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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-12-14 10:51 AM
Created:05-19-11 10:19 PM
Downloads:10,604
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ColdUI  Popular! (More than 5000 hits)

Version: 6.0.3
by: Coldkil [More]

As everyone has realized now, i have stopped working on the UI basically because i have stopped playing WoW altogether.

I feel sorry to not have written here before, there is a lot of people that has shown a lot of support on my work and i didn't thank you enough for that.

I had a lot of fun playing with the UI and following your feedback to improve my work.

I hope that something in the future (maybe another game) will let me do another work similar to this, as it's been by far my best WoW experience during my play time.

See you on next journey and projects.


All-in-one UI pack, working for every resolution, just try it and keep it if you like it! Mess with the code, but i don't support any edit.

Features:
- healer layout available: just set the option to true and /reload ui
- you can enable/disable pretty much any plugin
- extended focus frame available, with portrait and castbar
- datatext can be enabled/disabled too, and background panel can be toggled on/off
- change textures/fonts as you please
- you can setup your personal layout, and if you mess with thing, reset everything

SLASH COMMANDS:
/ch will make appear the help - everything is there
/align brings out a grid, very useful to move things around

Other options can be found in the relative addon config.lua file (or in game if it's provided).

AURORA:
i use an edited version of this addon to match all the Blizzard frames with the ones i designed. In game you should disable all options but the map reskin and the "replace normal game fonts" one.

ACTIONBARS:
just open config.lua in ColdBars addon, it's everything there. There are the same options as before plus some additional functionalities like vertical bars and the possibility to costantly hide pet/stance bar.
Button skin is embedded into the bars addon.
NOW PLUS MOUSEOVER!

About screenshots: they may show MSBT and an aura tracker addon, they aren't included in the package. Sorry, i still havent updated them, hope to do it asap.

CREDITS:
All credits go to respective addon authors.
Thanks to haste, for creating oUF.
Thanks to Caellian, since i've learned destroying you awesome layout.
Thanks to Tukz, i've taken some features from your incredible work.
Thanks to WoWInterface, MMO-Champion and WoWHead for their communities which have helped me a lot.
Bags are a stripped down and reduced to the bone version of Stuffing.
Cooldowns are a "same of above" version of OmniCC.
Runebar is a "same of above" edit if nibRunes.

HOW TO INSTALL:
- Make a backup of your Interface and WTF folders, then move/delete them from WoW directory.
- Unzip the archive.
- Put the folders in the ZIP archive into you Interface/Addons folder.
That's it!

ADDONS LIST:
- alDamageMeter
- Aurora
- oUF
- oUF_Smooth
- oUF_Coldkil
- cError
- ColdBars
- ColdPlates (a very very heavy rDiabloNameplates edit)
- ColdBags
- ColdMisc
- ColdRM
- rBuffFrameStyler
- rLib

Feedback is always appreciated!

v5.3
- updated Aurora
- managed the new name/shadow of the nameplates with text coloring.

v5.2
- added mouseover feature for actionbars
- added a damage meter styled along with the interface
- redone loot frames; now uses as much as possible the default frames for a lot less memory usage.

v5.0.1
- fixed a bug in the locked raids tooltip
- fixed text position on loot frames going out of bounds
- fixed override bar parenting/movement
- set back up hotkey rename for certain key combinations

v5.0
- updated for 5.04 patch
- monk support
- new lock/priest bars support
- new action bar support
- dedicated addon for nameplates

v4.0
- draggable frames (with slash commands)
- embedded xp bar
- new runebar and totem timers

v3.0
- made action bars; a little primitive but working good
- added micromenu, button to toggle it above minimap

v2.1.1
- fixed some bugs about bags; now sorting/purchasing should work.

