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Updated:09-19-09 01:42 PM
Created:07-11-09 08:27 PM
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AvgItemLevel  Popular! (More than 5000 hits)

Version: v2.0-Release
by: PProvost [More]

Overview

NOTE: This addon is no longer being maintained. The original purpose was to assist with creating groups for vehicle fights like Flame Leviathan, etc. It was never intended to be used for evaluating gear or group fitness. For that, I would recommend ElitistGroup. If raid vehicle fights make a comeback, this addon may be revived.

AvgItemLevel is a World of Warcraft addon that lets you see the effective average Item Level (iLevel) of your currently equipped gear. On the bottom right of the Character and Inspect frames you can see the average for yourself or for your inspect target by placing the mouse over the helmet icon. A LibDataBroker launcher is also included that behaves the same as the character pane icon.

The tooltip displays the following information:

  • Average equipped iLevel for all equipped gear
  • Effective Vehicle iLevel (see below)
  • Approximate Vehicle Health bonus
  • Best Available Vehicle Set
  • Approximate Vehicle Health Bonus for Best Available set

If you are setting up raid assignments, however, that can get a bit tedious. To assist with that, you can click on the helmet icon or use the /avgilevel command to bring up the party/raid report window. This window shows the Effective Vehicle iLevel for your raid or party. If you have a target selected it will also show your current target. To report the averages to your group, simply click the “Print” button at the top of the report frame.

To automatically equip the highest iLevel piece for the relevant slots, Shift-Click the label on the character frame or on the LDB launcher.

No configuration required, just install and go.

How the Effective Vehicle iLevel is calculated

This value is calculated using the current scaling for iLevel on vehicles like those used in Flame Leviathan and Wintergrasp. This calculation could change in the future.
  • 25-man scaling is same as in 10-man
  • Shirt, tabard, offhand, and ranged/relic slots do not affect vehicle scaling and are ignored in the calculation
  • 13 levels are deducted for each reduction in quality. Therefore an iLevel 200 blue is equivalent to an iLevel 187 and an iLevel 200 green is treated as iLevel 174
  • An empty slot is treated as iLevel 0

Additionally the following untested assumptions are made:
  • Artifact/heirloom (yellow) and legendary (orange) are the same as Epic (purple).
  • Common (white) and Poor (gray) are 0

Impact of Averge Item Level on Vehicle Health
  • Taking the average iLevel of your gear using the above algorithm and subtracting 170 will give you the aproximate percent increase to the health of your vehicle.
  • Thus: All iLevel 200 epic gear => 200-170 => 30% increase in vehicle hp. All 226 would be a 56% increase.

References
http://mmo-worlds.blogspot.com/2009/03/world-of-warcraft-how-flame-leviathan.html

tag v2.0-Release
00ac98878df084e53d7942e500bd54eb3f67b562
PProvost <[email protected]>
2009-09-19 13:20:26 -0600

Tagging v2.0-Release

--------------------

PProvost:
- Moved the report panel buttons a bit to make room for column headers
- Fixed typo in LDB object key
- Refactoring and fixed target reporting
- Added current target to report panel
- Renamed UI Panel file
- Final reworking of tooltip code
- Refactored the Report Show login into the main addon table
- First reworking to new tooltip based display
- Moved the label to the top near the character model.

--------------------

tag v2.0-beta1
c32fe144158b651aa7863a4f84ddebbb1b69df80
PProvost <[email protected]>
2009-09-12 13:28:57 -0600

Tagging as v2.0-beta1

--------------------

PProvost:
- Final reworking of tooltip code
- Refactored the Report Show login into the main addon table
- First reworking to new tooltip based display

--------------------

tag v1.1-Release
557992df810f065686d1d4c3e1be38f2011b814b
PProvost <[email protected]>
2009-08-31 19:50:07 -0600

Tagging v1.1-Release

--------------------

PProvost:
- Edit to readme
- Minor update to readme
- Updated readme for Equip Best feature
- Removed redundant code from AvgItemLevel-UI.lua
- Added click on the character frame to auto-equip
- Updated to use new EquipmentManager action stuff
- Commit before switching to EquipmentManager functions
- Renamed AvgItemLevelGroup.lua to AvgItemLevel-UI.lua
- Added LibItemEquip for equipping sets
- Added LibItemEquip and AceTimer
- Fixed a bug that was mis-selecting bag stuff
- Rewrote algorithm for equipping max ilevel set
- Moved libs into subfolder
- Initial algorothm for auto-equip complete

--------------------

tag v1.0-Release
924d83e4ff53a8891af613320b3020777b2b08c8
PProvost <[email protected]>
2009-08-22 20:27:36 -0600

Tagging v1.0-Release

--------------------

PProvost:
- Report bug fix
- Added sorting to the list
- Updated readme file
- Added "Report" feature
- Updated TOC
- Fixed intermittend error on load.
- Added mention of the LDB launcher in the readme
- Fixed bug when displaying out-of-range people in list
- Added gradient coloring to the ilevel report
- Fixed type in README
- Updated README file with info about new report slash command
- Added party/group ItemLevel reporting
- Yet another shortening of the label to make it fit for classes w/ ammo
slots
- Added auto-gen version tag to TOC
- Shortened the string label to fit next to ammo slot
- Typo
- Edit to README
- Typo in README
- Added /inspect support
- Updated to conform to current scaling for non-epic items
- Basic "player" implementation copied over from my hack script. Seems to
work so far.
- Initial addon structure... no code yet
Post A Reply Comment Options
Unread 12-13-09, 02:23 PM  
Æxò
A Murloc Raider
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Forum posts: 9
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I'm trying to modify the ouptut of your (nice) addon in order to colorize the names by class, and the levels using your rainbow but have been unsuccessful to date.

