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Fury of Hellfire (6.2)
The Adventure Continues (6.1)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-13-15 06:37 PM
Created:04-30-11 06:21 PM
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oUF Lanerra  Popular! (More than 5000 hits)

Version: 1.5.93
by: Lanerra [More]

Description
Supported oUF Version: oUF 1.6.5

A simple unit frame addon based off of the oUF core framework. The design and purpose of these unit frames is to allow as much configuration as possible via an attached configuration lua to alter certain settings of the unit frames, while remaining as light on memory usage as possible.

It also has a toggle-able 'healer mode' that alters the location of the raid and party frames dependent on whether the "Healer" option has been toggled to true in the config for party or raid.

Please Note
Some knowledge of Lua is required for customization of these frames beyond the configuration file. To alter options in the configuration file, simple open it in your favorite text editor and change options from false to true, or vice versa. Also of note, for the displaying of health, more than one health option cannot be functional at a time so please choose only one.

Supported Units
* Player
* Target
* Pet
* Target of Target
* Focus
* Party
* Raid

Supported Modules
* DebuffHighlight
* DruidPower
* Smooth
* RuneBar

Currently Known Issues
* None currently known.

Quick Note
Please do not hesitate to leave feedback. I don't really know what you guys need or want from my unit frames unless you suggest or critique. I'm open to suggestions and would definitely like to know if something is broken somewhere. Your assistance is greatly appreciated and improves the experience for everyone.

------------- 1.5.93 ----------
- TOC Bump for 6.2
- Update copyright year

While not a change, I just wanted to let everyone know I am likely going to be rewriting a good deal of this addon to make it a bit more efficient. I realize it's quite clunky and a bit wasteful resource-wise and I plan to alleviate that in the near future.


------------- 1.5.92 ----------
- Version bump and TOC update to 6.1
- Everything else appears to be working alright. Let me know, though, if it doesn't

------------- 1.5.91 ----------
- Blizzard apparently changed what UnitClass returns
- Finally fixed combo point display and, inadvertently, several other bugs

------------- 1.5.9 -----------
- Fix bug in colors table
- Accidentally removed a necessary function. Oops.

------------- 1.5.8 -----------
- Fixed a crippling bug I forgot about in the last version. Sorry.

------------- 1.5.7 -----------
- Remove screwed up code in Tags.lua
- Make power value text a little more responsive
- Code cleanup
- Add back in 'Set Focus' option for frames
- Correct power bar color issue when class color health is enabled

------------- 1.5.5 -----------
- Add class color option to health bars
- Added tapped color for unit frames
- Updated to 6.0

------------- 1.5.4 -----------
- Version bump to 1.5.4
- Fix a couple of taint issues
- Code cleanup
- Added party buffs/debuffs option (still needs tuning)
- Fixed non-healer layout for raid
- Fixed predictive healing display for raid frames
- Remove Dismiss Pet option from pet frame, since all it does is throw errors and taint. Sadly, this can't be avoided due to an issue on Blizzard's side of the code. You must dismiss your pet, if a hunter, via the spellbook, or a button in your action bars.

------------- 1.5.3 -----------

- Made player power value mirror the target one for better symmetry
- Added option to enable/disable showing target buffs
- Some code cleanup and optimization
- Implemented rune bar support (finally, sorry about that)
- Fixed some backdrop alpha issues

------------- 1.5.2 -----------

- Version 1.5.2
- As it turns out, there hasn't been Rune bar support for sometime. This has now been fixed

------------- 1.5.1 -----------

- Updated DispelHighlight module
- Updated ThreatHighlight module
- Fixed Threat and Debuff highlighting not working
- Fixed small discrepancy on buff size on target frame

------------- 1.5 -------------

- Fixed and updated AuraFilter module
- Shortened offline raid name
- Reduced border size for better aesthetics
- Fixed and updated drawing and position of (de)buffs
- Fixed heal prediction sometimes not drawing correctly
- Fixed drawing of Status Icons
- Made various bars size dynamically with their associated frame
- Hopefully fixed raid/party tainting issues
- Repositioned party/raid name placement
- Adjusted raid/party positioning
- Hopefully kill Blizzard frames, cleanly
- Kill boss frames

------------- 1.4.2 -----------

- Finally fixed the raid layout
- Reverted texture change
- Version bump

------------- 1.4 -------------

- Fixed how tags were handled
- Now compatible with Mists of Pandaria
- TOC Bump

------------- 1.3.1 -----------

- Fixed deprecated functions no longer used in 5.0.4
- Removed UI option dimming for Unit Frames until I have time to work out the problem
- Version 1.3
- Other than this, it should function per normal. Let me know of any hiccups

------------- 1.2.3 -----------

- Fixed display of heal prediction on raid/group frames
- Added a HealerOverride option in the config to force display of heal prediction, regardless of role, for those who want it

