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RhadaTip Dps/Hps Tooltip Enhancer  Popular! (More than 5000 hits)

Version: 3.0.3
by: tylerdurden2 [More]

RhadaTip Dps/Hps Tooltip Enhancer 3.0.3


  • What does RhadaTip do?
  1. Item V.S. Item comparisons (to know how much dps this new badge item will grant to you, how many dkp you should bid on this newly dropped raid loot, etc).
    1.1 Item V.S. Item comes with an auto filling socket mechanism.
    1.2 RhadaTip support trinkets comparisons.
  2. Full gear evaluation, and projected full gear value (as the result of swapping the tooltipped item with the currently equipped item).
    2.1 This means that the item comparison is always accurate. Limiting the scope of the comparison only to the two items themselves will produce highly inaccurate results (as a consequence of passing the hit cap, breaking a tier set bonus etc).
    2.2 Thus, RhadaTip supports the hit (soft/hard) cap, the expertise hard cap, and tier set bonuses.
  3. One-button-optimizer for the whole gear. Clicking this button, RhadaTip will scan your equipped items plus all the items in your bags, compute which combination will result in the highest gear xPS value, and equip it.
  4. The comparison between items and setups can go n items ahead of your current gear, up to the best in slot configuration if you want, by using the combination of RhadaTip and WoWEquip.
    4.1 This is extremely useful. An item that is a small dps gain at the moment, might be a good dps gain (or a dps loss, for that matter) after having changed another item. As an example, an item drops (ie. a new pair of bracers). It is a small dps gain for you at the moment. You are only two emblems away from getting a new pair of legs. Before passing or bidding dkp, you might be interested in knowing what kind of dps gain those bracers would net to you also factoring in the new pair of leggings that you are about to get. Using RhadaTip and WoWEquip, that is possible.
    4.2 This is also much more useful for the average raider than a simple BiS list. The best in slot list is actually quite useless considering that those items are only the highest dps items when you combine them all together, and less than 0.00001% of the raiders will ever get them before the next tier is released.
    4.3 Easy, on the fly comparisons between your full gear set and that one of other players.
  5. RhadaTip links your current setups to your currently active talent tree. Swapping the active talent tree will automatically swap all values within RhadaTip. This (for example) means no overhead for a RhadaTip user changing from restoration to balance before a raid.
  6. RhadaTip comes with a gem optimizer. The gem optimizer's use is twofold.
    6.1 On the left handside it shows the best gem of each colour, based on your currently set scaling values.
    6.2 On the right handide, it will compute for you the optimal gemming of any item, be it an item that you already own (and therefore might be already gemmed), or an item that you don't already own. It will also show what gain you will get by regemming, so that you can better evaluate if it is worth going for it.
  7. It comes with a collection of pre defined scaling values accessible by the /rt pv slash command. These values are mostly taken from SimulationCraft for maximum reliability and actuality.
    7.1 When you log in with RhadaTip for the first time, it will compare your talents against those of the pre-set scaling values, and automatically load a template if there is a match.
  8. By using RhadaTip in combo with Auc-Searcher-RhadaTip, you can easily scan the auction house to find upgrades for you.
  • How does it work?
To make the "xPS gain = n" show meaningful numbers, type /rt sv to open the input frame. Type in your scaling values. Once you have saved them with the button, they will be saved for future game sessions.
If you don't have your scaling values, use /rt pv and select the closest set of scaling values to you (based on your gear level and talents).
If you have spent your talent in a way that matches one of the RhadaTip saved templates, the scaling values will be automatically set (but I still suggest to review them).
To make the "Total gear xPS = n" show even more meaningful numbers, type /rt hc to open the input frame. Type in your desired hit percentage that you want to achieve from gear only. As an example, if your hit cap versus a boss is at 17% hit, and you plan to receive +4% hit from raid buffs or racials, you have to put 13 in this frame (mind not putting the % symbol in here too). Here you can also set a "some casting time" value used to compute trinket procs, and the default filling gems for each empty socket bonus. Once you have saved them with the button, it will be saved for future game sessions.
Where to get your correct scaling values? I'd suggest that you run your own SimulationCraft, if you really can't, you will probably be able to find them on some failjerks webside.
  • I'm still not sure on how to make it work, nor I really understand what I can do with it...
The following is a list of videos that I've recorded and uploaded on youtube:
  • Why should I upgrade from 3.0.2 to 3.0.3?
- Added support to Tier10 bonuses.
- Added the ability to see the values of offspec items without the need of actually having to swap specs on the fly.
- Readded Shifting Dreadstone to the default socket fillers tab.
- Fixed Mage Tier9 pre-set scaling values.
- Fixed ruRU locale.
- All frames are now closable with the ESC key.
- The list of supported 3.3 trinkets is as follows:
1. Althor's Abacus from Gunship Armory (25 men normal)
2. Althor's Abacus Heroic from Gunship Armory (25 men heroic)
3. Deathbringer's Will from Deathbringer Saurfang (25 men normal)
4. Deathbringer's Will Heroic from Deathbringer Saurfang (25 men heroic)
5. Dislodged Foreign Object from Rotface (25 men normal)
6. Dislodged Foreign Object Heroic from Rotface (25 men heroic)
7. Ephemeral Snowflake from Marwyn (5 men heroic)
