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Compatibility: | Legion (7.0.3) |
Updated: | 08-23-16 09:24 AM |
Created: | 11-02-10 05:07 PM |
Downloads: | 26,348 |
Favorites: | 88 |
MD5: |
Simple, Minimalistic oUF frames.
Use the included oUF until further notice.
Note: If you are a healer and using this layout - I've got a matching layout for Grid2 that is full featured for each healing class & includes all the latest raid debuffs. Add me on BNet, Mia#1417 and I will gladly share it with you.
Includes:Player Frame
Target Frame
TargetTarget Frame
Focus Frame
Focus Target Frame
Pet Frame
Boss Frames
Raid Frames
Positioning/Scaling & Bonus Options:
**Set true/false in cfg.lua**
Vertical or Horizontal party framesAddon support:
Show or Hide Raid Frame Manager
Show or Hide Self in Party
Show Only Player Debuffs/Buffs on Target
Show or Hide Player Name on Player frame
Originally Posted by Sauerkraut
oUF_Karma A very basic minimalistic styled unitframe. Created because I really don't need a lot of frills. I tried to put as much important info into a relatively small space. I play at 1920x1080 so these may look off if you use a different resolution. I never could have accomplished this if not for Drakull and his oUF_Drk. I had many versions of this layout but using Drk as a template I was able to come up with some thing I really liked.
oUF_Karma has been taken over by Unkn since I no longer play. -Sauerkraut |
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Unkn |
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Unkn |
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lynce |
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09-22-12, 12:53 PM | |
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There is also something going on with dismissing pets. I'm looking into both
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Unkn |
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09-25-12, 10:28 PM | |
A Kobold Labourer
Forum posts: 0
File comments: 28
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Harmony Bar not working
The Monk harmony bar doesn't appear to be working. No errors, but they don't highlight or appear progressively, all 4 of the color blocks are just there all the time.
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Iseabail |
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09-26-12, 06:15 PM | ||
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Re: Re: Harmony Bar not working
Use the oUF i included in download. If you don't it wont work right. Do not update oUF yourself.
I am playing a monk as a main now. I can confirm it works just perfectly if you follow instructions on the download page.
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"I'm very feminine. And I'll beat the crap out of ANYONE who disagrees!"
Last edited by Unkn : 09-26-12 at 06:19 PM.
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Unkn |
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09-28-12, 08:45 PM | |||
A Kobold Labourer
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File comments: 28
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Re: Re: Re: Harmony Bar not working
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Iseabail |
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09-29-12, 01:08 AM | ||
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Re: Re: Re: Re: Harmony Bar not working
Glad that you got it working right.
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"I'm very feminine. And I'll beat the crap out of ANYONE who disagrees!" |
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Unkn |
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10-01-12, 03:01 PM | |
A Kobold Labourer
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Tank Frames?
Hey!
I love the addon, and it's been working amazingly well. I wanted to know, are there any plans to add Main Tank frames to the addon? |
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Lunasea01 |
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10-02-12, 01:44 PM | ||
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Re: Tank Frames?
I use grid for all my raid/party needs. I've left the raid and party frames in here because so many people continue to use them. If main tank frames are something that alot of people request I will see what I can do to add them.
Update will be coming shortly to fix the "role" bug in party. Please remember to use the oUF included in download.
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"I'm very feminine. And I'll beat the crap out of ANYONE who disagrees!" |
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Unkn |
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10-21-12, 03:23 AM | |
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Anyone know how i can edit the powerbar(mana, rage ect) background color? It's sometime hard to see how much mana there is because the color i almost the same.
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lynce |
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10-23-12, 04:18 PM | |
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Does anyone know how to get the power-string (the actual displayed power-bar value) to show increments much more frequently, instead of showing increments in chunks of 5-10 power units/points ?
I actually remember making this modification myself, but I can't for the life of me remember how I did it. I'm pretty sure I had to fool around with the core.lua or lib.lua, since the actual cfg.lua didn't include an option for this kind of thing (you might think the smooth-variables in the cfg.lua could be the answer, but they are related to the actual power-bar and not the displayed value). |
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DrGlenn |
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10-25-12, 04:51 PM | |
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Lynce... Powerbar colors are in the top of the lib.lua lines 15-27 You can make the main colors brighter that way.
DrGleen... You would have to mess with stuff in the tags.lua within oUF_Karma or even oUF core relating to the power functions to get it to show up differently.
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"I'm very feminine. And I'll beat the crap out of ANYONE who disagrees!"
Last edited by Unkn : 10-25-12 at 04:52 PM.
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10-25-12, 07:56 PM | |
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Not sure what caused this but here goes. I was casting raptor mount using your most recent version.
Code:
Date: 2012-10-25 21:54:11 ID: 1 Error occured in: Global Count: 1 Message: ..\AddOns\oUF_Karma\castbar.lua line 101: attempt to index local 'sf' (a nil value) Debug: [C]: ? oUF_Karma\castbar.lua:101: PostCastStart() oUF\elements\castbar.lua:149: ?() oUF\events.lua:69: oUF\events.lua:62 Locals: self = oUF_karmaCastbarpet { 0 = <userdata> PostCastStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:121 CastingColor = <table> { } ChannelingColor = <table> { } Time = <unnamed> { } interrupt = false PostChannelStart = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:93 casting = true FailColor = <table> { } castid = 81 CompleteColor = <table> { } delay = 0 max = 1.5 Text = <unnamed> { } duration = 0 PostCastStart = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:93 Spark = <unnamed> { } __owner = oUF_karmaPet { } ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:430 Icon = <unnamed> { } PostCastInterrupted = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:136 PostChannelStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:130 PostCastFailed = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:136 OnUpdate = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:53 } unit = "player" name = "Red Flying Cloud" rank = 81 text = nil pcolor = <table> { 1 = 1 2 = 0.50196078431373 3 = 0.50196078431373 } interruptcb = <table> { 1 = 0.37254901960784 2 = 0.71372549019608 3 = 1 } sf = nil (*temporary) = oUF_karmaCastbarpet { 0 = <userdata> PostCastStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:121 CastingColor = <table> { } ChannelingColor = <table> { } Time = <unnamed> { } interrupt = false PostChannelStart = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:93 casting = true FailColor = <table> { } castid = 81 CompleteColor = <table> { } delay = 0 max = 1.5 Text = <unnamed> { } duration = 0 PostCastStart = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:93 Spark = <unnamed> { } __owner = oUF_karmaPet { } ForceUpdate = <function> defined @Interface\AddOns\oUF\elements\castbar.lua:430 Icon = <unnamed> { } PostCastInterrupted = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:136 PostChannelStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:130 PostCastFailed = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:136 OnUpdate = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:53 } (*temporary) = 0.37254901960784 (*temporary) = 0.71372549019608 (*temporary) = 1 (*temporary) = <userdata> (*temporary) = "attempt to index local 'sf' (a nil value)" cast = <unnamed> { 0 = <userdata> setBarTicks = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:31 OnCastbarUpdate = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:53 PostCastStart = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:93 PostCastStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:121 PostChannelStop = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:130 PostCastFailed = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:136 OnCastSent = <function> defined @Interface\AddOns\oUF_Karma\castbar.lua:88 } channelingTicks = <table> { Mind Sear = 5 Tranquility = 4 Hurricane = 10 Drain Soul = 5 Earthquake = 8 Mind Flay = 3 Penance = 2 Blizzard = 5 Arcane Missiles = 5 Evocation = 4 Drain Life = 5 Rain of Fire = 4 } |
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def9 |
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10-26-12, 01:30 AM | ||
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lynce |
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