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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-09-14 12:05 AM
Created:08-20-10 01:25 PM
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wMarker  Popular! (More than 5000 hits)

Version: 2.5.5
by: Waky [More]

Waky - Azuremyst



About
  • wMarker is an AddOn that allows you to easily and quickly add or remove raid target icons to any target.
  • You can easily place world markers with the easy world marker frame
  • You can also bind key combinations on your keyboard to press the buttons of wMarker. (Located in default Key Bindings menu from Game Menu.)
  • Key bindings will be reset if you have any version before v2.5

Control
/wmarker [command]
Code:
lock : Locks and unlocks the wMarker frame in place.
clamp : Clamps and unclamps wMarker to the screen (you cannot drag it off your screen.)
hide : Hide wMarker.
show : Shows wMarker
reset : Resets wMarker to its default values and positions
options : Opens the options panel
(No command): Will open the options panel aswell
All of these options can be easily accessed in the Options panel!
You can also right-click any of the raid icons to open the options panel
/rc to perform a Ready Check
/roc to perform a Role Check
Bugs / Errors
  • Please report any bugs here or in the comment section!

Localization
wMarker is currently localized in:
  • English
  • Spanish
  • German
  • French
  • Traditional Chinese
  • Italian
  • Russian
  • Simplified Chinese
If you know any other languages and are willing to translate wMarker into any other languages please head over to the localization page hosted at CurseForge!

Notes
  • Please suggest any new features or anyway I can improve the AddOn in the comments or at my portal!
  • If you're looking to hook KgPanels to wMarker, the frame you want to anchor to is "wMarker.main" for the marker frame, and "wFlares.main" for the world marker frame. Good luck!
  • This is my first AddOn, I hope you like it!

Planned Features
  • Right click "Ready Check" button to perform a role check
  • Suggest more!

v2.5.5
+ Added last 3 World Markers (Circle, Moon, and Skull) since WoD update

_v2.5.4
* TOC Bump

_v2.5.3
* Fixed Clear All World Marker issue for non-English clients
+ Added /rc for Ready Check
+ Added /roc for Role Check
* TOC Bump

_v2.5.2
* Different manner of handling working with taints cause by being in combat
+ Added Italian (itIT) translation thanks to Fabsm
+ Added Russian (ruRU) translation thanks to katanaFAN, panzer48, and RamyAlexis
+ Added Simplified Chinese (zhCN) translation thanks to zhTW and dll32

_v2.5.1
* Replaced GetNumPartyMembers and GetNumRaidMembers with new GetNumGroupMembers to work in 5.1
* TOC Bump

_v2.5
* Taint log issue completely resolved by moving key bindings into WoW default key bindings frame

_v2.4.4
* Taint log issue resolved for bindingsUpdate() taint
+ Added prevention from using the binding page while in combat
+ Added French (frFR) translation thanks to Kromdhar and Argone
+ Added Traditional Chinese (zhTW) thanks to EKE

_v2.4.2
* Bug fixed where localization files were not accessed

_v2.4.1
* Added esMX, frFR, koKR, ruRU, zhCN, and zhTW localizations as copies of the English version to avoid no words to reference at all

_v2.4
* Made flare code more efficient
+ Added ability to show world marker frame vertical and backwards

_v2.3
* Made code more efficient and prepared for any future "things"
* Separated config file from main file
+ Added key bindings
+ Added ability to show world markers as blips or icons
+ Added German and Spanish localizations

_v2.2
+Added ability to create or remove space between raid mark icons

_v2.1.3
* World marker frame arranged into only one line of markers
* Bug fix from trying to hide/show the world marker frame during combat

_v2.1.2
* Bug fix caused by v2.1.1 where it wouldn't do anything when you clicked...

_v2.1.1
* Bug fix where clicking on an icon marked the target OnMouseDown and unmarked it on the OnMouseUp following it...

_v2.1
+ Added option to only show marking frame with a target
+ Added option to only show marking/world marker frame in a raid with assist
* Options panel moved into Interface Options
* Some code optimized
* Other things I've forgotten due to long-term coding

_v2.0
* Complete rewrite of addon from XML to Lua
* Rewrote options panel, more options, better GUI
+ Added vertical display options
+ Added tooltips
+ NEW flare/world marker frame added with appropriate options panel

_v1.3.1
* Fixed TOC error pointed out by Harshmage, thanks very much!