8. Herkuml War Token from Emblem of Frost Quartermaster
9. Maghia's Misguided Quill from Emblem of Frost Quartermaster
10. Muradin's Spyglass from Gunship Armory (10 men normal)
11. Muradin's Spyglass Heroic from Gunship Armory (10 men heroic)
12. Needle-Encrusted Scorpion from Devourer of Souls (5 men heroic)
13. Nevermelting Ice Crystal from Nevermelting Ice Crystal (5 men heroic)
14. Purified Lunar Dust from Emblem of Frost Quartermaster
15. Sliver of Pure Ice from Lord Marrowgar (10 men normal)
16. Sliver of Pure Ice Heroic from Lord Marrowgar (10 men heroic)
17. Whispering Fanged Skull from Lady Deathwisper (10 men normal)
18. Whispering Fanged Skull Heroic from Lady Deathwisper (10 men heroic)
  • What other commands are there?
Quite a few. You can access the complete list of available options by typing /rt in game. In here, I'll only spend a couple words on the following:
/rt sv -> Opens up the scaling values' input frame.
/rt hc -> Opens up the frame with useful functionalities like the hit cap, the average casting time, the auto filling gems, turn on/off the WoWEquip support etc.
/rt ogear -> Opens up the Gear Optimizer frame.
/rt og -> Opens up the Gem Optimizer frame.
/rt pv -> Opens up the frame containing pre-set values for different specs and gear levels.
/rt import (...) -> Imports the scaling values using the string returned by SimulationCraft.
  • What assumptions does the mod make?
- If the item diplayed in your tooltip has an empty socket slot, and you haven't picked up a default filling gem for that socket colour, the mod assumes that it is filled with a 19 spellpower fictitious gem. This gem will not count toward activating the socketbonus.
- The hit cap is only taken into account when computing the "total gear dps = n" line, it is not taken into account when computing the "dps gain = n", as the scope of this latter line is local to the two compared items only.
- Enchantments and prismatic sockets are ignored and in no way contribute to the xPS gains.
- Trinkets like Illustration of the Dragon Soul are modeled as static gains. Keeping the stacks up is generally possible, and most classes can even stack the charges up before pulling.
- The tooltip will read "DPS gain" if you have 81 or more hit rating, otherwise it will read "HPS gain". This is just the tooltip wording, so if you are leveling up a dk and have less than 80 hit rating, don't be scared, you are still seeing dps values.
- The Avg Casting Time field in /rt hc is TIMEPERIOD (say 60 seconds) / NUMBER OF CASTS (that can proc trinkets).
- Clicking a pre-set value button will only save scaling values, you will still have to configure the /rt hc frame for accurate values.
- There are always two available slash commands for RhadaTip. One is /RhadaTip, the other is either /rt or /rtip, based on whether you have RaidTracker loaded or not.
  • What doesn't work in 3.0.3?
The addon is incompatible with the Black Temple necklace. If you have any issue with anything that isn't the Black Temple necklace, please report it here and I'll come back at you as soon as possible. Remember that if you aren't playing on an enUS client locale you must specify it when reporting the issue.
  • Which classes does it support?
It was developed with warlocks in mind, but it should work out fine for every dps and healing class.
  • What other mods does it support?
The mod is fully compatible (and the usege of the following mods is strongly recommended) with WoWEquip, EquipCompare, AtlasLoot, Auc-Searcher-RhadaTip and tekKompare.
  • What is the difference between this mod and RatingBuster?
This mod has xPS in its mind. RatingBuster is used to convert ratings into percentages, and to obtain a breakdown of the sum of all the stats on the tooltipped item. In no way it delivers actual xPS informations. Thus, none of the key features of RhadaTip listed in these f.a.q. is present in RatingBuster.
  • What is the difference between this mod and Pawn?
Taken from the answers to the question "What does RhadaTip do" at the beginning of this f.a.q., the following RhadaTip features aren't found (or are radically different) in Pawn:
  • 1.2 (Trinkets)
  • 2 (Full gear evaluation...)
  • 2.1 (... leading to always accurate comparisons)
  • 2.2 (Tier set bonuses and hit/expertise cap)
  • 3 (the 1-click gear optimizer)
  • 4, 4.1 and 4.2 (the ability to go n items ahead of your current gear, to compare not just two items but n items, etc)
  • 4.3 (compare your gear to that of other playes)
  • 5 (support to dual specs)
  • 6, 6.1 and 6.2 (the gem optimizer)
  • 7, 7.1 (pre-set scaling values and auto-loading of the best scaling value template on login)
  • What is coming up next?
- Tank support ?
- Remaining localizations.
- More 3.3 trinkets and Tier10 pre-set scales.
  • How can I contribute?
- Test the localizations.
- Help me with pre-saved scaling values, especially for the healing classes/specs.
- Help me with a couple trinket models.
- Play with the non-casters values and gems around to help me discover any remaining issue.
  • Compatibility issues.
There are currently no known compatibility issues.
  • Special Thanks to...
I'd like to thank:
Gotai of <Order of the Turtle>, The Sha'tar EU, for his support and patience in helping me overcome some difficulties.
Dedmonwakeen of <Wicked Legion>, Llane US, for helping me solve the melee weapon issue.
Mephaïste of <Les Larmes de Mathystra>, Throk'Feroth EU, for making the frFR locale a reality.
Nightdragon (forum user), for helping me fix the deDE localization.
Xinhuan, for making the interaction between RhadaTip and WoWEquip possible.
StingerSoft, for localizing the mod in Russian.
Troffel of <Ein Herz für Hühnchen>, Der Rat von Dalaran EU, for helping me to optimize the Gear Optimization tool.
Barfolomeu and Vhaarr for the incredible help in optimizing the performances of the code.
Levva for the softcap changes.
A very VERY special honorable mention to the user Shawn A. for having been the very first, and only, RhadaTip donation supporter!

