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Red Alert  Popular! (More than 5000 hits)

Version: 2.3.5
by: Tatheltek [More]

RedAlert is an Audio/Visual based addon designed to improve reatcion time in PvP and PvE combat.

When certain conditions are met an alert is splashed onto the screen so that the player
may react to whats happening.

Color Theme:

Spell Related - Blue
Melee Related - Yellow
Healing Related - Green
Protective Shields - Pink
Interrupts/Execute - Red

Since Warlocks are OP, most of their alerts are colored according to the ability type.
And because my main was a Lock when I started working on this project.

Some Alerts are multicolored because it looks cool.

All Alerts have a drop shadow to help the message stand out from the background.

Messages alerting you to conditions affecting your target will display the targets name.

Almost all messages are displayed with a short summary of the effect below the alert message.



--Warlock Alerts--
Backlash, Nether Protection, Shadow Trance, Burning Wish, Touch of Shadow,
Fel Energy, Fel Stamina, Flameshadow, Shadowflame, Soulstone Ressurection,
Silence, Spell Lock

--Paladin Alerts--
Avenging Wrath, Light's Grace, Divine Favor, Blessing of Protection,
Divine Shield, Divine Protection

--Hunter Alerts--
Ferocious Inspriation, Rapid Fire, Deterrence, Trueshot Aura,
Expose Weakness, Silencing Shot, Intimidation, Entrapment,
Improved Wing Clip, Scatter Shot

--Shaman Alerts--
Focused, Unleashed Rage, Clearcasting

--Druid Alerts--
Omen of Clarity, Clearcasting, Nature's Grace

--Mage Alerts--
Arcane Power, Presence of Mind, Impact, Clearcasting, Counter Spell, Silence,
Forstbite, Chilled

--Priest Alerts--
Pain Suppression, Power Infusion, Surge of Light, Focused Will,
Clearcasting, Shadowfiend, Power Word: Shield, Inner Focus, Silence, Blackout

--Warrior Alerts
Sword Specialization, Berserker Rage, Flurry, Death Wish, Enrage, Overpower,
Execute, Revenge, Pummell, Shield Slam, Disarm, Improved Hamstring

--Rogue Alerts--
Slice and Dice, Remorseless, Avoidance, Blind

--Critical Debuffs--
Unstable Affliction

--Dispells--
Blessing of Protection, Blessing of Freedom, Divine Shield, Ice Block,
Divine Protection

--Target Warnings--
Divine Protection, Divine Shield, Blessing of Protection, Nether Protection,
Spell Reflection

--Melee Bonus Trinkets--
Damage Absorb (Defilers Talisman, Talisman of Arathor), Blade Turning (Warbringer Tier 4 Set),
Unbreakable, Chitinous Spikes (Fetish of Chitinous Spikes), Rage of the Unraveller
(Rage of the Unraveller), Ferocity (Bladefist's Breadth, Bladefist's Breadth), Heroism
(Terokkar Tablet of Precision), Burning Hatred (Uniting Charm, Ogre Mauler's Badge),
Argussian Compass, Ancient Power (Core of Ar'kelos), Phalanx (Phalanx),
Lust for Battle (Bloodlust Brooch), Gnome Ingenuity (Gnomeregan Auto-Blocker 600),
Time's Favor (Moroes' Lucky Pocket Watch), Romulo's Poison (Romulo's Poison), Haste
(too many things to mention), Armor Penetration (Icon of Unyielding Courage),
Fury of the Crashing Waves (Tsunami Talisman), Call of the Berserker (Berserker's Call),
Perceived Weakness (Warp-Spring Coil), Hardened Skin (Ancient Aqir Artifact)

--Healing Bonus Trinkets--
Power of Prayer, Essence of the Martyr, Healing Power, Accelerated Mending

--Spell Bonus Trinkets--
Mojo Madness, Energize, Flexibility, Focused Mind, Blessing of the Silver Crescent,
Unstable Power, Ephemeral Power, Spell Haste, Forgotten Knowledge, Mind Quickening,
Lesser Spell Blasting, Ascendance, Call of the Nexus, Unstable Currents, Arcane Energy,
Spell Power, Living Ruby Serpent, Divine Wrath, Divine Blessing, Focused Power

Still in beta testing. Please report back any opinions or problems, suggestions.

Thanks for the help.

**2.3.5 Update**
- Recoded how Clearcasting was detected for all classes...should be working now
- Added a host of Hunter Abilities and a few Tier 5 Set bonuses
- Added a Version number to the TOC file

**2.3.4 Update**
(2.3.4b)
- Fixed a syntax error for all classes concerning the Clearcasting ability
- Added an alert for shadowfiends dying if your a priest
- Added a help menu, type /redalert to view
- Lock/unlock the message frame with "/redalert lock" and "/redalert unlock"
- Left Click and drag the anchor point that shows upon unlocking the window to move it
- Added some class talents to the list of abilities

**2.3.3 Update**
-Hotfixed issues with the test message
-Bug Fixes, code cleanup
-Better design for the test message
-Ctrl + Right click the "X" to move the alert frame


**2.3.2 Update**
-only the exact center of the alert frame is clickable to move the alert window
-click the red "a" in the "Just a Test" alert.

**2.3.1 Update**
-type /redalert to display a test alert on screen
-click and drag the middle word of the test alert to move the alert message frame
-added about 20 more spell dmg, healing and melee oriented trinkets

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Unread 03-29-08, 07:02 AM  
Robinton
A Defias Bandit

Forum posts: 2
File comments: 17
Uploads: 0
Okay - trying to update Redalert.

