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Updated: 10-23-19 07:35 PM
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Compatibility:
BfA content patch (8.2.5)
Shadows of Argus (7.3.0)
Tomb of Sargeras (7.2.0)
Return to Karazhan (7.1.5)
Legion (7.0.3)
Updated:10-23-19 07:35 PM
Created:unknown
Downloads:49,894
Favorites:388
MD5:

Urban Achiever  Popular! (More than 5000 hits)

Version: 17.160
by: Syzgyn, Tomate

Urban Achiever is a replacement Achievement frame.

Features

  • Search through all the achievements, statistics, and criteria in game for any term.
  • Sort achievements by name, point value, or completion date
  • Now uses the built in Tracking frame added in 3.1, with additional functionality
  • More information available with less scrolling required.
  • See how far progressed other people are in every achievement, along with the status of individual criteria.
  • Track timed achievements as they start, automatically.


Localization
All localization are now implemented:
  • English
  • French
  • Korean (Thanks to maknae & zubrik)
  • German (Thanks to ElderIlem)
  • Chinese (Thanks to stephenmarquis)
  • Russian (Thanks to osgod)
  • Spanish (Thanks to Phanx)

Known Issues

Sorting isn't working as well as I'd like.
Also you have to specificly bind a key to open the UrbanAchiever frame. It should be at the bottom of your binding menu, in the UrbanAchiever section.

Usage
/urbanachiever or /ua to toggle the options and help.

All the current /commands for the achievement frame will open the new one.

Shift-click achievements to track them, alt-click them on the tracker to remove them.

Feature Requests
Please use the integrated feature request system. It makes my life so much easier.

Bug Reports
Please Use commentaries for any and all bugs. Again, makes my life easier if you do.

17.162
- Update for 8.2.5.
- Update faction achievement list.
- Hide tracking achievement.

17.160
- Update for 7.3.

17.158
- Update for 7.2.5.

17.157
- Update for 7.2.

17.155
- Update for Legion Release.

17.154
- Update for Legion.

16.153
- Update for patch 6.1.

16.152
- Fix too long reward name.
- Fix achievement with status bar criteria and an criteria.
- Category achievement count bar is now clickable.

16.149
- Update for 6.0.
- Update libs.
- Update maximum achievement threshold.
- Update alliance/horde specific achievement.
- Change the account share achievement color to be blue.
- Change the way achievement category status bar counter is displayed on the summary tab.
- Enlarge the display of the criteria list.