  • Why should I upgrade from 3.0.1 to 3.0.2?
- The Gem Optimizer has been upgraded. Before version 3.0.2, the Optimizer would only take into consideration the gems that don't have any stat with a soft/hard cap (hit, expertise). Following the introduction of the expertise hard cap and the changes to the hit cap, I felt the need to eliminate this limitation. The new Gem Optimizer has a checkbox that, if clicked, will fire an exaustive lookup for the best possible way of gemming an item, including all the hit and expertise gems currently supported.
- The gear optimizer will now always properly factor in the 4 part tier bonuses.
- The list of supported 3.3 trinkets is as follows:
1. Needle-Encrusted Scorpion from Devourer of Souls (5 men heroic)
2. Ephemeral Snowflake from Marwyn (5 men heroic)
3. Muradin's Spyglass from Gunship Armory (10 men normal)
4. Herkuml War Token from Emblem of Frost Quartermaster
5. Maghia's Misguided Quill from Emblem of Frost Quartermaster
6. Purified Lunar Dust from Emblem of Frost Quartermaster
7. Nevermelting Ice Crystal from Nevermelting Ice Crystal (5 men heroic)
8. Althor's Abacus from Gunship Armory (25 men normal)
9. Deathbringer's Will from Deathbringer Saurfang (25 men normal)
10. Heroic Deathbringer's Will from Deathbringer Saurfang (25 men heroic)
11. Heroic Muradin's Spyglass from Gunship Armory (10 men heroic)
12. Whispering Fanged Skull from Lady Deathwisper (10 men normal)
13. Sliver of Pure Ice from Lord Marrowgar (10 men normal)
  • Why should I update from 3.0.0b to 3.0.1?
- The hit cap mechanism has been completely rethough, to accomodate for the need of a softcap.. Now, the user will find two hit scaling values input boxes in /rt sv, one for the pre-cap and one for the post-cap values. Entering 0 in the post cap input box will make the hit cap an hard cap, just like it was pre release 3.0.1. Entering a non-zero value will properly simulate an hit soft cap instead.
- SimulationCraft support.The upcoming version of simulationcraft will provide the user with a line similar to this:
( RhadaTip: "Warlock_T9_03_13_55": HitRating=3.94, SpellDamage=1.58, HasteRating=1.03, Spirit=1.11, CritRating=1.02, Intellect=0.37 )
The user can then do a /rt inport ( RhadaTip: "Warlock_T9_03_13_55": HitRating=3.94, SpellDamage=1.58,HasteRating=1.03, Spirit=1.11, CritRating=1.02, Intellect=0.37 ) to load the scaling values faster and easier than before.
- The gear optimizer will now always properly factor in 4ptier bonuses.
- Updated locales.
- Added support to tekKompare.
- Fixed the proc chance of Egg of Mortal Essence.
- Updated toc for 3.3.
- Added the following 3.3 trinkets:
Needle-Encrusted Scorpion from Devourer of Souls (5 men heroic).
Ephemeral Snowflake from Marwyn (5 men heroic).
Muradin's Spyglass from Gunship Armory (10 men normal).
Herkuml War Token from Emblem of Frost Quartermaster.
Maghia's Misguided Quill from Emblem of Frost Quartermaster.
Purified Lunar Dust from Emblem of Frost Quartermaster.
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Unread 11-24-10, 11:07 AM  
Radoznali
A Deviate Faerie Dragon
 
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Originally posted by Darthcorix
I'm just curious, Is there plans to have this addon back up and running again? It's been completely broke for me since the 4.0.1 patch. Or is that just me? I love this addon and really want it working again.
check curse version of it-there is additional author that took over maintaining this addon
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Unread 11-13-10, 07:03 PM  
Darthcorix
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I'm just curious, Is there plans to have this addon back up and running again? It's been completely broke for me since the 4.0.1 patch. Or is that just me? I love this addon and really want it working again.
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Unread 08-21-10, 01:10 PM  
Daagar
An Aku'mai Servant