v2.1
- added profiles feature
- reskinned every frame with Aurora addon
- fixed a typo that made player debuffs bugged and not displayed if option was enabled

v2.0.1
- new good-looking flat textures; old ones are still usable and included
- buff/debuffs on player and target can be enabled indipendently via config
- fixed a bug for powerbar color on some mobs, double check for castbar to avoid same bug

v2.0
- new unitframes layout
- support for 4.2
- fixed various bugs (keyring disappeared)
- brand new config file

v1.2.2
- fixed some errors
- tested and repositioned boss/arena frames

v1.2
- done totem bar, eclipse bar, fixed combo points for druids.
- done boss/arena frames
- rewritten core layout code, for better editing/maintenace.

v1.1
- moved party/raid frames and minimap
- major code polishing

v1.0
- original release!
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.0
2kB
05-06-12 11:20 AM
Addon


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Unread 08-31-11, 08:18 AM  
Coldkil
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Action bars done. No more rActionBarStyler and a more user-friendy set of actionbars (just need to decide where to put teh keybing text )
It took really a lot of time since i wanted to write them from scratch and learn the hard way. Then i looked at other addons for comparing my solutions to theirs.

Reskinning the map is nearly done.

And since some asked me, i have added the game menu with visible buttons, with the possibility to show/hide them.

Hope you like the news 3.0 should be out the next week.
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Unread 08-23-11, 01:05 AM  
Coldkil
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Some news after the summer vacations.

- Yes i've been inactive for some time. Holiday means holiday (beach, girls and no computer).

- I'm curretly writing some new cool features for the UI. Anyway they are pretty difficult and they are taking some time.

- Since the UI is working good, i plan to release the new shinies for 4.3, depending how far it is. If it's too far in time, i'll release them for 4.2 then update.

- I'm still here alive after summer. It's good enough
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Unread 07-28-11, 04:41 AM  
Brunt007
A Kobold Labourer

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thx

love your ui :-)

great work
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Unread 07-28-11, 04:34 AM  
Coldkil
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Do you mean in addon tha i include or something not included in the UI?

If it's the second, you'll need to ask respective addon authors.
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Unread 07-28-11, 01:18 AM  
Brunt007
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How can I change the font/ look in other additional addons, that they look the same, like your style
Last edited by Brunt007 : 07-28-11 at 01:47 AM.
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Unread 07-27-11, 03:24 PM  
lordeilderofrain
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i now have blizzard default ui for my action bars

Now with this interface.I loaded the ui as u stated.And i now have blizzard default ui for my action bars.Is this the way it suppose too be?
Cause from you're screenshots.It shows something different


Update

Found the issue.I forgot to check and make sure the load out date addons was checked

Last edited by lordeilderofrain : 07-27-11 at 03:27 PM.
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Unread 07-27-11, 12:12 AM  
Coldkil
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go the the file bags.lua, line 806

replace
Code:
local bids = L.bags_bids
with
Code:
local bids = "Using bags: "
I was experimenting with libraries.

EDIT: just uploaded a fixed release, double checked references and so on, should work good.
Last edited by Coldkil : 07-27-11 at 04:02 AM.
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Unread 07-26-11, 04:26 PM  
Baine
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getting this error when trying to sort my bags (german locale)
Code:
Message: Interface\AddOns\oUF_Coldkil\misc\bags.lua:806: attempt to index global 'L' (a nil value)
Time: 07/27/11 00:25:27
Count: 1
Stack: Interface\AddOns\oUF_Coldkil\misc\bags.lua:806: in function `SetBagsForSorting'
Interface\AddOns\oUF_Coldkil\misc\bags.lua:74: in function <Interface\AddOns\oUF_Coldkil\misc\bags.lua:68>
Interface\AddOns\oUF_Coldkil\misc\bags.lua:1344: in function `func'
Interface\FrameXML\UIDropDownMenu.lua:700: in function `UIDropDownMenuButton_OnClick'
[string "*:OnClick"]:1: in function <[string "*:OnClick"]:1>

