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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-13-15 01:30 PM
Created:08-13-11 11:51 AM
Downloads:23,073
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Categories:oUF: Layouts, Unit Mods

oUF Skaarj  Popular! (More than 5000 hits)

Version: 2.7
by: Skarj [More]



Supported Frames:

* player
* pet
* target
* target of target
* focus
* focus target
* party
* party target
* raid
* boss
* mt
* mt target
* arena
* arena target

Info:

Skaarj UI

All configuration options are located in cfg.lua file.
To edit .lua use Notepad++

Use /omf to move all the frames.

Credits:

Freebaser, MonoLiT, affli, Allez, ALZA, Dawn, Shestak.

2.7
Boss frames health update fixed
config for boss altpowerbar added

2.6a
Warlock power fixed

2.6
oUF Maelstrom embedded
oUF_SpellRange updated
raid debuffs updated
boss altpowerbar added
altpowerbar /threatbar a little bit reskined, added gradient color
castbar safeZone/Lag issue fixed
combo points moved to player frame
helth classcolor option fixed
a lot of small fixes and improvements

2.5
oUF_MovableFrames embedded, /omf
some other fixes

2.4
Class Power fixed

2.3
lua error fixed

2.2
raid frames issue fixed

2.1
updated for patch 6.0.3

2.0a
party frames sizes in raid mode fixed

2.0
updated for patch 5.4

1.9
updated for patch 5.1

1.8
party targets support
mt targets support
wild mushrooms support
some other fixes
code cleanup

1.7
no more requires ouf, custom ouf core included
reworked class specific powers
added name and info tooltip for altpowerbar
totembar fixed
tank's position fixed
fixed issue with displaying druid's combo points not in the cat form
more sexy eclipsebar
rep/exp text hiding fixed
some new options

1.6
boss power fixed
a bit of magic with size of player frame, the threat/highlight border and some other elements look better
option to show player in the party
some unitframes repositioned
oUF_RaidDebuffs: spells updated

1.5a
blue background fixed
1.5
various fixes and tweaks
ouf no longer included, you need to download the latest version and remove the previous
portraits on the health bars
option to disable the auras borders
1.4.9a
oUF_GCD fixed for monk
1.4.9
arena terget support
oUF_GCD fixed
rested icon frame level fixed
added:
oUF_Healcomm
oUF_DruidMana
oUF_AuraWatch
1.4.8
arena frames/AuraTracker/Trinkets fixed
ShadowOrbs hide fixed
oUF_AuraBars embedded
1.4.7
oUF_DebuffHighlight fixed
1.4.6
many many bugs fixed
1.4.5
Soulshards fixed!

1.4.3
holy power fixed
border fixed
1.4.2
cfg.lua file fixed
1.4.1
paladins holy power fixed
1.4
Updated for WoW 5.0.4
1.3
party, boss castbars
new combopoints
some other changes
1.2
updated toc for patch 4.3
1.1
ml icon fix
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Unread 10-06-12, 10:13 PM  
Skarj
A Kobold Labourer
 
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Re: Focus Target and Focus Target's target

Originally Posted by Vokir
I don't see the section anymore to delete Focus Target's Debuffs or Focus Target's Target debuffs. Please help!
Interface\AddOns\oUF_Skaarj\Core\layout.lua 1256:

Lua Code:
  1. if cfg.auras then
  2.             local d = CreateFrame("Frame", nil, self)
  3.             d.size = 24
  4.             d.spacing = 4
  5.             d.num = 3
  6.             d:SetSize(d.num*d.size+d.spacing*(d.num-1), d.size)
  7.             d:SetPoint("TOPRIGHT", self, "TOPLEFT", -5, 0)
  8.             d.initialAnchor = "TOPRIGHT"
  9.             d["growth-x"] = "LEFT"
  10.             d.PostCreateIcon = auraIcon
  11.             d.PostUpdateIcon = PostUpdateIcon
  12.             self.Debuffs = d
  13.         end
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Unread 10-06-12, 01:37 PM  
Vokir
A Kobold Labourer

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Focus Target and Focus Target's target

I don't see the section anymore to delete Focus Target's Debuffs or Focus Target's Target debuffs. Please help!
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Unread 10-05-12, 09:12 AM  
Skarj
A Kobold Labourer
 
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Re: Move target debuffs

Originally Posted by Jomac625
Thank you for sharing this layout. Could someone tell me how to anchor the target's debuffs to the bottom left of the target frame and make them grow downward?
Change this:

oUF_Skaarj\layout.lua 1132:

