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Updated:01-13-10 07:07 PM
Created:05-10-09 05:29 AM
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oUF Brun  Popular! (More than 5000 hits)

Version: v1.6.5
by: Bruners [More]

General information:

oUF_Brun is a layout for oUF by haste, it is a result of what I liked from ag_unitframes and pitbull mixed together. Any basic changes like position and size can be done from top of the layout's lua. If you want any changes you can't do yourself, feel free to post suggestions.

A version of oUF_AmnitRaid with the statusbar and font style from oUF_Brun can be found here

Frames:
oUF_Brun has by default enabled the following frames:

Player
Player's pet
Target
Target's Target
Target's Target Target
Focus
Party
Party Target
Party pet's

Supported oUF plugins:
oUF_BarFader, oUF_Experience or oUF_Reputation, oUF_Smooth, oUF_RuneBar, oUF_CombatFeedback, oUF_MoveableFrames and oUF_SpellRange.

Recommended plugins:
oUF_AmnithRaid, oUF_BrunRaid

Credits:
Haste for making oUF
Amnith for all the support and being awesome.
Caellian for the skinned buffs/debuffs

For bug reports or alpha version please use the project page on CF or github

http://github.com/Bruners/oUF_Brun/commits/v1.6.5

Tagging as v1.6.4

--------------------

Bruners:
- party perfection
- dont hide buffs by default
- Add a better castbar on focus frame and only desaturate debuffs and buffs on target and focus


Tagging as v1.6.3

--------------------

Bruners:
- druid mana bar fix
- add missing function to update druid mana bar and fix module gaps
- Update toc with oUF_TotemBar as an optional dep
- make focustarget usable with oUF_MoveableFrames if enabled
- Add support for oUF_TotemBar and adjust the runebar to follow the same layout
- fix problem with oUF_CombatFeedback
- fix party not getting correct size when variables are changed
- fix a problem with oUF_MoveableFrames



Tagging as v1.6.2

--------------------

Bruners:
- adjustments
- add assistant texture
- let oUF handle textures
- adjustments
- Add color to the experience bar and add rested experience
- reinclude support for oUF_DebuffHighlight.
- Add some variables for buffs and debuffs so that the size can be changed easy
Optional Files (0)


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Unread 05-10-09, 08:47 AM  
Gupux
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Just a quick question before I try this myself. It seems that all the player buffs are attached to the unitframe as well, but does this override the regular buffs on the top right hand corner?
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Unread 05-10-09, 03:24 PM  
Bruners
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Originally posted by Gupux
Just a quick question before I try this myself. It seems that all the player buffs are attached to the unitframe as well, but does this override the regular buffs on the top right hand corner?
By default the regular buffs are hidden, this can however be turned on again by changing local removeBuffs = true to false
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Unread 06-11-09, 02:51 PM  
smanzo
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Any way to disable the party frames if oUF_AminthRaid is being used without disabling them completely in oUF_Brun?
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Unread 06-11-09, 03:21 PM  
Bruners
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Originally posted by smanzo
Any way to disable the party frames if oUF_AminthRaid is being used without disabling them completely in oUF_Brun?
You need to edit the party spawning code in oUF_Brun (at the bottom of the lua) to hide when in a raid or group size larger than 4(5?).
I think Caellian and many others got this in their layout. I also think it has been discussed several times in this thread
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Unread 06-20-09, 10:19 PM  
Rintrah
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Really nice frames.

Quick question - is there a simple bit of code I could add to the Brun lua to add a border fitting around frames? ie, I'd like to put a simple grey square border around all frames I'm using (player, target, tot, focus) and I have a tga of the border I want to use... I just don't know how to get it working. I've tried using code from other layouts to pull it off, but I can't get it to work - I'd love to be able to add it!
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Unread 06-21-09, 01:13 AM  
Bruners
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Originally posted by Rintrah
Really nice frames.

Quick question - is there a simple bit of code I could add to the Brun lua to add a border fitting around frames? ie, I'd like to put a simple grey square border around all frames I'm using (player, target, tot, focus) and I have a tga of the border I want to use... I just don't know how to get it working. I've tried using code from other layouts to pull it off, but I can't get it to work - I'd love to be able to add it!
By changing the backdrop i think you will achieve what you want.

Code:
local backdrop = {
	bgFile="Interface\\Tooltips\\UI-Tooltip-Background",
	tile = true, 
	insets ={left = -2, right = -2, top = -2, bottom = -3}
}
]
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Unread 08-27-09, 09:18 PM  
dwstewart
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Turn off Party?

