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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
Downloads:44,319
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 03-07-13, 11:20 AM  
Rippy
A Kobold Labourer

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Druid mushrooms still not working for Balance. Causing Player frame to not load. I've updated the ticket.
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Unread 03-07-13, 12:40 PM  
Fuzzywuzzy
A Black Drake
 
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UF not showing

I allready made a new ticket about it, you could have posted it there.

Not sure if Phanx would/will be checking old fixed tickets for new similar problems.

Thanks for the idea for a workaround though
Last edited by Fuzzywuzzy : 03-07-13 at 12:42 PM.
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Unread 03-07-13, 01:35 PM  
Rippy
A Kobold Labourer

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Re: UF not showing

Good point. I'll sit tight then.
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Unread 03-11-13, 04:09 PM  
Phanx
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Version 5.2.0.320
  • Fixed druid mushrooms (hopefully for real this time)
  • Added Incanter's Absorption and Pyroblast! mage buffs
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Unread 03-12-13, 12:57 AM  
Fuzzywuzzy
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So far it looks like the fix is working (mushrooms), only done 1 BG but no errors showing (lvl 90 resto druid).
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Unread 03-12-13, 05:13 AM  
Phanx
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Are you actually seeing mushrooms, or just no errors?
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Unread 03-12-13, 06:55 AM  
Fuzzywuzzy
A Black Drake
 
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No errors, no orbs showing on UF if i set up mushrooms.
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Unread 03-12-13, 01:49 PM  
Phanx
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*sigh*
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Last edited by Phanx : 03-12-13 at 06:33 PM.
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Unread 03-13-13, 12:45 AM  
Fuzzywuzzy
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Well to me it's not a deal breaker, i can see the mushrooms on the ground and i can count to 3

I like the UF for its looks and the easy to read font, and that it isn't bloated with all kinds of info you dont need. So i'm just happy that it shows and throw no errors. One of the best layouts out there if you ask me.
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Unread 03-13-13, 02:43 AM  
Phanx
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Well, I still have to fix it, because it should work, and the problem is probably obvious, but trying to find the non-syntax error in your own code without being able to actually test the code is like trying to make a sniper shot in a blizzard while wearing a blindfold after spinning in circles 15 times. >_<
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Unread 03-14-13, 01:20 AM  
gagou
A Deviate Faerie Dragon
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looking at the code I would say the problem is in the function below
Code:
function private.UpdateMushrooms(self, event)
	if unit ~= self.unit or (powerType and powerType ~= "CHI") then return end

	local num = 0
	for i = 1, MAX_MUSHROOMS do
		local exists, name, start, duration, icon = GetTotemInfo(slot)
		if duration > 0 then
			num = i
		end
	end

	--print("UpdateMushrooms", num, max)
	private.Orbs.Update(self.Mushrooms, num, MAX_MUSHROOMS)
end
"CHI" is for Monk not moonkin druid and I don't even think Mushroom is related to powerType as it's like a Totem
Last edited by gagou : 03-14-13 at 01:28 AM.
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Unread 03-14-13, 03:54 AM  
Phanx
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Yep, that would probably be it. I'll post another update tomorrow... assuming that's the *only* problem hopefully it will actually work.
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Unread 03-15-13, 03:59 PM  
Hosho
A Defias Bandit

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I feel a little guilty asking this, but is there any chance you could add (or help me to add) a set of debuff bars to the boss frames? There are a few fights where that is REALLY useful for affliction warlocks. I'd love to do it myself but I can't make head nor tail of the code.
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Unread 03-16-13, 02:19 AM  
Phanx
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Code modification questions go in the oUF forum, not here, please.
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Unread 03-18-13, 04:19 AM  
Phanx
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Version 5.2.0.323
  • Fixed druid mushrooms (last time, I promise!)
  • Slightly adjusted default frame positions
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