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Just a note to say I still use this mod religiously. It is still the only stat weight tool available that I'm aware of that takes whole gear sets into account, and accounts for the hit cap automatically. Absolutely huge deals, both.
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Unread 06-06-10, 10:46 AM  
Pseudopod
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For some reason offhand / bow scaling (ranged dps) value is only calculated for bows, not crossbows or guns. I tried quickly to search the code for the reason but couldn't find what could be wrong. Any ideas and easy fixes?
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Unread 03-19-10, 05:50 AM  
Zidomo
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Originally posted by tylerdurden2
I wasn't aware that Pawn etc actually had WoWEquip related functionalities.
They don't have specific "WoWEquip related functionalities". They just simply provide their tooltip data figures in the main tooltip when mousing over an item you replace in WoWEquip. As well as in the comparison tooltip showing what you are currently wearing (many, but not all mods of this sort provide comparison tooltip figures). Without bugging out.

Its no different than doing the same thing on item links, items in your backpack, etc.. Thus my suggestion.
Originally posted by tylerdurden2
If you uncheck WoWEquip inside the /rt hc frame, you still have issues when hovering non wowequip item tooltips?
Don't get your question (I didn't say anything about it happening when not using WoWEquip?). But unchecking that option, the same error as previous still occurs hovering over a WoWEquip item slot:

Code:
["message"] = {
                "RhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: bad  argument #1 to 'strfind' (string expected, got  nil)\nRhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: in function  `getItemSlotValue'\nRhadaTip-3.0.3\\RhadaTip.lua:2086: in function  `computeWoWEquipGear'\nRhadaTip-3.0.3\\RhadaTip.lua:1920: in function  <Interface\\AddOns\\RhadaTip\\RhadaTip.lua:1900>\n<in C  code>: in function `UpdateBonusFrame'\nWoWEquip-WoWEquip  1.2\\WoWEquip.lua:373: in function  <Interface\\AddOns\\WoWEquip\\WoWEquip.lua:318>\n<in C  code>: in function `Show'\nWoWEquip-WoWEquip 1.2\\WoWEquip.lua:622:  in function `value'\nInterface\\FrameXML\\ChatFrame.lua:3573: in  function `ChatEdit_ParseText':\nInterface\\FrameXML\\ChatFrame.lua:3221:  in function  `ChatEdit_SendText':\nInterface\\FrameXML\\ChatFrame.lua:3245: in  function  `ChatEdit_OnEnterPressed':\n<string>:\"*:OnEnterPressed\":1: in  function <[string \"*:OnEnterPressed\"]:1>\n<in C code>:  ?\n\nLocals:|r\npassedTooltip = nil\ntooltip = RhadaTipScanningTooltip2  {\n 0 = <userdata>\n updateTooltip ", -- [1]
                "= 0.2\n}\n_ = nil\nItemLink = nil\n(*temporary) =  <function> defined =[C]:-1\n(*temporary) = <function>  defined =[C]:-1\n(*temporary) = 3\nselect = <function> defined  =[C]:-1\nstrfind = <function> defined =[C]:-1\ntonumber =  <function> defined =[C]:-1\nL = <table> {\n Intellect =  \"Intellect\"\n Red Socket = \"Red Socket\"\n ArmorPenetrationRating =  \"Armor Penetration Rating\"\n CritRating = \"Critical Strike Rating\"\n  WeaponDps = \"Damage Per Second\"\n Socket Bonus = \"Socket Bonus\"\n  Agility = \"Agility\"\n HasteRating = \"Haste Rating\"\n Armor =  \"Armor\"\n Spirit = \"Spirit\"\n AttackPower = \"Attack Power\"\n  Strength = \"Strength\"\n Blue Socket = \"Blue Socket\"\n Yellow Socket =  \"Yellow Socket\"\n Meta Socket = \"Meta Socket\"\n HitRating = \"Hit  Rating\"\n MP5 = \"Mana Per 5 Sec.\"\n Stamina = \"Stamina\"\n  SpellPower = \"Spell Power\"\n ExpertiseRating = \"Expertise Rating\"\n  Weapon = \"Weapon\"\n}\nwipe = <function> defined =[C]:-1\npairs =  <function> defined =[C]:-1\nformat = <function> defined  =[C]:-1\nstrlower = <function", -- [2]
                "> defined =[C]:-1\n\n  ---", -- [3]
            },
            ["type"] = "error",
            ["session"] = 1377,
            ["counter"] = 1,
        }, -- [469]
Originally posted by tylerdurden2
Btw, what was wrong with the wowequip version I'm currently using, that I'd feel the need to update it?
Guess that's up to you (and other users), eh? Check the changelog and determine for yourself if you would like to update.
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Unread 03-18-10, 04:50 AM  
Pseudopod
A Deviate Faerie Dragon

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Wand (ranged) slot is missing from the gem optimizer. :P
Last edited by Pseudopod : 03-18-10 at 04:51 AM.
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Unread 03-15-10, 01:53 PM  
tylerdurden2
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Originally posted by Zidomo
Fine but...this is the only mod of this type I've tested recently with that WowEquip version that bugs out during use. Ones like the most recent versions of Pawn, Considerater, Weights Watcher & StatScore have no issues.