_v1.3
+ Added option to flip wMarker's icons (if you prefer the star on the left!)

_v1.2
+ 'Only show wMarker in a group' feature added
+ Ability to hide wMarker background added

_v1.1.2
* Bug fixed where after a reload or log in, the AddOn would attempt to call two nil values.

_v1.1.1
* Bug fixed where alpha and scale values were not loaded into Options upon opening the options panel.

_v1.1
+ Options panel now added with /wm options
+ Scale and alpha feature added

_v1.0
+ Initial release
+ Basic features: Mark, un-mark, ready check, and move.
Post A Reply Comment Options
Unread 12-01-11, 12:55 AM  
KrysEmlyn
A Fallenroot Satyr

Forum posts: 28
File comments: 1
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This post on the Blizzard UI Forums might be of interest for further development of this mod: http://us.battle.net/wow/en/forum/topic/3595378327#4
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Unread 11-01-11, 12:00 PM  
ssutton3
A Kobold Labourer

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Any Update on the Blizz UI Conflict?

Originally posted by Waky
I'm really not sure why Blizzard ever protected the world markers, I'll have to try to figure out another way around it. The problem with the current method is I'm unable to change what they do while in combat, so it's very tricky considering they're used in and out of combat.

I'm sorry to anyone who runs into this strange error claiming it tries to use a Blizzard UI function, I'm working to try and fix this as soon as I can.

Thanks for your patience!
Just curious if there had been any progress on this issue.

I have noticed that the markers work better in raids than in dungeon groups--however, I think the real issue is whether one is party leader/raid leader. Being the leader seems to avoid the UI conflict.

Now that I think about it, in raids I usually have "assist" which might explain why they work better for me in raids.
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Unread 09-02-11, 08:39 PM  
Waky
A Cobalt Mageweaver
 
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I'm really not sure why Blizzard ever protected the world markers, I'll have to try to figure out another way around it. The problem with the current method is I'm unable to change what they do while in combat, so it's very tricky considering they're used in and out of combat.

I'm sorry to anyone who runs into this strange error claiming it tries to use a Blizzard UI function, I'm working to try and fix this as soon as I can.

Thanks for your patience!
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Unread 09-02-11, 04:20 PM  
Clyde_Mobster
A Murloc Raider

Forum posts: 4
File comments: 23
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I too have the problems with the world markers, not all the time but a lot. It's pretty random as to what happens. Most of the time it pops up an error blaming a completely different mod (and not the same one every time either, it's random) Sometimes I wont get any error, but other stuff will happen, like: repeat last chat message, open up a reply box to my last whisperer, I've even seen it send an invite to my target when a certain color is pressed... o.0

Still a good mod though, it's very light weight and that's always a plus in my book =)
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Unread 08-31-11, 11:23 PM  
sweetdarknes
A Kobold Labourer

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File comments: 9
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World marker's aren't working but marking target is. I'm getting error as previous poster "a Blizz popup window that says the addon has attempted something reserved only for the Blizz UI to perform". Is there any way to fix this so world marker's will work?
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Unread 08-05-11, 06:39 PM  
ssutton3
A Kobold Labourer

Forum posts: 1
File comments: 3
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Error using wMarker

Love this addon. So simple, and fast, to mark targets. Huge help.

I'm having a (seemingly) random issue with wMarker not being fully usable in some situations.

I do not get a LUA error or anything I can post. Instead, I get a Blizz popup window that says the addon has attempted something reserved only for the Blizz UI to perform? I have button options to either disable the addon and reload UI or ignore.

Disable does exactly that--wMarker is disabled and unavailable upon reload of UI. Ignore just continues with partial usablility of the addon.

The actual marking of mobs seems to be fine. It is the world markers that seem to create the conflict.

I have several characters who run multiple instances. I can't tell if there is some weird addon incompatibility issue I'm having or exactly what is going on. Most of the characters who run dungeons have the same set up for their addons--DBM, Bartender, Xperl, Omen, Recount, etc.

