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Updated:04-16-09 07:10 PM
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ImprovedErrorFrame  Popular! (More than 5000 hits)

Version: 3.6.30100
by: AnduinLothar [More]

ImprovedErrorFrame lets you get more out of your error messages. It displays multiple errors and allows copying of error text.

With the new version of ImprovedErrorFrame, these errors are now queued up and can be viewed at your leisure with the click of a button. The error button is placed on the minimap and can be shift dragged to any other position around it.

Additional features include blinking notification, a notification sound, count of errors pending viewing and the ability to have the button displayed even when no errors are present.

Original ImprovedErrorFrame: Vjeux
ImprovedErrorFrame without FrameXML: AnduinLothar


Slash Commands
For Slash command help type /ief.

Usage
/ief <SubCommand> [-1|0|1|on|off|toggle]
If invoked with no parameters, it will toggle the current state, which is also the same behaviour it does with -1 or toggle as parameters.
If it gets sent 0 or off as parameters, it will disable ImprovedErrorFrame and hide it.
If it gets sent 1 or on as parameters, it will enable ImprovedErrorFrame and show it.

SubCommands

  • notify - Enables/disables ImprovedErrorFrame.
  • blink - Button will blink when errors are pending view.
  • count - Displays error count on button.
  • always - Always show the error count button.
  • sound - Sound played upon notification.
  • empty - Button graphic will clear when blinking.
  • debug - FrameXML.log will be outputted in verbose mode (requires UI reload).
  • stack - Display the stack trace along with the error message.

v3.6.30100
- toc bump to 30100

v3.6
- Commented out the ScriptErrors.Show hook so message() no longer causes stack overflow errors.

v3.51
- Portfolio support (Portfolio included, but optional)
Thanks Gryphon for the update.

v3.5
- Fixed button texts for WoW 3.0

v3.5
- Fixed button texts for WoW 3.0

v3.43
- Rearanged error handling so IEF can catch it's own OnLoad errors if there are any
- TOC to 20300

v3.42
- Moved default minimap location to be between alphamap and zoom out.
- Updated toc with more metadata

v3.41
- Fixed btg with manual hooking. Now uses get/seterrorhandler

v3.4
- Prepared for Lua 5.1

v3.3
- Fixed NormalText (depricated in 1.11)

v3.2
Zespri
- Added an option of capturing the stack trace along with the error
- Removed support for Comsos 1
- Widened the window to make stack trace more readable
- Fixed a small slash command error

v3.1
- Changed addon folder and toc name to !ImprovedErrorFrame so that it always loads first (now that loading is alphabetical) to catch OnLoad errors.
- Updated file loading method to be in toc rather than xml.

v3.0
AnduinLothar
- TOC to 1800.
- No longer requires Chronos for minimap button to flash. Instead uses the builtin UIFlashFrame.

v2.97
- Fixed default value error for Cosmos Registration for Empty.
- Added XMLDebug, allows you to enable verbose FrameXML.log.

v2.95
- TOC to 1500
- French Localization added thanks to Sasmira.
- Khaos registration changed slightly, no more queue choice, unchecking IEF does this now.
- convertRev now translates tables of revisions or passed strings.

v2.9
- Added option for an empty button during flashing for easier count reading.

v2.82
- German localization added Thanks to StarDust.

v2.81 (5/18/05)
- Fixed issue with error text overlapping header.

v2.8
- Added depedencies to Khaos Registration.
- Changed Report button to hide IEFF before calling OnClick, now hook order doesn't matter.
- Added a header to the IEFF so that its more obvious what it is.
- Resolved issue with multiple sounds from getting same error repeatedly as only error.
- Rechecked code and made compliant with new errorButtonActive setting.

v2.7
- Changed Bug Count to Red.
- Fixed error sound for each error if minimap was open.
- Instead of rescheduling IEFNotify every time checks if present 1st.
- Always shown button now enables properly when error occurs.

v2.6
- Fixed file pattern match to work on files with more than 1 period.
- Renamed ping.mp3 to ErrorSound.mp3 for more clarity.
- Fixed string.find in IEFSetOptions to work with 1 word commands.

v2.5
- Fixed Always show to always show, even after camping when not using Cosmos/Khaos.
- Removed extraneous calls to ImprovedErrorFrame.change<blah> in Khaos commands.
- changeBlink/Count functions now are aware of button being disabled.

v2.4
- Fixed Cosmos Registration.
- Added line and parsedErr to errorList.
- Fixed some state errors with toggles.
- Khaos Registration now working correctly.

v2.3
- Added Khoas/Cosmos Registration if present.
- Added tooltip to ErrorButton.
- Added option to display count of errors.
- Added option to always have ErrorButton present (button is disabled if no messages).
- Added sound when 1st error notification occurs.
- Added option to disable sound.

v2.2
- Added IMPROVEDERRORFRAME_REV variable.
- AddOn names/files are now stored in the errorMessageList.
- Added ability to turn off blinking on notification icon.
- Changed blinking to simply turning off/on highlight.
- Added localization strings.
- Streamlined the code a little.
- Uses Sky for slashCommand registration if present else default method.

