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Updated:02-11-10 11:39 PM
Created:02-11-10 11:30 AM
Downloads:2,353
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yAutoGreed

Version: 1.1
by: yleaf [More]

yAutogreed automatically bypass things you don't need to care. If an item is not available for `Need`, this addon will choose DE or Greed for you.

1.1
Typo fix (thanks tardmrr)
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Unread 10-26-13, 12:05 PM  
kawe
A Cyclonian
 
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Originally Posted by yleaf
Originally Posted by Aisenfaire
I hope you'll consider updating this for MOP. Passloot is alright but it's a bit heavy when I all I want is an addon that autorolls greed on green BOEs.
It should work for MoP, any errors?
nope, still works
Last edited by kawe : 10-26-13 at 12:06 PM.
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Unread 11-23-12, 09:32 PM  
yleaf
A Kobold Labourer
 
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Originally Posted by Aisenfaire
I hope you'll consider updating this for MOP. Passloot is alright but it's a bit heavy when I all I want is an addon that autorolls greed on green BOEs.
It should work for MoP, any errors?
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Unread 11-23-12, 07:31 PM  
Aisenfaire
A Murloc Raider

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I hope you'll consider updating this for MOP. Passloot is alright but it's a bit heavy when I all I want is an addon that autorolls greed on green BOEs.
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Unread 02-13-10, 04:51 AM  
yleaf
A Kobold Labourer
 
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Originally posted by Angrysteel
This mod doesnt do anything for me atm

Does not auto disenchant or greed. Any ideas?
Are these items available for need? If they are, this mod won't do anything.
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Unread 02-13-10, 04:43 AM  
Angrysteel
A Murloc Raider

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This mod doesnt do anything for me atm

Does not auto disenchant or greed. Any ideas?
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Unread 02-11-10, 11:39 PM  
yleaf
A Kobold Labourer
 
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Originally posted by tardmrr
On line 87, you've accidentally used the "contructor" calling method creating a table every time you get the name of the current Static Popup frame.
Thank you
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Unread 02-11-10, 05:11 PM  
tardmrr
Lua Ninja
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On line 87, you've accidentally used the "contructor" calling method creating a table every time you get the name of the current Static Popup frame.

Change this:
Code:
self:GetName{}
To this:
Code:
self:GetName()
Last edited by tardmrr : 02-11-10 at 05:12 PM.
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