------------- 1.2.1 -----------
- TOC Bump. No fixes were needed for 4.3

------------- 1.2 -------------
- Updated for 4.2

-------------1.19.1-----------
Fix update that did not warrant bump to 1.20

- Added shadow offset to buff/debuff text to improve readability
- Corrected elements of party/raid frames not hiding when party/raid is disabled in config

-------------1.19-------------
- Finally completely corrected display of 'Offline', 'Dead', 'Ghost' text on all unit frames
- Initial code put in place for interrupt coloring
- Color changes to Status Bar when units are offline, dead, or ghost
- Added option to display current health and percent at the same time on target frame
- Made it so power text is always shown (if enabled in Config)
- Adjusted border padding on all frames, looks much cleaner now
- Removed Pet power text
- Added option to show or hide player buffs/debuffs (disabled by default)
- Fixed buff/debuff overlap issue
- Added option to change backdrop color for unit frames
- Repositioned ToT name to allow health text to show clearly
- Adjust health position on other frames just slightly to line up better.
- Prioritized the displaying of debuff border color over aggro color. No longer will you not know if the tank has a debuff or not
- Fixed Druid Power not working properly
- Added functionality that detects if you're a healing class or not, and if so show one more buff and one less debuff to help keep track of HOTs and the like. Debuff border coloring works regardless
- Fixed raid icons not displaying on target frame
- Fixed a long standing problem with an improperly terminated 'if' statement in the oUF_RuneBar support
- Added code for killing the default Blizzard Group/Raid frames
- Bumping to 1.19

-------------1.18-------------
- Fixed quirk in display of shortnames on TargetTarget frame
- Redid the menu creation method for right-clicking in order to make it a bit more stable and intuitive.
- Clarified Healer option in config file
- Remove Blizzard options rendered useless by unit frames
- Attempt to fix status (Dead, Offline, etc.) not displaying as it should
- Restored custom UpdatePower function in anticipation of changing how power value is displayed
- Removed superfluous code in PowerText display code, optimized it for better functionality
- Consolidated Name code to make it a bit more optimized, and make ready for future power text change
- Added option to show PowerText for pet
- Target power text will now display properly, but I have yet to work out a good place for it.
- Changed position of Power Text for Target Frame
- Added option for Vertical Healthbar toggle for Focus Frame
- Added functionality that hides pet's name with either or both Health/Power displayed on that frame
- Version bump to 1.18
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Unread 12-29-12, 01:24 AM  
ultra'
A Kobold Labourer
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Hi Lanerra, and thanx for this beautiful layout.

I really like it, but I have 2 problems.

- it works like a charm in raid, but I'm not able to see party frames in dungeons, I disabled other addons except ouf_lanerra and ouf but I still not able to see party frames

- I'm not able to move the raid frame. I changed position value in ouf_lanerra_config but I was not able to see the raid frame moving after reloading my ui.

I'm using ouf 1.5.16

Thanks for your time.
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Unread 09-23-12, 03:09 AM  
Lanerra
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Originally Posted by Rammoth
Is the UI that includes your unit frame mod here on the screenshot, uploaded somewhere? I would like to check it out.
My whole UI is not available on WoWInterface, no. Just the unit frames.

However, LanUI can be found on GitHub. It's highly beta, highly experimental, and very much so not done. I've never even put it on another computer to see how it looks from a raw install. I just put it on GitHub for the purposes of tracking the changes I make, and version control, and just for keeping things tidy.

EDIT: I should also note that the current iteration of my UI doesn't look like the screenshot. It's been tidied up a good deal, doesn't have the info text next to the left chat frame, and is just cleaner in general (IMO)
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Unread 09-20-12, 04:42 AM  
Rammoth
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Re: Lanerra

Right away the only things I recognize in that video is LUI and Recount. You can find them here on WoWInterface. Just use the search box and I've seen many addons and UI's, and have used many of them. That particular one of LUI in the video is customized, which you can do in game once you have it installed.

Originally Posted by Blackbacer
Hello Lanerra, this is your addon from this video? http://www.youtube.com/watch?v=05zsHPq3sKQ If yes, please, if not busy, or do like help to make the same interface.
sorry, can not at any time without clear, I do not speak English (Google Translator)
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Unread 09-20-12, 04:39 AM  
Rammoth
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Is the UI that includes your unit frame mod here on the screenshot, uploaded somewhere? I would like to check it out.
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Unread 03-25-12, 11:49 PM  
Lanerra
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Re: Lanerra

Originally Posted by Blackbacer
Hello Lanerra, this is your addon from this video? http://www.youtube.com/watch?v=05zsHPq3sKQ If yes, please, if not busy, or do like help to make the same interface.
sorry, can not at any time without clear, I do not speak English (Google Translator)
Sorry, Blackbacer, but nothing of mine is in that video.
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Unread 03-23-12, 03:22 PM  
Blackbacer
A Kobold Labourer

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Lanerra

Hello Lanerra, this is your addon from this video? http://www.youtube.com/watch?v=05zsHPq3sKQ If yes, please, if not busy, or do like help to make the same interface.
sorry, can not at any time without clear, I do not speak English (Google Translator)
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Unread 12-27-11, 03:38 PM  
Lanerra
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Originally Posted by Zubaj
Thanks for the fix!
Happy to have helped! (It's kind of my job)
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Unread 12-27-11, 01:18 PM  
Zubaj
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Thanks for the fix!
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Unread 12-27-11, 11:02 AM  
Lanerra
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1.2.3 in the pipe

I've uploaded 1.2.3 and it is currently pending approval.