Lua Code:
  1. local d = CreateFrame("Frame", nil, self)
  2. d.size = 26
  3. d.spacing = 2
  4. d.num = cfg.target_debuffs_num
  5. d:SetSize(cfg.width+7*d.spacing, d.size)
  6. d:SetPoint("BOTTOMLEFT", self, "TOPLEFT", 0, 7)
  7. d.initialAnchor = "TOPLEFT"
  8. d["growth-y"] = "UP"
  9. d.onlyShowPlayer = cfg.onlyShowPlayer
  10. d.PostCreateIcon = auraIcon
  11. d.PostUpdateIcon = PostUpdateIcon
  12. d.CustomFilter = CustomFilter
  13. self.Debuffs = d

to

Lua Code:
  1. local d = CreateFrame("Frame", nil, self)
  2. d.size = 26
  3. d.spacing = 2
  4. d.num = cfg.target_debuffs_num
  5. d:SetSize(cfg.width+7*d.spacing, d.size)
  6. d:SetPoint("TOPLEFT", self, "BOTTOMLEFT", 0, -5)
  7. d.initialAnchor = "BOTTOMLEFT"
  8. d["growth-y"] = "DOWN"
  9. d.onlyShowPlayer = cfg.onlyShowPlayer
  10. d.PostCreateIcon = auraIcon
  11. d.PostUpdateIcon = PostUpdateIcon
  12. d.CustomFilter = CustomFilter
  13. self.Debuffs = d
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Unread 10-05-12, 08:58 AM  
Skarj
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Re: how could I use 'this'?

Originally Posted by Kurtz
thanks you for updating awsome addon

I play MOP and I found that something is not shown.

I check my addons.

It doesn't seem like unitframe but when I turn off ouf_skaarj, it showed.



sorry poor english skill
This is Alt Power Bar, in my layout looks like this:



You can disable it here:

oUF_Skaarj\cfg.lua 50:

Lua Code:
  1. cfg.AltPowerBar = false

Or move here:

oUF_Skaarj\layout.lua 1043:

Lua Code:
  1. altp:SetPoint('CENTER', UIParent, 'BOTTOM', 0, 93)
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Unread 10-05-12, 07:37 AM  
Kurtz
A Kobold Labourer

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how could I use 'this'?

thanks you for updating awsome addon

I play MOP and I found that something is not shown.

I check my addons.

It doesn't seem like unitframe but when I turn off ouf_skaarj, it showed.



sorry poor english skill
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Unread 10-03-12, 11:14 PM  
Jomac625
A Deviate Faerie Dragon
 
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Move target debuffs

Thank you for sharing this layout. Could someone tell me how to anchor the target's debuffs to the bottom left of the target frame and make them grow downward?
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Unread 10-03-12, 07:38 PM  
Shinna1989
A Murloc Raider

Forum posts: 4
File comments: 8
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Pixel.ttf buggy?

Just a small note.

I had some issues with pixel.ttf in regards of playernames f.e. "nátifia" just shown as "n". I replaced pixel.ttf with another font. No big deal but would like to let you know.

Heres a screenshot: http://s1.directupload.net/file/d/3033/3l9k8jf8_jpg.htm
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Unread 10-02-12, 10:39 PM  
scrable
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Strange, I'll try it again once I get that daily again. It could have just been a conflict with another addon or something. Everything works fine after I got that error though.
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Unread 10-02-12, 10:06 PM  
Shinna1989
A Murloc Raider

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Originally Posted by Skarj
Originally Posted by scrable
I got this error when I clicked on 'Old Hillpaw's Prize Chicken' in Valley of the Four Winds for one of the cooking daily quests. It's not that big of a deal, I just wanted to report it.
Doing the same quests with no errors, the error occurs all the time?
Did the quest with 2 chars and had no issue.
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Unread 10-02-12, 09:32 PM  
Skarj
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Originally Posted by scrable
I got this error when I clicked on 'Old Hillpaw's Prize Chicken' in Valley of the Four Winds for one of the cooking daily quests. It's not that big of a deal, I just wanted to report it.
Doing the same quests with no errors, the error occurs all the time?
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Unread 10-02-12, 09:26 PM  
Skarj
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Originally Posted by Basso
Hi i really like your desing, but i dont like the font, on my opinion its really hard to read.
i treid to change the font in the cfg.lua file but everytime i do that i only got errors and the design is not loading, i jsut changed the font name and put the font i wanted in the media folder, do i need to change anything else if i want another font?
Put your file in the media folder, edit this and restart wow (not /reload ui):