Maybe just totally remove the WowEquip-specific support and just allow it to function as normal in regular/comparison tooltips? If you aren't willing to keep your support updated with WowEquip changes (its not updated very often at all), this is about the only way to have RhadaTip work & not bug out with that mod.
I wasn't aware that Pawn etc actually had WoWEquip related functionalities.
If you uncheck WoWEquip inside the /rt hc frame, you still have issues when hovering non wowequip item tooltips? Btw, what was wrong with the wowequip version I'm currently using, that I'd feel the need to update it?
Last edited by tylerdurden2 : 03-15-10 at 01:55 PM.
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Unread 03-15-10, 07:05 AM  
Zidomo
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Originally posted by tylerdurden2
Haven't noticed, I haven't updated WoWEquip in a long time as the one I got works just fine. I'm not really sure that I'll spend some time to contact its author and try to find a way to fix it, having a mod support other mods is a cool extra, but if at every release the other authors rearrange/rename all their functions, it would be a never ending full day activity to keep stuff updated.
Fine but...this is the only mod of this type I've tested recently with that WowEquip version that bugs out during use. Ones like the most recent versions of Pawn, Considerater, Weights Watcher & StatScore have no issues.

Maybe just totally remove the WowEquip-specific support and just allow it to function as normal in regular/comparison tooltips? If you aren't willing to keep your support updated with WowEquip changes (its not updated very often at all), this is about the only way to have RhadaTip work & not bug out with that mod.
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Unread 03-03-10, 06:34 AM  
Pseudopod
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Originally posted by tylerdurden2
Different specs will have not only different scales (and if you really want you can see item self values for your offspec in rhadatip already) but a completely different gear setup to begin with. This means that the decisions you will take for spec B while in spec/gear A are very likely to be inaccurate.
That's true, but most people don't have full different sets for 3 specs, so what they wear in their main spec is pretty much the same than what they wear if they have to spec for demonology for example. But even if they were completely different sets, I don't think it's a problem (Equipment manager!). You could still switch your equipment set to match the spec you want to see the more accurate dps upgrade/downgrade value for.

An example: My main spec is affliction and 2nd spec is demo or something. For some boss fight I have to spec destruction and I spec it over my main affliction spec 'cause I have the glyphs ready to spec back again and I remember what talents to pick etc.
I import my destruction values over affliction values to get the best gear combo for destro. Now, I'm still mainly affliction, so when an item drops, I'd still like to see if it's an upgrade to both specs, and how big of an upgrade it is for my main spec.
So I could choose "affliction" from my equipment manager after checking the dps value for current destro gear, and see the more correct estimation for affliction set too. And demo but that's the offspec value I can use.

I'm sorry this is so wordy. :P
Last edited by Pseudopod : 03-03-10 at 06:40 AM.
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Unread 03-02-10, 03:43 PM  
tylerdurden2
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Originally posted by Zidomo
RhadaTip v3.0.3 bugs out when active during use of the latest WoWEquip (v1.2-5-g55ca8d0).
Haven't noticed, I haven't updated WoWEquip in a long time as the one I got works just fine. I'm not really sure that I'll spend some time to contact its author and try to find a way to fix it, having a mod support other mods is a cool extra, but if at every release the other authors rearrange/rename all their functions, it would be a never ending full day activity to keep stuff updated. I'm not really sure why WoWEquip's author changed the core functions that I used to add the interoperability between the two addons, I'm sure he had a good reason, but before I change rhadatip to work with the new functions of WoWEquip, he might as well change them again and we'd enter an annoying loop. If you really want to use rhada with wowequip's extra functionality I suggest to revert to the old one, it works np anyway.
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Unread 03-02-10, 03:37 PM  
tylerdurden2
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Originally posted by Pseudopod
Hey. One thing I'm missing is the ability to save your own scaling values similar to the templates. Sometimes my scaling values reset and I have to run a new simcraft to import them again. It would be also nice to be able to set your own scales for different specs and then pick my own values from the list if I need to spec back and forth. Sort of similar to the way Pawn handles multiple templates: would be great to see the templates of my choise in the tooltip, like:
Affliction +30 dps
Destruction -10 dps
Demonology -1 dps
And also how Pawn handles importing: If I could use
/rt import ( RhadaTip: "Affliction values 1": SpellDamage=... values) it would save the set as "Affliction values 1" and then I could use other settings with simcraft and import
/rt import ( RhadaTip: "Affliction values 2": SpellDamage=... other stuff )

"Saved Scaling Value Templates" just always sounds to me that I would find my own scaling values there after hitting the "Set Scaling Values" button.

