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Updated:03-31-07 06:42 PM
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Antagonist  Popular! (More than 5000 hits)

Version: r31499
by: Sole [More]

Antagonist is a lightweight, easy-to-setup enemy cast bar addon utilizing Ace2. It tracks enemy cast and channeling times, buff durations and cooldowns.

What does it do?

  • Tracks enemy casting times
  • Tracks enemy buff durations
  • Tracks enemy cooldowns
  • Smart bars which adjust to the flow of combat
  • Lots of other things explained below...


What won't it do?
  • Track the player's buffs/debuffs
  • Track teh player's spell durations
  • Boss timers


Features

Target and Focus casting and channeling bars
Will adjust to show delays when the units are damaged.
When you target one of these units a bar and they are casting/channeling a spell then a timer will appear with the time left on that cast. This will also update an already existing timer if it was started from area scanning.

Smart Fading (Optional)
Bars will fade out if the enemy they are tracking dies.
Buff bars will also fade out if the buff is dispelled or removed by the caster (e.g. Ice Block canceled early).

Click Behavior
You can click on the bars to perform quick functions.
Right Click - stop the clicked bar.
Shift + Right Click - stop all bars from the clicked bar's group (casts/buffs/cooldowns).
Ctrl + Left Click - filter the spell which the clicked bar represents.

Filter System (Blacklist)
This allows you to configure which spells you don't want to see timers for. You can see an example in the first screenshot.

Self-Relevant Option (Unreliable)
This option will only show cast/channeling timers if the player is the target of said spell. This is still in beta as sometimes the target of the spell being cast isn't the target of the casting enemy.

Appearance
The bars are heavily customizable. You can configure the following: height, width, scale, color, font size, texture, fill direction, growth direction. Antagonist uses SurfaceLib for texture handling, this allows it to use other textures from all addons using SurfaceLib.
Each anchor also has a title which you can enable. You can change the title's text, color and size.


FAQ

Will you ever add boss timers?
The short answer is no. Antagonist already shows all casts performed by your target and focus units, this includes bosses. However I will not add boss specific timers. This would create bulk. I recommend BigWiggs for a complete boss timer package.

Will you ever add tracking of player spells and buffs/debuffs on the player?
Again, no. Tracking of player spells is done very well by Chronometer. I see no reason to reinvent the wheel when its already a pretty good wheel. If you want an even smaller addon than Chronometer then you could use one of the FuBar_ClassTimerFu addons.

How do I access the configuration?
Antagonist has three forms of configuration.
Console - /ant.
Dewdrop - /ant dropdown
GUI - /ant gui

What are the tags I can use in the bar text?
$s - Spell name
$n - Player name
$t - Target of Player (casts)

How do I make the bars all show up in one place?
You can do this by setting the showunder setting of each group to an anchor number.
'Procedure': /ant gui to open the options screen. Expand the Group submenu on the left. For each group, that is Casts, Buffs and Cooldowns, set the showunder value to the same number.

How do I move the anchors?
Type the follow to toggle the anchors /ant lock.

Please leave feedback/suggestions/comments.

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Unread 10-08-06, 12:09 PM  
Beefjerkie
A Kobold Labourer

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Nice mod, Its good for pvp, at least to me
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Unread 10-27-06, 10:18 PM  
zekedonetello
A Kobold Labourer

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able to change cast bar text?

Is it possible to change the text in the actual bar? All I ever see is the name of the mob which doesnt really help me. The rest of the info is usually getting cut off so I dont even know what buff or spell is being shown. I would like to see the spell/buff name itself first at least, instead of the target.

Is this somewhere in the config and I am missing it?

All in all good work.
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Unread 10-29-06, 09:10 PM  
Sole
A Deviate Faerie Dragon
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Re: able to change cast bar text?

Originally posted by zekedonetello
Is it possible to change the text in the actual bar? All I ever see is the name of the mob which doesnt really help me. The rest of the info is usually getting cut off so I dont even know what buff or spell is being shown. I would like to see the spell/buff name itself first at least, instead of the target.

Is this somewhere in the config and I am missing it?

All in all good work.
You can use patterns to change the text of each bar group.

Open the dewdrop menu (/ant config). Navigate to Group -> Casts/Buffs/Cooldowns (whichever you want to change) -> Pattern . Enter what you want the text to look like (tags are: $s - spell, $n - name, $t - target (casts only). Hit enter, this is a dewdrop thing. You have to hit enter for it to save a text field.

Also you can change the width of the bars if your text is getting cut off.

Dewdrop -> Bar -> Bar Width -> set the slider to whatever you want.

Hope that helps.
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Unread 11-02-06, 11:33 PM  
Ezra
A Kobold Labourer

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It's a really nice addon for pvp, but it doesn't seem to work in duels, maybe because an enemy in a duel is still a "friendly player".

Is there a way to get Antagonist to work in duels, too?
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Unread 11-04-06, 03:10 AM  
Sole
A Deviate Faerie Dragon
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Originally posted by Ezra
It's a really nice addon for pvp, but it doesn't seem to work in duels, maybe because an enemy in a duel is still a "friendly player".

