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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:184,954
Favorites:361
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 01-26-10, 10:20 AM  
Bornabe
A Flamescale Wyrmkin
 
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I've got TidyPlates showing sometimes in front of my Unit Frames, or on top of my bottom artwork. Are there different layers it uses, or is it using one of the more forefront layers? Usually not a problem, except when I was healing the other day in a busy busy ICC run, I had a hard time shift-clickin' (Clique) on the party unit frames. Lol, it added a lot of exciting moments for everyone. Made their heart jump a few times, but... we made it. :-D
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Unread 01-26-10, 04:43 PM  
danltiger
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Grab the full release; Bug fixes, inside. :-)

I won't update the beta page till I've got something for 5.10

Originally posted by Bornabe
I've got TidyPlates showing sometimes in front of my Unit Frames, or on top of my bottom artwork. Are there different layers it uses, or is it using one of the more forefront layers? Usually not a problem, except when I was healing the other day in a busy busy ICC run, I had a hard time shift-clickin' (Clique) on the party unit frames. Lol, it added a lot of exciting moments for everyone. Made their heart jump a few times, but... we made it. :-D
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Unread 02-19-10, 07:46 AM  
suicidalkatt
A Rage Talon Dragon Guard
 
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* Brain explodes *
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Unread 02-19-10, 10:50 AM  
Phewx2
A Deviate Faerie Dragon
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Hey I changed to Neon-Theme and the plates disappeared
Why?
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Unread 02-19-10, 02:04 PM  
Stratosfear
A Defias Bandit

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does cleanplate work with 5.10?
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Unread 02-19-10, 07:42 PM  
danltiger
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Dunno. Gimme more info. Talk to me, Goose.

Originally posted by Phewx2
Hey I changed to Neon-Theme and the plates disappeared
Why?
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Unread 02-19-10, 07:42 PM  
danltiger
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No clue. I didn't try it.

Originally posted by Stratosfear
does cleanplate work with 5.10?
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Unread 02-19-10, 08:39 PM  
Imithat
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very cool nameplates .. when it works

Primary theme is Grey. When i change the Display Mode in the Grey theme options to Tank, Damage and PVP i got a simple default nameplate and not the cool Tidy Plates . When i change to Default the nameplate works again.

hm :/
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Unread 02-19-10, 08:54 PM  
danltiger
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Remember, this here download is a beta; Grab the regular Tidy Plates release for a more stable ride.

Aaanyway, I'll investigate the issue.

Have you tried the new troubleshooting panel? If you've used an older version of Tidy Plates, the variables may need to be reset.

Originally posted by Imithat
very cool nameplates .. when it works

Primary theme is Grey. When i change the Display Mode in the Grey theme options to Tank, Damage and PVP i got a simple default nameplate and not the cool Tidy Plates . When i change to Default the nameplate works again.

hm :/
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Unread 02-20-10, 07:39 AM  
pugger
A Kobold Labourer

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Can you make a tidy plate that only shows the name plate of the target you are targeting? I need tidyplate to only show the name plate/casting bar of my current target and no other targets like npcs/mobs.

Thanks please help!!
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Unread 02-20-10, 08:27 AM  
danltiger
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Yes; You could use the SetAlpha delegate function to return 0 on all mobs except ones where unit.isTarget is true.

Originally posted by pugger
Can you make a tidy plate that only shows the name plate of the target you are targeting? I need tidyplate to only show the name plate/casting bar of my current target and no other targets like npcs/mobs.

Thanks please help!!
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Unread 02-20-10, 08:36 AM  
Imithat
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yes i tried the new trobleshooting panel (Btw a very cool idea)
but i get the same problem :/
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Unread 02-20-10, 09:05 AM  
pugger
A Kobold Labourer

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Sorry i am VERY new to this which files do i modify exactly? or is it possible you can modify it for me and upload it somewhere?

thanks.

Originally posted by danltiger
Yes; You could use the SetAlpha delegate function to return 0 on all mobs except ones where unit.isTarget is true.
Last edited by pugger : 02-20-10 at 09:15 AM.
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Unread 02-20-10, 10:35 PM  
danltiger
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First; Which theme are you using?

Originally posted by pugger
Sorry i am VERY new to this which files do i modify exactly? or is it possible you can modify it for me and upload it somewhere?

thanks.
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Unread 02-20-10, 10:38 PM  
danltiger
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Ok, so let's work this out; When you change the Grey theme to one of the modes, the appearance reverts to the old standard Blizzard nameplates? Or, it just stays as the default Tidy Plates appearance, with no cool scale effects?

It sounds like it might be a problem with the built-in Grey theme.

Originally posted by Imithat
very cool nameplates .. when it works

Primary theme is Grey. When i change the Display Mode in the Grey theme options to Tank, Damage and PVP i got a simple default nameplate and not the cool Tidy Plates . When i change to Default the nameplate works again.

hm :/
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