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Updated: 08-02-19 03:18 PM
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Compatibility:
Rise of Azshara (8.2.0)
Zandalari and Kul Tiran (8.1.5)
Tides of Vengeance (8.1.0)
Battle for Azeroth (8.0.1)
Updated:08-02-19 03:18 PM
Created:03-30-10 05:29 AM
Downloads:192,765
Favorites:285
MD5:

Qulight UI  Popular! (More than 5000 hits)

Version: 8.2.1
by: Qulight, Warrior-

Qulight UI in Action(Youtube)

Install:

1. Clean your "Interface/AddOns folder;
2. Unpack this archive into your WOW folder/Interface/Addons;

/ru
1. Удалить содержимое "Interface/AddOns";
2. Распаковать архив в WoW/Interface/Addons;

Slash commands:

/rl, .кд; - Reload UI;
/ticket, /gm, /гм; - GM frame.
/hb - binding buttons on mouseover.
/wf - Quest tracker mover.
/frame - Command to grab frame information when mouseing over a frame.

/config - In-game UI config.
/ui - ingame command for change all UI positions.
/ui reset - Set default UI positions.

AddOns:

QulightUI - It is the main addon and it includes - dNamePlates, Stuffing, FreebTip, m_Buff, omniCC, Class Timer, rActionBarStyler, Datatext(Bags, Durability, Friends, Gold, Guild, System, Time), qMinimap, qChat, ncHoverBind, oUF+oUF_Qulight, Filger, aLoad, MarkBar, Mapster, qChatBar, raidUtility, tullaRange, m_Loot, ncCooldownFlash, aMail, Reminder, RaidBuffReminder, BigWigs_skin, DBM_skin, DXE_skin, KLE_skin, Omen_skin, PallyPower_skin, Quartz_skin, Recount_skin, Skada_skin.

Qulight_ConfigUI - in game configuration.

Aurora - is an addon which reskins the default Blizzard frames to a smooth, minimalistic theme which is consistent across the entire UI.

Recount, Omen, KLE, DXE, BigWigs, Quartz, Skada, DBM, Pally Power are NOT included in this UI package, it will simply reskin the addon if you have it running, you need to download and update the addon on your own.

Credits:

Monolit, Shestak, Hanomi, Alza, AlleyKat, Fernir, affli, Nightcracker, Allez, haste, Zork, Tekkub, Tuller, Freebaser, Haleth, drakull, P3lim, Dawn, Tukz, Warrior, Dwnldedskill

Optional Files (0)


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Unread 12-26-10, 06:10 PM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 503
Uploads: 0
lfd role

I can't seem to find how I can make the LFD role icons show up for a 5-man group. Is there an option?
Last edited by Anj : 12-26-10 at 06:10 PM.
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Unread 12-27-10, 04:12 PM  
scrappy183
A Defias Bandit
 
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Forum posts: 2
File comments: 20
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xct

How can I make XCT look like it does in screenshot 4?
Last edited by scrappy183 : 12-28-10 at 02:31 PM.
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Unread 12-28-10, 08:18 PM  
davidrm15
A Defias Bandit

Forum posts: 2
File comments: 48
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I like u ui, very very nice , but i have a sugestion :

you ui is similar a thunder ui , so u can add a menu similar /thunder for configure a lot of changes ( buff debuff , move frames , cast bar )?

Is more easy for ppl dont know how configure lua ( me ) .Thanks and sorry my english
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Unread 12-29-10, 07:38 AM  
saulhudson
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 61
Uploads: 7
The money tooltip for me doesn't show gold across multiple characters just the current character. any ideas?
__________________
The Jack bauer of all trades
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Unread 12-30-10, 03:04 AM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 503
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Re: lfd role

Originally posted by Anj
I can't seem to find how I can make the LFD role icons show up for a 5-man group. Is there an option?
Sorry for commenting on my own comment but does anyone see LFD role icons while in a 5-man group? I don't... so that's why I want to know if something's wrong with my install or not. Thanks in advance.
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Unread 12-30-10, 04:32 AM  
GamingJunkie
A Kobold Labourer

Forum posts: 0
File comments: 4
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Loot Roll

After installing version 3.3.9 I am having issues with loot roll bar.

