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Fury of Hellfire (6.2)
Updated:07-26-15 05:22 PM
Created:11-06-09 05:47 AM
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Categories:Graphical Compilations, Minimalistic Compilations

SasUI  Popular! (More than 5000 hits)

Version: 6.2.001
by: Sasenna [More]

INTRO:

Blizzard UI replacement. Tried to keep the UI as close to Blizzard's as I could and still make adjustments.
INSTALL:
1. Open World of Warcraft Folder.
2. Back up "Interface" folder.
3. Delete "Interface" folder in World of Warcraft folder.
4. Download SasUI.
5. Save the zip-file to the Desktop.
6. Copy "Interface" folder to World of Warcraft.
7. Start World of Warcraft.
8. Login to a Server.
ADDONS:

Action Bar Saver
Aurora
Aurora: Missing Textures
Aurora RaidManager
BaudErrorFrame (Fan Update) -- lua error tracker
Kui Nameplates
SmartTabTarget

Zork AddOns embedded

rActionBarStyler
rActionButtonStyler
rChat
rCombatText
rDamageFont
rErrors
rInfostrings
rMinimap
rPlayerPowerBarAlt
rTooltip
Zork AddOns non-embedded

rBuffFrameStyler
rFilter3
rLib
Other AddOns embedded

DKimproved -- Soul Reaper execute helper, based on xanShadowBurn
ncImprovedMerchant
SpellAlert Timer
tullaRange
xanAutoMail
xCT
SasUI
RESOURCES:
See Picture 3
// ==== FAQ: ==== \\
NOTICE:
If you have used a Zork AddOn in the past and did not clear WTF folder then you will need to reset all frames first.

Customize:
Open World of Warcraft\Interface\AddOns\SasUI
config.lua
positions of frames can be changed.
Also most of the frames are drag able via the slash commands.

Scaling:
If scaling or something does not fit.
1. Hit escape-key ingame.
2. Click Settings Tab.
3. Goto Advanced Tab.
4. Check/Uncheck UI Scale.
5. If checked move the slider to desired scaling.
6. Click Accept. If scaling is correct then congrats you are done, if not continue to step 7.
7. Go back to step 5 until scaling fits.
Chat:
Same goes for the chat. If it does not fit
1. Right-click the chat-tab.
2. Unlock the chat and move it around until comfortable.
Extra Art:
Menus/Icons: SuperVillianUI and Kkthnx

For more Roth Like but no Orbs try Sas Diablo

Instead of bugging with a donate with every download just going to put the button here.
DONATE