Interface\AddOns\oUF_Skaarj\cfg.lua

Code:
10: cfg.font, cfg.fontsize, cfg.shadowoffsetX, cfg.shadowoffsetY, cfg.fontflag = mediaPath.."pixel.ttf", 8, 0, 0,  "Outlinemonochrome"
Set this, the font should look better.
Code:
cfg.font, cfg.fontsize, cfg.shadowoffsetX, cfg.shadowoffsetY, cfg.fontflag = mediaPath.."font.ttf", 8, 1, -1,  ""
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Unread 09-30-12, 08:43 PM  
scrable
A Murloc Raider
 
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I got this error when I clicked on 'Old Hillpaw's Prize Chicken' in Valley of the Four Winds for one of the cooking daily quests. It's not that big of a deal, I just wanted to report it.

Date: 2012-09-30 19:39:07
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Skaarj\layout.lua line 428:
attempt to perform arithmetic on field 'sendTime' (a nil value)
Debug:
[C]: ?
oUF_Skaarj\layout.lua:428: PostCastStart()
oUF\elements\castbar.lua:149: ?()
oUF\events.lua:69:
oUF\events.lua:62
Locals:
self = <unnamed> {
0 = <userdata>
cast = true
PostCastStop = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:452
CastingColor = <table> {
}
interrupt = false
casting = true
ChannelingColor = <table> {
}
delay = 0
Time = <unnamed> {
}
bg = <unnamed> {
}
duration = 0
__owner = oUF_SkaarjPlayer {
}
Icon = <unnamed> {
}
Lag = <unnamed> {
}
FailColor = <table> {
}
castid = 0
Spark = <unnamed> {
}
SafeZone = <unnamed> {
}
max = 1.9190000000017
Text = <unnamed> {
}
Backdrop = <unnamed> {
}
PostCastStart = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:414
IBackdrop = <unnamed> {
}
PostCastInterrupted = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:461
ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:430
CompleteColor = <table> {
}
PostChannelStart = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:414
PostChannelStop = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:452
PostCastFailed = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:461
OnUpdate = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:374
}
unit = "player"
sf = <unnamed> {
0 = <userdata>
}
(*temporary) = 30296.427
(*temporary) = nil
(*temporary) = 0.7
(*temporary) = 1
(*temporary) = "attempt to perform arithmetic on field 'sendTime' (a nil value)"
GetTime = <function> defined =[C]:-1
setBarTicks = <function> defined @Interface\AddOns\oUF_Skaarj\layout.lua:352
channelingTicks = <table> {
Tranquility = 4
Hurricane = 10
Malefic Grasp = 3
Harvest Life = 6
Health Funnel = 6
Soothing Mist = 9
Mind Sear = 5
Astral Storm = 10
Arcane Missiles = 5
Hymn of Hope = 4
Blizzard = 8
Hellfire = 15
Drain Soul = 6
Penance = 2
Drain Life = 6
Divine Hymn = 4
Evocation = 4
Mind Flay = 3
Rain of Fire = 4
}
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Unread 09-30-12, 03:25 PM  
Basso
A Fallenroot Satyr
 
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Hi i really like your desing, but i dont like the font, on my opinion its really hard to read.
i treid to change the font in the cfg.lua file but everytime i do that i only got errors and the design is not loading, i jsut changed the font name and put the font i wanted in the media folder, do i need to change anything else if i want another font?
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Unread 09-21-12, 09:11 PM  
scrable
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ahh thank you!
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Unread 09-21-12, 08:58 PM  
Skarj
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Originally Posted by scrable
I noticed that in one of the last few updates you changed where the edge file and edge size for the frames are in the code, and I can't seem to find it anywhere. I'd like to change the edge size to 1 if possible, could this be done somehow?
Interface\AddOns\oUF_Skaarj\functions.lua

Lua Code:
  1. framebd = function(parent, anchor)
  2.     local frame = CreateFrame("Frame", nil, parent)
  3.     frame:SetFrameStrata("BACKGROUND")
  4.     frame:SetPoint("TOPLEFT", anchor, "TOPLEFT", -4, 4)
  5.     frame:SetPoint("BOTTOMRIGHT", anchor, "BOTTOMRIGHT", 4, -4)
  6.     frame:SetBackdrop({
  7.     edgeFile = "Interface\\AddOns\\Media\\glowTex", edgeSize = 5,
  8.     bgFile = [=[Interface\ChatFrame\ChatFrameBackground]=],
  9.     insets = {left = 3, right = 3, top = 3, bottom = 3}})
  10.     frame:SetBackdropColor(.05, .05, .05)
  11.     frame:SetBackdropBorderColor(0, 0, 0)
  12.     return frame
  13. end
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