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Updated:02-01-10 05:59 AM
Created:10-27-09 11:08 AM
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oUF Banthis  Popular! (More than 5000 hits)

Version: 1.8.3
by: wurmfood [More]

My layout of oUF by Haste.

Supports:
*oUF_BarFader
*oUF_Experience
*oUF_GCD
*oUF_HealComm4
*oUF_MovableFrames (note not support oUF_MoveableFrames any more, as this is cleaner and easier)
*oUF_ReadyCheck
*oUF_Smooth
*oUF_SpellRange
*oUF_ThreatBar
*oUF_WeaponEnchant
*oUF_Reputation
*oUF_TotemBar

Units supported:
*Player
*Player pet
*Target
*Player pet Target
*Target of Target
*Focus
*Focus Target
*Party (with pet and target)
*boss1, 2, and 3

Raid frames are not included. (Working on a raid layout.) Right now, though, I just use oUF_Freebgrid.

oUF_HealComm4 v2.0 no longer embedded now that it's realeased.

Default font stolen from oUF_Caellian
Various bits of code take from different places, but I've tried to call out where it was from.

Most options can be changed through the config.lua file.
After moving the frames (using oUF_MovableFrames) they can be set back to their normal position using "/bouf reset".

*New: Party frames
I've added party frames that finally work. Thanks to oUF_Noob for the inspiration on the xml. There is a config_party.lua that has the configuration info for the party frames, including an option to disable at the top. As a note, if you decide to get rid of the portrait for party frames, I highly suggest disabling the pet display, otherwise it looks dumb with the way I have it right now.


Alternate textures for bars that I liked are included. To get a sample of each, uncomment the stuff at the bottom of config.lua. Textures come from the following texture packs:
SharedMedia - MyMedia by Seerah and Elkano (can't find link now)
Ohi's Texture Pack for Shared Media

1.8.3
- Fixed a problem with the castbar and protected casts
- moved some stuff around to hopefully make more memory and cpu friendly
- removed support for oUF_AFKIcon (handled through tags)
- Added ToT debuffs
- Adjusted some of the aura code, as I had a few things wrong
- Added frames for boss1, boss2, boss3.
- moved healcomm text to middle of bar if no portrait
- Skinned the auras using textures from ButtonFacade - Caith
- Minor fixes


1.8.2
- TOC change for 3.3
- Fixed an issue with runebar spacing
- Removed oUF_HealComm4 as embedded
- Removed support for pre-oUF_HealComm4 v2.0
- minor changes to location of unit frames

1.8.1
- Added party layout
- Fixed some issues around buff sorting.
- Cleaned up a couple other things
- Changed some of the default locations for units.

1.7.2
- Scale now being done in a smart way instead of the dumb stuff I was doing before which broke several other things.

1.7.1
- Replaced oUF_RuneBar with base oUF Rune support.
- The scale option in config.lua should now work properly
- Moved oUF_ThreatBar options to coinfig.lua (position, height, width)
- made the portrait actually part of the frame instead of sitting on top of it.
- Fixed some minor positioning issues that came up due to the scaling.

1.7
- Fixed various issues with the oUF_RuneBar, oUF_TotemBar, oUF_Experience, and oUF_Reputation support. They should all be happy now.
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Unread 07-16-10, 04:06 AM  
wurmfood
A Flamescale Wyrmkin
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Yup, currently this only works with oUF 1.3. I'm working on a new version of this updated to 1.4 and am taking the opportunity to rewrite large sections of it. Hopefully I'll be done with it in the next couple days some time.
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Unread 07-10-10, 04:57 PM  
Maximillianm
A Deviate Faerie Dragon

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nvm - I had to use an older version of ouf.
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Unread 07-10-10, 03:24 PM  
Maximillianm
A Deviate Faerie Dragon

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I can't get this to load. I have only ouf & this layout enabled and still no show. Help?

p.s. It's hard to find a ouf with pet target, which I very much need and hope you maintain this .
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Unread 02-21-10, 06:51 PM  
wurmfood
A Flamescale Wyrmkin
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At line 842, change it to this:
self.Auras:SetPoint("TOPLEFT", self, "TOPRIGHT", 2, 0)

This is in the if (unit == "target") then section of the aura bit.
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Unread 02-21-10, 01:34 AM  
bughihi
A Kobold Labourer

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HI,

how can i move target debuffs from bottom to top right of the target's portrait?
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Unread 02-16-10, 09:31 AM  
wurmfood
A Flamescale Wyrmkin
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You can remove them by setting builtins -> auras to false in the config.lua.
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Unread 02-10-10, 11:18 PM  
Piisuke
A Defias Bandit

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Hi,

How do I remove the buffs and debuffs from the top right corner altogether? I am using a different addon for that and so they clash.
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Unread 01-11-10, 01:30 PM  
wurmfood
A Flamescale Wyrmkin
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That's most likely because of oUF_BarFader. It will hide the unit frames if at full health and not in combat or targeting a hostile being.

To get used to it, I'd suggest disabling the oUF_BarFader addon and then re-enabling it if you find you like it.
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Unread 01-10-10, 02:39 PM  
Saliron
A Kobold Labourer

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Nothing shows up

I downloaded the entire list of oUF addons you listed, but when I booted WoW the only thing that would show up (and only if I targeted something first) was the portraits like they're shown in the picture. I'm no good with .lua files, so I was wondering if there's something I did wrong, or I should do specifically to make sure everything shows up the way it's supposed to.

Halp! :<
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Unread 12-14-09, 01:30 PM  
wurmfood
A Flamescale Wyrmkin
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Unfortunately, I don't have a DK that I can test Empower on, but I'm not seeing the issue with Rune Tap. I'll see what I can find, though.

Apparently I should read the change log for oUF better. This is fixed in the latest version.
Last edited by wurmfood : 12-14-09 at 02:07 PM.
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Unread 12-13-09, 02:54 PM  
MMOGames
A Murloc Raider
 
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RuneBar Issues:

When you reset runes by using Rune Tap or Empower they freeze. When you use them again they come back to normal.
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Unread 12-09-09, 01:52 AM  
wurmfood
A Flamescale Wyrmkin
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Only the buffs for the pet show up next to the player portrait. (note this was changed in the last version.. or one before that... so that they show up above the pet frame) Target buffs/debuffs are below that frame. I have the player buffs show up at the top right, as it seems a good place to put them, with debuffs showing up below the player frame.
Last edited by wurmfood : 12-09-09 at 01:53 AM.
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Unread 12-08-09, 09:42 PM  
Trixie1971
A Defias Bandit

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Buffs

Hi there,

I am trying to figure out why my player buffs are showing up in the blizz default location rather than next to my portrait like it's shown in the image. I'm not well versed in the LUA code to figure it out on my own. I'm using oUF_Banthis version 1.8.2

Any suggestions?

Thanks, Trixie
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Unread 11-09-09, 02:16 PM  
wurmfood
A Flamescale Wyrmkin
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On line 391 of banthis.lua change:
Code:
if (unit == 'player' or unit == 'target') then
to
Code:
if (unit == 'player') then
That's all that really needs to be done, but there's other cleanup stuff that can be done in the section that starts.
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Unread 11-09-09, 07:23 AM  
unstable
A Murloc Raider

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Target cast bar

Hey i found how to move my target cast bar but how do i delete it?
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