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Updated: 12-25-22 01:22 PM
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Dragonflight (10.0.2)
Shadowlands patch (9.0.2)
Visions of N'Zoth (8.3.0)
Updated:12-25-22 01:22 PM
Created:unknown
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LightHeaded  Popular! (More than 5000 hits)

Version: v100002-1.0.0-2022-12-15
by: Cladhaire [More]

Classic not updated at the moment, only retail.


LightHeaded is a very simple addon that displays quest information and comments from http://www.wowhead.com in game, eliminating the need to Alt-Tab when you get stuck on quest. This addon was inspired by qcomments and wowhead_quests, which both serve a similar purpose. Data is only loaded when you first request it, so you can be sure you're not using more memory than you need to.

I HIGHLY suggest using this addon with TomTom, another one of my addons (http://www.wowinterface.com/download...32-TomTom.html ). This allows you to simply click any coordinate in LightHeaded to add it to your map as a waypoint.

The following slash commands are valid:
  • /lh attach - Attaches the frame to the quest log
  • /lh detach - Detaches the frame, allows you to resize and move it
  • /lh sound - Toggles the open/close sound
  • /lh page - Toggles showing all comments on one page, or with multiple pages
  • /lh bgalpha <0.0-1.0> - Changes the alpha of the LH window background textures, so you can see the world.
  • /lh debug - Enables or disabled debug messages when loading quest databases
  • /lh config - Opens the LightHeaded configuration window
  • /lh autodetails - Toggle automatic opening of the Lightheaded window when clicking a quest in the objective tracker

LightHeaded now includes the English descriptions and introductory text for most of the quests in the game. This is disabled by default, but can be enabled for those players that are not playing in their native locale.

LightHeaded supports sending coordinates to TomTom, MapNotes, Cartographer2 and Cartographer3.

IMPORTANT: Addon authors that wish to use this API and data should
include the wowhead logo in the frame that displays this information.
They are kind enough to let me continue parsing their database, and we
owe them at least that much. Thank you.

Thanks for using my addons!

Updated 2022-12-15 for retail.
Beta Files (7)
File Name
Version
Hits
Size
Author
Date
v30401-1.1.0-2022-12-15
0
32MB
Cladhaire
02-04-23 03:41 AM
v11302-1.0.0-2020-05-01
591
10MB
Cladhaire
05-05-20 11:47 AM
v11302-1.1.0
1,322
10MB
Cladhaire
10-04-19 11:26 AM
v11302-1.0.0
1,464
10MB
Cladhaire
09-05-19 12:16 AM
v70100-1.1.0-2016-12-29
299
30MB
Cladhaire
01-12-17 02:27 PM
v70000-1.0.0-beta
307
27MB
Cladhaire
09-05-16 07:11 AM
v60000-0.1.0
1,012
22MB
Cladhaire
10-20-14 02:50 PM


Archived Files (1)
File Name
Version
Size
Author
Date
v90200-1.0.0-2020-12-09
42MB
Cladhaire
01-03-21 09:37 AM


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Unread 02-06-09, 01:16 PM  
Ladydragon
A Kobold Labourer

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Re: Re: i can't get thos addon to work!

Originally posted by Cladhaire
Because the coordinate pair x:56 y:72 is expanded to x:56.00 and y:72.00 in order to provide better precision. I use the English decimal separator (.) and the list separator (,). The coordinates are indeed correct.
thanks now i understand the coords
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Unread 02-06-09, 11:18 AM  
forty2j
A Cobalt Mageweaver

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Re: Re: Re: Re: Re: Re: Re: It overlaps!

Originally posted by Zergreth
I hate widescreen D:
I'm.. sorry to hear that.

Your other simple option would be to not run DoubleWide.. I never have, and I don't feel like I'm missing anything by having a top pane of quest names and a bottom pane of quest description. (And I run 24" widescreen at 1900x1200, so screen real estate isn't an issue ).
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Unread 02-06-09, 08:44 AM  
Zergreth
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Re: Re: Re: Re: Re: Re: It overlaps!

Originally posted by forty2j
Widescreen monitor
I hate widescreen D:
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Unread 02-06-09, 05:07 AM  
gagou
A Deviate Faerie Dragon
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Re: Re: API documentation

Originally posted by Cladhaire
Any particular reason it's named tomQuest? Hopefully it's nothing to do with TomTom. As for the LightHeaded API, it's really simple:

Code:
numComments = LightHeaded:GetNumQuestComments(qid)
qid,cid,rating,indent,parent,date,poster,comment = LightHeaded:GetQuestComment(qid, idx)
LightHeaded:IterateQuestComments(qid)
qid,sharable,level,reqlev,stype,sname,sid,etype,ename,eid,exp,rep,series = LightHeaded:GetQuestInfo(qid)
LightHeaded:IterateQuestInfo(qid)
c,z,x,y = LightHeaded:IterateNPCLocs(id) -- An NPC may have multiple locations stored
There are a few others, but they're written specifically for LightHeaded. Please let me know if you release the addon and link back to LightHeaded. Thank you.
thanks for the information.

concerning the name, it's not related with tomtom, my first name is Thomas, so people call me Tom and all the addon I've made (most of them are not yet available) begin with tom
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Unread 02-06-09, 03:53 AM  
Cladhaire
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Re: API documentation

Originally posted by gagou
I'm currently making an addon tomQuest2 (an ldb quest tracker like questFu) and people are asking me to integrate support for lightheaded, so I'm planing to make a frame with comments from lightheaded.

