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Updated:12-08-09 03:27 PM
Created:01-03-09 10:16 AM
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Stalker  Popular! (More than 5000 hits)

Version: 1.0.28
by: Croy9000 [More]

World of Warcraft addon for detecting, managing, and tracking hostile players.

Currently entering beta phase. Please be detailed in all bug reports.

Features

  • Detect enemy players (Horde or Alliance) in your area and see a list of the most recent activity.
  • Indicate if enemies are engaged in PvP, what they are casting, and who they are targeting.
  • Track kills of, and deaths by, enemy players and guilds.
  • Keep notes on enemy players and guilds.
  • Mark enemy players and guilds as KOS (Kill On Sight) and get alerted when they are detected.
  • Turn on Tracking for an enemy player and get alerted when they are detected by another Stalker addon user.
  • Send enemy position alerts to most channels (Say, Yell, Guild, Party, Raid, or Whisper)

Modules
  • Stalker Monitor - Shows the most recent enemy player activity. Player information is on the left, and spell and target information is on the right. Players in this window will fade out over a short period of time if there is no activity from them.
  • Stalker Viewer - Shows a history of all enemy player and guild encounters. It contains player information, kills, deaths, and your own notes. Player without kills, deaths or notes will automatically be removed after 24 hours.
  • Stalker Alerts - Fully configurable alerts that tell you when enemy players, KOS players/guilds, and Tracked players are detected.
  • Stalker Agent - When you are Tracking players the Agent communicates with other Stalker addon users and alerts you if someone detects the the player.

How it works
Stalker works by monitoring your combatlog. When it hears someone close by it attempts to guess their level and class based on the spell that they cast. So if it hears someone cast a Rank 5 Siphon Life, it identifies them as a Level 63+ Warlock. Note the + after the 63. This indicates they may be higher, but we only know they are at least this level. Once you target or mouse over the player Stalker will be able to determine definitively their level and the + will be removed.

What Stalker DOESNT do
  • Doesn't give you special abilities. All its doing is monitoring your combatlog and making that data more accessible. There will be times where you see an enemy right in front of you, but if you don't target or mouse over them, or they are not casting anything, Stalker wont know about them.
  • Doesn't tell you precisely where players are. The map coordinates that it generates for enemy players are YOUR position when you detected them, not theirs. There is no accurate way of determining their position. But since the range of the combatlog outdoors is 100yds, you know they are close if its alerting you about them.
  • Doesn't work in Battlegroung and Arenas. It's designed for world PvP.

r28 | croy9000 | 2009-12-08 21:16:41 +0000 (Tue, 08 Dec 2009) | 4 lines
Changed paths:
M /trunk/Stalker.lua
M /trunk/Stalker.toc

Change Log:

Updated toc to 30300.

------------------------------------------------------------------------
r26 | Croy70 | 2009-11-16 20:30:27 +0000 (Mon, 16 Nov 2009) | 13 lines
Changed paths:
M /trunk
M /trunk/.pkgmeta
M /trunk/Locales/Stalker-enUS.lua
M /trunk/Stalker.lua
M /trunk/Stalker.toc
M /trunk/StalkerAgent.lua
M /trunk/StalkerConfig.lua
M /trunk/StalkerMonitor.lua
M /trunk/StalkerViewer.lua

Change Log:

* Improvements
1. Updated to 30200.
2. Updated to latest external dependencies.
3. Pressing Esc now closes the Stalker Viewer window.
4. New option to disable in combat zones (Wintergrasp). Default is true.
5. New option to show Stalker Monitor on startup.

* Bug Fixes:
1. Changed Stalker Agent channel to a 20sec post login delay, and changed it to a temporary channel. Hopefully this prevents it from taking over the General channel.

------------------------------------------------------------------------
r25 | croy9000 | 2009-01-05 04:35:13 +0000 (Mon, 05 Jan 2009) | 1 line
Changed paths:
A /tags/0.5.24beta (from /trunk:24)

Tagging 0.5.24beta
------------------------------------------------------------------------
r24 | croy9000 | 2009-01-05 04:33:02 +0000 (Mon, 05 Jan 2009) | 2 lines
Changed paths:
M /trunk/Stalker.lua

Fixed bug with KOS Guild introduced in last commit.
Fixed bug where GetZonePVPInfo() was not reporting that player was in a sanctuary immediately after login. Added a initialized flag to delay combatlog and player targeting 5 seconds.
------------------------------------------------------------------------
r21 | croy9000 | 2009-01-05 02:29:08 +0000 (Mon, 05 Jan 2009) | 1 line
Changed paths:
A /tags/0.4beta (from /trunk:20)

