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Compatibility: | Battle for Azeroth (8.0.1) |
Updated: | 09-02-18 03:36 AM |
Created: | 04-09-09 11:46 AM |
Downloads: | 29,961 |
Favorites: | 140 |
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IntroBuff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command/rfilter
API documentationrFilter API documentation
RequiresrLib
Githttps://github.com/zorker/rothui/tre...wow8.0/rFilter
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lemon_teas |
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Xully |
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Megerka |
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06-28-11, 01:40 AM | ||
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Once I update the toc-file it will work without you having to activate the checkbox "use out of date addons" on your character list.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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zork |
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06-28-11, 01:14 AM | |
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Does this work on 4.2?
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Tobbe8716 |
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06-27-11, 09:01 AM | ||
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layout-local.txt in your WTF/Server/Character folder.
You can reset icons by setting the attribute move_ingame to false in your config.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
Last edited by zork : 06-27-11 at 09:04 AM.
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zork |
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06-27-11, 06:58 AM | |
A Kobold Labourer
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where is saves settings for "drag and drop" ?
how i can reset all "drag and drop" position and size to return to config settings ? |
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Megerka |
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06-18-11, 07:32 AM | |
A Kobold Labourer
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Balvere |
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06-15-11, 12:00 PM | ||
A Cyclonian
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Thank you so much for sharing this, setup is cool. I really like it as is.
Last edited by strickland : 06-15-11 at 12:00 PM.
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strickland |
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06-15-11, 06:22 AM | ||
A Kobold Labourer
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Differently from the warrior config in the addon, several cd like Starsurge or Solar Beam are visible only if they are on cd; the resto part track hots on the focus, so you supposed to put the tank on your focus, if you want to track the target instead of the focus just change that. I hope you enjoy it! Code:
-- // rFilter3 -- // zork - 2010 --get the addon namespace local addon, ns = ... --object container local cfg = CreateFrame("Frame") cfg.rf3_BuffList, cfg.rf3_DebuffList, cfg.rf3_CooldownList = {}, {}, {} local player_name, _ = UnitName("player") local _, player_class = UnitClass("player") ----------------------------- -- CONFIG ----------------------------- cfg.highlightPlayerSpells = true --player spells will have a blue border cfg.updatetime = 0.2 --how fast should the timer update itself if player_name == "REPLACE_WITH_YOUR_NAME" and player_class == "DRUID" then -- Buff List cfg.rf3_BuffList = { --Proc [1] = { spec = nil, spellid = 96230, --Synapse Spring size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -80 }, unit = "player", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, [2] = { spec = nil, spellid = 74241, --Power Torrent size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -80 }, unit = "player", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, [3] = { spec = 1, spellid = 89091, --Volcanic Destruction size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -80 }, unit = "player", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, [4] = { spec = 1, spellid = 90164, --Astral Alignment size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -80 }, unit = "player", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, [5] = { spec = 1, spellid = 93400, --Shooting Stars size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -80 }, unit = "player", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0, icon = 0, }, }, }, -- Buff [6] = { spec = 2, spellid = 33763, --Lifebloom size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = 0 }, unit = "focus", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, [7] = { spec = 2, spellid = 8936, --Regrowth size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -0 }, unit = "focus", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, [8] = { spec = 2, spellid = 774, --Rejuvenation size = 36, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = 0 }, unit = "focus", validate_unit = true, ismine = true, desaturate = true, match_spellid = false, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, } -- Debuff List cfg.rf3_DebuffList = { [1] = { spec = 1, spellid = 8921, --Moonfire/Sunfire spelllist = { [1] = 8921, [2] = 93402, }, size = 46, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -120, y = 0}, unit = "target", validate_unit = true, hide_ooc = true, ismine = true, desaturate = true, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, [2] = { spec = 1, spellid = 5570, --Insect Swarm size = 46, pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 120, y = 0}, unit = "target", validate_unit = true, hide_ooc = true, ismine = true, desaturate = true, move_ingame = true, alpha = { found = { frame = 1, icon = 1, }, not_found = { frame = 0.4, icon = 0.6, }, }, }, } -- Cooldown List cfg.rf3_CooldownList = { [1] = { spec = 1, spellid = 78674, --Starsurge pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [2] = { spec = 1, spellid = 88751, --Wild Mushroom: Detonate pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [3] = { spec = nil, spellid = 20484, --Rebirth pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -90, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [4] = { spec = nil, spellid = 740, --Tranquility pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 90, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [5] = { spec = 1, spellid = 78675, --Solar Beam pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [6] = { spec = 2, spellid = 48438, --Wild Growth pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = -45, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [7] = { spec = 2, spellid = 17116, --Nature Swiftness pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 0, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, [8] = { spec = 2, spellid = 18562, --Swiftmend pos = { a1 = "CENTER", a2 = "CENTER", af = "UIParent", x = 45, y = -140 }, size = 36, desaturate = true, move_ingame = true, alpha = { cooldown = { frame = 0.7, icon = 0.7, }, no_cooldown = { frame = 0, icon = 0, }, }, }, } end ----------------------------- -- HANDOVER ----------------------------- --object container to addon namespace ns.cfg = cfg
Last edited by Sabthalion : 06-15-11 at 06:24 AM.
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Sabthalion |
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06-15-11, 12:25 AM | |
A Cyclonian
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hi, where can I find a config thats ready for a druid?
can someone share his? Thanks.
Last edited by strickland : 06-15-11 at 03:05 AM.
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strickland |
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06-14-11, 05:49 AM | |
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Thanks for the reply. I will find something else to track those.
The unlock and resize abilities are a very nice addition. |
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Vranx |
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06-14-11, 01:32 AM | ||
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@Vranx
No hidden cooldown and no hidden unit tracking. Sry.
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| Simple is beautiful. | WoWI AddOns | GitHub | Zork (WoW)
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zork |
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06-13-11, 07:43 PM | |
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Nice mod Zork! Similar to Sabthalion I would like to show Omen of Clarity for my druid. Also, I would like to see the remaining time on my Lifeblooom no matter who it is cast on, is that possible?
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Vranx |
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06-12-11, 02:14 PM | |
A Kobold Labourer
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You can make the table will not replace each other, and show up at the same time, growing up or down?
let's say I want in one unit to display on all the buff professions, but when activated gloves, I can no longer see the buff on the mantle, and so on ..... and similarly for debuffs. |
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Megerka |
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