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Updated:10-05-09 02:52 PM
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ZHunterMod  Popular! (More than 5000 hits)

Version: 3.1.0.1
by: Zanzer [More]

Since 3.1.0.2 upload failed from author this addon has been rolled back to 3.1.0.1 - Admin

Useful additions to make a Hunter's life even easier!
*NOTE: To move buttons, first hold ALT then drag the first button.

INCLUDES:

ZAspect, ZTrap, ZTrack, ZPet
Spell button bars to save space.
Hold ALT to Drag the first button.
Key Bindings available for all buttons.
Use /zhunter to access options.

ZAutoShot
Casting bar for auto shot.
Use /zautoshot to lock/unlock the bar for movement.

ZAutoStrip
Button to strip your valuable gear.
Right-click to auto strip when you next leave combat (feign).
Hold ALT to Drag the strip button.
Use /zstrip to access the options.
Possible commands: display, toggle, or now

ZArcaneDispel
Shows which spell you remove from the enemy.
Use /zhunter to access options.

ZHunterTranq
Cooldown bars for other Hunter's Tranq Shot.
Shows misses and includes options to announce in chat.
Hold ALT to Drag the frenzy bar around.
Use /ztranq while a Hunter is selected to add it to the rotation.
To reset and hide the bars, use: /ztranq clear

ZMisdirect
Broadcast your misdirection casts in multiple channels.
Use /zhunter to customize

ZFreezeFail
Broadcast when your freezing trap fails.
Use /zhunter to customize

ZAntiDaze
Removes Cheetah and Pack when you or your party gets dazed.
Use /zhunter to turn on/off

ZPetAttack
Key Binding to have pet attack or return if already attacking.

ZPetObey
Key Binding to have pet stay or follow.

Version 3.1.0.1

October 15:
Rolled back to version 3.1.0.1 because authors previous update 3.1.0.2 resulted in a 0kb file.

May 17:
Fixed keybindings
Added Call Stabled Pet to ZPet bar
Renamed Arcane Dispel to Tranq Dispel

Apr 17:
Patch 3.1 (nothing broke?)

Feb 14:
Fixed a bug with ZPet not working properly.

Feb 14:
Put the special feature back on the Aspect bar (/sigh).
Added an option to enable/disable the special feature.
Everything should now be perfect for everybody.

Feb 13:
Added an option to toggle Tooltips on/off.
Fixed a problem with Square buttons not saving.
Disabled the special feature on the Aspect bar.
It will no longer toggle between the first two aspects as intended (NOT A BUG!).
If you wanted it, you'll just have to make a macro yourself.

Feb 08:
Fixed an error with the cooldown display.

Feb 08:
Fixed several bugs with the new action bars.

Feb 08:
Complete redesign of Hunter action bars.

Jan 21:
Patch broke me.

Nov 26:
Fixed some localization.

Nov 20:
Added /tracktarget - Automatically changes your track to the target's type.
Added Aspect of the Dragonhawk to the list.
Tranq Shot dispels should now display.

Oct 22:
Updated Keybindings (inside /zhunter menu).
BE SURE TO DELETE KEYBINDINGS.XML SO YOU DON'T GET CONFUSED.
Button bars close when clicked again.
Removed error when loading non-hunters.

Oct 16:
Disabled Keybindings for now. They seemed to have been causing issues.

Oct 15:
Patch 3.0.2

Aug 19:
Localized (I think) for enUS, deDE, esES, frFR, koKR, ruRU, zhCN, zhTW

Aug 17:
ZPetAttack and ZPetObey key bindings are working again.

Aug 14:
Fixed the Key Bindings (I think?)
Fixed errors when loading a non-hunter.
Fixed certain chat options.

Aug 9:
You can now disable the special feature of the first Aspect button (requires '/console reloadui').
Fixed a bug when changing the trap or track spells.
Added an enable option for each bar.
Disabling ZAutoStrip is working again.
Removed ZTranq from the options.
Fixed certain options.
Fixed random errors.

Aug 4:
Redid a lot of junk.
Optional Files (0)


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Unread 01-01-07, 12:40 AM  
Zanzer
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 51
Uploads: 7
Version 2.0.10

Jan 1:
Added ZPetObey - keybinding to alternate between pet stay and pet follow.
Added Sequences to ZAspect and ZTrack. When out of combat, will cast the second aspect if the first is already on. While in combat, it will work only alternate between the two instead of checking if you have the first on already.
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Unread 01-02-07, 11:45 AM  
Salmastryon
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Small Bug

I've noticed that On the traps bar I need to camp and reenter the game for it to add new trap I've gained. The traking barhoweveradds new types of traping fine.

BTW I got to say I love this mod. i've been looking for something that allows me to add what I want where I want for tracking and my pets.
Last edited by Salmastryon : 01-02-07 at 09:31 PM.
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Unread 01-03-07, 09:43 AM  
Salmoni
A Deviate Faerie Dragon

Forum posts: 16
File comments: 52
Uploads: 0
This mod really rocks, great work.

