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Compatibility: | Shadows of Argus (7.3.0) |
Updated: | 10-27-17 04:14 AM |
Created: | 10-15-10 04:17 AM |
Downloads: | 197,577 |
Favorites: | 1,064 |
MD5: |
Archy is an assistant for Archaeologists that want information at their finger tips.
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Hexe |
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daihenka |
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Fionn |
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Hello there.
First of all thanks for a nice addon I expect to get alot of usage out of it in a few weeks. I'm getting some errors when picking up Archaeology on Cataclysm beta. These are all v1.4 and happen at different times in the game. 1. Code:
1x Archy-1.4\Archy.lua:466: attempt to index field 'digsites' (a nil value) Archy-1.4\ArchyDigsites.lua:27: in function <Archy\ArchyDigsites.lua:25> Locals: self = Digsites { 0 = <userdata> digsite1 = DigsitesDigsite1 {} header = DigsitesHeader {} digsite2 = DigsitesDigsite2 {} digsite4 = DigsitesDigsite4 {} digsite3 = DigsitesDigsite3 {} } event = "ARTIFACT_DIG_SITE_UPDATED" Code:
1x Archy-1.4\Archy.lua:466: attempt to index field 'digsites' (a nil value) Archy-1.4\ArchyDigsites.lua:99: in function <Archy\ArchyDigsites.lua:97> <in C code>: in function `Show' Archy-1.4\Archy.lua:338: in function `ToggleFrames' Archy-1.4\Archy.lua:878: in function `OnClick' LibDBIcon-1.0-17:122: in function <...o\Libs\LibDBIcon-1.0\LibDBIcon-1.0\LibDBIcon-1.0.lua:122> Locals: self = Digsites { 0 = <userdata> digsite1 = DigsitesDigsite1 {} header = DigsitesHeader {} digsite2 = DigsitesDigsite2 {} digsite4 = DigsitesDigsite4 {} digsite3 = DigsitesDigsite3 {} } Code:
1x Archy-1.4\Archy.lua:466: attempt to index field 'digsites' (a nil value) Archy-1.4\ArchyDigsites.lua:84: in function <Archy\ArchyDigsites.lua:25> Locals: self = Digsites { 0 = <userdata> digsite1 = DigsitesDigsite1 {} header = DigsitesHeader {} digsite2 = DigsitesDigsite2 {} digsite4 = DigsitesDigsite4 {} digsite3 = DigsitesDigsite3 {} } event = "PLAYER_ENTERING_WORLD" Different callers landing in that function for different events (opening up the Archaeology UI vs entering the world or crossing a loading screen) which is why the tail call is different. Say if you need some help or test performed in-game for debugging. |
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Dridzt |
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Nvm, it was trivial error, guessing leftovers from early stages in development.
Lines 466 to 468 need changing to Code:
if Archy.db.char.digsites[name] then raceID = Archy.db.char.digsites[name]; end |
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Dridzt |
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Lots of LUA errors
Archy worked fine for a while and now suddenly after starting with a fresh Beta client (WTF also new) I get none stop error spam and none of Archy's features function anymore (with the exception that I can still read my current skill level on the tooltip and show/hide Digsite/Artifact windows but both are empty), I disabled all other addons to make sure this is no library conflict.
The moment I login I get a chat message that Astrolabe is missing data (but it did that before Archy broke too). And I'm instantly greeted with this LUA Error: Code:
Message: Interface\AddOns\Archy\Archy.lua:204: Cannot find a library instance of "AceConfig-3.0". Time: 11/15/10 17:05:49 Count: 1 Stack: [C]: in function `error' Interface\AddOns\Archy\Libs\LibStub\LibStub.lua:23: in function `LibStub' Interface\AddOns\Archy\Archy.lua:204: in function <Interface\AddOns\Archy\Archy.lua:148> (tail call): ? [C]: ? [string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ? ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:510: in function `InitializeAddon' ...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:622: in function <...face\AddOns\Archy\Libs\AceAddon-3.0\AceAddon-3.0.lua:615> Locals: <none> Code:
Message: [string "ArtifactsRaceArtifact10ArtifactButton:OnEnter"]:5: attempt to concatenate field 'raceName' (a nil value) Time: 11/15/10 17:12:14 Count: 1 Stack: [string "*:OnEnter"]:5: in function <[string "*:OnEnter"]:1> Locals: self = ArtifactsRaceArtifact10ArtifactButton { 0 = <userdata> artifactName = ArtifactsRaceArtifact10ArtifactButtonArtifactName { } } motion = true (*temporary) = <function> defined =[C]:-1 (*temporary) = GameTooltip { 0 = <userdata> SetTrainerService = <function> defined =[C]:-1 SetQuestLogSpecialItem = <function> defined =[C]:-1 SetInboxItem = <function> defined =[C]:-1 SetBuybackItem = <function> defined =[C]:-1 shoppingTooltips = <table> { } SetMerchantItem = <function> defined =[C]:-1 SetQuestLogItem = <function> defined =[C]:-1 SetTradeSkillItem = <function> defined =[C]:-1 SetTradeTargetItem = <function> defined =[C]:-1 SetSpellByID = <function> defined =[C]:-1 SetTradePlayerItem = <function> defined =[C]:-1 SetSendMailItem = <function> defined =[C]:-1 updateTooltip = 0.16699999831617 SetInventoryItem = <function> defined =[C]:-1 comparing = false SetLootRollItem = <function> defined =[C]:-1 SetTalent = <function> defined =[C]:-1 SetSpellBookItem = <function> defined =[C]:-1 SetAuctionSellItem = <function> defined =[C]:-1 SetBagItem = <function> defined =[C]:-1 SetHyperlink = <function> defined =[C]:-1 SetMerchantCostItem = <function> defined =[C]:-1 SetLootItem = <function> defined =[C]:-1 SetQuestItem = <function> defined =[C]:-1 SetAuctionItem = <function> defined =[C]:-1 } (*temporary) = "Race: " (*temporary) = nil (*temporary) = ArtifactsRaceArtifact10ArtifactButton { 0 = <userdata> artifactName = ArtifactsRaceArtifact10ArtifactButtonArtifactName { } } (*temporary) = ArtifactsRaceArtifact10 { 0 = <userdata> solveButton = ArtifactsRaceArtifact10SolveButton { } sockets = ArtifactsRaceArtifact10Sockets { } artifactButton = ArtifactsRaceArtifact10ArtifactButton { } progress = ArtifactsRaceArtifact10Progress { } } (*temporary) = "attempt to concatenate field 'raceName' (a nil value)" Any idea what's causing this? |
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Nogun |
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Re: Lots of LUA errors
Hi Nogun,
Could you try hiding Archy by clicking on the minimap icon or typing /archy toggle and then clear out the nearest digsite and see if that fixes the problem. I have a feeling I know what the problem is and will get onto it tonight. Cheers |
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daihenka |
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Re: Re: Lots of LUA errors
Hiding Archy by left clicking the minimap button works, unlocking and opening the Archaeology panel with middle click works as well.
The addon does not respond to any /archy command however. I cleared the 3 fragments on the nearest digsite, no change but each time I looted a fragment I did get this error: Code:
Message: Interface\AddOns\Archy\ArchyDigsites.lua:38: attempt to index field 'digsites' (a nil value) Time: 11/17/10 06:07:03 Count: 1 Stack: Interface\AddOns\Archy\ArchyDigsites.lua:38: in function <Interface\AddOns\Archy\ArchyDigsites.lua:25> Locals: self = Digsites { 0 = <userdata> digsite1 = DigsitesDigsite1 { } header = DigsitesHeader { } digsite2 = DigsitesDigsite2 { } digsite4 = DigsitesDigsite4 { } digsite3 = DigsitesDigsite3 { } } event = "CHAT_MSG_LOOT" msg = "You receive currency: Troll Archaeology Fragment x2." zone = "Northern Stranglethorn" subzone = "Balia'mah Ruins" (*temporary) = nil (*temporary) = "" (*temporary) = "2" (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = nil (*temporary) = "attempt to index field 'digsites' (a nil value)" |
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Nogun |
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Re: Re: Re: Lots of LUA errors
Hi Nogun,
I have submitted v1.4b which should resolve the problems you are experiencing. Once it has been approved by the wowinterface admins, please test it out. Cheers |
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daihenka |
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Re: Re: Re: Re: Lots of LUA errors
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Nogun |
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Astrolabe
A New Astrolabe version was released:
Revision: 118 Date: 2010-11-28 04:18:59 at SVN: http://svn.esamynn.org/astrolabe/ Could the current distribution of Archy be updated? it's still using the 2009 one, Astrolabe rev 107. Or is there a danger of breaking something without being able to test out Archaeology before Cataclysm release? |
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Nogun |
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I had a play with one of recent revisions just prior to the Beta closing and it had some issues, so I won't be looking at updating it until Cata launch.
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daihenka |
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Working Archy 1.4b
I keep forgetting to come back here, but no more
![]() I fixed Archy-1.4b to work with the Astrolabe-1.0 library just before the Cataclysm beta closed. It's been working fine (with just updating Astrolabe-1.0 to more recent revisions) every since and through Cataclysm proper. Do you want me to upload it as an optional patch or what way to get it to you? |
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Dridzt |
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Re: Working Archy 1.4b
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daihenka |
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