15.7
- Fix an issue with auto-tracking timed achievement, weirdly event "TRACKED_ACHIEVEMENT_UPDATE" return 0 for the achievementID when doing new 5.4 cooking dailies.
15.6
- Update specific faction achievement (for patch 5.4).
- Bump toc for patch 5.4.
15.5
- Update specific faction achievement (for patch 5.3).
- Bump toc for patch 5.3.
- Update Ace library.
15.4
- Update specific faction achievement (for patch 5.2).
- Bump toc for patch 5.2.
- Update Ace library.
15.3
- Update specific faction achievement (for patch 5.1).
- Bump toc for patch 5.1.
15.2
- Add a missing specific faction achievement (now get by parsing of wowhead).
15.1
- Add a missing specific faction achievement and add the last id achievement that was missing.
15.0
- Version compatible with MoP (Faction specific achievement updated...).
- Add information concerning account wide achievements.
- Update some status bar skins.
- Category status bar completion are now refresh on display (you don't have to reload the UI)
- Fix some compare bugs.
- Add esES & esMX localization (thanks to Phanx).
14.3
- Fix missing specific faction achievement for World event.
- Add three new achievements (feat of strength).
14.2
- Fix missing specific faction achievement for Darkmoon fair.
- Fix error for united nation guild achievement specific faction.
14.1
- Toc Bump for 4.3.
14.0
- Fix the guild achievement issue (at last).
- Fix category counter in summary.
- Fix achievement link in other frame than default chat frame.
- Add future missing achievement of 4.3.
13.5
- Minor fix in method to display achievement in chat.
- Minor fix in method to remove Quest and achievement directly from tracker.
13.4
- Add missing achievement add in 4.2.0.
- Filter achievement side for 4.2.0 achievement and missing achievement.
13.3
- Add missing achievement add in 4.0.6 and future 4.1.
- Remove last statistic update in summary pannel.
13.2
- Add a specific faction achievement (Wildhammer Tour of Duty/Dragonmaw Tour of Duty)
- Add a specific guild faction achievement (PvP & Wotlk dungeon)
- Criteria is correctly completed in guild tab when it is an achievement.
- Add the information of the guild reputation require for the few guild achievement which require it.
- Add tooltip with date on criteria when it is an achievement.
- For guild achievement it also add player name which achieve this achievement.
- Fix collapse issue with criteria and category total achievement bar in summary category.
- Fix total completed category achievement bar display.
- Fix some localization.
13.1
- Add a new category in the summary "Recent guild achievement".
- Display the the total guild achievement point on the top of the guild tab rather than the total achievement point.
- Display new summary bar for each guild category in the guild tab rather than classic category achievement.
- Localization zhTW & zhCN & deDE for the guild string.
- Remove a debug line which .
13.0
- Add a guild tab (YAY).
- Add some string in the localization.
- Add the german date format.
- Remove the first '0' in the version number.
0.12.11
- Add ruRU localization.
- Add some string for localization.
- Russian localization have date in dd/mm/yy (like French).
0.12.10
- Fix an error with zhTW localization.
0.12.9
- Fix an error with localization.
0.12.8
- Add zhCN localization.
- Add zhTW localization.
- Fix a localization string name.
0.12.7
- Add deDE localization.
0.12.6
- Add specific faction achievement (Fishing & Cooking).
- Add guild specific faction achievement (in the list only, not display).
0.12.5
- Fix bug with missing achievements.
- Fix specific faction achievements of 4.0.3a.
0.12.4
- Fixed koKR localization.
- Added message when trying to follow an already earned achievement.
- Change Feat of strength Shield icon with the expected one.
0.12.3
- Add koKR localization.
0.12.2
- Fix a bug with localization.
0.12.1
- Fix category section background display.
- Add localization capability (need translation).
- Add French localization.
0.11.3
- Fix the shield icon display.
- Fix error when trying to track an already finished achievement. YOU CAN'T do that anymore.
0.11.2
- Fix a bug when your earn an achievement.
0.11.1
- Fix 4.0 Bug. (A big thanks to elaundar)
0.10.1
- Fix a bug with year of the achievement 2010 was noted '010' whereas 2009 was noted '09'.
- Added a format of date for the French client (dd/mm/yy).
0.10.0
- Fix the 'ChatFrameEditBox' bug introduced in 3.3.5.
0.9.9
- Add achivement total bars and counts for each category of achievement (currently not the same count of Original Achivement UI).
- Correct some bugs.
0.9.7c
- All the specifc faction achievements are update now. (I think)
0.9.7b
- More faction specific stuff and getting ready for 3.2.2.
0.9.7a
- Updated faction specific achievements for 3.2, thanks Tomate.
0.9.7
- Updated for 3.2
0.9.6
- Fixed some bugs with old code and the alert buttons
0.9.5
- Updated for 3.1
0.9.4
- Fixed Secure call bug (Thanks Arrowmaster)
0.9.3
- Updated for new achievements added in 3.0.8
- Some minor optimizations and bug fixes.
0.9.2
- Fixed tracked achievements not saving between sessions.
- Tracker now scales correctly between sessions.
- Fixed some text formatting on the tracker.
- Timed achievements are now removed from the tracker after the timer ends.
0.9.1
- Removed a stray print call.
0.9
- Tracked Achievements are now saved between sessions.
- Fixed font clipping and formatting on status bars.
- Added options for detailed criteria and automatic tracking.
- Fixed display bug with category scroll bar.
- Added Timers for timed achievements, updated on the fly.
- Fixed formatting bug with money strings.
- Fixed some sorting bugs.
0.8
- Hooked the Micro Menu Achievement button
- Tracked achievements show a green T next to the button.
- Added options for statistic criteria, money formatting, tracker scaling, and a help file.
- Removed bunches of old code, more optimizations.
0.7.1
- Fixed issue with me being an idiot and uploading the wrong file.
0.7
- Frame will no longer show when other mods inspect someone's achievements
- Stopped errors from being thrown by the default UI
- Achievements are removed from the tracker upon completion.
- Added Panel to integrated UI options
- Opposite faction's achievments should be hidden when not searching or comparing.
0.6
- Various optimizations.
- Added summary progress bar.
- Added slash commands
- Money should format properly now.

0.5
- Category buttons now have textures.
- You can now shift-click achievements with the editbox open to paste them into chat.
- General Bug fixes.

0.4.1
- More Tracker Improvements and bugfixes.
- Hooked the Buttons that popup when you earn a new achievement, they now open the improved frame.