Would it be possible to add such feature?
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Unread 12-01-09, 11:31 PM  
khariv
A Defias Bandit

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Every time I mouse over the icon on the character screen I get the following error:

2x AvgItemLevel-v2.0-Release\AvgItemLevel.lua:205: bad argument #1 to 'pairs' (table expected, got nil)
AvgItemLevel-v2.0-Release\AvgItemLevel.lua:205: in function `GetBestVehicleSet'
AvgItemLevel-v2.0-Release\AvgItemLevel.lua:155: in function `GetBestVehicleSetAvg'
AvgItemLevel-v2.0-Release\AvgItemLevel.lua:54: in function <AvgItemLevel\AvgItemLevel.lua:43>
AvgItemLevel-v2.0-Release\AvgItemLevel.lua:123: in function <AvgItemLevel\AvgItemLevel.lua:123>
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Unread 08-30-09, 10:28 AM  
PProvost
A Deviate Faerie Dragon
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Originally posted by Jimmerz28
Sweet! Nice addition to an already great addon.
v1.1-beta1 and higher has the new feature. See the readme for how to use it.
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Unread 08-30-09, 06:18 AM  
Jimmerz28
A Kobold Labourer

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Originally posted by PProvost
Just a heads up...

I'm putting the finishing touches on a feature that will equip the highest possible iLevel set you can, using gear from your bags and equipped inventory.

Watch for it soon.
Sweet! Nice addition to an already great addon.
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Unread 08-28-09, 07:27 PM  
PProvost
A Deviate Faerie Dragon
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Just a heads up...

I'm putting the finishing touches on a feature that will equip the highest possible iLevel set you can, using gear from your bags and equipped inventory.

Watch for it soon.
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Unread 08-14-09, 09:46 AM  
PProvost
A Deviate Faerie Dragon
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Originally posted by Mitrax
want to start by saying great and fun addon

was wondering if you could implement a limit on the report to raid to like 5, 10, 15.. im mostly hoping for the 5 limit tho

Thanks again!
I understand what you want, but I don't understand what it is for. The reason for the report is so you can let everyone know where they stand and to help with vehicle assignments. How would only showing top 5 help?
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Unread 08-14-09, 05:15 AM  
Mitrax
A Murloc Raider
 
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want to start by saying great and fun addon

was wondering if you could implement a limit on the report to raid to like 5, 10, 15.. im mostly hoping for the 5 limit tho

Thanks again!
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Unread 08-12-09, 03:08 PM  
PProvost
A Deviate Faerie Dragon
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Originally posted by PProvost
Yep. That is next. Then I will probably call it v1.0-Release.
I've got sorting in now, but I found a bug in the scrolling of the report list. Once I get that I will push up one more beta for review before formally releasing.
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Unread 08-11-09, 07:45 PM  
PProvost
A Deviate Faerie Dragon
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Originally posted by Phanx
I haven't tried beta9 yet, but wanted to post this while I'm here, because otherwise I will forget yet again, so if it's already been added, feel free to ignore. Could we please get some sorting on the list? It's kind of tedious having to scan through the list repeatedly to figure out who the highest item levels are.
Yep. That is next. Then I will probably call it v1.0-Release.
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Unread 08-11-09, 07:05 PM  
Phanx
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I haven't tried beta9 yet, but wanted to post this while I'm here, because otherwise I will forget yet again, so if it's already been added, feel free to ignore. Could we please get some sorting on the list? It's kind of tedious having to scan through the list repeatedly to figure out who the highest item levels are.
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Unread 08-11-09, 12:46 PM  
PProvost
A Deviate Faerie Dragon
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Originally posted by Miralen
downloaded this about a week ago and told a few of the raid leaders I raid with about it and at least one has checked it out but they had a neat idea and upon hearing it I rather think its a good idea as well but it would be nice if there was a report to raid chat button in the summary window of the raid's gear.

Anyways thanks for the addon it's a great little mod.
It is done. Try beta9.
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Unread 08-10-09, 11:13 AM  
PProvost
A Deviate Faerie Dragon
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Originally posted by Miralen
downloaded this about a week ago and told a few of the raid leaders I raid with about it and at least one has checked it out but they had a neat idea and upon hearing it I rather think its a good idea as well but it would be nice if there was a report to raid chat button in the summary window of the raid's gear.

Anyways thanks for the addon it's a great little mod.
Good idea. Maybe I'll sneak that in before I bump the version to release.

Thanks!
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Unread 08-04-09, 06:33 PM  
Prototype
A Kobold Labourer
 
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yes ist a nice addon, al lot of thanks too. Now no errors ocured with beta8.
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Unread 08-04-09, 02:07 AM  
Miralen
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downloaded this about a week ago and told a few of the raid leaders I raid with about it and at least one has checked it out but they had a neat idea and upon hearing it I rather think its a good idea as well but it would be nice if there was a report to raid chat button in the summary window of the raid's gear.

Anyways thanks for the addon it's a great little mod.
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Unread 08-01-09, 10:16 PM  
PProvost
A Deviate Faerie Dragon
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Just uploaded v1.0-beta8 which has yet another check for safety. Hopefully this stops that intermittent startup error.
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