v2.1
- Added Report button back, only shows up if ImprovedErrorFrame.displayReportButton = true. Set this value if you want to be able to have people report errors.
- Added ImprovedErrorFrame_Report_OnClick() to be hooked by any AddOn that wants to know when the Report button was clicked, passes ImprovedErrorFrame.errorMessageList.
- Added slash command (/ief) to allow user to choose frame or button appearing on error.

v2 (5/16/05)
- Restructured code.
- Error messages now reveal an error button rather than a popup on occurrence clicking on button shows frame with error messages.
- Error button flashes when shown, hidden if no bugs.
- Error button is mobile, orbits the Minimap Shift-Left Click to drag, Shift-Right Click to reset.
- Icons provided by Moonfire.
Sinaloit
- Now adds a minimap button when errors are present, no more windows popping up every time you get an error. Click the button to view the errors. Use the menu or /ief for more options.

v1.5 (3/11/05)
AnduinLothar
- Now catches OnLoad errors.
- FrameXML Dependency removed.
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Unread 09-01-17, 10:22 PM  
spiralofhope
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I've been using another addon for some time now:

https://github.com/TekNoLogic/tekErr
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Unread 06-08-11, 09:59 PM  
lilocowboy
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I found an addon that is close to what this one does. Not the same but at least I do not have those irritating error popups on my screen. It is called Bugsack and it can be found on curse.com. Hope this helps those that are looking for something to replace ImprovedErrorFrame addon until it is updated.
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Unread 05-04-11, 12:54 PM  
lilocowboy
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As much as we all loved this AddOn and how is prevented that annoying Popup Window showing our AddOn errors it seems that no one is going to work on this. It would be nice to at least have the creater to post here letting us know that he working on this to be patient or to post on here to kiss their butt they are not going to do anything for this. I think this was one of the Best AddOns out ther and NO OTHER bug AddOn ever came close. I hope that they do put out an update that will work like it did but ith all the postings and time that has come and gone it does not look good. I hope I am wrong and it gets updated.

This AddOn rocked in its time.
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Unread 04-27-11, 07:50 AM  
rassa
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any chances of someone updating this for 4.1 ??
it would be awesome.
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Unread 03-30-11, 10:51 AM  
Grilor
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fix

Spiderkeg is there any new about a fix to make this work? i know that buggin anyone to fix it is not a great idea but if i coudl i woudl but i cant so i have to ask. i would love to see some kinda fix so we cna use this again. thanks
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Unread 03-22-11, 11:30 AM  
Grilor
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i am using bug catcher

Originally posted by lilocowboy
Well since this addon seems as if it is dead which is sad. Is there anyone out there that is good with creating AddOns that can maybe create a fix for this so it will work again just like what was done with the EasyMail AddOns from the Comose website? Or is there another AddOn that works even close to the ImprovedErrorFrame AddOn?

I am using Bug Catcher its not bad but its not IEF by any means and if i coudl use this mod again i woudl in a heart beat
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Unread 03-22-11, 05:50 AM  
lilocowboy
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Well since this addon seems as if it is dead which is sad. Is there anyone out there that is good with creating AddOns that can maybe create a fix for this so it will work again just like what was done with the EasyMail AddOns from the Comose website? Or is there another AddOn that works even close to the ImprovedErrorFrame AddOn?
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Unread 02-10-11, 07:26 AM  
Grilor
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re: release

yea i am also wondering if there will be a release soonish. i really miss this addon
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Unread 02-09-11, 09:27 AM  
lilocowboy
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AddOn Update?

I was just wondering if we could get an idea how this is coming and if we can expect it to be released any time soon. Thanks for your time.
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Unread 01-22-11, 11:03 AM  
lilocowboy
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Yeah I really miss this AddOn as well. I get SO tired of the Errors popping in front of my screen while questing or even worse when in a Dungeon. No fun at all. I have looked at getting a different one and do not think they even compare to this great AddOn. Hope to see something soon for this so we can start enjoying the benefits of it again. Thanks for all the hard work you put in to this and thank you for not letting this AddOn die.
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Unread 01-13-11, 05:30 PM  
Grilor
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month now

been a month since the release of Cata and just seeing if we can get an update on whats going on with the mod and things.
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Unread 12-13-10, 08:01 AM  
Spiderkeg
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Re: checking in again

Originally posted by Grilor
just checking in to see how things are comming along?
Oh, things are fine. I heard from AnduinLothar so there is definitely some future development still happening.
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Unread 12-11-10, 09:18 AM  
Grilor
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checking in again

just checking in to see how things are comming along?
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Unread 11-24-10, 09:01 AM  
Grilor
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Re: Re: no rush .

Originally posted by Spiderkeg
Hi there. Things are steadily coming along. I'm doing a balancing act between life, work, and this. Plus, I was also holding out for Cata to happen to see if anything else would be breaking. So far, what I have rebuilt appears to be working just fine.

I'm making a few more changes but I'll have something finished soon.
Cool thanks for the update .
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Unread 11-24-10, 12:40 AM  
Spiderkeg
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Re: no rush .

Originally posted by Grilor
no rush just checking in to see how its is comming along? cant wait to use this again. thanks
Hi there. Things are steadily coming along. I'm doing a balancing act between life, work, and this. Plus, I was also holding out for Cata to happen to see if anything else would be breaking. So far, what I have rebuilt appears to be working just fine.

I'm making a few more changes but I'll have something finished soon.
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