Really nice addon!

How do I turn off the party frames when I have the raid frames going?

Thanks.
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Unread 08-29-09, 04:29 AM  
Bruners
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Re: Turn off Party?

Originally posted by dwstewart
Really nice addon!

How do I turn off the party frames when I have the raid frames going?

Thanks.

change the party spawn code to something like this
Code:
local partyToggle = CreateFrame("Frame")
partyToggle:RegisterEvent("PLAYER_LOGIN")
partyToggle:RegisterEvent("RAID_ROSTER_UPDATE")
partyToggle:RegisterEvent("PARTY_LEADER_CHANGED")
partyToggle:RegisterEvent("PARTY_MEMBERS_CHANGED")
partyToggle:SetScript("OnEvent", function(self)
	if(InCombatLockdown()) then
		self:RegisterEvent("PLAYER_REGEN_ENABLED")
	else
		self:UnregisterEvent("PLAYER_REGEN_ENABLED")
		local numraid = GetNumRaidMembers()
		if numraid > 0 then
			party:Hide()
		else
			party:Show()
		end
	end
end)
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Unread 10-06-09, 04:36 AM  
poa
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I liked your addon, but I change it little bit.
And if you make new version I will need to do my changes again.
Would you implement some variables in config part of "oUF_Brun.lua" to make layout changing easier and faster.
I inserted next variables:
Code:
local ShowPlayerBuff = false
local ShowPlayerDebuff = true
local PetHeight, PetWidth = 25, 130
local FHeight, FWidth = PetHeight, PetWidth
local FoTHeight, FoTWidth = FHeight, FWidth
local ToTHeight, ToTWidth = FHeight, FWidth
local ToToTHeight, ToToTWidth = ToTHeight, ToTWidth
local PartyHeight, PartyWidth = 30, 150
local PartyTPHeight, PartyTPWidth = 15, PartyWidth/2 	-- Party target/pet width
local PartyTPNameWidth = 40
local BuffSize = 20                   
local HPTextLen = 80
I'm sure you can do it better way
Thanks!
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Unread 10-06-09, 12:58 PM  
Bruners
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Originally posted by poa
I liked your addon, but I change it little bit.
And if you make new version I will need to do my changes again.
Would you implement some variables in config part of "oUF_Brun.lua" to make layout changing easier and faster.
I inserted next variables:
Code:
local ShowPlayerBuff = false
local ShowPlayerDebuff = true
local PetHeight, PetWidth = 25, 130
local FHeight, FWidth = PetHeight, PetWidth
local FoTHeight, FoTWidth = FHeight, FWidth
local ToTHeight, ToTWidth = FHeight, FWidth
local ToToTHeight, ToToTWidth = ToTHeight, ToTWidth
local PartyHeight, PartyWidth = 30, 150
local PartyTPHeight, PartyTPWidth = 15, PartyWidth/2 	-- Party target/pet width
local PartyTPNameWidth = 40
local BuffSize = 20                   
local HPTextLen = 80
I'm sure you can do it better way
Thanks!
can see what i can be bothered to do :P
i have already added some debuff/buff variables which can be found on github
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Unread 10-19-09, 12:29 AM  
Bruners
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Originally posted by Bruners
can see what i can be bothered to do :P
i have already added some debuff/buff variables which can be found on github
I have now added most of the requested variables and some more
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Unread 10-19-09, 09:07 AM  
shinchih2001
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add option to support oUF_MoveableFrames??
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Unread 10-19-09, 10:22 AM  
eyeGoRe
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sry for my bad english

where can i find the line for the -HP things?

or how can i disable it?
#
i think it is
|cffff8585-%s|r but then i delete this the addon is broken

can u help me? ^^
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Unread 10-19-09, 11:27 AM  
Bruners
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Originally posted by shinchih2001
add option to support oUF_MoveableFrames??
I just tested it, and it works as intended....
Last edited by Bruners : 10-19-09 at 11:34 AM.
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Unread 10-19-09, 11:35 AM  
Bruners
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Originally posted by eyeGoRe
sry for my bad english

where can i find the line for the -HP things?

or how can i disable it?
#
i think it is
|cffff8585-%s|r but then i delete this the addon is broken

can u help me? ^^
It would be more helpful if you told me what frame you want to alter.
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