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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:184,942
Favorites:361
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 10-05-11, 04:36 PM  
Aklarr
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Not sure if this problem I encountered is related to the Widgets folder or not.. but I installed the latest beta as of 10/04/11 and went into BH on my main last night. Well... tidyplates basically fell on its face.... it wouldnt let me pick anything for first or secondary nameplates (and i usually use Quatre Damage for both) and it would only show none in the drop down box.

On encountering the first pack of trash it only showed red text with the mob name and that was it. Reverting back to the previous release I had downloaded restored full functionality.
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Unread 10-05-11, 11:00 AM  
berdan
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It seems to be a naming problem, probably in the TidyPlatesWidgets folder. WoW can't even find that addon and you get dependancy fails all over the place.
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Unread 10-04-11, 09:48 PM  
Blackthorn0069
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error Version: 6.3.7 (R318)

Date: 2011-10-04 20:43:36
ID: 2
Error occured in: Global
Count: 2
Message: ..\AddOns\TidyPlates\TidyPlatesPanel.lua line 405:
attempt to index global 'TidyPlatesWidgets' (a nil value)
Debug:
[C]: ?
TidyPlates\TidyPlatesPanel.lua:405:
TidyPlates\TidyPlatesPanel.lua:396
TidyPlates\TidyPlatesPanel.lua:365:
TidyPlates\TidyPlatesPanel.lua:350
AddOns:
Swatter, v5.13.5198 (BoldBandicoot)
Corpse, v4.2.0.2



Date: 2011-10-04 20:43:36
ID: 2
Error occured in: Global
Count: 2
Message: ..\AddOns\TidyPlates\TidyPlatesPanel.lua line 405:
attempt to index global 'TidyPlatesWidgets' (a nil value)
Debug:
[C]: ?
TidyPlates\TidyPlatesPanel.lua:405:
TidyPlates\TidyPlatesPanel.lua:396
TidyPlates\TidyPlatesPanel.lua:365:
TidyPlates\TidyPlatesPanel.lua:350
AddOns:
Swatter, v5.13.5198 (BoldBandicoot)
Corpse, v4.2.0.2
Last edited by Blackthorn0069 : 10-04-11 at 09:50 PM.
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Unread 10-04-11, 12:41 PM  
Gromleuh
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Explosions everywhere.
Does not work at all even with a fresh install.
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Unread 10-04-11, 04:30 AM  
danltiger
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Hey, look! It's v6.4 (Beta)!

What's new?

The first thing you'll notice is a new folder: TidyPlatesWidgets. This change facilitates the measurement of memory, and helps my internal version control system. Some new memory management tricks should reduce the overhead of using the debuff widget.

Speaking of the debuff widget, there's a new 'priority' system. When you enter debuffs in the Hub, items near the top of the list will get priority over items at the bottom of the list. (In theory; I haven't tested it all that much)

Smaller changes: Internal support for Statusbar gradients, and Spell Cast filtering. The Hub functions don't make use of those features yet, though.
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Unread 08-21-11, 04:32 AM  
Aproxx
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any chance that we will see an option for totem icons and not the text? i think this would clean up the whole ui ^^

oh and i wanted to ask you if there is a way to change some things for the friendly nameplates text only feature. i would like to see the guild names and just quest npc's and such things like the normal blizzard ui does - any way to do this?
Last edited by Aproxx : 08-21-11 at 10:10 AM.
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Unread 08-18-11, 04:54 AM  
danltiger
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Re: top left side option

Yes, it's a bug.

Originally posted by angavu88
How can I remove this option to switch minimap symbol?? i got my buff frame here and this thing is really annoying! Its a bug or what? Its the most stupid thing i ever saw
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Unread 08-18-11, 01:41 AM  
angavu88
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top left side option

How can I remove this option to switch minimap symbol?? i got my buff frame here and this thing is really annoying! Its a bug or what? Its the most stupid thing i ever saw
Last edited by angavu88 : 08-18-11 at 01:50 AM.
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Unread 08-15-11, 08:13 PM  
danltiger
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Ah, ok, I see what you mean. That button is supposed to be in the Interface Options, but it seems to have gotten itself lost.

Originally posted by Kazragore
In the normal UI after launching game. You see upper left corner normally your toon with picture and health at manabars. Now since r301 behind these frame you see an option to switch minimap symbol like the on in the options menu. Screenshot here:

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Unread 08-15-11, 04:12 PM  
Kazragore
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In the normal UI after launching game. You see upper left corner normally your toon with picture and health at manabars. Now since r301 behind these frame you see an option to switch minimap symbol like the on in the options menu. Screenshot here:

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Unread 08-15-11, 03:21 PM  
danltiger
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I'm not quite sure what change you're getting at; The icon is initially anchored to the minimap.