I know the registered events change to:

this:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");

But now I am having an argument with arg1:

: RedAlert\RedAlert.lua:46: attempt to index global 'arg1' (a number value)

Here is how arg1 is currently used:

local msg = select (1, ...)
local playerClass, englishClass = UnitClass("player");
local targetClass = UnitClass("target");
local nameEnd1 = arg1:find(" is");
local nameEnd2 = arg1:find(" gain");
local targetName1 = arg1:sub(1, nameEnd1);
local targetName2 = arg1:sub(1, nameEnd2);
local targetName = UnitName("target");

I don't know much about lua or the 2.4 changes, but if anyone could help with some suggestions...

Thanks,

Robinton
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Unread 12-22-07, 11:36 AM  
eternalglory
A Murloc Raider

Forum posts: 8
File comments: 63
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Hello is there a command for the config ? Because i have this addon and it didnt show any spell alerts . YES i ticked before i login to my char
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Unread 12-22-07, 02:43 AM  
Fuzzywuzzy
A Black Drake
 
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Any chance of adding "Perception"? When i play my horde rogue it's nice to know when human alliance cast it , i get it using NECB allready if they are in range when casting, just thought it would be a nice addition to Red Alert.

Haven't tried Red Alert yet, but couldn't find perception anywhere in the description so just guessing it isn't there, downloading it now though
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Unread 12-17-07, 10:42 AM  
Tatheltek
A Cyclonian
AddOn Author - Click to view AddOns

Forum posts: 43
File comments: 13
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Fin-

Yes, Originally I had RedAlert posting detailed information to the default chat window until I added the details right under the alert message. But, I'm learning now that, for example, when some shamans crit, they have 3 buffs fire and only 1 message gets displayed because they overlay each other...so I will move the detailed information back to SELECTED_CHAT_FRAME.

Version information will be added to the TOC File

All of this will be in the next release along with a change to the name plate of the alert message...instead it will display the player/targets portrait.

Coming soon....
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Unread 12-16-07, 06:51 PM  
Fin
An Aku'mai Servant
 
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Version

Also, one other minor request: could you add the verison number to the .toc file? Just with:

## Version: 2.3.4.99

I can't figure out if I've got the latest version or not.

cheers,

- Fin
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Unread 12-16-07, 06:48 PM  
Fin
An Aku'mai Servant
 
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Forum posts: 34
File comments: 74
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Option to display what each alert is in the chat frame

Any chance you could add an option to show in SELECTED_CHAT_FRAME what exactly each alert is? If there's more than one possibility (say, several things nearly coming off cooldown at the same time), sometimes it's not clear exactly what the flashing is for.

cheers,

- Fin
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Unread 12-11-07, 12:00 PM  
Tatheltek
A Cyclonian
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Lol, fixed that spelling error...will be in the next update.

I had the idea to display a small portrait instead of the "name" for the target alerts...or maybe both portrait and name, not sure yet. Working on it, well see what happens.
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Unread 12-11-07, 11:24 AM  
Robinton
A Defias Bandit

Forum posts: 2
File comments: 17
Uploads: 0
Thanks update. Finally remembered to rate you it as a 5. Good work.

Btw, for soulstone fading, I think there is a spelling mistake in your lua:

"Soulstone Ressuraction fades from you"

Isn't ressuraction spelled resurrection?

Robinton
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Unread 12-09-07, 09:57 AM  
Tatheltek
A Cyclonian
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Fortch:

By CWOW, I think you mean Chinese WOW.

Are you saying RedAlert was working in CWOW with a prior version but not anymore?
Last edited by Tatheltek : 12-09-07 at 09:57 AM.
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Unread 12-08-07, 11:21 PM  
fortch
A Kobold Labourer

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support CWOW ?

in old version , play in cwow, nothing about it .
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Unread 12-08-07, 12:06 PM  
Tatheltek
A Cyclonian
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Hey guys...

2.3.4 Should have fixed the issues with moving the alert frame around. Spent a day in the bowls of wowwiki and learned some new xml coding that addressed that issue rather well. Please let me know if you have any problems.

I need some feedback from Shamans and Druids especially, I don't have either of those classes so I am unable to play test their alerts myself. If you want any abilities added just let me know. Other classes are welcome to provide feedback as well of course.
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Unread 12-06-07, 10:46 AM  
Tatheltek
A Cyclonian
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Castus - Thanks for listing the missing abilities...I'll have them added with the next update

Gogusrl - I'm aware of this issue and looking for ways to recode how the message frame is made movable or positioned on the screen. In the mean time, try to avoid clicking on that area...move the message somewhere that the ghost click wont effect camera rotation. I am working on it however.
Last edited by Tatheltek : 12-06-07 at 10:46 AM.
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Unread 12-05-07, 12:06 PM  
Castus
A Murloc Raider

Forum posts: 4
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Wow this mod is awesome! Nice job. I'll rate it a 5 as soon as you have added more skills to it! I think my druid is still missing notices about Clearcast and Nature's Grace and Improved Leader of the Pack.
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Unread 12-04-07, 10:54 AM  
Gogusrl
A Deviate Faerie Dragon
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Re: Not movable...

Originally posted by Wowgamer233
Hmmm...

/redalert to show the window with the >>> x <<< - that works.

Right-clicking on the X does not allow me to drag it.
Yes, but it still catches mouse clicks and it creates a blindspot where the X is even when it`s hidden not allowing mouse look / turn in that spot.
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Unread 12-02-07, 11:53 AM  
Robinton
A Defias Bandit

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Awesome!

Thanks,

Robinton
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