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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 05-01-09, 12:35 PM  
zork
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Originally posted by DaSaint79
Possibly a stupid question, can I use this to show procs like Overpower/Revenge? I use it for filters but wish there was see a revenge proc alert...
Sure. Find the revenge proc spellid on wowhead and add it to the debuff list. (the 3sec stun debuff)
If you want to know if you can use Revenge...look at your actionbar much?!
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Unread 05-21-09, 04:46 AM  
Fama
A Kobold Labourer

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Hi Zork.


It is possible to see a debuff even when I did not in the target frame mob?

Thx
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Unread 05-26-09, 05:02 AM  
Gallahead
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servus zork.

gibt es eine möglichkeit 2 profile für einen charakter anzulegen zum beispiel im falle eines zweitspeccs?
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Unread 05-26-09, 07:42 AM  
zork
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Originally posted by Gallahead
servus zork.

gibt es eine möglichkeit 2 profile für einen charakter anzulegen zum beispiel im falle eines zweitspeccs?
hmm schon wenn du auf bestimmte talente abprüfst. dann musst du allerdings das addon beim talentwechsel einmal durchstarten.

du kannst auf bestimmte talente prüfen z.b.
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Unread 05-28-09, 02:59 AM  
Gallahead
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Originally posted by zork
hmm schon wenn du auf bestimmte talente abprüfst. dann musst du allerdings das addon beim talentwechsel einmal durchstarten.
du kannst auf bestimmte talente prüfen z.b.
könntest du mir bitte verraten, wie der befehlt zum abprüfen eines talentes, heißt?

rf2_player_talent == " x " ?
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Unread 05-28-09, 06:07 AM  
zork
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Originally posted by Gallahead
könntest du mir bitte verraten, wie der befehlt zum abprüfen eines talentes, heißt?

rf2_player_talent == " x " ?
http://www.wowwiki.com/API_GetTalentInfo

Beispiel: Heroic Strike, ist in TAB 1 und hat Index 1

Code:
local nameTalent, iconPath, tier, column, currentRank = GetTalentInfo(1,1)
Wichtig ist currentRank, da steht drin wieviel Punkte du vergeben hast.

Also z.b.
Code:
local nameTalent, iconPath, tier, column, currentRank = GetTalentInfo(1,1)
local nameTalent2, iconPath2, tier2, column2, currentRank2 = GetTalentInfo(1,2)

if currentRank > 0 then
  ..
end
if currentRank2 > 0 then
  ..
end
So ca denk ich mal.
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Unread 05-28-09, 07:26 AM  
Gallahead
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funktioniert wunderbar. vielen vielen dank.
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Unread 06-08-09, 08:31 AM  
fru
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Gibt es eine möglichkeit die Buffs erst anzuzeigen, wenn sie eine bestimme Anzahl an Stacks erreicht haben?
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Unread 06-08-09, 08:43 AM  
zork
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Originally posted by fru
Gibt es eine möglichkeit die Buffs erst anzuzeigen, wenn sie eine bestimme Anzahl an Stacks erreicht haben?
Dafür musst du die Buff Funktion anpassen (function addon:rf2_check_buff(frameTag,spellId,unit)) und für die entsprechende SPELLID die if-Bedingung erweitern.

Beispiel:
Code:
if spellid == 1234 and applications > 1 then
  ...
    if name == spellName then
      ...
    end
  ...
end
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Last edited by zork : 06-08-09 at 08:44 AM.
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Unread 06-10-09, 03:02 PM  
zoktar
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I was wondering if it would be possible to add, ehm so it checks your current spec, like for say, fire mage, acane mage, frost mage, get different procs, short cd spells, and apply different debuffs. usually classes are limited to round 3 specs(most often atleast), or perhaps some sort of profiling? would be awsome so that buffs/debuffs/cd's always accupy the same location on the screen, just a thought perhaps check if u have certain higer level talent spells, for example, arcane barrage,(arcane mage), living bomb(fire mage), to have as a condition. or something.
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Unread 06-10-09, 03:09 PM  
zork
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Originally posted by zoktar
I was wondering if it would be possible to add, ehm so it checks your current spec, like for say, fire mage, acane mage, frost mage, get different procs, short cd spells, and apply different debuffs. usually classes are limited to round 3 specs(most often atleast), or perhaps some sort of profiling? would be awsome so that buffs/debuffs/cd's always accupy the same location on the screen, just a thought perhaps check if u have certain higer level talent spells, for example, arcane barrage,(arcane mage), living bomb(fire mage), to have as a condition. or something.
read my answer to post from gallahead. same question.
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Last edited by zork : 06-10-09 at 03:09 PM.
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Unread 06-11-09, 12:22 AM  
zoktar
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Originally posted by zork
read my answer to post from gallahead. same question.
sweet, lets see if i can put this in myself

edit: also with omnicc buffs/debuffs etc with no time makes it show -7435.023 or something simmular to that. for example Clear Casting, or Arcane Potency. im sure there are alot more.
Last edited by zoktar : 06-11-09 at 02:28 AM.
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Unread 06-28-09, 01:58 PM  
Dancingblade
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Originally posted by zoktar
edit: also with omnicc buffs/debuffs etc with no time makes it show -7435.023 or something simmular to that. for example Clear Casting, or Arcane Potency. im sure there are alot more.

I'm wondering about this myself in regard to buffs which have no timer such as paladin auras and hunter aspects. My current nub fix is to set fontsize=2, which leaves a little black dash in the middle of the icon.

I'm sure there's a more elegant solution.
Last edited by Dancingblade : 06-28-09 at 01:58 PM.
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Unread 06-29-09, 01:58 AM  
zoktar
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Originally posted by Dancingblade
I'm wondering about this myself in regard to buffs which have no timer such as paladin auras and hunter aspects. My current nub fix is to set fontsize=2, which leaves a little black dash in the middle of the icon.

I'm sure there's a more elegant solution.
nothing bad to say bout this addon but iv gone over to using tellmewhen for focused buffs/debuffs/cd's, features ingame config wich is smart and easy, and seems to have all the functionality i need.
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Unread 07-02-09, 11:14 AM  
Dancingblade
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Originally posted by zoktar
nothing bad to say bout this addon but iv gone over to using tellmewhen for focused buffs/debuffs/cd's, features ingame config wich is smart and easy, and seems to have all the functionality i need.
Yeah, I've used TMW in the past as well as Satrina Buff Frames. Both do the job admirably, but I use (most) of the RothUI that this is part of and I love it. I like the small footprint it has. "Simple is beautiful", as Zork says.

Not to mention, I like challenging myself to learn a little LUA. I've got all of the filters set up and positioned where I want them. It's just that timer text on permanent auras that has me stumped.
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