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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:11-02-14 01:33 AM
Created:03-08-11 08:01 AM
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oUF Qulight  Popular! (More than 5000 hits)

Version: 2.5
by: Qulight [More]

oUF Qulight

oUF_Qulight Discussion

/config - In-game oUF_Qulight Config.
/ui - ingame command for change all oUF_Qulight positions.
/ui reset - Set default oUF_Qulight positions.

Features:
- Unitframes for: Player, Target, ToT, Pet/Vehicle, Focus, Focus Target, Boss, Raid, Main Tank, Main Tank Target, Boss Frames;
- AltPowerBar support;
- Castbar support for player, target, focus, pet;
- Totembar, Runebar, Holypower, Chi, Combo point, Eclipse Bar and Soul Shards and etc support;
- Buff and debuffs frames for all units;
- Raidframes with aggro highlight, indicators, AuraWatch etc;
- Dispellable debuff highlight for raid frames.
- Raid debuff icons on raid frames.
- AuraWatch to show up to 4 icons representing various player buffs on raid units
- Experience, Reputation bar support;
- ClassTimer support.

Addon support:
- oUF_RaidDebuffs (embedded)
- oUF_DebuffHighligth (embedded)
- oUF_AuraWatch (embedded)
- oUF_Smooth Update (embedded)
- oUF_boring_totembar (embedded)
- oUF_Experience (embedded)
- oUF_Reputation (embedded)
- oUF_CombatFeedback
- oUF_MovableFrames

Credits:
drakull, monolit, haste

http://qulightui.org/forum/index.php?/topic/13-ouf-qulight-changelog/
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Unread 05-06-11, 05:11 AM  
frohanss
A Cyclonian
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Re: portrait

Originally posted by Kamina
Hello!
How to enable a portrait near the player and target frame ?
Well, cfg.lua controlls that part.

Code:
cfg.showPortrait = true
By default it's set to true so kinda strange if it's not showing. Just had a quick look on last update and nothing wrong there.

I guess that all who actualy uses oUF layout's knows that all changes are done with LUA code. Only a few rare oUF layout's have ingame config.

Here is what could be changed easely from editing cfg.lua

Code:
--media
cfg.backdrop_edge_texture = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\backdrop_edge"
cfg.statusbar_texture = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\normTex"
cfg.powerbar_texture = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\normTex"
cfg.backdrop_texture = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\backdrop"
cfg.highlight_texture = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\raidbg"
cfg.debuffBorder = "Interface\\AddOns\\oUF_Qulight\\media\\textures\\iconborder"

cfg.font = "Interface\\AddOns\\oUF_Qulight\\media\\fonts\\font.ttf" -- main font oUF_Qulight
cfg.fontsize = 12

cfg.HealFrames = false -- Raid Frames for healers
cfg.showIndicators = true -- buffs indicators on healframes only
cfg.showAuraWatch = true -- buffs timer on raid frames(hots, shields etc)
cfg.ShowParty = true -- show party frames (shown as 5man raid)
cfg.ShowRaid = true -- show raid frames
cfg.RaidShowSolo = false -- show raid frames even when solo
cfg.RaidShowAllGroups = false -- show raid groups 6, 7 and 8 (more than 25man raid)
cfg.enableDebuffHighlight = true -- enable *dispelable* debuff highlight for raid frames
cfg.showRaidDebuffs = true -- enable important debuff icons to show on raid units
cfg.showtot = true -- show target of target frame
cfg.showpet = true -- show pet frame
cfg.showfocus = true -- show focus frame
cfg.showfocustarget = true -- show focus target frame
cfg.showBossFrames = true -- show boss frame
cfg.TotemBars = true -- show Totem Bars
cfg.MTFrames = true -- show main tank frames
cfg.ArenaFrames  = true -- show arena frame
cfg.Reputationbar = true -- show Reputation bar
cfg.Experiencebar = true -- show Experience bar
cfg.showPlayerAuras = true -- use a custom player buffs/debuffs frame instead of Blizzard's default.
cfg.ThreatBar = false  -- show Threat Bar
cfg.showRunebar = true -- show DK rune bar
cfg.showHolybar = true -- show Paladin HolyPower bar
cfg.showEclipsebar = true -- show druid Eclipse bar
cfg.showShardbar = true -- show Warlock SoulShard bar
cfg.RCheckIcon = true -- show raid check icon
cfg.Castbars = true -- use built-in castbars
cfg.showLFDIcons = true -- Show dungeon role icons in raid/party
cfg.showPortrait = true