Tagging 0.4beta
------------------------------------------------------------------------
r20 | croy9000 | 2009-01-05 02:22:32 +0000 (Mon, 05 Jan 2009) | 2 lines
Changed paths:
M /trunk/Locales/Stalker-enUS.lua
M /trunk/Stalker.lua
M /trunk/StalkerConfig.lua

Fixed grammer errors in config panel (ticket 1)
Fixed bug with adding new KOS Guilds. Was removing whitespace characters. (ticket 2)

------------------------------------------------------------------------
r19 | croy9000 | 2009-01-04 05:03:28 +0000 (Sun, 04 Jan 2009) | 1 line
Changed paths:
A /tags/0.3beta (from /trunk:18)

Tagging 0.3beta
------------------------------------------------------------------------
r18 | croy9000 | 2009-01-04 05:01:21 +0000 (Sun, 04 Jan 2009) | 1 line
Changed paths:
M /trunk/StalkerAgent.lua

Fixed a bug where Agent chat channel was being joined to soon which caused it take the /1 slot. Added a 5 second delay.
Post A Reply Comment Options
Unread 01-03-09, 10:01 PM  
llama25
A Kobold Labourer

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nice addon, better than the other similar around so far, except one point: it uses the channel /1 for his addon communication which is a major flaw imo.
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Unread 01-03-09, 11:21 PM  
Croy9000
A Kobold Labourer
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Originally posted by llama25
nice addon, better than the other similar around so far, except one point: it uses the channel /1 for his addon communication which is a major flaw imo.
Thanks for reporting this bug. This was caused by the StalkerAgent joining the channel to soon. I have released a fix as Stalker-0.3beta. It will be available for download as soon as a WowInterface administrator approves it.

If the channel numbers dont return as expected with the new release let me know and I can tell you how to fix it.
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Unread 01-04-09, 01:25 AM  
vpr
A Theradrim Guardian

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I'm at work right now, but does this include hooks for MSBT/SCT to send an alert through these notification systems?

Thanks
vpr
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Unread 01-04-09, 02:48 AM  
tebryn
A Kobold Labourer

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feature request.

from the feature list you have, you have almost all the features i have been looking for from one combat log monitoring addon for some time.
the only other major thing would be nice is the ability to click target names (in and out of combat).

i know this is hard to do. but from what i have been able to gather, you make secure buttons while out of combat.
that allows those buttons to be click-able in combat, and while in-combat, create unsecure buttons to display additions to the watch list
(that won't be click-able until they are converted to secure buttons once you leave combat.)

I have used Paranoia:EPA for a while now.
but its click targeting is solely from unsecure buttons, preventing you from being able to click target in combat.
but maybe you can get some ideas for other features from it.
http://www.curse.com/downloads/details/12054/
The author has been intending an extended total addon rewrite for a while now. but the current release still works.

another that has good features but is intended for Arena is Proximo. I havn't been able to test it yet myself,
but from what i understand it works something like my description above. except using Arena ID's to target.
http://www.wowinterface.com/downloads/info7312.html

i hope all this rambling makes some kind of sense. I'll be trying your addon out when i get back to my personal computer.
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Unread 01-04-09, 07:11 AM  
Bl4ckSh33p
A Flamescale Wyrmkin
 
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Found a bug. If you shift+rightclick to add a KOS guild it does not like guildnames with spaces. If you add a guild like "teddy bears" it is converted to "teddybears" in the guildlist and in the chat it says "Stalker: nil" when I add a guild with a space in the name.
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Unread 01-04-09, 10:07 AM  
llama25
A Kobold Labourer

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Originally posted by Croy9000
Thanks for reporting this bug. This was caused by the StalkerAgent joining the channel to soon. I have released a fix as Stalker-0.3beta. It will be available for download as soon as a WowInterface administrator approves it.

If the channel numbers dont return as expected with the new release let me know and I can tell you how to fix it.
my stalker channel is still on /1 with this new release
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Unread 01-04-09, 10:11 AM  
Fonjask
A Fallenroot Satyr
 
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Very nice addon, like the idea and didn't find a bug yet!


s, Fonjask


PS:
Originally Posted by You
Mark enemy players and guilds as KOS (Kill On Site) and get alerted when they are detected.
Shouldn't that be 'Kill On Sight' ?
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Unread 01-04-09, 11:41 AM  
Croy9000
A Kobold Labourer
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Originally posted by llama25
my stalker channel is still on /1 with this new release
Ok try this while in a major city

