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Mounted  Popular! (More than 5000 hits)

Version: v2.2.11
by: yssaril [More]

Mounted is patched for 4.0
with the mount changes in 4.0 Mounted is due for another rewrite until then Mounted will work just like before (but since mount speeds now scale with skill they have all been set to max Mounted 3 will remove the speed selection options all together)

With the coming of WoW 3.0 we may now have as many mounts as we want since we learn them and do not have to carry them in you bags.

Thus my dilemma which mount shall i use and how can i chose them easily out of the mess of mounts found in the mounts tab.

Out of this Mounted was born. Instead of mucking about with secure code and make buttons that have to be skinned and carefully placed in your UI i instead chose to utilize the macro functions. Thus enabling you to simply use any actionbar mod.

So what does mounted actually do for you?

  1. It will create a macro called Mounted in your global macro space this way you only use one slot and not one per character.
  2. It will scan through all your mounts (and druid forms travel/flight) and create a list and sort them by speed.
  3. It will then analyze your surroundings and edit the Mounted macro.
    1. If you can fly then it will chose a random flying mount from the fastest category it will also chose a random ground mount to be used when using a modifier with the macro.
    2. If you can not fly it will simply chose a random ground mount from the fastest category.
    3. If you enter combat it will change the macro to a combat macro which you can edit in the Blizzard Addon options.
    4. If you are indoors it will also change to the combat macro.
  4. A new mount will be chosen for you every time you mount up.
  5. every single macro type is customizable (editing of the attack macro is highly recommended)
  6. macros can by customized with tags that get replaced when the macro is parsed (see below for list of available tags)
  7. custom macros are saved globally so you will have access to them from all your characters (per account)
  8. you can preview your macros before deciding on them
  9. you can set priorities for mounts from 0-10 (0 = will never be selected, 10 will most likely be selected)
Macro tags are:
Code:
<ff> == Random Flying Mount (fastest speed increase)
<f310> == Random Flying Mount (310% speed increase)
<f280> == Random Flying Mount (280% speed increase)
<f60> == Random Flying Mount (60% speed increase)
<gf> == Random Ground Mount (fastest speed increase)
<g100> == Random Ground Mount (100% speed increase)
<g60> == Random Ground Mount (60% speed increase)
<g0> == Random Ground Mount (0% speed increase)
<gaq> == Random Ahn'Qiraj Mount
<s#> == will be replaced with the spellname of spellid # (will not insert rank so will scale)
If any mounts are missclassified please let me know i set up the DB by manually scanning wowhead.com so mistakes will happen!

any suggestions or improvements are most welcome please open a ticket about them.

FYI if a Mount can not me classified it will send a message to your chat window simply copy this message in a ticket or here and i will add the mount to the correct category asap

Mounted is being developed on wowace. I will try to post any beta/release versions of the Mounted ASAP

v2.2.11
- another fix to vahjir (reported by doxxx)

v2.2.10
- fixes localization error (vashjir is still not working correctly it seams (this will get fixed in the 3.0 version which is getting closer to being done)

v2.2.9
- drycode fix for vashjir

v2.2.8
- update libs

v2.2.7
- fix flying macro selection (blizzard screwed up yet again sigh)
- use alternate approach to attempt to fix WG
- pull in latest LibMounts to account for X-53 Touring Rocket

v2.2.6
- fix WG for good this time (hopefully)

v2.2.5
- adjust Mounted for new AQ flag in LibMounts
- fix ground mount speeds thanks thelibrarian
- fix for WG screwyness (THANKS BLIZZARD)

v2.2.3
- fix DB upgrade path should fix errors on all characters

v2.2.3
- comment out vashjir stuff we don't need it till dec 7th

v2.2.2
- fix login error

v2.2.1
- make LibMounts an opt deps
- bumb toc
- somewhat ugly hack to get this working with 4.0 (simply shove all mounts to their max speed assume we have max speed skill (since it doesnt really matter anymore)) also move to LibMounts-1.0 for mount type selection (this will play a much bigger roll in Mounted 3)
- removing 1.3-2.0 upgrade path file (if you are still using 1.3 tough luck)

v2.1.7
- fix toc
- add Celestial Steed to the mountBypass

v2.1.6
- Add X-53 Touring Rocket to parser bypass
- since ACE3 sandboxes the frame widget we make our own (instead of the close button we have a cancel button and removed the resizing ability)

v2.1.5
- update for 3.3

v2.1.4
- should fix the flyable but no skill problem
- some scanner code optimization

v2.1.0
compleate rewrite of the original code alowes for alot more flexibility in choosing macros for different events and alowes you to add spells as mounts (warlock underwater breathing (glyphed) as watermount)

v1.3.11
update ruRU

v1.3.9
fixed other locale zone names

v1.3.8
fixed error for Death Knights

v1.3.7
small fix to the macro parser it will no longer error if you feed it a nil macro