Bugs:

1. german localization for Antidaze is missing:
ZHUNTER_DAZED_OTHER and ZHUNTER_DAZED

I try to provide both message soon.

2. Zantidaze does not work always. Sometimes it doesnt catch the ZHUNTER_DAZED messageon first try. I will check and find out when and why.

I have a few suggestions:

1. Please add ZRangeCheck to Zhunter

2. Could you please set the default location of the ZAutoShot bar right on top of the normal Cast bar and/or combine both(changing frame of cast bar to look like autoshots castbar) ?

3. Is it possible to add the ZAspect/ZTrack button behaviour to a keybinding ? I would like to just press a key an switch between 2 aspects or tracks. I dont mind if this only works outside combat.
Last edited by Salmoni : 01-03-07 at 10:01 AM.
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Unread 01-03-07, 08:53 PM  
Zanzer
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 51
Uploads: 7
No reason to really add ZRangeCheck to ZHunterMod... you can still DL them both seperately

You can move the ZAutoShot bar on top of the other casting bar. The reason I didn't want overlap them or remove the old casting bar completely was because you may still want to see your autoshot bar while you're casting other spells. Combining the two would interfere too much because of how casting occurs. I feel its best to keep the bar seperate. Use /zautoshot to move the bar around.

The keybindings for the main buttons should already be in the regular Key Bindings menu. If they're not on the german version, let me know.
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Unread 01-03-07, 11:54 PM  
Salmoni
A Deviate Faerie Dragon

Forum posts: 16
File comments: 52
Uploads: 0
ok, all runs nicely now.

Here are the messages for the german localization:

ZHUNTER_DAZED = "Ihr seid von Benommen betroffen."
ZHUNTER_DAZED_OTHER = "(.+) ist von Benommen betroffen."
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Unread 01-09-07, 01:20 AM  
PProvost
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

Forum posts: 13
File comments: 126
Uploads: 23
Is there a particular reason that this mod doesn't disable itself when I login w/ a non-hunter?

Drives me nuts when I start a new toon... gotta run through and disable each part. Seems like it shouldn't even load.
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Unread 01-09-07, 04:36 PM  
Zanzer
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 51
Uploads: 7
Version 2.0.11

Jan 9:
Patch 2.0.3
Random fixes.
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Unread 01-10-07, 07:16 PM  
Krowize
A Kobold Labourer

Forum posts: 0
File comments: 7
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Awesome!

Best thing since sliced bread!
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Unread 01-10-07, 11:17 PM  
Krowize
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Originally posted by PProvost
Is there a particular reason that this mod doesn't disable itself when I login w/ a non-hunter?

Drives me nuts when I start a new toon... gotta run through and disable each part. Seems like it shouldn't even load.
Try Clicking the Addon Button in the lower left corner of your character select screen and selecting which chatacter you want the addon to load for... one time action and saves alot of headache on turning the rest off per character..
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Unread 01-19-07, 10:40 AM  
skurm
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
suggestion

Hey Zanzer. First thanks for all the hard work on Zhunter. It is a great mod. I had two questions to ask regarding some added functionality.

1. Would it be possible to add a cooldown indicator of some sort on the traps?

2. Could the casting of Hunter's Mark be integrated into the Pet Attack button (similar to what smartpet and petextend used to do)?

Thanks again!
Last edited by skurm : 01-19-07 at 10:40 AM.
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Unread 01-24-07, 11:55 AM  
Lindalas
A Deviate Faerie Dragon

Forum posts: 19
File comments: 76
Uploads: 0
Get OmniCC timers... it adds cooldown timers to everything. As for the second question it is straight forward to write a macro that does pet attack then casts hunter's mark.
Last edited by Lindalas : 01-24-07 at 11:56 AM.
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Unread 01-25-07, 01:56 PM  
betex
A Murloc Raider

Forum posts: 4
File comments: 4
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Originally posted by Lindalas
Get OmniCC timers... it adds cooldown timers to everything. As for the second question it is straight forward to write a macro that does pet attack then casts hunter's mark.
/cast Hunter's Mark
/petattack

thats what I use and it works just fine.
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Unread 02-07-07, 03:52 PM  
afguy0127
A Murloc Raider
 
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Forum posts: 7
File comments: 8
Uploads: 0
Originally posted by Lindalas
Get OmniCC timers... it adds cooldown timers to everything. As for the second question it is straight forward to write a macro that does pet attack then casts hunter's mark.
Interesting, I've got OmniCC, and it doesn't show any cooldown timers for the traps in Zhunter... Is there a / command to integrate OCC into Zhunter?
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Unread 03-08-07, 02:40 PM  
IceD
A Cyclonian

Forum posts: 40
File comments: 13
Uploads: 0
Would like to know if Zautoshot can be skinned and how. I use eCastingbar and would like it to match the skin, if not just the size
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Unread 03-13-07, 01:50 PM  
Ravenor
A Kobold Labourer
 
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Forum posts: 0
File comments: 2
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were can i get BTS 2.0?
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