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Compatible with Retail, Classic & TBC
Updated: 02-05-24 04:04 AM
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Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WotLK Patch (3.4.2)
Updated:02-05-24 04:04 AM
Created:unknown
Downloads:145,402
Favorites:298
MD5:
Categories:Buff, Debuff, Spell, Priest, Warlock, Combat Mods

NugRunning  Popular! (More than 5000 hits)

Version: 10.2.6
by: d87 [More]

Rotational timer addon for all classes.



- Multi-target
- Timers are customizable for each spell
- Optional nameplate timers
- Totem Timers in Classic
- Supports groups, priorities and is able to normalize selected timers duration and hence bring them to a common speed
- Support for dot/gcd ticks, Pandemic and similar WoD dot mechanic

/nrun - list of slash commands

NugRunning on github

>> Beta releases



User config module still works.
NugRunningUserConfig wiki page

NugRunning
10.2.6 (2024-02-05)
Full Changelog Previous Releases
  • ColorPicker bug fixed
Archived Files (26)
File Name
Version
Size
Author
Date
10.2.5
352kB
d87
01-10-24 11:31 AM
10.2.4
352kB
d87
01-08-24 08:14 PM
10.2.3
352kB
d87
11-26-23 08:38 PM
10.2.1
351kB
d87
11-21-23 08:01 AM
10.2.0
351kB
d87
11-15-23 11:30 PM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.2
351kB
d87
08-25-23 02:54 AM
9.2.4
350kB
d87
08-25-23 02:51 AM
10.1.1
351kB
d87
08-25-23 02:50 AM
10.1.0
350kB
d87
07-11-23 10:39 PM
10.0.2
350kB
d87
01-10-23 02:04 AM
10.0.1
350kB
d87
10-25-22 01:26 PM
10.0.0
350kB
d87
10-25-22 12:35 PM
9.2.3
350kB
d87
09-05-22 10:17 PM
9.2.2
350kB
d87
08-30-22 11:11 AM
9.2.1
336kB
d87
03-05-22 01:15 AM
9.2.0
336kB
d87
02-22-22 06:12 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:43 PM


Post A Reply Comment Options
Unread 02-04-15, 08:34 AM  
d87
A Chromatic Dragonspawn
 
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Forum posts: 163
File comments: 643
Uploads: 42
Originally Posted by InfernoRFU
Is there anyway to have main anchor grow up and procs grow down?
I've added it now, but couldn't test it yet, because ptr is down.
https://github.com/rgd87/NugRunning/archive/master.zip if you want to try it
Then use /nrun set anchor=main growth=down
Last edited by d87 : 02-04-15 at 08:59 AM.
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Unread 02-03-15, 06:20 PM  
InfernoRFU
A Kobold Labourer

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Is there anyway to have main anchor grow up and procs grow down?
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Unread 01-03-15, 06:16 AM  
d87
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Yeah, RPPM weapon procs are special, for some reason they don't proc with player as source, so they need affiliation and target options.
Jade spirit example:

Spell( 104993 ,{ name = "Jade Spirit", affiliation = "any", color = colors.LGREEN, target= "player", duration = 10 })
Last edited by d87 : 01-03-15 at 12:20 PM.
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Unread 01-03-15, 04:37 AM  
Politig
A Chromatic Dragonspawn
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Forum posts: 176
File comments: 396
Uploads: 1
Another question:
I'm trying to track Mark of Bleeding Hollow (ID: 173322). It's a weapon enchant. Here's what I have now:
Code:
Spell( 173322 ,{ name = "Mark of Bleeding Hollow",duration = 12, color = colors.WOO })
but it doesn't work. Any suggestions?