Locals: self = <unnamed> {
 0 = <userdata>
 ITEM_LOCK_CHANGED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:943
 SearchUpdate = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:374
 PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:885
 RestackOnUpdate = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:1253
 BagType = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:323
 InitBank = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:455
 BAG_CLOSED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:981
 SortBags = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:1129
 Menu = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:1327
 itmax = 0
 Restack = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:1269
 SetBagsForSorting = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:759
 ADDON_LOADED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:857
 BAG_UPDATE = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:938
 BagNew = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:336
 sortBags = <table> {
 }
 SlotNew = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:264
 BagSlotUpdate = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:214
 frame = ColdBags {
 }
 buttons = <table> {
 }
 BANKFRAME_CLOSED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:972
 Layout = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:583
 bagframe_buttons = <table> {
 }
 bags = <table> {
 }
 SortOnUpdate = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:1012
 SlotUpdate = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:143
 InitBags = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:476
 CreateBagFrame = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:411
 BagFrameSlotNew = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:227
 PLAYERBANKSLOTS_CHANGED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:917
 BANKFRAME_OPENED = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:957
 SearchReset = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:394
}
c = "d"
cmd = <table> {
 1 = "d"
}
(*temporary) = nil
(*temporary) = <table> {
 1 = "d"
}
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = 1
(*temporary) = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = 5
(*temporary) = 6
(*temporary) = nil
(*temporary) = "attempt to index global 'L' (a nil value)"
Stuffing_Open = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:102
bags_BACKPACK = <table> {
 1 = 0
 2 = 1
 3 = 2
 4 = 3
 5 = 4
}
ST_NORMAL = 1
bags_BANK = <table> {
 1 = -1
 2 = 5
 3 = 6
 4 = 7
 5 = 8
 6 = 9
 7 = 10
 8 = 11
}
ST_SPECIAL = 3
Print = <function> defined @Interface\AddOns\oUF_Coldkil\misc\bags.lua:64
Loc = <table> {
}
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Unread 07-25-11, 12:11 AM  
Coldkil
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Open the addon folder, there is a file called config.lua.

Just open it with any text editor, there will be a list of options, all flagged true/false, layout is something like

Code:
healer = false
Just change "false" to "true", save the file, return to the game and do the command /reload ui, just type it in game chat.

Another tip, if you change options, you don't need to log off the game every time, you can change them and to the same procedure as many times you want without problems. The /reload ui command serves this purpose.

EDIT: now the biggest part should be finished. I'm working on slash commands - first ones should be hoverbinding and layout switcher.
Last edited by Coldkil : 07-25-11 at 09:44 AM.
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Unread 07-22-11, 08:40 AM  
Líghtsbreath
A Kobold Labourer

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Healer Layout.

I cannot for the life of me figure out how to change to the healer layout. You said "- healer layout available: just set the option to true and /reload ui" & I dont have the slightest clue what you mean by setting the option to true. Help?
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Unread 07-21-11, 12:37 AM  
Coldkil
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As for now, you have to go with standard in game options.

I definitely want to do something about that, but i don't know if i can write just a module for hoverbind or i need to re-write the entire actionbar part.

If it's the second case, it will take some time to do.
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Unread 07-21-11, 12:32 AM  
CrimzonBlood
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keybinding

Is there a / command to keybind the action bars? or do I have to go through the ESC menu?
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Unread 07-19-11, 04:18 AM  
Coldkil
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Originally posted by Brunt007
:-)

Are there any new information about the castbar (ticks on castbar)?
I'm already on it, but it's more difficult than expected. no problem on set the number of ticks (they're all constants) but displaying them correctly is being a little tricky. Probably i'm doing something wrong + during the week work cuts a lot of my time (when i post here, this means i'm "at work").

Originally posted by Nibelheim
Bah, don't be We all code our Lua files one line at a time Keep up the great work on Coldkil UI, it looks and performs superbly!
Thanks But having over 100k downloads means something
Last edited by Coldkil : 07-19-11 at 04:19 AM.
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Unread 07-19-11, 04:11 AM  
Nibelheim
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Originally posted by Coldkil
EDIT: omfg realUI author? i feel honored
Bah, don't be We all code our Lua files one line at a time Keep up the great work on Coldkil UI, it looks and performs superbly!
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Unread 07-19-11, 03:59 AM  
Brunt007
A Kobold Labourer

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:-)

Are there any new information about the castbar (ticks on castbar)?
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