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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 11-19-14, 01:13 PM  
danltiger
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Re: Tidy Plates not working properly in my tank spec

Originally Posted by nukemann69
Hello,

I'm having issues with Tidy Plates now that i updated to the Beta version. All i want is for them to look like the old Neon/Tank theme. And be RED if i don't have threat, and GREEN if i do have threat. They worked so simply before, and now it's all messed up, and i'm so frustrated about it that i don't know what to do. Please any replies would be helpful. thank you

Nukemann
Well, the quickest way for you to get unfrustrated is simply switching to the non-Beta version..

Alternatively, some of the settings have changed - ie. the indexes of some options have been changed, and yours may be set to a number that corresponds to the wrong choice. /hub... look through the choices, and let me know if there's something amiss. Resetting the options might help, too.

TLDR
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Unread 11-19-14, 05:51 AM  
nukemann69
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Tidy Plates not working properly in my tank spec

Hello,

I'm having issues with Tidy Plates now that i updated to the Beta version. All i want is for them to look like the old Neon/Tank theme. And be RED if i don't have threat, and GREEN if i do have threat. They worked so simply before, and now it's all messed up, and i'm so frustrated about it that i don't know what to do. Please any replies would be helpful. thank you

Nukemann
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Unread 11-18-14, 04:23 PM  
Wizwick
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Re: Re: Grey Theme?

Originally Posted by danltiger
Originally Posted by Wizwick
Hi Danltiger,

I noticed in the notes on the main page, you mentioned the grey theme would be added with Beta 3 (and Quatre with Beta 2) but the only option I see in the config menu is Neon. Is this something you're still working on or am I just looking in the wrong spot? Did I miss an optional file somewhere?

Thanks in advance!
Still planning on adding it, but I needed to make some quick bug fixes.

The old theme files will cause errors, at the moment.
Thanks, no hurry, was just wanting to make sure I hadn't missed something.
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Unread 11-18-14, 03:24 PM  
danltiger
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Re: Grey Theme?

Originally Posted by Wizwick
Hi Danltiger,

I noticed in the notes on the main page, you mentioned the grey theme would be added with Beta 3 (and Quatre with Beta 2) but the only option I see in the config menu is Neon. Is this something you're still working on or am I just looking in the wrong spot? Did I miss an optional file somewhere?

Thanks in advance!
Still planning on adding it, but I needed to make some quick bug fixes.

The old theme files will cause errors, at the moment.
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Unread 11-18-14, 02:00 PM  
Wizwick
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Grey Theme?

Hi Danltiger,

I noticed in the notes on the main page, you mentioned the grey theme would be added with Beta 3 (and Quatre with Beta 2) but the only option I see in the config menu is Neon. Is this something you're still working on or am I just looking in the wrong spot? Did I miss an optional file somewhere?

Thanks in advance!
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Unread 11-12-14, 05:20 AM  
danltiger
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Originally Posted by BabyRay
Thanks for this great Addon!

Is there any option to highlight friend/bnetfriends?
maybe a small symbol infront of the name or something?
Not currently an option.. although, I thought there was... hmm... must have pruned it at some point.
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Unread 11-12-14, 05:19 AM  
danltiger
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Originally Posted by Vigs999
THANK YOU
You're very welcome :-)
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Unread 11-12-14, 05:18 AM  
danltiger
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Originally Posted by Rilgamon
The darkmoon rocket throws this error
http://www.wowhead.com/npc=68238

Code:
44x TidyPlatesWidgets\UnitCache.lua:207: bad argument #1 to 'match' (string expected, got nil)
[C]: in function `match'
TidyPlatesWidgets\UnitCache.lua:207: in function `?'
TidyPlatesWidgets\UnitCache.lua:266: in function <TidyPlatesWidgets\UnitCache.lua:265>
Fixed in beta2
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Unread 11-11-14, 01:13 PM  
BabyRay
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Thanks for this great Addon!