1. I am unable to move it, even after editing the lua and changing the coordinates.
2. When in a group, after receiving a reward for a quest it always pulls up the loot roll.
3. I receive the item since it was from a quest but the loot roll bar stays on screen and the only way to get rid of it is by logging out.
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Unread 12-30-10, 06:57 AM  
KuHDeP
A Kobold Labourer

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File comments: 26
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Thank you Qulight
Really Nice,clean UI!
Don't stop update ui
Good luck
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Unread 12-30-10, 07:57 AM  
Dreiko7
A Kobold Labourer

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File comments: 6
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Hey Qui,
can u link your armory??
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Unread 12-30-10, 01:46 PM  
Qulight
A Defias Bandit
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File comments: 330
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Originally posted by Dreiko7
Hey Qui,
can u link your armory??
http://eu.battle.net/wow/ru/characte...т/simple
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Unread 12-31-10, 10:20 AM  
DBS
A Murloc Raider

Forum posts: 6
File comments: 7
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HealPrediction

Hello Qulight,

Can you tell me if the HealPrediction is turned on by default? Because atm it doesnt seem to be working ;x
If not, what would i need to change in the lua file to have it atleast working for the player frame?

Thanks in advance.
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Unread 01-01-11, 08:18 AM  
Amexi
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 8
File comments: 26
Uploads: 1
first of: great UI!

second:
I only have 3 bars and I would like atleast one more (the one at the right border next to damage thingy). How can I show that bar?
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Unread 01-03-11, 10:52 AM  
tranCe-addiCted
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 5
File comments: 8
Uploads: 1
I get this error when I open MAP

Message: Interface\FrameXML\QuestPOI.lua:204: attempt to index local 'poiButton' (a nil value)
Time: 01/03/11 18:51:55
Count: 2
Stack: Interface\FrameXML\QuestPOI.lua:204: in function `QuestPOI_HideButtons'
Interface\FrameXML\WorldMapFrame.lua:1877: in function `WorldMapFrame_ClearQuestPOIs'
Interface\FrameXML\WorldMapFrame.lua:1718: in function `WorldMapFrame_UpdateQuests'
Interface\FrameXML\WorldMapFrame.lua:1613: in function `WorldMapFrame_DisplayQuests'
[string "*:OnClick"]:12: in function <[string "*:OnClick"]:1>