Thanks!
Last edited by Politig : 01-03-15 at 04:38 AM.
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Unread 11-27-14, 07:16 PM  
d87
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Alright, I fixed Incanter's Flow.
https://github.com/rgd87/NugRunning/archive/master.zip
and the new string for it
Lua Code:
  1. Spell( 116267 ,{ name = "Incanter's Flow",duration = 100500, singleTarget = true, timeless = true, charged = true, maxcharge = 5, color = colors.LRED, stackcolor = {
  2.                                                                             [1] = { .3, 0, 0},
  3.                                                                             [2] = { .4, 0, 0},
  4.                                                                             [3] = { .6, 0, 0},
  5.                                                                             [4] = { .8, 0, 0},
  6.                                                                             [5] = { 1, 0, 0},
  7.                                                                         }})
Last edited by d87 : 11-27-14 at 07:17 PM.
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Unread 11-27-14, 12:25 AM  
d87
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You're doing everything right, but the incanter's flow events doesn't show up in combat log.
Check back in a couple of days, maybe i'll have the fix for this
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Unread 11-26-14, 09:28 PM  
Politig
A Chromatic Dragonspawn
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Forum posts: 176
File comments: 396
Uploads: 1
Hi buddy, thanks for the great addon!

One question about a Mage's Incanter's Flow buff. The config file code looks like this:
Code:
Spell( 116267 ,{ name = "Incanter's Flow",duration = 100500, timeless = true, short = "Absorb", stackcolor = {
                                                                        [1] = { .3, 0, 0},
                                                                        [2] = { .4, 0, 0},
                                                                        [3] = { .6, 0, 0},
                                                                        [4] = { .8, 0, 0},
                                                                        [5] = { 1, 0, 0},
                                                                        }})
but the buff is not shown. Other buffs and cooldowns are tracked. Am I doibg something wrong?
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Unread 11-26-14, 01:02 AM  
groin
A Cyclonian
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Forum posts: 45
File comments: 86
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So is there frame name and it's possible to use beautycase?
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Unread 11-25-14, 03:41 AM  
d87
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addon is relatively easy to skin, but i won't add neav ui border
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Unread 11-25-14, 03:14 AM  
groin
A Cyclonian
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border

hi it's possible to add icon's border like NeavUi style?
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Unread 10-31-14, 12:01 PM  
mtzgr
A Kobold Labourer

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Thanks for the quick and informative response, I had no idea they reworked it.
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Unread 10-31-14, 11:52 AM  
d87
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it's not what you think, now that's a mark for the new dot refresh mechanic
http://us.battle.net/wow/en/blog/156...riodic_effects
Warlocks had a special passive that changed this logic to allow refreshing with no loss anywhere in the last 50% of a DoT. We liked the flexibility that this provided; though felt it was a bit too powerful. No longer tied to whole tick times, we chose to extend the mechanic that Warlocks had to all classes, but reduce it to 30%. Everyone can now refresh their periodic effects anywhere in the last 30% of the duration for full benefit, and no lost tick time.
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Unread 10-31-14, 11:40 AM  
mtzgr
A Kobold Labourer

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Hey, been using your addon for a while now, it's wonderful.
Recently came back to the game and I had one issue I thought I'd let you know about. The recast line for Vampiric Touch was way off (it's set at ~4s). I fixed it my changing 0.3 to 0.1 in this bit of code:

Code:
local DotSpell = function(id, opts)
    if type(opts.duration) == "number" then
        local m = opts.duration*0.3 - 0.2
        opts.recast_mark = m
        opts.overlay = {0, m, 0.25}
    end
    return Spell(id,opts)
end
That got it to a workable spot for VT which has ~1s cast, but I dunno what implications, if any, it has on other classes. Anyways I really appreciate the continued support of this addon, it's the best dot tracker there is. Thanks.
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Unread 10-19-14, 12:29 PM  
Naizen
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Originally Posted by d87
I don't know what's up with that, but i tried to fix it. Get (again) updated version from the same link below.
If that won't work, use http://dpaste.com/ to post your full config and userconfig
It's not related to height/width.
seems to work now
thank you very much for your prompt response/help
Last edited by Naizen : 10-19-14 at 12:29 PM.
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Unread 10-19-14, 10:09 AM  
d87
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I don't know what's up with that, but i tried to fix it. Get (again) updated version from the same link below.
If that won't work, use http://dpaste.com/ to post your full config and userconfig
It's not related to height/width.
Last edited by d87 : 10-19-14 at 10:14 AM.
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