Any ideas on this? Is there perhaps a Blizz interface option I need to select or deselect to make the world markers usable?

Your help is appreciated.
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Unread 08-04-11, 01:18 AM  
Morwo
A Murloc Raider
 
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Maybe using the bloody CurseForge portal EKE -->http://wow.curseforge.com/addons/wmarker-addon/
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Unread 08-03-11, 03:33 PM  
EKE
An Aku'mai Servant
 
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i can do the zhTW/zhCN localization, how to do?
Last edited by EKE : 08-03-11 at 03:40 PM.
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Unread 08-02-11, 03:51 PM  
Morwo
A Murloc Raider
 
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Hi there,
got a new DEde localization on bloody CurseForge for you.
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Unread 08-02-11, 10:33 AM  
Waky
A Cobalt Mageweaver
 
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Originally posted by Jyces
This addon is awesome! Out of curiousity, will there ever been a option so that I can also flip World Markers veritcally? This option only currently exists for Raid Markers.
I'll look into adding this, should be real simple. I'm not sure why I never added this

Originally posted by venja88
hi,

just wanna ask if you thinking about making an update for this great addon?

would be really cool if u could make one for the new patch (4.2).

i often have the problem that i cant mark anything because its in fight with an other addon mostly with the unit frames addon (shadow uf). after i reload my ui it works mostly but maybe u could fix this in and update ? (i dont know about what u can fix and what not ^^ ) but if u can it would be really really nice

greetz
If it's ShadowedUF causing the problem, I'm probably not going to be able to fix it. I currently run Shadowed UF and wMarker, and I don't have any issues. If you could send me the bug itself I could look into the actual issue!

Thanks!
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Unread 07-31-11, 02:09 PM  
Jyces
A Murloc Raider

Forum posts: 7
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This addon is awesome! Out of curiousity, will there ever been a option so that I can also flip World Markers veritcally? This option only currently exists for Raid Markers.
Last edited by Jyces : 08-01-11 at 04:06 PM.
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Unread 07-07-11, 05:14 AM  
venja88
A Kobold Labourer

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wMarker update for the new patch?

hi,

just wanna ask if you thinking about making an update for this great addon?

would be really cool if u could make one for the new patch (4.2).

i often have the problem that i cant mark anything because its in fight with an other addon mostly with the unit frames addon (shadow uf). after i reload my ui it works mostly but maybe u could fix this in and update ? (i dont know about what u can fix and what not ^^ ) but if u can it would be really really nice

greetz
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Unread 06-02-11, 02:20 PM  
triwar
A Kobold Labourer

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Debug:
[C]: PlaceRaidMarker()
...mpactRaidFrames\Blizzard_CompactRaidFrameManager.lua:146: func()
..\FrameXML\UIDropDownMenu.lua:638: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1
[C]: Click()
..\FrameXML\ChatFrame.lua:1459: ?()
..\FrameXML\ChatFrame.lua:4203:
..\FrameXML\ChatFrame.lua:4169
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3832: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:2565:
..\FrameXML\ChatFrame.lua:2558
[C]: RunMacroText()
..\FrameXML\SecureTemplates.lua:379: handler()
..\FrameXML\SecureTemplates.lua:543:
..\FrameXML\SecureTemplates.lua:491

kinda looks like the /script to pull up the raid dropdown manager has either been changed or has been locked from being used in a party the function it tries to call up on is not working ...
Last edited by triwar : 06-02-11 at 02:28 PM.
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Unread 06-02-11, 02:49 AM  
Amemir
Son of a Murloc
 
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Originally posted by Waky
I'm not getting any, you'll have to post some for me to figure out what the problem might be.
I too have seen a few errors. I think it was with the world flare frame showing but I'm not 100% sure, next time it happens I'll grab the bug report and pop it in here.
Last edited by Amemir : 06-02-11 at 02:50 AM.
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Unread 06-01-11, 06:28 PM  
Waky
A Cobalt Mageweaver
 
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Originally posted by triwar
the addon now just gives lua errors since the latest hotfix day
I'm not getting any, you'll have to post some for me to figure out what the problem might be.
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