Is there a way to get Antagonist to work in duels, too?
It does work in duels.

Were you grouped with the player you were dueling?
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Unread 11-04-06, 01:02 PM  
Ezra
A Kobold Labourer

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Originally posted by Sole
It does work in duels.

Were you grouped with the player you were dueling?
Yes, we were in a raid group.

I just tested it in an normal duel (not grouped) and it worked just fine.

Thanks for the quick response!
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Unread 12-02-06, 08:09 AM  
GeneralWurst
A Defias Bandit

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Some localization problems:

error: Babble-Spell-2.2: Translation "Ice Lance" does not exist.
AddOn: Antagonist
file:Casts.lua
line:20

--------------------------------------------------
error: Babble-Spell-2.2: Translation "Blazing Speed" does not exist.
addOn: Antagonist
file:Buffs.lua
line:33

--------------------------------------------------
error: Babble-Spell-2.2: Translation "Force of Nature" does not exist.
AddOn: Antagonist
file:Cooldowns.lua
line:27


German Translation for:

"Ice Lance" = "Eislanze"

"Blazing Speed" = "???" (is it a class skill?)

"Force of Nature" = "Naturgewalt"

I hope this helps...
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Unread 12-02-06, 08:32 AM  
GeneralWurst
A Defias Bandit

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Another error message:

error: attempt to index field `?' (a nil value)
addOn: Antagonist
file:Antagonist.lua
line:226

The message appears form time to time when i use "Claw" or "Rake" in Cat Form.
Last edited by GeneralWurst : 12-02-06 at 08:37 AM.
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Unread 12-02-06, 03:28 PM  
Sole
A Deviate Faerie Dragon
AddOn Author - Click to view AddOns

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Originally posted by GeneralWurst
Another error message:

error: attempt to index field `?' (a nil value)
addOn: Antagonist
file:Antagonist.lua
line:226

The message appears form time to time when i use "Claw" or "Rake" in Cat Form.
Are you using an addon manager such as Khaos?

Also the german localizations are now finished in Babble-Spell (the Ace2 spell localization lib) so Ill upload a new version today.
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Unread 12-02-06, 04:47 PM  
Sole
A Deviate Faerie Dragon
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Ok rev 18669 should fix that line 226 error. I havent tested this yet.

Also the majority of german localizations are finished.
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Unread 12-02-06, 06:05 PM  
Tazmanyak
An Aku'mai Servant

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Please, just notice there are still errors for french client, all localizations (BC) arent finished yet ...
I plan on ending BC spells traduction this week, but i will have more problems with creatures effects.
I will try to localise these one as soon as i have more info.

Antagonist is one of the better addons in its category, combined with Chronometer and bigbigs cant be closest than pefect in mt opinion.

Thank you for you work sole, kepp on working on it ^^

Note: if some french players got beta acces, please send feedback on the unlocalized spells, thank you
Last edited by Tazmanyak : 12-02-06 at 06:07 PM.
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Unread 12-03-06, 05:27 AM  
Sole
A Deviate Faerie Dragon
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Originally posted by Tazmanyak
Please, just notice there are still errors for french client, all localizations (BC) arent finished yet ...
I plan on ending BC spells traduction this week, but i will have more problems with creatures effects.
I will try to localise these one as soon as i have more info.

Antagonist is one of the better addons in its category, combined with Chronometer and bigbigs cant be closest than pefect in mt opinion.

Thank you for you work sole, kepp on working on it ^^

Note: if some french players got beta acces, please send feedback on the unlocalized spells, thank you
Ill keep on working on it if I have something to work on. Ant feels finalized to me unless someone has any ideas.
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Unread 12-04-06, 02:22 PM  
midorka
A Kobold Labourer

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2.0

Is this mod currently ready for Patch 2.0? Or is there another version in the works.
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Unread 12-04-06, 03:40 PM  
Sole
A Deviate Faerie Dragon
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Re: 2.0

Originally posted by midorka
Is this mod currently ready for Patch 2.0? Or is there another version in the works.
Yes its been ready for patch 2.0 for a few weeks now.

WoWI doesnt have the 2.0 version here but Ill upload it the day patch goes live. Check curse or ui.worldofwar or the wowace SVN if you want the 2.0 version.
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Unread 12-08-06, 05:51 PM  
Kthull
A Kobold Labourer

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Re: Re: 2.0

Originally posted by Sole
Yes its been ready for patch 2.0 for a few weeks now.

WoWI doesnt have the 2.0 version here but Ill upload it the day patch goes live. Check curse or ui.worldofwar or the wowace SVN if you want the 2.0 version.
does this use the new target spell timer system? So if you target the person, it'll get the exact spell cast time etc? (and spell he's casting).

I got target's spell casting in this mod, in my hud and in eCastingBar atm :P, I'd like to just use antagonist, but it doesn't seem as accurate. I'm guessing it's still using it's internal system, instead of the new more accurate api?
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