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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 09-06-09, 11:52 AM  
Dancingblade
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Originally posted by elder69
Code:
elseif rf2_player_name == "Bloodpanic" and rf2_player_class == "DEATHKNIGHT" then
    rf2_spell_list = {
      buffs = {
        [1] = { tag = "Horn of Winter", spellid = 57623,  unit = "player", size = 24, fontsize = 16, posx = -64, posy = -360, framestrata = "LOW", anchor = "UIParent"},
        },
      debuffs = {
        [1] = { tag = "Blood Plague",       spellid = 59879, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 0, posy = -360, framestrata = "LOW", anchor = "UIParent"},
        [2] = { tag = "Frost Fever",         spellid = 59921, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 34, posy = -360, framestrata = "LOW", anchor = "UIParent"},
       },
      cooldowns = {
        --[1] = { tag = "VAmp", spellid = 55233, size = 32, fontsize = 24, posx = 0, posy = 0, framestrata = "BACKGROUND", anchor = "UIParent"},
        --[2] = { tag = "Icebound Fort", spellid = 48792, size = 32, fontsize = 24, posx = 80, posy = 80, framestrata = "BACKGROUND", anchor = "UIParent"},
        },
    }
Everything works except the cooldowns what did i do wrong?

You have the cooldown lines commented out. Remove the "--" from in front of them.
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Unread 09-06-09, 10:06 AM  
elder69
A Deviate Faerie Dragon

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Code:
elseif rf2_player_name == "Bloodpanic" and rf2_player_class == "DEATHKNIGHT" then
    rf2_spell_list = {
      buffs = {
        [1] = { tag = "Horn of Winter", spellid = 57623,  unit = "player", size = 24, fontsize = 16, posx = -64, posy = -360, framestrata = "LOW", anchor = "UIParent"},
        },
      debuffs = {
        [1] = { tag = "Blood Plague",       spellid = 59879, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 0, posy = -360, framestrata = "LOW", anchor = "UIParent"},
        [2] = { tag = "Frost Fever",         spellid = 59921, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 34, posy = -360, framestrata = "LOW", anchor = "UIParent"},
       },
      cooldowns = {
        --[1] = { tag = "VAmp", spellid = 55233, size = 32, fontsize = 24, posx = 0, posy = 0, framestrata = "BACKGROUND", anchor = "UIParent"},
        --[2] = { tag = "Icebound Fort", spellid = 48792, size = 32, fontsize = 24, posx = 80, posy = 80, framestrata = "BACKGROUND", anchor = "UIParent"},
        },
    }
Everything works except the cooldowns what did i do wrong?
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Unread 09-06-09, 03:32 AM  
zork
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DEATHKNIGHT
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Unread 09-05-09, 06:39 PM  
elder69
A Deviate Faerie Dragon

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Code:
  elseif rf2_player_name == "Bloodpanic" and rf2_player_class == "Death Knight" then
    rf2_spell_list = {
      buffs = {
        [1] = { tag = "Horn", spellid = 57623,  unit = "player", size = 24, fontsize = 16, posx = -64, posy = -320, framestrata = "LOW", anchor = "UIParent"},
        },
      debuffs = {
        [1] = { tag = "Frost",       spellid = 59879, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 0, posy = -320, framestrata = "LOW", anchor = "UIParent"},
        [2] = { tag = "Blood",         spellid = 59921, ismine = 1,  unit = "target", size = 24, fontsize = 16, posx = 64, posy = -320, framestrata = "LOW", anchor = "UIParent"},
       },
Please tell me why this isnt working
Last edited by elder69 : 09-05-09 at 06:40 PM.
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Unread 09-04-09, 09:33 AM  
zork
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This is correct. You can only identify spells by name with this mod. Spellids get the name only.
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Unread 09-04-09, 08:59 AM  
grimgaw
A Murloc Raider
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I have a slight problem with tracking my buffs.
Latest patch added tier9 and new Sigil for my Death Knight.
I would like to track my Fallen Crusader (enchant), 2pice tier9 and Sigil of Virulence proccs, however all of these proccs are named 'Unholy Strength'.
Eventhough i put right SpellId's for each of these buffs if one of the proccs all 3 icons light up.
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Unread 08-08-09, 06:14 PM  
burtonag
A Kobold Labourer

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Are you using simplesquare_roth for the border texture in the UI shots or some other texture?