--Frame positions

--player
cfg.playerx = -160
cfg.playery = 450

--target
cfg.targetx = 160
cfg.targety = 450

--tot
cfg.totx = 0
cfg.toty = 400

--focus
cfg.focusx = -100
cfg.focusy = -100

--pet 
cfg.petx = 0
cfg.pety = 430
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Unread 05-06-11, 03:21 AM  
Kamina
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portrait

Hello!
How to enable a portrait near the player and target frame ?
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Unread 05-06-11, 01:56 AM  
Raizan
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Originally posted by frohanss
edit 2 lines in cfg.lua to
Code:
cfg.ShowParty = false -- show party frames (shown as 5man raid)
cfg.ShowRaid = false -- show raid frames
Oh, thanks you It's work!
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Unread 05-05-11, 10:55 PM  
frohanss
A Cyclonian
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Originally posted by Raizan
Or if someone know - how to remove raid\party frames?
edit 2 lines in cfg.lua to
Code:
cfg.ShowParty = false -- show party frames (shown as 5man raid)
cfg.ShowRaid = false -- show raid frames
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Unread 05-05-11, 11:25 AM  
Raizan
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Все разобрался нужно было поставить oUF_MovableFrames и снизу атм почитать про передвигание баров
Терь другой вопрос - как можно убрать пати\рейд фрейм? просто они у меня на гриде стоят

Or if someone know - how to remove raid\party frames?
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Unread 05-02-11, 04:53 AM  
Raizan
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Привет, ты вроде бы по-русски понимаешь Судя по скринам.. объясни плиз, как мне подвигать все фреймы? игрок\цель\фокус\цель цели\цель фокуса и ихние каст бары? А то я в этом дуб немного
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Unread 05-02-11, 03:44 AM  
pityu100
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shaman_weapon_enchant

Hi Qulight!
Thanx for your great addon. However, can you add support for shaman weapon buffs? See this picture:
http://kepfeltoltes.hu/110502/pic1_w...toltes.hu_.jpg

Greets,
pityu100
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Unread 04-30-11, 10:19 AM  
gossipgirlxo
A Deviate Faerie Dragon
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looks great man. ty
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Unread 04-29-11, 12:02 AM  
creepy_inc
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Originally posted by Qulight
soon
Sounds good =)
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Unread 04-28-11, 08:11 AM  
Qulight
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soon
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Unread 04-28-11, 06:04 AM  
creepy_inc
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Any chance of an update?
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Unread 04-07-11, 07:30 PM  
Tim
A Rage Talon Dragon Guard
 
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Alright, I finally found the issue and am getting ready to mess around with a fix.

The very top bar is the custom AltPowerBar you have setup and it's showing regardless if there's even 1 available.
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Unread 04-07-11, 05:15 PM  
Tim
A Rage Talon Dragon Guard
 
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I decided to start making a new UI and decided to base it around your UF. However, I'm running into an annoying issue with a bogus bar appearing at the top of my screen.



I even used /framestack to try and get the name in hopes to just fix it in your code but nothing was listed.

I've tried going into your files and looking at each of your SetPoints and still not finding it. I'm probably overlooking something so any help would be appreciated.
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Unread 04-06-11, 06:54 PM  
Lorenzo
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raid boss frames are stacks upside. that's problem to me...
I found this line in core.lua :

Code:
  	if cfg.showBossFrames then
		self:SetActiveStyle("Boss")
		local boss = {}
			for i = 1, MAX_BOSS_FRAMES do
				boss[i] = self:Spawn("boss"..i, "oUF_Boss"..i)
				if i == 1 then
					boss[i]:SetPoint("TOP", UIParent, "TOP", 0, -52)
				else
					boss[i]:SetPoint("BOTTOMRIGHT", boss[i-1], "BOTTOMRIGHT", 0, 30)
but I don't know how to fix it.
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Unread 03-21-11, 03:25 PM  
creepy_inc
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Thank you, wasn't clear to me if that was for the focus or not.
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