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Tides of Vengeance (8.1.0)
Updated:02-05-19 03:00 PM
Created:05-27-10 09:10 PM
Downloads:27,769
Favorites:78
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bdChat  Popular! (More than 5000 hits)

Version: 2.70
by: Blooblahguy [More]

bdChat is a simple chat replacement.

note: You need bdCore to use this addon, or any other bd_ addons

Features

Simplifies chat messages
Removes channel names
URL copy
/bd config to access in game config
/bd lock to unlock the addon and move it around

2.6
Toc bump
Bug fix to ignore friendly things in dungeons

2.5
Bug fix for boss emotes

2.4
Bug fixes for chat recoloring

2.35
Fixes to chat string/bubble parsing

2.3
Updated/fixed options
Addon now colors player names inside chat messages and chat bubbles
Ability to @ people who are also using the addon (like discord)
Display changes
Lots of bug fixes

2.2.2
Updated for 7.1

2.2.1
Removing bad bdCore func refs

2.1
- Fixed but where "To" was being subbed out of full words instead of just whispers
- Added option to justify the chat log to the RIGHT, editable via lua.
2.0
- Added URL copy
- Removed most channel names
- Added Alt-Invite
- Added different Font Size options in chat frame
- Removed black bar on combat log
- Removed most needless config
- Cleaned up code
1.7
- Removed brackets from player names
- Improved code and removed bugs. Removed Link copier, there are lots of independent mods for this.
Optional Files (0)


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Unread 07-21-18, 09:11 AM  
Siannus
A Defias Bandit
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Forum posts: 3
File comments: 90
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Update?

For BFA...

Remove the annoying Chat Channel icon on the left and also the scrollbar on the right. Please! Or how to?

BIG ISSUE: Anything other than Guild chat is not being displayed.
Last edited by Siannus : 07-21-18 at 05:17 PM.
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Unread 02-17-17, 04:32 PM  
Taotao
A Kobold Labourer
 
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Originally Posted by Blooblahguy
Originally Posted by Taotao
Mot sure if this is the addon or I'm going loopy, but I've never seen it before lol



Random toon names popping up with a - or + beside them
This indicates a player coming online or going offline
Yep I put it together not long after I made the post I'm slow but I get there eventually
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Unread 02-17-17, 04:15 PM  
Blooblahguy
A Deviate Faerie Dragon
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Originally Posted by Taotao
Mot sure if this is the addon or I'm going loopy, but I've never seen it before lol



Random toon names popping up with a - or + beside them
This indicates a player coming online or going offline
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Unread 02-17-17, 03:29 PM  
Taotao
A Kobold Labourer
 
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Mot sure if this is the addon or I'm going loopy, but I've never seen it before lol



Random toon names popping up with a - or + beside them
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Unread 07-22-16, 04:48 PM  
badness
A Cliff Giant
 
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Code:
Message: Interface\AddOns\bChat\bChat.lua:129: attempt to index field '?' (a nil value)
Time: 07/21/16 13:58:35
Count: 1
Stack: Interface\AddOns\bChat\bChat.lua:129: in main chunk