0.4
- Achievement Comparison Fully Implemented, including popup menu injection.
- Achievement Tracker Fully Implemented
- Summary Category Implemented
- Fixed Sorting by date completed, and by comparison date completed

0.3
- Added Keybindings
- Added alot of visual elements
- Massive optimization
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Unread 10-19-10, 12:48 AM  
Lightning
A Kobold Labourer

Forum posts: 0
File comments: 14
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1. Nice to see it again on live
2. I ran into a error then i recieved a achievment:
Code:
2x UrbanAchiever\Main.lua:249: attempt to index field '?' (a nil value)
<string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[2]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
3. Some textures have a strange looking:
- the parchment on the menu side is devided in 2 colors (i didnt notice that bevore, might be that it was allways like that)
- the menu area itself is bigger as the buttons in it [<-x->], i guess there is a gap of 40px or more (using a 1680x1050 resolution)
- the graphik of achievmentpoints is upset. and i see 2 over each over although there should be only 1 graphik in each achievment window
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Unread 10-19-10, 01:51 AM  
Tomate
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Originally posted by Lightning
2. I ran into a error then i recieved a achievment:
Code:
2x UrbanAchiever\Main.lua:249: attempt to index field '?' (a nil value)
<string>:"safecall Dispatcher[2]":4: in function <[string "safecall Dispatcher[2]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[2]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
I see the issue here. It should be fix in the next version but it is not really easy to reproduce the issue.
Originally posted by Lightning
3. Some textures have a strange looking:
- the parchment on the menu side is devided in 2 colors (i didnt notice that bevore, might be that it was allways like that)
- the menu area itself is bigger as the buttons in it [<-x->], i guess there is a gap of 40px or more (using a 1680x1050 resolution)
- the graphik of achievmentpoints is upset. and i see 2 over each over although there should be only 1 graphik in each achievment window
I will look threw and try to fix this issue asap. I have not noticed those because I play with Skinner which change the aspect of background, statusbar ... I also ran AI-Art which change the look of all images in the game. I think I have encounter the graphic of achievementpoint issue and I will correct it.
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Unread 10-19-10, 02:35 AM  
Lightning
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Nice ... you are not as lazy as you think ... i was just going to edit, that it isnt the same graphic of achievementpoint, seems to be 2 different ... but you were allready faster
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Unread 10-19-10, 11:40 AM  
Codex
A Deviate Faerie Dragon
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I'm having trouble shift click to track achievements, especially when carbonite is enabled
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Unread 10-19-10, 01:26 PM  
Tomate
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Originally posted by Lightning
- the parchment on the menu side is devided in 2 colors (i didnt notice that bevore, might be that it was allways like that)
It should be corrected in the next release.
Originally posted by Lightning
- the menu area itself is bigger as the buttons in it [<-x->], i guess there is a gap of 40px or more (using a 1680x1050 resolution)
I can't see this issue, can you plz post a screenshot?
Others issues have been corrected in the last version.

Originally posted by Codex
I'm having trouble shift click to track achievements, especially when carbonite is enabled
You can't track already earned achievement, maybe you simply try to do it.
I correct an error when you try to. But if it's not the issue you encounter, I am sorry, try to see with carbonite author.
Last edited by Tomate : 10-20-10 at 02:58 AM.
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Unread 10-19-10, 04:02 PM  
Jaim Sandar
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I installed Urban Achiever, and I see it as enabled and working using AddOn Control Panel or Option House, but the Achievement panel is the standard Blizzard frame. Am I missing something?

Thank you.
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Unread 10-19-10, 05:01 PM  
Tomate
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Originally posted by Jaim Sandar
I installed Urban Achiever, and I see it as enabled and working using AddOn Control Panel or Option House, but the Achievement panel is the standard Blizzard frame. Am I missing something?

Thank you.
Yes you have to bind a key to open the urban achievement frame.
Go to the botom of the list of the key binding into the UrbanAchiever section, and bind a key.
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Unread 10-20-10, 10:30 AM  
Jaim Sandar
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Originally posted by Tomate
Yes you have to bind a key to open the urban achievement frame.
Go to the botom of the list of the key binding into the UrbanAchiever section, and bind a key.
Oh! Gee! Thank you, I'm glad it was so simple. If that was mentioned in the description or anywhere else, I sure didn't see it.