UPDATE: July 26, 2015
Version 6.2.001
1. Redesign using rActionBarStyler for hotbars, rMinimap added.
2. Updated to WoW WoD v6.2
3. Config file added. Should be much easier to edit the UI.
4. Party/Raid Frames are still Blizzard.
5. Almost 200 kb less memory usage.
UPDATE: December 14, 2014
Version 6.0.003
1. Updated to WoW WoD v6.0.3
2. Updated to RothUI(Diablo) 60000.04
3. Redesign more Blizzard Like.
4. Player and Target frames move to new locations in combat.
5. UI Fades while in combat.
6. Party/Raid Frames are Blizzard.
UPDATE: February 28, 2014
Version 5.4.001
1. Updated to WoW MoP v5.4.7
2. Updated to newest RothUI(Diablo) v50400.06
3. Added my own ActionBars.
4. Party and Raid Frames set back to default Roth Positions.
5. Added my own MiniMap.
UPDATE: December 9, 2012
Version 5.1.001
1. Updated to work with WoW MoP v. 5.1.
2. Updated to newest RothUI(Diablo) v. 50100.01a
3. Artwork is now class-colored.
4. Removed TullaCC, there is no cool down counter at all.
UPDATE: February 28, 2012
Version 4.3.301
1. Moved Party to be near Bottom Left of screen, also Party is now Horizontal.
2. Changed OmniCC to TullaCC.
3. In-game menu removed.
4. Buff frame stylized.
UPDATE: January 02, 2012
Version 4.3.003
1. Fixed Raid frame issue.
UPDATE: December 05, 2011
Version 4.3.002
1. Fixed Party frame issue.
UPDATE: December 01, 2011
Version 4.3.001
1. Updated to WoW 4.3.
UPDATE: November 10, 2011
Version 4.2.203
1. Fixed Druid UpdatePower Error.
2. Fixed Paladin Holy Power Bar Scaling.
UPDATE: November 5, 2011
Version 4.2.202
1. Updated to RothUI Version: 40200.12
2. Artwork now appears on-load vs on ReloadUI.
3. Raid Frames changed.
4. Party Frames paced better with Portraits now.
5. Right Artwork completely disappears now when both Right bars are turned off.
UPDATE: October 30, 2011
Version 4.2.200
1. Removed Left Bars.
2. ActionBars are now Blizzard bars.
3. Undid everything in the 4.2.101 Update.
UPDATE: October 29, 2011
Version 4.2.101
1. Fixed stance bar location. Now TopLeft screen.
2. Bag bar moved to BottomLeft. Appear when Mousedover.
3. Fixed organization of Menu.
UPDATE: October 26, 2011
Version 4.2.100
1. Menus have been created for the UI. Type /sasUI ingame
2. The UI is now under ONE addon.
3. More Art has been added. Type /sasUI ingame to find it
4. Removed the Player Orb on/off ability from version 4.2.001.
UPDATE: September 18, 2011
Version 4.2.001
1. Updated to WoW Patch 4.2.2.
2. Added Player Orb on/off ability to oUF_Diablo/config.lua. Default is off.
3. Moved Pet frame to be above Player frame.
4. Moved Focus frame to be above Target frame.
UPDATE: February 11, 2011
Version 4.006
1. Updated to WoW Patch 4.0.6.
2. Keybind text for Numpad and Mouse Buttons change.
3. Color of rInfoStrings changed.
UPDATE: January 29, 2011
Version 4.005
1. Fixed Battleground Score Frame from Clipping Micromenu Art.
UPDATE: January 26, 2011
Version 4.004
1. Updated to RothUI (Diablo) 4.006.
2. Texture for Micromenu Added.
3. Exp Bar moved back to bottom center.
4. Rep Bar moved to new Micromenu texture.
5. Party Frames now have xOffset and yOffset added to them.
UPDATE: January 13, 2011
Version 4.003
1. Added tullaRange back in.
2. Fixed Fonts folder.
UPDATE: January 13, 2011
Version 4.002
1. Party Frames made more minimalistic.
2. Party Frames moved to left side of screen.
3. Textures added for Right Action Bars.
4. Rep Bar moved to Right side of screen.
UPDATE: December 23, 2010
Version 4.001
1. Updated for Cata.
2. New Layout. Basic Style.
3. Bars 1 - 3 now support 2x6, 4x3 and 6x2 Formats.
4. More Visible Artwork
UPDATE: July 10, 2010
Version 7
1. Shaman totem bar has been scaled and set into proper place.
2. Player Buff and Debuffs now have their duration timers working again.
UPDATE: July 8, 2010
Version 5
1. Player and Target Frame now have mana values.
2. BottomRight Bar has been moved to centered in the screen beneath Main Action bar and BottomLeft Bar.
3. Pet Frame and Focus Frame moved to the right side of screen.
UPDATE: Feb 7, 2010
Version 3
1. Moved shape shift bar to be above bar 1. Check out raid image to see its placement. This also moved the totem bar to there.
2. BottomRight Bar is now on mouse over underneath the 2 side bars.
3. Side Bars are no longer on mouse over but now are always visible.
Optional Files (0)


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Unread 03-02-14, 08:57 AM  
Sasenna
A Murloc Raider
 
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Re: Scaling

Open sActionBar\Textures.lua with a text editor scroll down and change the values for
Code:
	-----------------------------
	-- MENU SCALING
	-----------------------------

		FriendsFrame:SetScale(1.25)
		CharacterFrame:SetScale(1.25)
		SpellBookFrame:SetScale(1.25)
		PVEFrame:SetScale(1.25)
		MailFrame:SetScale(1.25)
		QuestFrame:SetScale(1.25)
		GossipFrame:SetScale(1.25)
		ItemTextFrame:SetScale(1.25)
I play on a 40" HDTV about 6' away so had to scale some of the menus up for myself.

