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Updated: 08-24-08 01:23 PM
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Updated:08-24-08 01:23 PM
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Nomnom

Version: 1.1
by: Safari [More]

ATTN: If anyone on a non-English server would like to help me with non-English versions of this addon, please send me a PM. Thank you!
***
Nomnom saves a list of the foods you want to feed to your pet, lets you know when your pet needs feeding, and lets you feed your pet in one click. Nomnom goes down your list and checks to see which foods you have in your bags and chooses food to use in the order you prefer.

For example, if your list is: Conjured Manna Biscuit, Smoked Talbuk Venison, and Sunspring Carp, and you have no Conjured Manna Biscuit today, it will choose the Smoked Talbuk Venison. If that is all out and your current pet doesn't like the Sunspring Carp, the button will show a default image to warn you. Settings allow you to decide when the button should appear and when you should get the feed pet warning (meaning the button changes color). Nomnom can remember up to five different foods. Please spell carefully (i.e, mana vs. Manna). Feed your pet simply and efficiently with Nomnom!

Look for future updates which (hopefully) will:
- Let you shift-click to put a food name in the menu text window more easily.
- Show the Feed Pet Effect buff.

Notes:
- This addon will load only for hunter class characters.
- Nomnom relies on you to know what you want to feed your pets. It doesn't check item level because for all I know you want to get rid of low level tid bits in your bags by stuffing them into your pet.
- The button is feed at will. If you press it and you have food available, it gets used up by your pet. The button color changes to let you know when your pet is hungry.
- If you have no food on your list in your inventory, you can still use the button as a Feed Pet button. First click it, then click on a food in your bags as you would with a normal Feed Pet Action Button.

Tips:
- Type /Nomnom menu to bring up the menu and put your preferred foods on the list.
- You don't need to have the food on you to enter its name in a box. If Conjured Manna Biscuit is Food 1, then any time you have that in your inventory it will be served first (if the pet likes it, that is).
- Give foods that you often loot while grinding a high priority to use them up (example: Mag'har Grainbread as Food 2 or Food 3) and put the food that costs you money in the Food 5 slot so it will be the last food picked.
- Mix foods of different types on your list for different pets. Nomnom knows which pet likes what food and skips food your current pet doesn't like while serving it up later to one that does. For example, I have fish and meats on my list for my cat along with cheeses and breads for my boar. When the cat is hungry, she is offered only the things she likes while the rest is skipped. Easy!
- Doesn't work for pet food that gives stats, like Sporeling Snack.
- It updates when your pet is out. If your pet isn't out, there is nothing for it to update, so it will show you the default image (the Feed Pet icon).

Please contact me with suggestions, bugs, or improvements. Keep in mind that this addon was designed to feed simply according to my personal needs, so I won't be adding things like pet mending or features outside the realm of pet feeding. If you notice it messing up with a particular food or food list, please let me know. Thanks!

NOTE: Version 1.1 simply includes the option to hide the button until the pet is hungry. It is NOT necessary to replace 1.0 unless you want this option. Update as you like. Enjoy!

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Change Log
===========
v1.1 - Interface - Added an option to hide the button until the pet is hungry.
Misc. - Removed a couple of things (that didn't do anything anymore) from the code left over from testing.
- Changed the button's SetFrameStrata to "LOW" to make it show up over some artwork.
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Unread 05-20-09, 03:28 PM  
Nuu
A Murloc Raider

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This needs to be updated to the game's current version; MANY foods missing.
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Unread 12-13-08, 12:09 PM  
TGulics
A Murloc Raider

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Right. It seems to not be detecting most if not all Northrend food. Using just Salted Venison... no dice. Simple foods, cooked foods, even simple meat... nothing
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Unread 12-02-08, 07:13 AM  
lininjim
A Kobold Labourer

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This does not work for me. I can bring up the config, enter the food, hit "enter", the names stay there but it won't feed my pet when I click on the icon that pops up.All I get is the Blizzard hand, which I can point to food in my bag and it feeds my cat that food, but that's what feed pet does anyway.
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Unread 10-27-08, 01:21 AM  
Safari
A Defias Bandit
 
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Just an FYI: version 1.1 still works fine.

I will be updating in the next couple of weeks with a German language compatible version as soon as it's completed.
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Unread 08-23-08, 07:19 PM  
Safari
A Defias Bandit
 
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Originally posted by TGulics
I'd definitely prefer the mod to hide the Feed Pet button until it is needed: 1) the pet is out, and 2) the pet is either Content or Unhappy and needs food. Most unit frame mods, including the default UI, already have a visual pet happiness indicator Plus, hiding allows one to keep a less cluttered interface!

Please consider adding this in as a permanent option.
I'll add these options to the interface to make it easier.
Please check back in a few for an update.
Thanks!
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Unread 08-23-08, 12:20 PM  
TGulics
A Murloc Raider

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I'd definitely prefer the mod to hide the Feed Pet button until it is needed: 1) the pet is out, and 2) the pet is either Content or Unhappy and needs food. Most unit frame mods, including the default UI, already have a visual pet happiness indicator Plus, hiding allows one to keep a less cluttered interface!

Please consider adding this in as a permanent option.
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Unread 08-21-08, 07:01 PM  
Safari
A Defias Bandit
 
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You should be able to do it pretty simply. Scroll down in Nomnom.lua to where it says:

-- If pet's happy, the button should be white.
elseif ( happiness == 3 ) then

Put in just after that:

NomFeedPetButton:Hide();

It should then hide the button when happy. Should, that is.
You might have to do some tweaking but that's the general gist of it.
This addon is heavily notated so that people can make changes on their own (like button colors, etc.)


Let me know how it turns out!

------
Update -- I tested this and it works for me. In addition, you can have the button hide if there is no pet out by putting:

NomFeedPetButton:Hide();

just after this:

if ( not happiness or not isHunterPet ) then

as well!
Last edited by Safari : 08-21-08 at 09:03 PM.
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Unread 08-21-08, 06:01 PM  
SirQuester
A Deviate Faerie Dragon
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Sorry I don't have the time to try it out right now but would it be possible to have the button only appear when the pet's happiness dips from content?
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