Is there some documentation for lightheaded API available somewhere?

(I'll include the wowhead logo on the comment frame)
Any particular reason it's named tomQuest? Hopefully it's nothing to do with TomTom. As for the LightHeaded API, it's really simple:

Code:
numComments = LightHeaded:GetNumQuestComments(qid)
qid,cid,rating,indent,parent,date,poster,comment = LightHeaded:GetQuestComment(qid, idx)
LightHeaded:IterateQuestComments(qid)
qid,sharable,level,reqlev,stype,sname,sid,etype,ename,eid,exp,rep,series = LightHeaded:GetQuestInfo(qid)
LightHeaded:IterateQuestInfo(qid)
c,z,x,y = LightHeaded:IterateNPCLocs(id) -- An NPC may have multiple locations stored
There are a few others, but they're written specifically for LightHeaded. Please let me know if you release the addon and link back to LightHeaded. Thank you.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
Last edited by Cladhaire : 02-06-09 at 03:54 AM.
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Unread 02-06-09, 03:33 AM  
gagou
A Deviate Faerie Dragon
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API documentation

I'm currently making an addon tomQuest2 (an ldb quest tracker like questFu) and people are asking me to integrate support for lightheaded, so I'm planing to make a frame with comments from lightheaded.

Is there some documentation for lightheaded API available somewhere?

(I'll include the wowhead logo on the comment frame)
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Unread 02-05-09, 11:53 PM  
Cladhaire
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Re: i can't get thos addon to work!

Originally posted by Ladydragon
can someone help me with Lightheaded i can't get it work properly

in game i can se the addon when i look at my quests but the comments aren't correct
the coords are always wrong and shows likes this 56.00 72.00 88.00 why are the last 2 coords always 00?

i love this addon but without right coords showing it's useless
Because the coordinate pair x:56 y:72 is expanded to x:56.00 and y:72.00 in order to provide better precision. I use the English decimal separator (.) and the list separator (,). The coordinates are indeed correct.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 02-05-09, 06:54 PM  
Ladydragon
A Kobold Labourer

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Unhappy i can't get thos addon to work!

can someone help me with Lightheaded i can't get it work properly

in game i can se the addon when i look at my quests but the comments aren't correct
the coords are always wrong and shows likes this 56.00 72.00 88.00 why are the last 2 coords always 00?

i love this addon but without right coords showing it's useless
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Unread 02-05-09, 03:45 PM  
forty2j
A Cobalt Mageweaver

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Re: Re: Re: Re: Re: It overlaps!

Originally posted by Zergreth
I know UI scale can change that, but I really don't want to scale down my interface ;D Anyway, I will probably end up looking for a way to change it myself, but thanks
Widescreen monitor
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Unread 02-05-09, 08:05 AM  
Cladhaire
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Re: lightheaded for achievements

Originally posted by aw232
I'd love to see lightheaded extended to the achievement frame. There are many great wowhead posts about how to complete the achievements and having the in game would be fantastic. Great work on all your addons.
I do not have the time required to write a new parser for Achievements, so you won't see this coming from me. Sorry =/
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 02-05-09, 06:46 AM  
Zergreth
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Re: Re: Re: Re: It overlaps!

Originally posted by Cladhaire
Either way UI scale would change that, I'm not sure I want to put the LH window on top of the action bars, but I can look into it. I'd prefer if it can't even accidentally screw people over so they can't click on their bars.
I know UI scale can change that, but I really don't want to scale down my interface ;D Anyway, I will probably end up looking for a way to change it myself, but thanks
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Unread 02-05-09, 06:06 AM  
aw232
A Kobold Labourer

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lightheaded for achievements

I'd love to see lightheaded extended to the achievement frame. There are many great wowhead posts about how to complete the achievements and having the in game would be fantastic. Great work on all your addons.
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Unread 02-05-09, 03:12 AM  
Cladhaire
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Re: Re: Re: It overlaps!

Originally posted by Zergreth
Ah, I think I was like totally tired when I explained the problem or something. I actually meant that the action bar buttons overlap the LH frame..
Either way UI scale would change that, I'm not sure I want to put the LH window on top of the action bars, but I can look into it. I'd prefer if it can't even accidentally screw people over so they can't click on their bars.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 02-05-09, 03:11 AM  
Zergreth
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Re: Re: It overlaps!

Originally posted by Cladhaire
Not really sure what else you would like to see. Change your UI scale and avoid the issue entirely?
Ah, I think I was like totally tired when I explained the problem or something. I actually meant that the action bar buttons overlap the LH frame..
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Unread 02-03-09, 04:27 PM  
Cladhaire
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Re: It overlaps!

Originally posted by Zergreth
It might have been posted before, but I was too lazy to go through all the comments. Forgive me!
Anyway, I'm using LightHeaded together with DoubleWide. The problem is, when clicking that nifty button that shoots LightHeaded out of the questlog, the LH frame will overlap the action bar buttons in the action bars on the right side of the screen. I know I can detach the LH frame, but I would rather not. Any other solution maybe?
Not really sure what else you would like to see. Change your UI scale and avoid the issue entirely?
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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