This fixes the heal prediction display on raid/group frames and also adds a HealerOverride option to the config to make heal prediction always show, regardless of class/role, in case any one wanted that extra bit of info (so if you're DPS, you know whether you should pot, or if you have a heal incoming, for example)
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Unread 12-21-11, 07:59 AM  
Lanerra
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Re: Re: Update

Originally Posted by Zubaj
Hey Lanerra,

first i want to say thanx for your great unitframes. These are perfect for my interface! But i have a Problem with the Raidframes. The incoming heal bar is not correctly shown at the players name, itīs a bit above.

Im playing at 1920x1080. Is this a not supported resolution?

thanks in advance
As far as I know, resolution shouldn't have an impact on placement due to the size being determined by points relative to the frame itself, instead of just assigning it a number (21 high by 75 wide, for example). I'll look into it and see what's going on. Thanks for pointing it out and I'll get back to you as soon as I can
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Unread 12-19-11, 03:35 AM  
Zubaj
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Re: Update

Hey Lanerra,

first i want to say thanx for your great unitframes. These are perfect for my interface! But i have a Problem with the Raidframes. The incoming heal bar is not correctly shown at the players name, itīs a bit above.

Im playing at 1920x1080. Is this a not supported resolution?

thanks in advance
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Unread 12-11-11, 10:34 PM  
Lanerra
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Update

I've updated oUF_Lanerra to 1.2.1, which was just a TOC bump since it seemed there were no fixes required to make it work with 4.3/latest oUF. Should come off pending here shortly. Enjoy, guys.
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Unread 07-04-11, 03:46 AM  
Lanerra
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Re: Re: Sorry, folks :(

Originally posted by alaerwen
does that mean you can donate your chat addon to me?
Sorry, but I can't. The tweak to the chat is a part of a larger, over-arching modification to the UI that requires separate functions that I've coded myself from my personal UI addon I've written called LanUI that has various skinning and miscellaneous functions associated with it.

Sorry, but I just don't feel confident enough to push out something as massive as my LanUI addon. It's really quite a beast, and being that I can't play anymore means I wouldn't have the time to maintain both it and oUF_Lanerra for everyone, would be unfair to people.

I don't like releasing something and not being able to maintain it for the users who download it, which is why the fact I have to cancel my account (and thusly possibly temporarily being unable to maintain oUF_Lanerra) is such a blow to me, personally. I don't know...maybe I can write a quick little chat tweaker (maybe when I come back to WoW), but don't count too heavily on it, being that I won't be able to maintain it or troubleshoot problems with it.
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Unread 07-04-11, 01:01 AM  
alaerwen
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Re: Sorry, folks :(

Originally posted by Lanerra
I'm sorry for this folks, but due to financial hardship, I have to cancel my WoW account temporarily which means I won't be able to maintain my unit frames. They're all updated to function through 4.2, so hopefully it will last until I come back. Until then, I will do my best to keep it up to date, but I can't make any promises.

I had hoped that any donations I had received I would be able to funnel into keeping my account active, since the only reason I really keep it active anymore is to keep the addon updated, since I don't have time in my day-to-day life to raid and do all the other things one would like to do. As it stands, I haven't received anything in the way of donations and so I must cancel my account.

Thanks for all the kind words, and for keeping me posted when new bugs would crop up, or when you wanted new features. It really helped me to shape the addon to be what you guys have made it today.

Again, my apologies, and hopefully this won't be for too terribly long.
does that mean you can donate your chat addon to me?
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Unread 07-03-11, 05:51 PM  
Lanerra
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Sorry, folks :(

I'm sorry for this folks, but due to financial hardship, I have to cancel my WoW account temporarily which means I won't be able to maintain my unit frames. They're all updated to function through 4.2, so hopefully it will last until I come back. Until then, I will do my best to keep it up to date, but I can't make any promises.

I had hoped that any donations I had received I would be able to funnel into keeping my account active, since the only reason I really keep it active anymore is to keep the addon updated, since I don't have time in my day-to-day life to raid and do all the other things one would like to do. As it stands, I haven't received anything in the way of donations and so I must cancel my account.

Thanks for all the kind words, and for keeping me posted when new bugs would crop up, or when you wanted new features. It really helped me to shape the addon to be what you guys have made it today.

Again, my apologies, and hopefully this won't be for too terribly long.
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