Anyways, the main point was to save the values without having to worry about losing them and be able to easily pick the values again if I switch my specs around.
I agree with your main point(could be handy to save templates besides the two currently saved as main_spec and off_spec), although I personally have never ever needed to "go back" to older scaling values (except after a patch cleared my cache, but I have all the simcraft .html files I need so it took less than 10 seconds to import them back in).

About the different spec like:
Affliction +30 dps
Destruction -10 dps
Demonology -1 dps

what appears to be something that Pawn has in addition, is actually a clear sign of what it lacks, accuracy. Different specs will have not only different scales (and if you really want you can see item self values for your offspec in rhadatip already) but a completely different gear setup to begin with. This means that the decisions you will take for spec B while in spec/gear A are very likely to be inaccurate.
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Unread 03-01-10, 08:45 AM  
Pseudopod
A Deviate Faerie Dragon

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Hey. One thing I'm missing is the ability to save your own scaling values similar to the templates. Sometimes my scaling values reset and I have to run a new simcraft to import them again. It would be also nice to be able to set your own scales for different specs and then pick my own values from the list if I need to spec back and forth. Sort of similar to the way Pawn handles multiple templates: would be great to see the templates of my choise in the tooltip, like:
Affliction +30 dps
Destruction -10 dps
Demonology -1 dps
And also how Pawn handles importing: If I could use
/rt import ( RhadaTip: "Affliction values 1": SpellDamage=... values) it would save the set as "Affliction values 1" and then I could use other settings with simcraft and import
/rt import ( RhadaTip: "Affliction values 2": SpellDamage=... other stuff )

"Saved Scaling Value Templates" just always sounds to me that I would find my own scaling values there after hitting the "Set Scaling Values" button.

Anyways, the main point was to save the values without having to worry about losing them and be able to easily pick the values again if I switch my specs around.
Last edited by Pseudopod : 03-01-10 at 08:48 AM.
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Unread 02-24-10, 05:04 PM  
Zidomo
A Cliff Giant
 
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RhadaTip v3.0.3 bugs out when active during use of the latest WoWEquip (v1.2-5-g55ca8d0).

Open WoWEquip with your current character & equipment showing. Change the gloves to something else via WoWEquip's selection box. Bug from RhadaTip is thrown up. Then try adding an enchant to those gloves. RhadaTip bugs again. Add a different chant, same thing. Here they are in order of occurrence:

