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Simple Threat Meter  Popular! (More than 5000 hits)

Version: 4.2.0
by: Amethyst [More]

Well, after 6 and a half years of WoW, I'm done. As of now, this mod won't be updated by me. If anyone else wants to take ownership of it and do any updates, they are welcome to do so.
DESIGN

Simple Threat Meter is a lightweight mod that displays your threat level on your current target as a bar. It's there when you want it to be and gone when you don't need it.

The bar displayed fills up from 0% to 100%. When it hits 100%, that's the point where you pull aggro off the tank.

This uses the BUILT-IN Blizzard threat values, so is guaranteed to be 100% correct, and is also based upon your distance to the target.

FEATURES

  • Displays threat in a single, visually pleasing, bar format.
  • Lightweight, uses Blizzard threat% values, rather than having to calculate all the time.
  • A number of configurable audio warning for when your threat level is too high.
  • Horizontal or Vertical bar modes, with various layout options for text.
  • Threat bar coloured based upon your current threat. Goes from green, through yellow to red.
  • Has many built in sounds & textures, to make sure it can fit in with how you like your user interface to look. Supports sharedmedia.
  • Highly configurable display conditions: solo/group/raid; with pet; in/out of combat and many more.
  • Can be set to automatically disable when you activate certain talent builds, so it switches itself off when you're tanking, but is on when you're in a dps role.

CONFIGURATION AND USAGE

To open the configuration panel, type the command: /stm or access through the standard add-ons configuration menu.

The configuration options themselves should be fairly clear.

The threat bars are also click-through when locked, meaning that they don't get in the way and stop you clicking on targets. You can also configure a transparency level, so you can see through the bars.

BACKGROUND

Omen does such a great job that I haven't seen many other threat meters developed, but with the complexity of some fights, I wanted something that doesn't take up much space on my screen and keeps me aware of my current threat level, but allows me to focus on the fight at hand.

So, Simple Threat Meter was born.

For reference, when using Omen or another threat meter, the values you need to be aware of:
110% - you will pull aggro from the tank if you are in melee range.
130% - you will pull aggro from the tank if you are further than melee.

With Simple Threat Meter, you just need to watch for 100%.

F.A.Q.

Q. Will you add support to show threat for multiple targets, such as offtanks or for my target's target for a healer?
A. No. That goes against the core design philosophy of this mod. It shows YOUR threat against what YOU are attacking.

Q. Can you make it so it goes up to 130%, as that's when I actually pull aggro.
A. Again, this is against the core design, that no matter whether you're at range or in melee, you only need to watch for the bar to go up to 100% to know where your danger level is.

SIMPLE THREAT METER
================================================================================
Version 4.1.0
================================================================================
CHANGE: Updated for patch.

================================================================================
Version 4.0.1
================================================================================
CHANGE: Updated for patch.

================================================================================
Version 3.3.5a
================================================================================
CHANGE: Updated for patch.

================================================================================
Version 3.3.0c
================================================================================
FIXED: Audio alerts were still active when the threat meter was not showing, due to conditional options. This is now fixed and audio alerts are only active if the threat meter is visible.

================================================================================
Version 3.3.0b
================================================================================
CHANGED: Huge overhaul of the options screen, dividing it into separate and logical pages.
ADDED: Additional options for the layout and display of text in horizontal mode.

================================================================================
Version 3.3.0a
================================================================================
ADDED: Option to hide STM when there is no current target.
ADDED: Option to auto disable STM per talent build (so off when tanking).
ADDED: A number of configurable audio warnings for when your threat is too high.
DESIGN: STM will continue to use the provided Blizzard threat%, so no support for mirror image / fade.

================================================================================
Version 3.3.0
================================================================================
Patch update

================================================================================
Version 3.1.3b
================================================================================
CHANGE: Fixed the issue with the background not switching to Horizontal mode.

================================================================================
Version 3.1.3a
================================================================================
CHANGE: Reduced the MINIMUM thickness allowed for the bar to a value of 10.
ADDED : Ability to configure borders on the bar.
ADDED : Optional color phasing.
TO-DO : Configurable warning triggers
TO-DO : Support for temporary threat suspension, such as mages using mirror
image.