Is there any option to highlight friend/bnetfriends?
maybe a small symbol infront of the name or something?
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Unread 11-10-14, 04:18 PM  
Vigs999
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THANK YOU THANK YOU THANK YOU THAANKYOU THANK YOU!!!!! ME LOVE YOU LONG TIME!!!! For adding in a width control!!!
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Unread 11-08-14, 12:24 PM  
Rilgamon
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The darkmoon rocket throws this error
http://www.wowhead.com/npc=68238

Code:
44x TidyPlatesWidgets\UnitCache.lua:207: bad argument #1 to 'match' (string expected, got nil)
[C]: in function `match'
TidyPlatesWidgets\UnitCache.lua:207: in function `?'
TidyPlatesWidgets\UnitCache.lua:266: in function <TidyPlatesWidgets\UnitCache.lua:265>

Locals:
self = nil
name = "Karussellrakete"
class = "NPC"
realm = nil
description = nil
unitadded = nil
d = <table> {
 hour = 19
 min = 18
 wday = 7
 day = 8
 month = 11
 year = 2014
 sec = 56
 yday = 312
 isdst = false
}
toolTipText = nil
inInstance = nil
TooltipScanner = TPUnitScan {
 0 = <userdata>
 updateTooltip = 0.2
 needsReset = true
}
LocalClass = <table> {
 Kae Ti = "NPC"
}
LocalGuild = <table> {
 Kae Ti = "Tickets"
}
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Unread 11-08-14, 09:19 AM  
danltiger
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Originally Posted by Vigs999
Is sorta how i usuually end up setting by UI to change the width because of playing on a 13" screen >_>

Or more for a crowd setting

Those are actually 85 in width instead of the default 128
Vigs... check out Hub/Advanced settings....
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Unread 10-17-14, 10:17 PM  
Vigs999
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Is sorta how i usuually end up setting by UI to change the width because of playing on a 13" screen >_>


Or more for a crowd setting


Those are actually 85 in width instead of the default 128
Last edited by Vigs999 : 10-18-14 at 10:07 AM.
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Unread 10-17-14, 08:36 PM  
danltiger
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Originally Posted by danltiger
Originally Posted by Vigs999
Originally Posted by suicidalkatt
Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Also..... If you do the compatability setting and do a reload.. it cancels it :\ just throwing that out there too. aka what mentioned before with the "bounsing" plates from before. and settings dont seem to to want to stick on other characters but some on others.
ive tried downloading via WoWmatrix and from this site and still cant seem to get the setting to stay.
Ive tried deleting the saved variables from the WTF folder and nothing...
The big issue I'm trying to solve...

In previous versions of WoW, the underlying nameplate had a 'highlight' texture region, which would show when the frame was being moused-over. That's how we detected mouseover, which is crucial to so many things in Tidy Plates.

For WoW 6.0, they decided (or accidentally) removed that indicator. I'd worked around it by analyzing the Name text region, which turned Yellow when you mouse over it. However, it will turn red sometimes when you are in combat, and won't turn yellow. Trying to figure out if there's a workaround. This is something that I didn't really encounter on the PTR since I was mostly soloing stuff.
*sigh* Figured it out. I didn't need to go through all the trouble. The original code of "highlight:IsShown() == 1" just needs to get changed to "highlight:IsShown()". For some reason, Blizz has decided that their own highlight region (which gets shown and hid) isn't actually visible. Weird.
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Unread 10-17-14, 08:28 PM  
danltiger
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Originally Posted by Vigs999
Originally Posted by suicidalkatt
Mouseover highlight seems to not be functioning, then again even the default nameplates no longer have a highlight function. I have noticed a way you can detect the changes (idk if this was possible before patch). The name color changes on the default frame from white to yellow.

I'm not sure exactly why but my implementation of the Aura Widget seems to be behaving strangely. I'll have to talk to you more sometime about my implementation and perhaps a way we can figure out why it does what it does.
Also..... If you do the compatability setting and do a reload.. it cancels it :\ just throwing that out there too. aka what mentioned before with the "bounsing" plates from before. and settings dont seem to to want to stick on other characters but some on others.
ive tried downloading via WoWmatrix and from this site and still cant seem to get the setting to stay.
Ive tried deleting the saved variables from the WTF folder and nothing...
The big issue I'm trying to solve...

In previous versions of WoW, the underlying nameplate had a 'highlight' texture region, which would show when the frame was being moused-over. That's how we detected mouseover, which is crucial to so many things in Tidy Plates.

For WoW 6.0, they decided (or accidentally) removed that indicator. I'd worked around it by analyzing the Name text region, which turned Yellow when you mouse over it. However, it will turn red sometimes when you are in combat, and won't turn yellow. Trying to figure out if there's a workaround. This is something that I didn't really encounter on the PTR since I was mostly soloing stuff.
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