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Updated: | 06-01-14 11:08 PM |
Created: | 03-22-14 09:55 PM |
Downloads: | 1,493 |
Favorites: | 1 |
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Introduction
Fael UI consists of Default Ui Scripts (from the ArenaJunkies Default Ui Thread), Juked(F2P Version), SpellNotifications (Veev's addon), ResourcesOnTop (by Spyro). This Ui is ideal for PvP, specifically Arenas.
Installation
1.Make a backup of your original Interface folder and WTF folder just in case you don't end of liking it.
2.Download FaelUi, and extract its files.
3.Place the files into your D:\World of Warcraft\Interface\AddOns Folder.
What it does
-Stacks 3 action bars on top of each other on the bottom center of the Screen. (Mainmenu, bottomleft, and bottomright action bars.
-Hides Micromenu and Bagbar, and shows on mouseover.
-Shows Classcolors behind names in Unitframes.
-Hides Macro text on Actionbars.
-Moved Arena Frames and include Trinket CD tracker.
-Moves Resources such as Shaman Totem, Druid Eclipse bar on top of Unit frame. (Provided by Spyro's addon, ResourcesOnTop. Enable this if you like to stack your unit frames like mine as shown in the screenshot provided, otherwise disable).
-Juked version for F2P.
For those with pets, use this macro
/run PetFrame:ClearAllPoints(); /run PetFrame:SetPoint("CENTER", uiparent, "CENTER", x, y); /run PetFrame.SetPoint = function() end
/run LoadAddOn("Blizzard_CompactRaidFrames") CRFSort_Group=function(t1, t2) if UnitIsUnit(t1,"player") then return false elseif UnitIsUnit(t2,"player") then return true else return t1 < t2 end end CompactRaidFrameContainer.flowSortFunc=CRFSort_Group
1st Macro /run CBT="CompactDebuffTemplate";function mb(ff3) for p=7,12 do ff3.debuffFrames[p]:ClearAllPoints();ff3.debuffFrames[p]:SetPoint("BOTTOMRIGHT", ff3.debuffFrames[p-3], "TOPRIGHT", 0, 0) end end; 2nd Macro /run function CBF(pr,i) bf=CreateFrame("Button",pr:GetName().."Debuff"..i,pr,CBT);bf.baseSize=22;end;function mv(u) mb(u);for k=4,6 do f2=u.debuffFrames[k];f2:ClearAllPoints();f2:SetPoint("TOPRIGHT", u.debuffFrames[1], "TOPRIGHT", -(22*(k-3)), 0) end end 3rd Macro /run function mv3(t) CompactUnitFrame_SetMaxDebuffs(t,12); if(not t.debuffFrames[4]) then for j=4,12 do CBF(t,j) end end mv(t) end;hooksecurefunc("CompactUnitFrame_UpdateDebuffs",function(f) mv3(f) end);
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