Locals: parentName = "WorldMapPOIFrame"
buttonType = 4
buttonIndex = 1
numButtons = 4
poiButton = nil
buttonName = "poiWorldMapPOIFrame4_"
(for index) = 3
(for limit) = 4
(for step) = 1
i = 3
(*temporary) = <table> {
ActionButton7FlyoutBorder = ActionButton7FlyoutBorder {
}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {
}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
TutorialFrameLeft19 = TutorialFrameLeft19 {
}
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {
}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RANK_6_1 = "Corporal"
BOOKTYPE_PROFESSION = "professions"
AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture = AudioOptionsVoicePanelOutputDeviceDropDownButtonHighlightTexture {
}
InterfaceOptionsDisplayPanelShowAggroPercentageText = InterfaceOptionsDisplayPanelShowAggroPercentageText {
}
VideoOptionsFrameDefaults = VideoOptionsFrameDefaults {
}
MerchantItem3AltCurrencyFrameItem1Text = MerchantItem3AltCurrencyFrameItem1Text {
}
BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
IsReferAFriendLinked = <function> defined =[C]:-1
MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
AudioOptionsVoicePanelMicrophoneVolumeThumb = AudioOptionsVoicePanelMicrophoneVolumeThumb {
}
CALENDAR_RAID_RESET_DESCRIPTION = "%1$s resets at %2$s."
CHAT_CONFIG_OTHER_COMBAT = <table> {
}
CONSOLIDATED_BUFFS_PER_ROW = 4
TutorialFrameRight19 = TutorialFrameRight19 {
}
MoneyFrame_OnEvent = <function> defined @Interface\FrameXML\MoneyFrame.lua:199
BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Battle.net may be unavailable."
CinematicFrameRaidBossEmoteFrame = CinematicFrameRaidBossEmoteFrame {
}
InterfaceOptionsCombatTextPanelFCTDropDown_OnClick = <function> defined @Interface\FrameXML\InterfaceOptionsPanels.lua:1442
LFGTeleport = <function> defined =[C]:-1
SpellButton6Cooldown = SpellButton6Cooldown {
}
ChannelMemberButton10Name = ChannelMemberButton10Name {
}
UIDROPDOWNMENU_OPEN_MENU = MiniMapTrackingDropDown {
}
Graphics_QualityText = Graphics_QualityText {
}
TalentMicroButtonAlertShadowTopLeft = TalentMicroButtonAlertShadowTopLeft {
}
VOICEMACRO_4_Sc_1_FEMALE = "Help me attack!"
MainMenuXPBarDiv8 = MainMenuXPBarDiv8 {
}
VideoOptionsPanel_Cancel = <function> defined @Interface\FrameXML\VideoOptionsPanels.lua:247
ChannelMemberButton10SpeakerFrameOn = ChannelMemberButton10SpeakerFrameOn {
}
EventTraceFrameTitleButton = EventTraceFrameTitleButton {
}
SecureCmdItemParse = <function> defined @Interface\FrameXML\ChatFrame.lua:980
SLASH_STOPATTACK1 = "/stopattack"
MultiCastActionButton4HotKey = MultiCastActionButton4HotKey {
}
InterfaceOptionsCombatTextPanelRepChanges = InterfaceOptionsCombatTextPanelRepChanges {
}
TutorialFrame_OnMouseDown = <function> defined @Interface\FrameXML\TutorialFrame.lua:669
SortQuestWatches = <function> defined =[C]:-1
ContainerFrame4Item16Cooldown = ContainerFrame4Item16Cooldown {
}
MINIMAP_TRACKING_TRAINER_CLASS = "Class Trainer"
SLASH_DISMOUNT2 = "/dismount"
AudioOptionsVoicePanel_OnShow = <function> defined @Interface\FrameXML\AudioOptionsPanels.lua:324
ShapeshiftBu
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Unread 01-03-11, 12:44 PM  
Gubbel
A Kobold Labourer

Forum posts: 0
File comments: 74
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the auto repair function is nice but my guild is spending all these costs, how can i disbale it. would be very nice for an answer!


find a way to disable, not sure if its the best way but it works, got to

Tweak.lua Line 506 and change to this:

--cost, possible = GetRepairAllCost()

Repair Function is completely disabled


but in 5 man groups you have blizzard raid frames don't like it^^
Last edited by Gubbel : 01-04-11 at 02:47 PM.
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Unread 01-03-11, 05:20 PM  
Anj
A Chromatic Dragonspawn
 
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Forum posts: 178
File comments: 503
Uploads: 0
Hi Qulight. I saw your screenshot in the 3.4 Changelog and I also checked QulightUI/config/config.lua -- where it shows:

Line 91: ["showLFDIcons"] = true, -- Show dungeon role icons in raid/party

Like in mine, there are no role icons in your screenshot too. Is this option broken?
Last edited by Anj : 01-03-11 at 05:21 PM.
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Unread 01-04-11, 01:45 PM  
tranCe-addiCted
A Murloc Raider
AddOn Compiler - Click to view compilations

Forum posts: 5
File comments: 8
Uploads: 1
I would like to know how to enable those icons to...
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