================================================================================
Version 3.1.3
================================================================================
Fixed that problem where the position didn't seem to save correctly. It occurred if you were running a viewport mod that offset the bottom edge of the playable area. :)

================================================================================
Version 3.1.2
================================================================================
Added the option to display Absolute Threat defecit (ie. the value of how much threat is needed to pull aggro).
Optimised some calculations for better performance.

================================================================================
Version 3.10.a
================================================================================
Re-written from scratch to use Blizzard in-game threat values.

================================================================================
Version 2.4.3.d
================================================================================
FIXED : Minor update issues.

================================================================================
Version 2.4.3.c
================================================================================
FIXED : Threat was sometimes displaying to many decimal places. Looked messy.
CHANGE: Threat difference now displays a shortened value when over 1,000 threat.
ADDED : The PLAYER_TARGET_CHANGED event now triggers an update also.

================================================================================
Version 2.4.3.b
================================================================================
CHANGE: Now uses the updated version of libBars-1.0 supporting orientation.
CHANGE: Height and Width renamed to LENGTH and THICKNESS.
CHANGE: Text removed from the threat bar itself to a display outside the bars.
ADDED : Option to switch orientation between horizontal & vertical.
ADDED : "Reset Position" option to the config screen.
ADDED : Text now displays -AGGRO- when your target is targetting you.
ADDED : Option to display the "threat differential" as well as or instead of %.
ADDED : Option to colour the threat text as a warning, based upon a configurable
threshold level.
TODO : Option to select font using sharedmedia.
TODO : Option to automatically switch off when in a battleground.

================================================================================
Version 2.4.3.a
================================================================================
FIXED : Issue where the selected texture wasn't saving correctly.
CHANGE: Settings are now saved on a per character basis.
CHANGE: Layout of config page to make better use of space.
ADDED : Option in config panel to switch off displaying the tank bar.
ADDED : "Disable when solo" option.
ADDED : version tag to TOC. I'm using an alpha character appended to the
Blizzard release version.

================================================================================
Version 20400
================================================================================
Initial release version.

To open the configuration panel, type the command: /stm Additionally, if you
have the mod unlocked, you can access the options screen by right-clicking on
the drag bar.

The configuration options themselves should be fairly clear. Click on the
"Show test" button to see what the threat bars will look like in use, with the
options you have configured.

The threat bars only display in combat (you don't need them outside combat, so
why leave them there?) though you can show test bars using the config panel.

The threat bars are also click-through, meaning that they don't get in the way
and stop you clicking on targets.

Lastly, you can configure a transparency level, so you can see through the bars.
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Unread 08-20-08, 05:32 AM  
contramundi
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hiya,

i would like to start with saying this addon looks really cool, however is it possible to make the bars horizontal instead of vertical?

the vertical part of the bars is basically the only thing that keeps me away from using it.

or is that doable by changing the width into the height sizes, and vice versa?

since i'm a real noob when it comes to lua coding, i dont want to mess with it too much.

Greetz,

CM
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Unread 08-20-08, 02:43 PM  
Amethyst
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Hey, the current release was going to support switching between horizontal and vertical modes! Turns out this doesn't work as easy as I thought it would in the libBars library, but either way, it should be included soon.

-- edit -- I didn't get this finished currently, so have released the other changes I have made, as they're worth having.
Last edited by Amethyst : 08-23-08 at 05:39 AM.
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Unread 08-23-08, 08:32 AM  
Industrial
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I've bundled all of the required libs with it on this download and tested that it works as a standalone, with no other mods.
You win. Lots of authors forget to even do this on the wowace.com svn server and then forget it when they put it on here as a release.
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Unread 08-27-08, 03:11 PM  
Tweeker
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Suggestion

Would also be really nice if there was a way to control the transparancy of the shaded backround, my personal preferance would be .....gone.

Also maybe be able to control the red tank bar thickness


looks really cool though.
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Unread 08-28-08, 05:00 AM  
Amethyst
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Re: Suggestion

Originally posted by Tweeker
Would also be really nice if there was a way to control the transparancy of the shaded backround, my personal preferance would be .....gone.