Code:
["message"] = {
                "RhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: bad  argument #1 to 'strfind' (string expected, got  nil)\nRhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: in function  `getItemSlotValue'\nRhadaTip-3.0.3\\RhadaTip.lua:2086: in function  `computeWoWEquipGear'\nRhadaTip-3.0.3\\RhadaTip.lua:1920: in function  <Interface\\AddOns\\RhadaTip\\RhadaTip.lua:1900>\n<in C  code>: in function `UpdateBonusFrame'\nWoWEquip-WoWEquip  1.2\\WoWEquip.lua:373: in function  <Interface\\AddOns\\WoWEquip\\WoWEquip.lua:318>\n<in C  code>: in function `Show'\nWoWEquip-WoWEquip 1.2\\WoWEquip.lua:622:  in function `value'\nInterface\\FrameXML\\ChatFrame.lua:3573: in  function `ChatEdit_ParseText':\nInterface\\FrameXML\\ChatFrame.lua:3221:  in function  `ChatEdit_SendText':\nInterface\\FrameXML\\ChatFrame.lua:3245: in  function  `ChatEdit_OnEnterPressed':\n<string>:\"*:OnEnterPressed\":1: in  function <[string \"*:OnEnterPressed\"]:1>\n<in C code>:  ?\n\nLocals:|r\npassedTooltip = nil\ntooltip = RhadaTipScanningTooltip2  {\n 0 = <userdata>\n updateTooltip ", -- [1]
                "= 0.2\n}\n_ = nil\nItemLink = nil\n(*temporary) =  <function> defined =[C]:-1\n(*temporary) = <function>  defined =[C]:-1\n(*temporary) = 3\nselect = <function> defined  =[C]:-1\nstrfind = <function> defined =[C]:-1\ntonumber =  <function> defined =[C]:-1\nL = <table> {\n Intellect =  \"Intellect\"\n Red Socket = \"Red Socket\"\n ArmorPenetrationRating =  \"Armor Penetration Rating\"\n CritRating = \"Critical Strike Rating\"\n  WeaponDps = \"Damage Per Second\"\n Socket Bonus = \"Socket Bonus\"\n  Agility = \"Agility\"\n HasteRating = \"Haste Rating\"\n Armor =  \"Armor\"\n Spirit = \"Spirit\"\n AttackPower = \"Attack Power\"\n  Strength = \"Strength\"\n Blue Socket = \"Blue Socket\"\n Yellow Socket =  \"Yellow Socket\"\n Meta Socket = \"Meta Socket\"\n HitRating = \"Hit  Rating\"\n MP5 = \"Mana Per 5 Sec.\"\n Stamina = \"Stamina\"\n  SpellPower = \"Spell Power\"\n ExpertiseRating = \"Expertise Rating\"\n  Weapon = \"Weapon\"\n}\nwipe = <function> defined =[C]:-1\npairs =  <function> defined =[C]:-1\nformat = <function> defined  =[C]:-1\nstrlower = <function", -- [2]
                "> defined =[C]:-1\n\n  ---", -- [3]
            },
            ["type"] = "error",
            ["session"] = 1010,
            ["counter"] = 1,
        }, -- [334]
        {
            ["message"] = {
                "RhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: bad  argument #1 to 'strfind' (string expected, got  nil)\nRhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: in function  `getItemSlotValue'\nRhadaTip-3.0.3\\RhadaTip.lua:2086: in function  `computeWoWEquipGear'\nRhadaTip-3.0.3\\RhadaTip.lua:1920: in function  <Interface\\AddOns\\RhadaTip\\RhadaTip.lua:1900>\n<in C  code>: in function `UpdateBonusFrame'\nWoWEquip-WoWEquip  1.2\\WoWEquip.lua:890: in function `UpdateSlot'\nWoWEquip-WoWEquip  1.2\\EquipFrame.lua:316: in function  <Interface\\AddOns\\WoWEquip\\EquipFrame.lua:289>\n\nLocals:|r\npassedTooltip  = nil\ntooltip = RhadaTipScanningTooltip2 {\n 0 = <userdata>\n  updateTooltip = 0.2\n}\n_ = nil\nItemLink = nil\n(*temporary) =  <function> defined =[C]:-1\n(*temporary) = <function>  defined =[C]:-1\n(*temporary) = 3\nselect = <function> defined  =[C]:-1\nstrfind = <function> defined =[C]:-1\ntonumber =  <function> defined =[C]:-1\nL = <table> {\n Intellect =  \"Intellect\"\n Red Socket = \"Red Socket\"\n ArmorPenetrationRating =  \"", -- [1]
                "Armor Penetration Rating\"\n CritRating = \"Critical  Strike Rating\"\n WeaponDps = \"Damage Per Second\"\n Socket Bonus =  \"Socket Bonus\"\n Agility = \"Agility\"\n HasteRating = \"Haste  Rating\"\n Armor = \"Armor\"\n Spirit = \"Spirit\"\n AttackPower =  \"Attack Power\"\n Strength = \"Strength\"\n Blue Socket = \"Blue  Socket\"\n Yellow Socket = \"Yellow Socket\"\n Meta Socket = \"Meta  Socket\"\n HitRating = \"Hit Rating\"\n MP5 = \"Mana Per 5 Sec.\"\n  Stamina = \"Stamina\"\n SpellPower = \"Spell Power\"\n ExpertiseRating =  \"Expertise Rating\"\n Weapon = \"Weapon\"\n}\nwipe = <function>  defined =[C]:-1\npairs = <function> defined =[C]:-1\nformat =  <function> defined =[C]:-1\nstrlower = <function> defined  =[C]:-1\n\n  ---", -- [2]
            },
            ["type"] = "error",
            ["session"] = 1010,
            ["counter"] = 1,
        }, -- [335]
        {
            ["message"] = {
                "RhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: bad  argument #1 to 'strfind' (string expected, got  nil)\nRhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: in function  `getItemSlotValue'\nRhadaTip-3.0.3\\RhadaTip.lua:2086: in function  `computeWoWEquipGear'\nRhadaTip-3.0.3\\RhadaTip.lua:1920: in function  <Interface\\AddOns\\RhadaTip\\RhadaTip.lua:1900>\n<in C  code>: in function `UpdateBonusFrame'\nWoWEquip-WoWEquip  1.2\\WoWEquip.lua:1103: in function  `func'\nInterface\\FrameXML\\UIDropDownMenu.lua:575: in function  `UIDropDownMenuButton_OnClick':\n<string>:\"*:OnClick\":1: in  function <[string \"*:OnClick\"]:1>\n\nLocals:|r\npassedTooltip =  nil\ntooltip = RhadaTipScanningTooltip2 {\n 0 = <userdata>\n  updateTooltip = 0.2\n}\n_ = nil\nItemLink = nil\n(*temporary) =  <function> defined =[C]:-1\n(*temporary) = <function>  defined =[C]:-1\n(*temporary) = 3\nselect = <function> defined  =[C]:-1\nstrfind = <function> defined =[C]:-1\ntonumber =  <function> defined =[C]:-1\nL = <table> {\n Intellect =  \"Intellect\"\n Red Socket ", -- [1]
