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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-29-14 09:57 AM
Created:09-12-13 03:37 PM
Downloads:12,517
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RareAlert  Popular! (More than 5000 hits)

Version: 1.4
by: Haleth [More]

This simple addon shows a raid warning and plays the raid warning sound when a rare creature or treasure appears on your minimap. This means you can keep your eyes on the game world and only look at the minimap when you hear the sound.

1.4

Disabled alerts while in garrison to avoid spam from invasions.
Bumped ToC for patch 6.0.

1.3

Removed code for detecting Kukuru's Treasure Cache because it's not needed anymore.

1.2.1

Add ruRU support for Kukuru's Treasure Cache filtering.

1.2

Attempt to use an actually working method to detect Kukuru's Treasure Cache. English locale only, for now.

1.1

Kukuru's Treasure Cache on the Timeless Isle should now no longer trigger the alert.

1.0

Initial release
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Unread 05-09-15, 07:57 AM  
tehKD
A Defias Bandit
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Forum posts: 2
File comments: 5
Uploads: 5
You might want to change "RaidWarning.wav" to "RaidWarning.ogg".

I was curious why your addon wasn't playing the soundfile as of late.
I searched a little and found this thread on the WoW forums..

After i made the change, the addon worked again
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Unread 03-04-15, 09:54 PM  
watlende
A Kobold Labourer

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It seems the mine is a different map area id. Update the blacklist to the following

Code:
local blacklist = {
	971, -- Alliance garrison
	947, -- Lunarfall Excavation
	976, -- Horde garrison
}
I don't know the map area id for the horde mine. If you get an alert when you shouldn't you can check your current map area id by running the following in chat

Code:
/run RaidNotice_AddMessage(RaidWarningFrame, GetCurrentMapAreaID(), ChatTypeInfo["RAID_WARNING"])

It is possible that the level 1 and 2 alliance mines also have a different map area id
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Unread 03-04-15, 08:15 AM  
watlende
A Kobold Labourer

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6.1 update

The following seems to work for 6.1. I still get an alert when I first hearth into the garrison.
Replace the contents of core.lua with the following

Code:
local blacklist = {
	971, -- Alliance garrison
	976, -- Horde garrison
}

local f = CreateFrame("Frame")
f:RegisterEvent("VIGNETTE_ADDED")
f:SetScript("OnEvent", function()

	if (tContains(blacklist, GetCurrentMapAreaID())) then return end
	PlaySound("RaidWarning", "master"); 
	RaidNotice_AddMessage(RaidWarningFrame, "Rare spotted!", ChatTypeInfo["RAID_WARNING"])
end)
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Unread 01-07-15, 12:11 AM  
neov
A Deviate Faerie Dragon

Forum posts: 16
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Originally Posted by tordenflesk
Originally Posted by Tonyleila
Looks like its still enabled while in the Garrison, you may have to add more/other ID's.
Taken from Broker Instance Difficulty

Code:
	[1152] = true, -- FW Horde Garrison Level 1
	[1330] = true, -- FW Horde Garrison Level 2
	[1153] = true, -- FW Horde Garrison Level 3
	[1154] = true, -- FW Horde Garrison Level 4
	[1158] = true, -- SMV Alliance Garrison Level 1
	[1331] = true, -- SMV Alliance Garrison Level 2
	[1159] = true, -- SMV Alliance Garrison Level 3
	[1160] = true, -- SMV Alliance Garrison Level 4
Still shows up for me...

Any chance we can get an update on this? Other than going off in the garrison, it's perfect!
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Unread 01-03-15, 04:07 PM  
tordenflesk
A Deviate Faerie Dragon

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Originally Posted by Tonyleila
Looks like its still enabled while in the Garrison, you may have to add more/other ID's.
Taken from Broker Instance Difficulty

Code:
	[1152] = true, -- FW Horde Garrison Level 1
	[1330] = true, -- FW Horde Garrison Level 2
	[1153] = true, -- FW Horde Garrison Level 3
	[1154] = true, -- FW Horde Garrison Level 4
	[1158] = true, -- SMV Alliance Garrison Level 1
	[1331] = true, -- SMV Alliance Garrison Level 2
	[1159] = true, -- SMV Alliance Garrison Level 3
	[1160] = true, -- SMV Alliance Garrison Level 4
Still shows up for me...
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Unread 11-30-14, 01:18 PM  
Tonyleila
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Looks like its still enabled while in the Garrison, you may have to add more/other ID's.
Taken from Broker Instance Difficulty

Code:
	[1152] = true, -- FW Horde Garrison Level 1
	[1330] = true, -- FW Horde Garrison Level 2
	[1153] = true, -- FW Horde Garrison Level 3
	[1154] = true, -- FW Horde Garrison Level 4
	[1158] = true, -- SMV Alliance Garrison Level 1
	[1331] = true, -- SMV Alliance Garrison Level 2
	[1159] = true, -- SMV Alliance Garrison Level 3
	[1160] = true, -- SMV Alliance Garrison Level 4
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Unread 11-29-14, 09:38 AM  
Haleth
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Weird, I thought I removed that. I'll fix it. You can delete it, no problem.
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Unread 11-29-14, 02:57 AM  
Tonyleila
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Thanks for the update, but whats with this hidden .git folder? Is it save to remove?
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Unread 11-14-14, 12:20 PM  
Haleth
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Unfortunately it also seems to spam you during Garrison invasions, so I'll have a look at perhaps disabling it during those (or just inside Garrisons altogether).
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Unread 11-14-14, 11:27 AM  
AmiYuy
A Fallenroot Satyr
 
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Originally Posted by shineo
Originally Posted by Haleth
Apparently, this works for other mobs in Pandaria too! Updated the description.
Excellent work.
I wonder if this could just run well in WOD?
Seems to be working just fine! It's also pointing me to my garrison cache every time it's up.
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Unread 11-01-14, 10:00 AM  
shineo
A Kobold Labourer

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Originally Posted by Haleth
Apparently, this works for other mobs in Pandaria too! Updated the description.
Excellent work.
I wonder if this could just run well in WOD?
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Unread 09-23-13, 08:49 AM  
Haleth
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It appears to work for every rare in Pandaria, though I haven't been flying around in the classic world so I'm not sure if it goes for other rares as well.

It'd be great if the ID returned by the function was consistent, so we have blacklist/whitelist features. Names actually being returned properly would be cool too.
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Unread 09-23-13, 08:37 AM  
Feril
A Kobold Labourer

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Thanks for the reply, Haleth

I hope they fix those bugs. What irks me from the system used by, for example, NPC Scan is that it depends on managing the cache. I know that system lets you search for many more things than just "rares", but anyway...

This new feature of showing rares on the minimap is really cool and I hope they extend it to every rare in the game (if it isn't already like that, of course!).

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Unread 09-22-13, 04:03 PM  
Haleth
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Names aren't possible at the moment, sadly. Judging by the Blizzard code it -should- work, but there appear to be a few bugs.
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Unread 09-22-13, 09:42 AM  
Feril
A Kobold Labourer

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Smile Names

Is it possible to announce the name of the rare detected?
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