v1.3.6
fixed CheckDB function that errored on some SV files

v1.3.5
this should fix spell mounts if they are the only once available

v1.3.4
another attempt at fixing the GetRandomMount bug that shouldn't be possible

v1.3.3
made the GetRandomMount() function less prone to error if macros get screwed up

v1.3.2
forgot to remove debug print

v1.3.1
fixed Turbo-Charged Flying Machine wtb consistent mount tooltips

v1.3.0
applies all the changes from the 1.2 betas found on wowace and fixes the scanner for 3.0.3
frFR should now be fully supported

v1.1.11
update deDE should now correctly identify mounts

v1.1.10
removed the need to localize Dalaran and Wintersgrasp

v1.1.9
fixed edge case of mounts not deleting if you delete a character and create a new one with the same name on the same realm

v1.1.8
frFR should be working 100%

v1.1.7
last priorities reset i swear (goes and hides in a corner)
removed the giant mount DB tooltip scanning is so much cooler (thanks NightHawkTheSane for letting me adapt some of your code)
aquaform macro is now activated when you are swimming

v1.1.6
alright scaling mounts should be fixed and working 100% in 1.1.6 but since i don't have one someone should tell me if i broke them :)
also the priorities lists shouldn't be reset anytime soon unless i find a serious error in my database (minor errors will fix themselves now without resetting the DB)

v1.1.5
fixed the parser
if the same tag appears twice in a macro it will use the same mount for each

v1.1.4
fixed headless horseman mount and removed the scaling mount tag in favor of simply adding the id to each db (gives more priority options this way)

v1.1.2
travel/flightforms will be used for druids/shamans when they are moving

v1.0.7
found a much more elegant way to get around the whole item vs spell issue :) no more need to blacklist

v1.0.6
alright version 1.0.6 will prevent mounts being used if an item of the same name is in your bags

also macro now changes on UNIT_SPELLCAST_START (this is when the server tells us that the cast has started doing it when the cast is initialized by the client is a bad thing (can cause you to /say part of the macro because you are changing the macro at the same time you are using it))

v1.0.5
fixed: Black Hawkstrider, Emerald Raptor

v1.0.4
fixed Swift Purple Wind Rider beign in the wrong db
fix slash cmd
macro will now properly change when moving from indoors to outdoors

v1.0.3
fixed mounts being classified falsely due to a parsing error (any other mistakes should be actual db mistakes)

v1.0.2
reset the db if old db is found

v1.01
fixed 40% options error on non druids/shamans
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Unread 10-17-08, 03:00 PM  
Scalar1968
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Hi,
in German the name changed from "Schneller lila Greif" to "Schneller purpurfarbener Greif".
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Unread 10-17-08, 10:30 PM  
yssaril
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Originally posted by Scalar1968
Hi,
in German the name changed from "Schneller lila Greif" to "Schneller purpurfarbener Greif".
if the old one still shows up in a macro you will have to wipe your SV file for Mounted will fix this problem down the road blame blizzard for changing names :P
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Unread 10-18-08, 12:24 AM  
Scalar1968
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Originally posted by yssaril
if the old one still shows up in a macro you will have to wipe your SV file for Mounted will fix this problem down the road blame blizzard for changing names :P
Ahhh thx.
Last edited by Scalar1968 : 10-18-08 at 12:25 AM.
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Unread 10-18-08, 11:04 AM  
Gsusnme
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Misclassified Mount.

Hello, great mod, very helpful with the new API changes, so thank you a bunch! Anyway, on to my post, the mount "Big Blizzard Bear" attained from attending Blizzcon 2008 is misclassified as a Flying Mount, where it is in fact a Ground Mount. There is your heads up
Check out the Wowhead page for its ID's or Spell ID's
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Unread 10-18-08, 08:19 PM  
yssaril
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Re: Misclassified Mount.

Originally posted by Gsusnme
Hello, great mod, very helpful with the new API changes, so thank you a bunch! Anyway, on to my post, the mount "Big Blizzard Bear" attained from attending Blizzcon 2008 is misclassified as a Flying Mount, where it is in fact a Ground Mount. There is your heads up
Check out the Wowhead page for its ID's or Spell ID's
update to the latest versions it should be classified correctly (always should have been unless wowhead is wrong)
Last edited by yssaril : 10-18-08 at 08:20 PM.
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Unread 10-19-08, 04:21 AM  
Quokka
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[Headless Horseman's Mount]

The [Headless Horseman's Mount] is makred as a 100% ground mount.

but it's also a 280% Flying Mount. Would be nice If you marked it for both.

thanks
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Unread 10-19-08, 07:28 AM  
berdan
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Travel and Flight Forms

v1.1.2
travel/flightforms will be used for druids/shamans when they are moving
This can be a pain if you have high latency. Not all of us Shamans have Improved Ghost Wolf (for instant GW) either. Any possibility of making this feature optional?
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Unread 10-19-08, 11:24 AM  
yssaril
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Re: Travel and Flight Forms

Originally posted by berdan
This can be a pain if you have high latency. Not all of us Shamans have Improved Ghost Wolf (for instant GW) either. Any possibility of making this feature optional?
yea on my list of things todo
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Unread 10-19-08, 11:37 AM  
lloydbates
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Re: Re: Travel and Flight Forms

First, let me thank you for this wonderfull addon.
One suggestion though:
The ParseMacro function randomizes the mounts more than once, this is irritating when a macro has the token "<gf>" two times.
For example the first to cast the mount under a condition and the second one to fool the blizzard parser to show the correct icon.