                "= \"Red Socket\"\n ArmorPenetrationRating = \"Armor  Penetration Rating\"\n CritRating = \"Critical Strike Rating\"\n  WeaponDps = \"Damage Per Second\"\n Socket Bonus = \"Socket Bonus\"\n  Agility = \"Agility\"\n HasteRating = \"Haste Rating\"\n Armor =  \"Armor\"\n Spirit = \"Spirit\"\n AttackPower = \"Attack Power\"\n  Strength = \"Strength\"\n Blue Socket = \"Blue Socket\"\n Yellow Socket =  \"Yellow Socket\"\n Meta Socket = \"Meta Socket\"\n HitRating = \"Hit  Rating\"\n MP5 = \"Mana Per 5 Sec.\"\n Stamina = \"Stamina\"\n  SpellPower = \"Spell Power\"\n ExpertiseRating = \"Expertise Rating\"\n  Weapon = \"Weapon\"\n}\nwipe = <function> defined =[C]:-1\npairs =  <function> defined =[C]:-1\nformat = <function> defined  =[C]:-1\nstrlower = <function> defined =[C]:-1\n\n  ---", -- [2]
            },
            ["type"] = "error",
            ["session"] = 1010,
            ["counter"] = 2,
        }, -- [336]
        {
            ["message"] = {
                "RhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: bad  argument #1 to 'strfind' (string expected, got  nil)\nRhadaTip-3.0.3\\RhadaTipLocale.enUS.lua:204: in function  `getItemSlotValue'\nRhadaTip-3.0.3\\RhadaTip.lua:2086: in function  `computeWoWEquipGear'\nRhadaTip-3.0.3\\RhadaTip.lua:1920: in function  <Interface\\AddOns\\RhadaTip\\RhadaTip.lua:1900>\n<in C  code>: in function `UpdateBonusFrame'\nWoWEquip-WoWEquip  1.2\\WoWEquip.lua:373: in function  <Interface\\AddOns\\WoWEquip\\WoWEquip.lua:318>\n<in C  code>: in function `Show'\nWoWEquip-WoWEquip 1.2\\WoWEquip.lua:622:  in function `?'\nInterface\\FrameXML\\ChatFrame.lua:3552: in function  `ChatEdit_ParseText':\nInterface\\FrameXML\\ChatFrame.lua:3221: in  function `ChatEdit_SendText':\nInterface\\FrameXML\\ChatFrame.lua:3245:  in function  `ChatEdit_OnEnterPressed':\n<string>:\"*:OnEnterPressed\":1: in  function <[string \"*:OnEnterPressed\"]:1>\n<in C code>:  ?\n\nLocals:|r\npassedTooltip = nil\ntooltip = RhadaTipScanningTooltip2  {\n 0 = <userdata>\n updateTooltip = 0.", -- [1]
                "2\n}\n_ = nil\nItemLink = nil\n(*temporary) =  <function> defined =[C]:-1\n(*temporary) = <function>  defined =[C]:-1\n(*temporary) = 3\nselect = <function> defined  =[C]:-1\nstrfind = <function> defined =[C]:-1\ntonumber =  <function> defined =[C]:-1\nL = <table> {\n Intellect =  \"Intellect\"\n Red Socket = \"Red Socket\"\n ArmorPenetrationRating =  \"Armor Penetration Rating\"\n CritRating = \"Critical Strike Rating\"\n  WeaponDps = \"Damage Per Second\"\n Socket Bonus = \"Socket Bonus\"\n  Agility = \"Agility\"\n HasteRating = \"Haste Rating\"\n Armor =  \"Armor\"\n Spirit = \"Spirit\"\n AttackPower = \"Attack Power\"\n  Strength = \"Strength\"\n Blue Socket = \"Blue Socket\"\n Yellow Socket =  \"Yellow Socket\"\n Meta Socket = \"Meta Socket\"\n HitRating = \"Hit  Rating\"\n MP5 = \"Mana Per 5 Sec.\"\n Stamina = \"Stamina\"\n  SpellPower = \"Spell Power\"\n ExpertiseRating = \"Expertise Rating\"\n  Weapon = \"Weapon\"\n}\nwipe = <function> defined =[C]:-1\npairs =  <function> defined =[C]:-1\nformat = <function> defined  =[C]:-1\nstrlower = <function> de", -- [2]
                "fined =[C]:-1\n\n  ---", -- [3]
            },
            ["type"] = "error",
            ["session"] = 1010,
            ["counter"] = 1,
        }, -- [337]
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Unread 12-24-09, 08:14 AM  
Daagar
An Aku'mai Servant

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File comments: 59
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Originally posted by tylerdurden2
That being said, if anyone has a link to a collection of scales similar to the link I pasted above, I'll definitely take a look at it and try to include healing scales in the next update.
While not necessarily the most optimal, the scales used at wowhead are at least a suitable starting point. Regardless of whether you add them to the addon directly, or folks just input their own values.
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Unread 12-23-09, 07:39 PM  
tylerdurden2
A Kobold Labourer
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File comments: 47
Uploads: 1
Originally posted by Radoznali
is there shamman healing pre-set value or i cant see it?
No, sorry but there is no healing preset at all. The reason is that I haven't found a reliable and exaustive source of healing scaling values, something similar to this. Having to read all of elitistjerks threads and similar forums collecting scaling values for all classes, specs, gear levels and game patches would require longer than it took to actually develop the addon.
That being said, if anyone has a link to a collection of scales similar to the link I pasted above, I'll definitely take a look at it and try to include healing scales in the next update.
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