~Sas

Originally Posted by TotalNorse
Hello. I just downloaded this pack and it looks amazing. Scaling it and such was made easy though it made several panes very big. I run on a laptop with 1980x1080 resolution so the scaling had to get a tad large for it to be comfortable for my eyes. Character pane, dungeon finder and such, they get extremely large. Is it possible to include them with the skin of the addon pack to make them match the scaling or am I just being silly ?
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Unread 03-01-14, 02:35 PM  
TotalNorse
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Scaling

Hello. I just downloaded this pack and it looks amazing. Scaling it and such was made easy though it made several panes very big. I run on a laptop with 1980x1080 resolution so the scaling had to get a tad large for it to be comfortable for my eyes. Character pane, dungeon finder and such, they get extremely large. Is it possible to include them with the skin of the addon pack to make them match the scaling or am I just being silly ?
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Unread 05-01-13, 12:15 PM  
trigerZoom
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I loves this frames veeeery much)) But i would like to advise to add at player's frame some icons - combat (little crossed swords), rest (cloud) and PvP status (shield).
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Unread 12-28-12, 08:13 PM  
x-lithic
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focus baffs

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Unread 12-09-12, 05:10 PM  
bravejohn
A Deviate Faerie Dragon

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thanks a lot..I had also commented the xct config, although it seems that it required a game restart to work... I have tried it with /console reloadui and didn't worked but after I restarted the game is working fine now
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Unread 12-09-12, 04:43 PM  
Sasenna
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make sure to comment out the config.lua as well. to move the units frames the drag function does not work at this time. have to edit it in the unit frames file. just look for the pos line under player target and target of target.
sorry if any o this looks weird, typing on a tablet and it is decided to auto correct like every word.

~Sas


Originally Posted by bravejohn
Hello, great UI I liked roth very much but couldn't use to look at the orbs to check my health and mana..this is very good and fit to my style better I have some questions though. I have opened the SasUi.toc and have added ## to xct in order to disable it as I like more the default damage text, but default damage text is not showing now. I have checked and have enable the floating combat text from interface options but it doesn't show for some reason.

secondly is there any combat like /diablo unlockunits to move the unit frames slightly up?or I have to do it manualy from ouf config.lua?

thanks in advance
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Unread 12-09-12, 02:21 PM  
bravejohn
A Deviate Faerie Dragon

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Hello, great UI I liked roth very much but couldn't use to look at the orbs to check my health and mana..this is very good and fit to my style better I have some questions though. I have opened the SasUi.toc and have added ## to xct in order to disable it as I like more the default damage text, but default damage text is not showing now. I have checked and have enable the floating combat text from interface options but it doesn't show for some reason.

secondly is there any combat like /diablo unlockunits to move the unit frames slightly up?or I have to do it manualy from ouf config.lua?

thanks in advance
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Unread 12-05-12, 02:57 AM  
Sasenna
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SasUI with WoW 5.0 Onwards.

SasUI has been updated to work with 5.1 of WoW MoP.

Known Issue:
--The death knight rune bar when speced frost, upon logging in shows having 2 blood runes. This is a graphical error, reloading UI fixes it to be the correct death rune graphic. If someone wants to figure out why this is be my guest, I only ask if you do fix send me the code so I can update the download with it.

Enjoy to those that wanted it updated.

---------------------------------------------------------------

I do not play WoW anymore. I may update this UI for those that want it. But, do not expect it to always work. Back to working 60+ hour weeks for the next few months.

That said if it does not take too much time, an update this may come.

~Sas
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Last edited by Sasenna : 12-09-12 at 04:43 AM.
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Unread 04-01-12, 07:10 PM  
Sasenna
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Not that I know of.