Always appreciated,
JS
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Unread 10-20-10, 06:08 PM  
Tomate
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Originally posted by Jaim Sandar
Oh! Gee! Thank you, I'm glad it was so simple. If that was mentioned in the description or anywhere else, I sure didn't see it.
Thanks to pointing me this out, I have just added explanation to this in the addon description.
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Unread 10-22-10, 05:01 AM  
zubrik
A Kobold Labourer

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Urban achiver bugg

Code:
Message: Interface\AddOns\UrbanAchiever\Main.lua:687: attempt to concatenate global 'UAComparing' (a nil value)
Time: 10/22/10 19:55:59
Count: 1
Stack: Interface\AddOns\UrbanAchiever\Main.lua:687: in function `SetupFrames'
Interface\AddOns\UrbanAchiever\Main.lua:238: in function `?'
...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146: in function <...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
[string "safecall Dispatcher[2]"]:4: in function <[string "safecall Dispatcher[2]"]:4>
[C]: ?
[string "safecall Dispatcher[2]"]:13: in function `?'
...ite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: in function `Fire'
...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ddOns\AuctionLite\Libs\AceEvent-3.0\AceEvent-3.0.lua:119>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:242: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:316: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:517: in function <Interface\FrameXML\UIParent.lua:492>

Locals: self = <table> {
 SetDefaultModuleLibraries = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:381
 achOffset = 0
 factionAchs = <table> {
 }
 RefreshCategoryButtons = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:1751
 EnableModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:346
 modules = <table> {
 }
 ToggleFrame = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:509
 IterateEmbeds = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:456
 SecureHookScript = <function> defined @Interface\AddOns\AuctionLite\Libs\AceHook-3.0\AceHook-3.0.lua:413
 CreateAchievementSortButton = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:1235
 HookMicroMenu = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:359
 RawHookScript = <function> defined @Interface\AddOns\AuctionLite\Libs\AceHook-3.0\AceHook-3.0.lua:398
 ComparisonUpdate = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:2022
 Printf = <function> defined @Interface\AddOns\AuctionLite\Libs\AceConsole-3.0\AceConsole-3.0.lua:69
 moneyFormats = <table> {
 }
 SetDefaultModulePrototype = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:423
 isAchList = <table> {
 }
 defaultModuleState = true
 currentCat = -1
 DisableModule = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:364
 RefreshCriteriaButtons = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:1640
 RegisterMessage = <function> defined @Interface\AddOns\AuctionLite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 UnregisterMessage = <function> defined @Interface\AddOns\AuctionLite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:180
 hooks = <table> {
 }
 compHeaderText = UrbanAchieverFrameCompHeaderText {
 }
 SetEnabledState = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:438
 Hook = <function> defined @Interface\AddOns\AuctionLite\Libs\AceHook-3.0\AceHook-3.0.lua:277
 enabledState = true
 seriesList = <table> {
 }
 RegisterEvent = <function> defined @Interface\AddOns\AuctionLite\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:117
 comparison = <unnamed> {
 }
 isComparing = false
 compPointsText = UrbanAchieverFrameCompPointText {
 }
 RefreshSummaryBar = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:1985
 IterateModules = <function> defined @Interface\AddOns\AuctionLite\Libs\AceAddon-3.0\AceAddon-3.0.lua:451
 FormatString = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:589
 RawHook = <function> defined @Interface\AddOns\AuctionLite\Libs\AceHook-3.0\AceHook-3.0.lua:316
 compShield = UrbanAchieverFrameCompPointShield {
 }
 CreateCriteriaButton = <function> defined @Interface\AddOns\UrbanAchiever\Main.lua:1186
 pointsText = UrbanAchieverFramePointText {
 }
 frame = UrbanAchieverFrame {
 }
 base
------
here are some bugs..

my favorite ua is broken

i'm so sad..

i need some help
Last edited by zubrik : 10-22-10 at 05:07 AM.
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Unread 10-22-10, 11:04 AM  
Tomate
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It should be corrected in the version 0.12.2.
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Unread 10-26-10, 08:19 PM  
Codex
A Deviate Faerie Dragon
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I disabled carbonite and still cant track achievements I have to look in the default unit frames in order to shift click
Last edited by Codex : 10-26-10 at 08:28 PM.
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Unread 10-26-10, 08:29 PM  
maknae
A Kobold Labourer

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Korean language....