Also maybe be able to control the red tank bar thickness
Shouldn't be tough to add that in.
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Unread 10-17-08, 08:25 PM  
TGulics
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Re: Re: Suggestion

Originally posted by Amethyst
Shouldn't be tough to add that in.
Does this mod require any updating for Wrath? The Threat library seems unnecessary now, but it would still be nice to have this two-bar system in place of something like Omen
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Unread 10-18-08, 03:15 AM  
faeldray
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Re: Re: Re: Suggestion

Originally posted by TGulics
Does this mod require any updating for Wrath? The Threat library seems unnecessary now, but it would still be nice to have this two-bar system in place of something like Omen
I've installed it for Patch 3.0 and although it throws some errors and I can't access any of the options, the bars do appear and work correctly in combat. It would be great if the errors were fixed, it's a very handy mod.
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Unread 11-06-08, 08:11 PM  
Zidomo
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Originally posted by faeldray
I've installed it for Patch 3.0 and although it throws some errors and I can't access any of the options, the bars do appear and work correctly in combat. It would be great if the errors were fixed, it's a very handy mod.
No actually, the bars do not work correctly in combat in WoW 3.0.x/WotLK.

This mod relies on the obsolete LibThreat-2.0 library, which--due to the WoW 3.0 changes--no longer works at all. All WoW 3.0 compatible threat mods rely on using Blizzard's new built-in threat API, which this mod does not use.

So SimpleThreatMeter is dead. Yes, would be nice to see it come back to life for the current WoW.
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Unread 01-25-09, 07:04 PM  
Tweeker
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ERROR

I tried to go into config "/stm" and got this error:

[2009/01/25 17:03:53-7-x2]: SimpleThreatMeter-2.4.3d\Core.lua:174: attempt to call global 'InterfaceOptionsFrame_OpenToFrame' (a nil value)
AceConsole-3.0-6:62: in function `value'
Interface\FrameXML\ChatFrame.lua:3231: in function <Interface\FrameXML\ChatFrame.lua:3163>:
<in C code>: in function `ChatEdit_ParseText'
Interface\FrameXML\ChatFrame.lua:2930: in function `ChatEdit_SendText':
Interface\FrameXML\ChatFrame.lua:2951: in function `ChatEdit_OnEnterPressed':
<string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>


Will there be an update? Or perhaps someone step up to the plate and fix this?


I am able to access the config via the main menu then "interface" and then selecting the "AddOns" tab.

Just thought you might want to know about this.
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Last edited by Tweeker : 01-25-09 at 07:15 PM.
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Unread 03-28-09, 10:06 AM  
Amethyst
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I've gotten about halfway through coding a new version of STM from the ground up, using Ace3.

Changing work has meant I just don't have anything like the amount of time in WoW that I used to and playing in a couple of raids a week has taken precendence over mod coding.

It will be back though, I still personally miss my nice large, "OMG! Watch your threat!" bar on my screen when smacking raid bosses around.
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Unread 04-13-09, 01:52 AM  
Amethyst
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Finally found the time to get the coding finished.

Quite happy with the vertical bar managing vertical statusbar textures, though for now I've limited it to a subset of the sharedmedia textures, as I have to rotate them manually and include with the distribution.
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Unread 04-13-09, 02:22 AM  
skejt
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Great work. This is what im looking for . Thanks
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Unread 04-13-09, 06:12 AM  
glamrockcop
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Thanks for updating this. I've really missed using it.
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Unread 05-16-09, 05:53 AM  
Widersinnes
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Cant seem to get this thing to stay where I want it. I position it and it seems to hold until a reloadui or a logout and back in.
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Unread 05-20-09, 05:03 AM  
Amethyst
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Originally posted by Widersinnes
Cant seem to get this thing to stay where I want it. I position it and it seems to hold until a reloadui or a logout and back in.
Odd. I had that happen once myself, but only once. I'm trying to figure out what could be causing it. Hmmm, will try more tests.
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