1. Disable Stalker Agent (Esc | Interface | Addons | Stalker | General Options | uncheck Enable Agent). This will prevent it from connecting to the channel on startup.
2. Restart game.
3. Open Chat Channel panel (press O and click the Chat tab at the bottom). Make sure the assigned channel numbers look normal (/1 General, /2 Trade etc)
3a. If they DONT look normal an easy fix is exit the game and delete the chat-cache.txt file from World of Warcraft\WTF\Account\<account>\<realm>\<character>. If you dont want to do that you can try to /leave the channels (/leave General, /leave Trade), restart, then rejoin the channels (/join General, /join Trade)
4. Reenable the Stalker Agent.
5. Restart the game and make sure every looks good in the Chat Channel panel.
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Unread 01-04-09, 11:59 AM  
Croy9000
A Kobold Labourer
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Originally posted by Bl4ckSh33p
Found a bug. If you shift+rightclick to add a KOS guild it does not like guildnames with spaces. If you add a guild like "teddy bears" it is converted to "teddybears" in the guildlist and in the chat it says "Stalker: nil" when I add a guild with a space in the name.
Thanks for reporting this. It will be fixed in the next beta release this afternoon.
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Unread 01-04-09, 12:00 PM  
Croy9000
A Kobold Labourer
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Re: feature request.

Originally posted by tebryn
from the feature list you have, you have almost all the features i have been looking for from one combat log monitoring addon for some time.
the only other major thing would be nice is the ability to click target names (in and out of combat)...
There is some great info in your post. Stalker does support click targeting out of combat. I hadnt considered workarounds for in-combat targeting. I will look into it.
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Unread 01-04-09, 12:02 PM  
Croy9000
A Kobold Labourer
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Originally posted by vpr
I'm at work right now, but does this include hooks for MSBT/SCT to send an alert through these notification systems?

Thanks
vpr
I can look into this. Is there a reason this would be preferred over Stalker's own alert system? Right now it supports screen messages, console messages, as well as sound and flash alerts.
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Unread 01-04-09, 12:05 PM  
Croy9000
A Kobold Labourer
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Originally posted by Fonjask
Shouldn't that be 'Kill On Sight' ?
Fixded
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Unread 01-04-09, 06:27 PM  
Intangir
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Oh i love this idea

im going to immediately check it out but i have a question for you

Carbonite quest has a feature where it tracks punks, will you make this addon compatible with Carbonites punk tracker also? that would be a huge bonus

that way all the carbonite users would feed users of your addon some of the information also (and theres a ton of carbonite users)
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Unread 01-05-09, 12:41 AM  
Traulen
A Kobold Labourer

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hello, very nice add-on.
Just a request : is it possible for the monitoring window to remember its state ? I say that because I have to click the icon every time I start the game to have the window show. Best, is it possible to have it show only when detecting enemies / KoS... and last for a given time till it fades ?
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Unread 01-05-09, 01:29 AM  
vpr
A Theradrim Guardian

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Originally posted by Croy9000
I can look into this. Is there a reason this would be preferred over Stalker's own alert system? Right now it supports screen messages, console messages, as well as sound and flash alerts.
I personally use MSBT - and I like to keep a clean unified look. If I want to change something within notifications, I can just change 1 area and have all things hooked into it changed as well. Using the hooks in MSBT you can still have sounds/screen flashes/etc - just the notification on screen is sent through the MSBT system. The author of MSBT provides ample documentation from what I've looked at, I just don't know enough about LUA programming to add it myself.

You'd obviously have this as a user selectable option, because not everyone will want to use it. When selected it would need to have the ability to disable the built in notification area. The author of MSBT includes 4 areas of where the events can be displayed, this might also be user selectable in your addon. I suggested the same thing to the author of AggroNotifier and he added it, and I love it.

2 last things: I'd like to have Stalker disabled in Capital Cities, and if no one is detected have the little window auto-hide (or fade) so it's not in view. Reason is that in a capital city if there is an attack, I get notification through the Local Defense channel, and reason for auto-hiding is again just to keep a clean look in my ui. Edit: After getting home I realized that maybe this was another addon I dloaded and tried last night - I'll double check here in a moment, because what I saw looks nothing like the screenshots - lol. Forgive me, I've been having some RL (GF) problems and haven't been playing much... I'd still like an auto-hide window if it isn't already a feature

Other than that, I'm really enjoying the addon and I think it's coming along nicely. With the author of Paranoia saying on his curse page that his heart really isn't in it anymore for the re-write, I was starting to look for an alternative and I think I just found it. Having one of these type of addons is IMO a necessity while playing on a PVP server like I am. Last night I was fishing in southshore, and horde decided to attack, if it weren't for Stalker I probably would have died - but I was able to see and get out of there in time.

Thanks for the hard work you've put into this.
Vpr
Last edited by vpr : 01-05-09 at 06:34 AM.
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