Please consider changing the function to only select the mount once and then replace it in the macro at every token.

I modified my local copy to look like this
Code:
	function Mounted:ParseMacro(macrotext, preview)
		local mounts = {}
		local rndmount = nil
		for mtype, mspeed in string.gmatch(macrotext, "<(%a)(%w+)>") do
			if mtype == 's' then
				mounts[#mounts+1] = GetSpellInfo(mspeed)
			else
				if not rndmount then
					rndmount = self:GetRandomMount(mtype, mspeed)
				end
				mounts[#mounts+1] = rndmount
			end
		end
		macrotext = string.format(string.gsub(macrotext, '<%w+>', '%%s'), unpack(mounts))
		if preview then
			return macrotext
		end
		EditMacro(GetMacroIndexByName("Mounted"), "Mounted", 1, macrotext)
	end
This way, the first occurence in the macro will generate the random mount and the same will be used in every occurence in the macro.
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Unread 10-19-08, 12:05 PM  
yssaril
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Re: Re: Re: Travel and Flight Forms

Originally posted by lloydbates
First, let me thank you for this wonderfull addon.
One suggestion though:
The ParseMacro function randomizes the mounts more than once, this is irritating when a macro has the token "<gf>" two times.
For example the first to cast the mount under a condition and the second one to fool the blizzard parser to show the correct icon.

Please consider changing the function to only select the mount once and then replace it in the macro at every token.

I modified my local copy to look like this
Code:
	function Mounted:ParseMacro(macrotext, preview)
		local mounts = {}
		local rndmount = nil
		for mtype, mspeed in string.gmatch(macrotext, "<(%a)(%w+)>") do
			if mtype == 's' then
				mounts[#mounts+1] = GetSpellInfo(mspeed)
			else
				if not rndmount then
					rndmount = self:GetRandomMount(mtype, mspeed)
				end
				mounts[#mounts+1] = rndmount
			end
		end
		macrotext = string.format(string.gsub(macrotext, '<%w+>', '%%s'), unpack(mounts))
		if preview then
			return macrotext
		end
		EditMacro(GetMacroIndexByName("Mounted"), "Mounted", 1, macrotext)
	end
This way, the first occurence in the macro will generate the random mount and the same will be used in every occurence in the macro.
good point will implement this

also the headless horseman mount should be fixed in 1.1.4
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Unread 10-19-08, 04:07 PM  
bonch
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Is it possible for this to turn on Crusader Aura for Paladins when mounting and turn on an alternate aura when dismounting. I have a macro that does that but won't randomize too.

Thanks
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Unread 10-19-08, 07:05 PM  
yssaril
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Originally posted by bonch
Is it possible for this to turn on Crusader Aura for Paladins when mounting and turn on an alternate aura when dismounting. I have a macro that does that but won't randomize too.

Thanks
should be possible by copying your macro into mounted and repacing the mount in your macro with the correct tag

use /mounted to get to the mounted config
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Unread 10-21-08, 03:57 PM  
Culhag
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For my pally I changed the macro to :
#showtooltip
/use [modifier:alt] <s32223>; [modifier:ctrl] <s27150>; [nomounted] <ff>
/dismount [nomodifier,mounted]

It's not automatic, but you can switch to Crusader when holding alt, or Retribution with ctrl.

(it's mostly what I had with a /userandom before using Mounted, I just couldn't fit all my mounts in it)
Last edited by Culhag : 10-21-08 at 04:00 PM.
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Unread 10-22-08, 05:47 AM  
Snave
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For some reason i can't dismount using the macro whilst moving. Is this me being a idiot or intended? Currently i just get the "you can't do that" message when i try.
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Unread 10-22-08, 07:15 AM  
yssaril
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Originally posted by Snave
For some reason i can't dismount using the macro whilst moving. Is this me being a idiot or intended? Currently i just get the "you can't do that" message when i try.
do you have the Default Dismount macro set?


Culhag:
there is no way to make spell/aura casting automatic so you will always need at least 2 clicks for it

personally i use ZOMGbuffs from wowace which binds all buffs to the mousewheel works really nice
Last edited by yssaril : 10-22-08 at 07:17 AM.
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