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FuBar - FactionsFu  Popular! (More than 5000 hits)

Version: 2.2.29573
by: Elkano [More]

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FuBar - FactionsFu is a plugin for FuBar-2.0 that shows your faction standings.

Usage:
- click a group name to colapse/expand
- click a faction to monitor it
- shift-click a faction to paste your standing to the chat editbox

The latest development version (including libs) can be found on WoWAce-SVN or as direct download at http://www.wowace.com/files/FuBar_FactionsFu/FuBar_FactionsFu.zip

Note on the version number: major.minor.revision

Changelog
2.2.29573 - 2006/03/05
- added options for coloring and such
- added tracking of reputation changes during session
- added auto-zone-faction feature

2.1.20023 - 2006/12/11 - libs r20049
- updated for WoW2.0
- can now show data for one faction directly on FuBar

2.0.8372 - 2006/08/18
- initial release

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Unread 10-17-08, 04:46 AM  
Steil
A Cliff Giant
 
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Forum posts: 77
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If you are using this still, there is an update to it through curse that is 3.0.2.
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Unread 06-18-08, 06:17 AM  
Elkano
A Flamescale Wyrmkin
 
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FactionFu uses the profile settings of FuBar iirc so you would have to change your active FuBar profile.
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Unread 06-16-08, 03:54 PM  
Steil
A Cliff Giant
 
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Works pretty well, just would like to see the show hide settings be per character. As it is now when i hide them on one character it doesn't show up on fubar's autowatch feature for other character's that are not done w/ the particular faction grind yet.
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Unread 01-11-08, 01:27 PM  
Oddible
A Murloc Raider

Forum posts: 6
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This addon works great - love it... but...

I'm wondering if perhaps there could be some functional separation in the 'Other' section. I personally don't care much about old world factions much so would like to remove the clutter. Could 'Other' be separated into Burning Crusade and Other? This way I could have the ones that I care about: Violet Eye, Keepers of Time, etc. separated from the ones I don't much care about anymore: Tranquillen, Hydraxian Waterlords, etc.

Thanks.
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Unread 10-12-07, 07:34 AM  
Aucturus
A Defias Bandit

Forum posts: 2
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update?

is this addon goign to be updated?

or can anyone take over this addon... i miss it beign in my fubar.... was very convinient...
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Unread 06-23-07, 06:24 PM  
freelink
A Defias Bandit

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Possible to see another faction than blizard bars?

cause i put a faction at the botom of my screen with blizard and would like to show another with fubar faction.
possible to desync the faction?
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Unread 06-13-07, 06:50 PM  
Sozur
A Kobold Labourer

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tooltip

Is there a way to turn off the faction's tooltip when you mouse over? sometimes I over shoot a button and the tooltip ends up blocking a good portion of the screen. As well, is there a way to have factions track your rep without it calling up the faction xp bar as well? I'd prefer to have just your mod tracking rep :-) thanks for any thoughts

-Soz
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Unread 06-06-07, 02:38 PM  
Kothoga
A Kobold Labourer

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Well...This addon looks like the Titan Panel [Factions] that I used to use before the 2.1 patch and that addon had an option that you could see how many Runecloth turn-Ins you needed to hit Exalted with the alliance cities
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Unread 06-06-07, 08:10 AM  
Elkano
A Flamescale Wyrmkin
 
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why should I? This addon has nothing to do with turnins... did you mean FuBarFactionItemsFu?
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Unread 06-06-07, 07:49 AM  
Kothoga
A Kobold Labourer

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Any plans to add the runecloth turn ins for the alliance towns?
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Unread 04-19-07, 04:47 AM  
Rauul
A Kobold Labourer

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The auto-zone-faction feature doesn´t work for me, it just wont shift my focused faction when i change zone. Otherwise, awsome addon.
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Unread 04-04-07, 03:32 PM  
Zaniel
A Kobold Labourer

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Alrighty, i downloaded the two addons you recommended and as soon as i loaded in i got TWO errors apparently. They will be listed below:

Code:
[2007/04/04 17:25:14-2-x1]: BugSack-2.2.0.27944\Libs\AceLibrary\AceLibrary.lua:543: Tourist-2.0: Bad argument #2 to `IsHostile' (string expected, got boolean)
Tourist-2.0-24128:2497: in main chunk
<in C code>: ?
<in C code>: in function `pcall'
FuBar-24665\FuBar.lua:631: in function <Interface\AddOns\FuBar\FuBar.lua:627>
FuBar-24665\FuBar.lua:913: in function `LoadPlugin'
FuBar-24665\FuBar.lua:1026: in function <Interface\AddOns\FuBar\FuBar.lua:1017>
<in C code>: ?
AceEvent-2.0-30806 (BugSack):427: in function <...ce\AddOns\BugSack\Libs\AceEvent-2.0\AceEvent-2.0.lua:403>

  ---
Code:
[2007/04/04 17:25:14-2-x1]: Tourist-2.0-24128:2493: AceConsole-2.0: args.path: "validate" values must all be strings
Tourist-2.0-24128:2497: in main chunk
<in C code>: ?
<in C code>: in function `pcall'
FuBar-24665\FuBar.lua:631: in function <Interface\AddOns\FuBar\FuBar.lua:627>
FuBar-24665\FuBar.lua:913: in function `LoadPlugin'
FuBar-24665\FuBar.lua:1026: in function <Interface\AddOns\FuBar\FuBar.lua:1017>
<in C code>: ?
AceEvent-2.0-30806 (BugSack):427: in function <...ce\AddOns\BugSack\Libs\AceEvent-2.0\AceEvent-2.0.lua:403>

  ---
Is this what you wanted me to post for you? If not, can you be more specific? Thanks

[Edit:] Going through my folders, it looks like the Tourist thing i keep seeing is in my LocationFu folder... so i'm wondering if this bug might be related to the Auto-Zone selection of reps? Just a shot in the dark.
Last edited by Zaniel : 04-04-07 at 04:57 PM.
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Unread 04-04-07, 03:15 PM  
Elkano
A Flamescale Wyrmkin
 
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Without a stacktrace there isn't much I can do, especialy since I don't get that error :/
Would you mind installing !buggrabber & bugsack from http://files.wowace.com and provide me with such a stacktrace?
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Unread 04-04-07, 02:13 PM  
Zaniel
A Kobold Labourer

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Recently began using your addon (and i love the format), but i've been getting this error message whenever i load in or reload the UI.

Code:
FuBar_FactionsFu\Libs\AceLibrary\AceLibrary.lua:543:Tourist-2.0:Bad argument #2 to 'IsHostile' (string expected, got boolean)
i am not a coder at all, so i don't know what it means or if it is an easy fix... or if it's two things clashing, etc. Is there something easy i can do about this, or should i just keep ignoring it?
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Unread 04-01-07, 07:30 AM  
Haradeas
A Murloc Raider

Forum posts: 9
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When you collape for example the inactive faction, can ya make it so that the mod remembers what ones were collapsed and what ones not ?

Thx
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