Also, is there anyway to activate an icon based on how much rage you have at that moment?
Last edited by burtonag : 08-08-09 at 06:22 PM.
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Unread 07-28-09, 10:26 AM  
Hiloba
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Originally posted by zork

[...] und bei 1 starten.[...]
serious stupidity is serious... danke
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Unread 07-28-09, 09:25 AM  
zork
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Ich hab leider keinen Priester sonst würd ichs ja testen. Wenn du Vampiric Touch benutzt, bekommt dann der Gegner einen Debuff?

Wenn ja dann kannst du es mit der Tabelle hier auch abfragen:
Code:
    rf2_spell_list = {
      buffs = {

      },
      debuffs = {
        [1] = { tag = "vampirictouch", spellid = 34916,  ismine = 1, unit = "target", size = 50, fontsize = 18, posx = 0, posy = 0, framestrata = "LOW", anchor = "UIParent"},
      },
      cooldowns = {

      },
    }
Die Zahl im Kasten muss einzigartig sein und bei 1 starten. Zusätzllich musst du gucken wo du die Liste einfügst.

Entweder packst du sie in die "else" Bedingung oder in eine Bedingung wo ein Charaktername und die Klasse (Englisch und in GROßSCHREIBUNG) steht.
Code:
  
  if rf2_player_name == "Charname" and rf2_player_class == "PRIEST" then
    rf2_spell_list = {
      ...
    }
  elseif rf2_player_name == "Charname2" and rf2_player_class == "WARRIOR" then
    rf2_spell_list = {
      ...
    }
  else
    rf2_spell_list = {
      ...
    }    
  end
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Last edited by zork : 07-28-09 at 09:29 AM.
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Unread 07-28-09, 09:11 AM  
Hiloba
A Kobold Labourer

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Da ich keine Ahnung habe unter welchen Umständen das abzufragen ist frage ich ja. Ich hab gesagt das ich jede Tabelle probiert habe und das es keines von denen ist, sondern "nur" ein Dot -> Lösungsvorschlag debuff tabelle (hallo?!).

Ich habe null ahnung von der lua-Programmierung, jedoch dachte ich hier ernsthaften "Support" zu bekommen =/

Also nocheinmal: ist es möglich Vampirberührung über rFilter2 so wie sagen wie Sunder Armor, Verschl. Seuche, Huntermark usw. usf. darzustellen, ja/nein?

Wenn ja -> wie? (ich habs wirklich probiert, mit angegebener syntax... bitte um verbesserung sollte ich etwas falsch gemacht haben)

Wenn nein -> bitte einfügen, wärst der erste ders in einem kann und dabei noch so minimalistisch sexy bleibt.

Es könnte ja eine Tabelle "Casts" hinzukommen in der man alles was nicht in die bisher existierenden Tabellen hineinpasst einfügen kann.
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Unread 07-28-09, 07:18 AM  
zork
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Naja wenn man auf nichts abfragen kann weil nichts da ist, woran willst du denn festmachen, dass es da ist?
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Unread 07-28-09, 06:41 AM  
Hiloba
A Kobold Labourer

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Ich weiss nicht ob wir uns verstehen... es ist weder ein Buff noch ein Debuff noch hat der Spell einen CD (außer dem GCD).
wenns nich geht gehts nich und ich muss mir leider nach all der Arbeit ohne doku etc. was neues bauen =/
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Unread 07-28-09, 06:05 AM  
zork
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Wenns einen Debuff auf dem Target ist dann kannst du das Abfragen. Muss dann natürlich in die Debuff-Tabelle.
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Unread 07-28-09, 05:36 AM  
Hiloba
A Kobold Labourer

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VampiricTouch gibt mir keinen Buff. Höchstens das Replenishment, welches auftritt, sobald bei gesetztem VT ein Gedankenschlag kommt. Es ist nichts weiter als ein Dot, der abläuft und den ich gerne, wie du mit deinem Krieger, per rFilter anzeigen würde.

Mit folgender Syntax hab ichs getestet:

Code:
[4] = { tag = "mana", spellid = 48160, ismine = 1,  
unit = "target", size = 24, fontsize = 15, posx = -44, posy = -270, 
framestrata = "BACKGROUND", anchor = "UIParent"},
In Buffs/CDs/Debuffs, mit/ohne "ismine". Ich möcht einfach nich wegen dem einen Dot noch ein Dot-timer Addon o.ä. installieren müssen um ihn zu beobachten. =/
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Unread 07-27-09, 02:45 PM  
zork
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was meinst du mit "anzeigen"?
Soweit ich weiß ist das ein Buff, den kannst du ganz normal auslesen. Also ka was genau, aber den Buff den dir VampiricTouch gibt kannst du abfragen. Falls es sowas gibt.
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"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 07-27-09 at 02:48 PM.
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