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Updated:12-07-09 09:52 PM
Created:02-08-09 04:47 PM
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OmniCC Shine (Deprecated)  Popular! (More than 5000 hits)

Version: 1.1.2
by: Tuller [More]

As of OmniCC 3.0, this has been merged into the core addon

Adds a shine effect when a cooldown finishes. Requires OmniCC to work.

1.1.2
* Updated TOC for 3.3

1.1.1
* Updated TOC for 3.2

1.1.0
* Updated TOC for 3.1
* Rewrote using the 3.1 animation system. FPS drops should now be a thing of the past.

1.0.1
* Made shine effect more FPS independent

1.0.0
* Initial release
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Unread 06-01-10, 05:55 PM  
Tuller
A Warpwood Thunder Caller
 
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You may wish to check the OmniCC FAQ:
http://code.google.com/p/tullamods/w...CC_Pulse_but_i
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Unread 05-31-10, 09:30 AM  
rassa
A Deviate Faerie Dragon
 
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i think this stopped working since 3.3, would be great to have it updated
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Unread 05-26-10, 01:00 AM  
eternalglory
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update pls
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Unread 08-07-09, 12:05 PM  
Greywind
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The file is double zipped, i was wondering why it wasnt showing up in my addons list when i checked it had been unpacked to
Code:
D:\apps\wow\Interface\Addons\OmniCC_Shine\OmniCC_Shine
instead of
Code:
D:\apps\wow\Interface\Addons\OmniCC_Shine
not anything major just thought you should know
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Unread 04-06-09, 05:53 PM  
Quaunaut
A Murloc Raider

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Yeah, definitely not getting the shine at all. v1.0.1

Edit: I SHOULD READ MORE FAQs
Last edited by Quaunaut : 04-06-09 at 06:02 PM.
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Unread 03-03-09, 11:31 AM  
Tuller
A Warpwood Thunder Caller
 
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With 3.1, I'm using the new animation framework for Shine/Pulse. This should hopefully mean no more FPS drops.

Originally posted by LordRhys
Constantly get this error message in Buggrabber, didn't have it with OmniCC Shine 1.0.0 just when I upgraded to 1.0.1

"OmniCC_Shine-1.0.1\\shine.lua:7: Another finish effect is already loaded\nOmniCC_Shine-1.0.1\\shine.lua:7: in main chunk\n\n ---",
That means, you have both OmniCC_Pulse and OmniCC_Shine enabled. Pick one or the other
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Unread 03-03-09, 10:22 AM  
LordRhys
A Murloc Raider
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Constantly get this error message in Buggrabber, didn't have it with OmniCC Shine 1.0.0 just when I upgraded to 1.0.1

"OmniCC_Shine-1.0.1\\shine.lua:7: Another finish effect is already loaded\nOmniCC_Shine-1.0.1\\shine.lua:7: in main chunk\n\n ---",
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Unread 02-15-09, 02:39 AM  
Buio
A Kobold Labourer

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Originally posted by Spellshaper
it helps me when I OOOH SHINY! *pushes buttons*
Agree. I like it a lot more than Pulse.

So thanks Tuller for new OmniCC and Shine.
Last edited by Buio : 02-15-09 at 02:40 AM.
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Unread 02-14-09, 09:32 AM  
Spellshaper
A Murloc Raider
 
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Thank you very much for this lil omnicc plugin, it helps me when I OOOH SHINY!
*pushes buttons*
__________________
"We shaman don't command the magic we wield. As mages and warlocks strain and sweat to produce a tiny flame, I ask for the elements to lend me their strength."
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Unread 02-11-09, 08:42 AM  
v4npro
A Kobold Labourer
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Yeah, so I deleted my saved variables for omnicc and then added the new shine and omnicc. Still doesn't work in game.

Edit: Nevermind working after doing, /run OmniCC.sets.minFinishEffectDuration = <minimum duration of a cooldown to show an end of cooldown effect for in seconds>
Last edited by v4npro : 02-11-09 at 08:59 AM.
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Unread 02-10-09, 05:22 PM  
T3nchu
A Kobold Labourer

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Edit: NVM, updated to latest OmniCC and np. How do I make the shine brighter?

Code:
[2009/02/10 18:21:04-1274-x1]: OmniCC_Shine-1.0.1\shine.lua:11: attempt to call method 'CreateClass' (a nil value)

  ---
I get this error?
Last edited by T3nchu : 02-10-09 at 05:26 PM.
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Unread 02-10-09, 10:37 AM  
Dawn
A Molten Giant
 
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Edit: Nevermind, deleting OmniCC.lua in savedvariables fixed it.




I tried to scale the Shine effect, but it seems like neither of these settings

Shine.SCALE = 5
Shine.STEP = 0.03

have any noticeable effect at all. I tried various numbers for scale and some <1 for step. I can even out comment those lines and it doesn't do anything to the shine effect (it's still working just like before). I also tried to put something like icon:SetScale('anynumber') in there which also didn't do anything.

Funny though, nothing I changed broke the shine effect, even when I did really stupid things with it.

So, just curious if it's possible to scale it up at all. Or is it somehow "hardcoded" because of the "star4" texture?
Last edited by Dawn : 02-10-09 at 11:15 AM.
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Unread 02-09-09, 02:42 PM  
Tuller
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Originally posted by Potter
Uhhm..either I'm real dumb or this doesn't work..

I put it on my interface/addons..it was enabled in my addons..no dice :-/
http://code.google.com/p/tullamods/w...CC_Pulse_but_i
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Unread 02-09-09, 01:57 PM  
Potter
A Kobold Labourer

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Uhhm..either I'm real dumb or this doesn't work..

I put it on my interface/addons..it was enabled in my addons..no dice :-/
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