Hi
Please add Korean language files.
Code:
if GetLocale() == 'koKR' then
	BINDING_NAME_URBANACHIEVER_TOGGLE = "Toggle Achievement Frame";
	UAComparing = "비교";
	UACompleted = "업적 획득";
	UARecentAchiev = "최근 업적";
	UARecentStat = "최근 갱신된 통계";
	UAAchievEarned = "획득한 업적";
	UASummary = "개요";
	UAAchievement = "업적";
	UAStatistic = "통계";
	UADisplayStatiCriter = "통계 기준 표시";
	UADSCTooltipStr = "불필요하긴 하지만, 가끔 목록에서 필요한 것들을 얻을수 있습니다.";
	UAColorMoney = "색깔로 금전표시";
	UAShowMoneyStr1 = "돈으로 보기";
	UAShowMoneyStr2 = "대신에";
	UADisplaySummaryCriter = "세부 목표";
	UADSCTooltipStr = "개별적인 목표의 진행 상태를 보여줍니다."
	UAAutoTrackA = "시간 제한 업적 자동 추적";
	UAAutoTrackATootltip = "업적 타이머가 시작되면 자동으로 업적 추적을 시작합니다.";
	UAHelp = "도움말";
	UAOMG = "후~ 헷갈리네요!";
	UARewardStr = "- 이 업적을 완료하면 보상이 주어집니다..\n";
	UATrackedStr = "- 이 업적은 현재 추적중입니다.\n";
	UAMoreStr = "- 이것과 관련된 업적들이 더 있습니다. 클릭으로 보이기/숨기기";
	UABindTrackedStr = "업적을 쉬프트+클릭하여 추적창에 더하거나 뺄수 있습니다.\n";
	UABindShowStr = "추적창의 업적 제목을 좌클릭하여 업적창의 업적을 열수 있습니다.\n";
	UABindRemoveTrackedStr = "추적창의 업적을 알트+클릭하여 삭제할수 있습니다.\n"
	UAIcon = "아이콘";
	UATracker = "추적창";
	UAReplacementFrame = "추적창 초기화";
	UAOptions = "설정";
end
Save is UTF-8.

Have A Nice Day!
Last edited by maknae : 10-26-10 at 08:30 PM.
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Unread 10-27-10, 06:57 AM  
Tomate
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Re: Korean language....

Originally posted by maknae
Please add Korean language files.
Done, Version 0.12.3 out (soon).

Originally posted by Codex
I disabled carbonite and still cant track achievements I have to look in the default unit frames in order to shift click
Try to disable all others addons and tell me if you still can't track achievement.
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Unread 11-01-10, 08:14 AM  
zubrik
A Kobold Labourer

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Re: Korean language....

Originally posted by maknae
Hi
Please add Korean language files.
Code:
if GetLocale() == 'koKR' then
	BINDING_NAME_URBANACHIEVER_TOGGLE = "Toggle Achievement Frame";
	UAComparing = "비교";
	UACompleted = "업적 획득";
	UARecentAchiev = "최근 업적";
	UARecentStat = "최근 갱신된 통계";
	UAAchievEarned = "획득한 업적";
	UASummary = "개요";
	UAAchievement = "업적";
	UAStatistic = "통계";
	UADisplayStatiCriter = "통계 기준 표시";
	UADSCTooltipStr = "불필요하긴 하지만, 가끔 목록에서 필요한 것들을 얻을수 있습니다.";
	UAColorMoney = "색깔로 금전표시";
	UAShowMoneyStr1 = "돈으로 보기";
	UAShowMoneyStr2 = "대신에";
	UADisplaySummaryCriter = "세부 목표";
	UADSCTooltipStr = "개별적인 목표의 진행 상태를 보여줍니다."
	UAAutoTrackA = "시간 제한 업적 자동 추적";
	UAAutoTrackATootltip = "업적 타이머가 시작되면 자동으로 업적 추적을 시작합니다.";
	UAHelp = "도움말";
	UAOMG = "후~ 헷갈리네요!";
	UARewardStr = "- 이 업적을 완료하면 보상이 주어집니다..\n";
	UATrackedStr = "- 이 업적은 현재 추적중입니다.\n";
	UAMoreStr = "- 이것과 관련된 업적들이 더 있습니다. 클릭으로 보이기/숨기기";
	UABindTrackedStr = "업적을 쉬프트+클릭하여 추적창에 더하거나 뺄수 있습니다.\n";
	UABindShowStr = "추적창의 업적 제목을 좌클릭하여 업적창의 업적을 열수 있습니다.\n";
	UABindRemoveTrackedStr = "추적창의 업적을 알트+클릭하여 삭제할수 있습니다.\n"
	UAIcon = "아이콘";
	UATracker = "추적창";
	UAReplacementFrame = "추적창 초기화";
	UAOptions = "설정";
end
Save is UTF-8.

Have A Nice Day!
UAShowMoneyStr1 = "체크 전 :";
UAShowMoneyStr2 = "체크 후 :";

are better than previous localization.

modify korean localization plz

sorry about my poor eng
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