If it's causing you problems, I suggest turning the Minimap icon back off. (it's off by default).

If you are using an LDB addon (such as Titan Panel), it may install the icon automatically. Follow the instructions for your particular LDB host in order to turn off the icon.

Originally posted by Kazragore
Since r301 we have the option with the minimap show in the upper left corner from the normal UI, that irritates, pls fix. We need this in the options menu, not in the UI behind the player icon and bars.
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Unread 08-15-11, 11:21 AM  
Kazragore
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Since r301 we have the option with the minimap show in the upper left corner from the normal UI, that irritates, pls fix. We need this in the options menu, not in the UI behind the player icon and bars.
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Unread 08-14-11, 11:14 AM  
Blackthorn0069
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bug

Date: 2011-08-14 10:09:22
ID: 1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua line 247:
attempt to index local 'db' (a number value)
Debug:
[C]: ?
...ace\AddOns\Omen\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:247: Register()
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:203:
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:170
...erface\AddOns\TidyPlates\TidyPlatesMinimapButton.lua:225: CreateMinimapButton()
TidyPlates\TidyPlatesPanel.lua:493: ?()
TidyPlates\TidyPlatesPanel.lua:502:
TidyPlates\TidyPlatesPanel.lua:502
AddOns:
Swatter, v5.13.5198 (BoldBandicoot)
Corpse, v4.2.0.2
MiniBlobs, v4.2.0.2
AckisRecipeList, v2.2.7
AckisRecipeListQuickScan, v4.2.0.-1.0.6
ACP, v3.3.16
AddonManager, v9
AdiBags, vv1.4
AdiBagsOutfitter, vv1.1
AMFGLazyWTF, v
angryLFG, v0.2.1
AraBrokerGuildFriends, vr42
AraBrokerReputations, vr11
ArbitraryCommands, vbeta-2
ArcheoTriangle, v1.1.2
ArkInventory, v3.02
ArkInventoryRules, v
A
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Unread 08-14-11, 09:56 AM  
Rilgamon
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Bug

1x ...\BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0-24.lua:247: attempt to index local "db" (a number value)
...\BugSack\Libs\LibDBIcon-1.0\LibDBIcon-1.0-24.lua:247: in function "Register"
TidyPlates-6.3.6 (R301)\TidyPlatesMinimapButton.lua:203: in function <TidyPlates\TidyPlatesMinimapButton.lua:170>
TidyPlates-6.3.6 (R301)\TidyPlatesMinimapButton.lua:225: in function "CreateMinimapButton"
TidyPlates-6.3.6 (R301)\TidyPlatesPanel.lua:493: in function "?"
TidyPlates-6.3.6 (R301)\TidyPlatesPanel.lua:502: in function <TidyPlates\TidyPlatesPanel.lua:502>

Locals:
addonName = "TidyPlates"
ButtonFrameObject = <table> {}
LibIcon = <table> {
notCreated = <table> {}
GetMinimapButton = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:279
Register = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:244
IsRegistered = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:264
Refresh = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:267
Show = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:258
EnableLibrary = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:283
loggedIn = true
objects = <table> {}
Hide = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:254
callbackRegistered = true
DisableLibrary = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:299
IconCallback = <func> @BugSack\Libs\..\LibDBIcon-1.0.lua:48
}
LibDataBroker = <table> {
attributestorage = <table> {}
pairs = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:70
NewDataObject = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:36
callbacks = <table> {}
ipairs = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:81
RegisterCallback = <func> @Ace3\..\CallbackHandler-1.0.lua:118
GetNameByDataObject = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:63
GetDataObjectByName = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:59
UnregisterCallback = <func> @Ace3\..\CallbackHandler-1.0.lua:181
domt = <table> {}
proxystorage = <table> {}
DataObjectIterator = <func> @BrokerPack\Libs\..\LibDataBroker-1.1.lua:55
namestorage = <table> {}
UnregisterAllCallbacks = <func> @Ace3\..\CallbackHandler-1.0.lua:202
}
ButtonTexture = "Addons\TidyPlates\media\TidyPlatesIcon"
DropdownFrame = TidyPlatesDropdownFrame {
0 = <userdata>
}
InitializeDropdownMenu = <func> @TidyPlates\TidyPlatesMinimapButton.lua:31
ConfigureCurrentTheme = <func> @TidyPlates\TidyPlatesMinimapButton.lua:26
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Unread 08-02-11, 12:38 AM  
danltiger
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Ah, ok... I'm not too familiar with Threat Plates. You might want to post your question over on the Threat Plates comments.

Originally posted by leech2
im using threat plates and i can not find such an option there
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