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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:01-23-15 08:07 AM
Created:06-18-14 07:35 AM
Downloads:2,758
Favorites:13
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tDD UnitFrame2

Version: 2.0.15 beta
by: Tushu [More]

A smart Unit mods.



Update log:
01-23-2014:
Remake all codes.
Rename to tDD_UnitFrame2.
Add 3D portrait
Fixed all known bugs.


07-03-2014:
Add Pet/ToT frame
Add Focus frame
Add Party Frame
Add Use another texture when player is in-battle.
Update Rouge & Druid ComboPoint
Fix Special-Power-bars' points
Fix Target-frame's debuffs' points
Fix error when On the Vehicle
Fix Icons' points
Optimize Programming

A stand-alone addon that art Design from oUF_DarkDurance.
1,Low memory and cpu cost
2,Not support party/pet/tot/focus in this version.(Will update next version)
3,I need more advice or report bugs to perfect it,Thank you.

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Unread 02-08-15, 07:54 AM  
Graverage
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Are you able to change the size of these and if so how do I do it?

I have tried changing pretty much every number in all the damn files and the only thing I can change is the potrait.
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Unread 11-13-14, 05:20 PM  
Gallian
A Deviate Faerie Dragon

Forum posts: 15
File comments: 33
Uploads: 0
I like these a lot, but they are currently kind of bugged a little. The combat indicator on the frames (glowing red) is not where they should be, and the portraits are a square with the edges coming out of the circle. Doesn't look exactly like screenshots.

I figure that latest patch and release of WoD probably broke it.
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Unread 07-25-14, 05:34 PM  
Tushu
A Defias Bandit
 
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Forum posts: 2
File comments: 9
Uploads: 6
Originally Posted by Graverage
They look amazing, but I would love to be able to scale them down. They are far too big for my UI.
Thanks reply it.I`ll create some config in WOD.Such as re-size and re-color.
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Unread 07-25-14, 05:12 PM  
Graverage
A Kobold Labourer

Forum posts: 0
File comments: 2
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They look amazing, but I would love to be able to scale them down. They are far too big for my UI.
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Unread 07-03-14, 12:55 AM  
Tushu
A Defias Bandit
 
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Forum posts: 2
File comments: 9
Uploads: 6
Originally Posted by def9
Good looking frames so far. Scaling options would be nice even if only in an lua file.

Got this error in my first battle with my priest.

Code:
Date: 2014-06-21 21:04:49
ID: 1
Error occured in: AddOn: tDD_UnitFrame
Count: 2
Message: Note: AddOn tDD_UnitFrame attempted to call a protected function (TargetFrame:SetScale()) during combat lockdown.
Debug:
   [C]: SetScale()
   tDD_UnitFrame\tDD_TargetFrame.lua:4:
      tDD_UnitFrame\tDD_TargetFrame.lua:1
   [C]: TargetFrame_Update()
   ..\FrameXML\TargetFrame.lua:154: OnEvent()
   ..\FrameXML\UnitFrame.lua:673:
      ..\FrameXML\UnitFrame.lua:671

Thank you for report bug.
I think I fixed this bug.
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Unread 06-24-14, 11:58 AM  
meljen
A Fallenroot Satyr

Forum posts: 28
File comments: 309
Uploads: 0
Holy crud these look nice... I wish the blizz units looked this good naturally!
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Unread 06-21-14, 07:07 PM  
def9
A Cobalt Mageweaver
 
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Forum posts: 219
File comments: 108
Uploads: 1
Good looking frames so far. Scaling options would be nice even if only in an lua file.

Got this error in my first battle with my priest.

Code:
Date: 2014-06-21 21:04:49
ID: 1
Error occured in: AddOn: tDD_UnitFrame
Count: 2
Message: Note: AddOn tDD_UnitFrame attempted to call a protected function (TargetFrame:SetScale()) during combat lockdown.
Debug:
   [C]: SetScale()
   tDD_UnitFrame\tDD_TargetFrame.lua:4:
      tDD_UnitFrame\tDD_TargetFrame.lua:1
   [C]: TargetFrame_Update()
   ..\FrameXML\TargetFrame.lua:154: OnEvent()
   ..\FrameXML\UnitFrame.lua:673:
      ..\FrameXML\UnitFrame.lua:671
__________________
Epiria, level 100 Ret/Holy Paladin
Simkin level 100 Combat Rogue
Feldeemus, level 100 Arcane Mage
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Unread 06-18-14, 07:39 AM  
Tushu
A Defias Bandit
 
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Forum posts: 2
File comments: 9
Uploads: 6
Hi everyone

Please post your advice or report bugs here.

I will fix&update it until WOW7.0
Last edited by Tushu : 06-18-14 at 07:39 AM.
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