Locals: gsub = <function> defined =[C]:-1
newAddMsg = <table> {
}
AddMessage = <function> defined @Interface\AddOns\bChat\bChat.lua:66
highlighturl = <function> defined @Interface\AddOns\bChat\bChat.lua:89
searchforurl = <function> defined @Interface\AddOns\bChat\bChat.lua:93
tabs = <table> {
 1 = "Left"
 2 = "Middle"
 3 = "Right"
 4 = "SelectedLeft"
 5 = "SelectedMiddle"
 6 = "SelectedRight"
 7 = "Glow"
 8 = "HighlightLeft"
 9 = "HighlightMiddle"
 10 = "HighlightRight"
}
(for index) = 1
(for limit) = 10
(for step) = 1
i = 1
cf = "ChatFrame1"
tex = <table> {
 1 = <unnamed> {
 }
 2 = <unnamed> {
 }
 3 = ChatFrame1EditBoxLeft {
 }
 4 = ChatFrame1EditBoxRight {
 }
 5 = ChatFrame1EditBoxMid {
 }
 6 = ChatFrame1EditBoxFocusLeft {
 }
 7 = ChatFrame1EditBoxFocusRight {
 }
 8 = ChatFrame1EditBoxFocusMid {
 }
 9 = ChatFrame1EditBoxHeader {
 }
 10 = ChatFrame1EditBoxHeaderSuffix {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = 0
(*temporary) = <userdata>
(*temporary) = <function> defined *:OnClick:1
(*temporary) = 1
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = ChatFrame1EditBoxHeader {
 0 = <userdata>
}
(*temporary) = ChatFrame1EditBoxHeaderSuffix {
 0 = <userdata>
}
(*temporary) = "attempt to index field '?' (a nil value)"
Got this error since pre-patch. What can I do to fix it?
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Unread 01-29-13, 10:53 PM  
Solvexx
A Kobold Labourer
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Anyone know how to add chat tab flash?
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Unread 04-24-12, 04:45 AM  
Qupe
A Warpwood Thunder Caller
 
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Here's the edit I've been using.

Added a pop-up window for URL copy (thanks zork!) and a couple gsub changes. It's probably very sloppy and there's probably a better way of implementing a couple gsubs but I'm bad as crap at lua.

http://pastebin.com/eXLgB3zd

re: comment in bBag comments thread!
__________________
Quse UI
WoW :: EQ2
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Unread 05-05-11, 01:58 AM  
EKE
An Aku'mai Servant
 
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Re: Combat Log

Originally posted by wakolv
Combat Log text tab doesnt auto fade after login. How can i turn it to auto fading?
Open bchat.lua
find"hidecombat = false"
change it to be "hidecombat = true"
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Unread 05-04-11, 12:37 AM  
Arodan
A Kobold Labourer

Forum posts: 1
File comments: 9
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1. how can i anchor the editbox to the bottom of the chat?

2. how can i change the duration till the chat fades out?
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Unread 03-13-11, 12:09 PM  
wakolv
An Aku'mai Servant

Forum posts: 38
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Combat Log

Combat Log text tab doesnt auto fade after login. How can i turn it to auto fading?
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Unread 03-11-11, 12:32 PM  
Taet
A Deviate Faerie Dragon

Forum posts: 17
File comments: 81
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help

hm "●URL copy" ?
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Unread 03-06-11, 02:02 AM  
huntingguy
A Kobold Labourer

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File comments: 21
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URL copy

Hi,

how can I turn the URL copy option on? What do I have to do in the LUA file to copy URLs?
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Unread 02-28-11, 06:12 PM  
Blooblahguy
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 202
Uploads: 25
Originally posted by iLive
Just stop drinking bear,
Can't do
Originally posted by iLive

make more lua based addons! :P
Can do!
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Unread 02-28-11, 03:17 AM  
iLive
A Kobold Labourer
 
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Forum posts: 1
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You're right, but I made a link on my browser to check if you did respond like 2-3 times a day, but yeah sorry. >_< Just stop drinking bear, and make more lua based addons! :P
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Unread 02-26-11, 03:53 PM  
Blooblahguy
A Deviate Faerie Dragon
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Forum posts: 18
File comments: 202
Uploads: 25
For font outline add this anywhere in the code

Code:
for i = 1, NUM_CHAT_WINDOWS do
     _G['ChatFrame'..i]:SetFont("Fonts\\FRIZQT__.ttf", 12, "OUTLINE")
end
You can change the font or font size within that. The reason I took out the option was because this will override your size option as well as any custom fonts.


As far as text align to the right... well first, keep in mind that addon authors do work for free, and don't always check comments, don't get impatient. Anyways, I'm updating the addon right now, with a few bug fixes, code cleanup, and the ability to align the combat log to the right. If you'd like to do it with additional channels you can add this code anywhere.

Code:
_G['ChatFrame'..2]:SetJustifyH("Right")
where "2" is the number of the chat, 2 is the combat log. 1 for main etc.
Last edited by Blooblahguy : 02-26-11 at 03:58 PM.
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