Originally Posted by Xienorph
Is there any hidden sounds in this package? been hearing wierd speeches when i log in WoW
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Unread 04-01-12, 07:58 AM  
Xienorph
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Is there any hidden sounds in this package? been hearing wierd speeches when i log in WoW
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Unread 03-31-12, 09:24 PM  
Sasenna
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Cooldown Counter:
Change Font Size:
1. Open World of Warcraft\Interface\AddOns\SasUI\tullaCC\config.lua with Notepad.
2. Edit
Lua Code:
  1. --font settings
  2. C.fontFace = STANDARD_TEXT_FONT  --what font to use
  3. C.fontSize = 20  --the base font size to use at a scale of 1
3. Save file.
4. Reload UI ( /console reloadui ).
Disable Cooldown Counter:
1. Open World of Warcraft\Interface\AddOns\SasUI\SasUI.toc with Notepad.
2. Add ## in front of tullaCC\tullaCC.xml.
3. Save File.
4. Reload UI ( /console reloadui ).
Cast Bar:
Latency Bar:
1. Open World of Warcraft\Interface\AddOns\SasUI\UnitFrames.lua with Notepad.
2. Find player castbar.
Lua Code:
  1. castbar = {
  2.         show = true,
  3.         latency = true,
  4.         texture = "Interface\\AddOns\\SasUI\\media\\textures\\statusbar256_2",
  5.         scale = 1, --divide 1 by current unit scale if you want to prevent scaling of the castbar based on unit scale
  6.         color = {
  7.           bar = { r = 1, g = 0.7, b = 0, a = 1, },
  8.           bg = { r = 0.1, g = 0.1, b = 0.1, a = 0.7, },
  9.         },
  10.         pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 0, y = 110 },
  11.       },
3. Make sure latency is set to equal true.
4. Save File.
5. Reload UI ( /console reloadui ).
Actual Castbar length:
Best way would to be contact Zork, original writer of the unitframe code. You can find a link to his addon in my signature.
I am in the process of completely over hauling all the code in this UI. Trying to start anew with it. Ui style is somewhat changed, it is more Blizz like but with a Diablo feel.

Hope this helped,
~Sas

Originally Posted by Xienorph
I absolutely love this UI package, makes my unholy DK and affli lock alot cooler to play, kinda fits their theme.

I just had two questions I would like to customize:

Is there any way I could change or disable the cooldowns (like hearthstone CD, have group will travel etc etc) since the font size is way too large and also I'm using Inline aura addon so kind of don't need it actuallly.

And for my second question: Is there a way to customize the cast bar in 2 ways:

1) Add an latency bar
2) Add how long the ability actually is, as warlock while I cast, i would like to see my shadow bolt like 0.5s / 1.4s or perhaps heartstone 4.6s / 10s

If theese three modifications could be done, this would be the best UI package ever for me.

Best regards and also keep up the real awesome job!
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Unread 03-30-12, 11:43 PM  
Xienorph
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I absolutely love this UI package, makes my unholy DK and affli lock alot cooler to play, kinda fits their theme.

I just had two questions I would like to customize:

Is there any way I could change or disable the cooldowns (like hearthstone CD, have group will travel etc etc) since the font size is way too large and also I'm using Inline aura addon so kind of don't need it actuallly.

And for my second question: Is there a way to customize the cast bar in 2 ways:

1) Add an latency bar
2) Add how long the ability actually is, as warlock while I cast, i would like to see my shadow bolt like 0.5s / 1.4s or perhaps heartstone 4.6s / 10s

If theese three modifications could be done, this would be the best UI package ever for me.

Best regards and also keep up the real awesome job!
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Unread 12-05-11, 01:50 PM  
Sasenna
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After having a chance to play so more, I am also experiencing the problem. Have a temp fix by just increasing the distance the party frames are from one another.

Setting yOffset to -45 under the PARTY Frames section of oUF_Diablo/Config.lua.
Code:
      
attributes = {
        visibility          = "party",  --show this header in party
        showPlayer          = true,     --make this true to show player in party
        showSolo            = false,    --make this true to show while solo (only works if solo is in visiblity aswell
        showParty           = true,     --make this true to show headerin party
        showRaid            = false,    --show in raid
        point               = "TOP",
	xOffset		    = 0,
	yOffset		    = -45,
      },
Originally Posted by Palisis
I dont see any other comments regarding this, but maybe you can help... Im having issues click on party target frames. sometimes it selects the player above or below the one Im clicking. Feels like its out of order and one player is not accounted for. Any reason this might be happening?
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Unread 12-01-11, 09:14 PM  
Sasenna
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Re: Update for 4.3

Quick Fix update applied.

Originally Posted by Sasenna
Just a heads up, I am working 60 hour weeks throughout this month. I hope to have the update to this UI by next week. However, work comes first over game time.

Sorry,
~Sas
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Unread 11-30-11, 09:25 AM  
sui2k
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ouh damn .. i'm sorry, didn't read your description .. :/

And no need to hurry, at this time everything (except a little error with ractionbuttonstyler) works fine with your UI ..

Thanks for this nice work
Last edited by sui2k : 11-30-11 at 09:26 AM.
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