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Compatible with Retail, Classic & TBC
Updated: 09-25-23 04:33 AM
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Compatibility:
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Classic (1.14.3)
Updated:09-25-23 04:33 AM
Created:03-24-11 08:20 AM
Downloads:33,861
Favorites:143
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MiniLoot  Popular! (More than 5000 hits)

Version: v10.1.5.230919
by: Vladinator [More]

Official repository can be found at GitHub.

Tired of the amount of messages related to looting items, reputation, experience, money, and so forth? If that is the case then this is the addon for you! MiniLoot is designed to summarize these type of messages in concise one-liners.

Features

  • Interface options for easy customization.
  • Change how messages and item icons appear.
  • Include bag and bank item in the item counter.
  • Mark items with appearances you have not yet collected.
  • Hide junk items, set filters for what quality of items are shown when soloing, in party or raids.
  • Show artifact power as loot instead of the default message.
  • Shorten faction names when standing changes.
  • Show tooltips when you mouseover links in chat.

MiniLoot
v10.1.5.230919 (2023-09-22)
Full Changelog Previous Releases
  • Added some handler checks for Classic.
  • Bumped mainline version.
  • Added TOC files for the other clients.
  • Classic era fixes.
  • Changed the default so own messages are prefixed, just for the sake of clarity.
  • TOC bump for 10.1
Optional Files (0)


Archived Files (4)
File Name
Version
Size
Author
Date
v10.0.0.221026
41kB
Vladinator
10-26-22 02:20 PM
v9.2.7.221009
41kB
Vladinator
10-09-22 06:13 AM
v9.2.7.220917
41kB
Vladinator
09-17-22 09:15 AM
v9.0.5.210608
41kB
Vladinator
06-08-21 02:45 AM


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Unread 06-01-11, 03:16 PM  
Vlad
A Molten Giant
 
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Added the ability to filter own loot, version 1.5d is pending approval. So now you can filter both party and your own loot for items below the quality threshold, and of course you have two thresholds as well.

This will surely make tordenflesk happy.
Last edited by Vlad : 06-01-11 at 03:18 PM.
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Unread 06-01-11, 08:59 AM  
ReverendD
A Rage Talon Dragon Guard
 
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Vlad,

Thanks for using my suggestion. I am looking forward to getting this updated and testing today. Before this addon I just had a separate chat window I kept open on my screen separate from my chat and had the settings only show loot information. Now I do not need it because of this. Loving it. Thanks again for this addon.

~Rev
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Unread 06-01-11, 05:05 AM  
Vlad
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(Version 1.5c pending. Also added BNS' localization to the addon.)

Thanks BNS, I'll add it!

This will be my first time that someone has localized one of my addons, hehe. I feel a bit of a jerk not helping out since not everyone code addons, but about the special parts I used like this:
Code:
text = L[([=[
A lot of text.
]=])]:trim()
One could come about those like this:
Code:
[([=[
A lot of text.
]=])] = ([=[
The translated text.
]=])
Using ([[Text]]) let's you use any character (except [[ or ]]) without having to escape it. Hence it's a bit easier for me to write many lines and add line breaks without using \n and such, hehe. Again I use [=[ and ]=] so you can actually use [[ inside or the other way around.
Last edited by Vlad : 06-01-11 at 05:19 AM.
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Unread 06-01-11, 04:43 AM  
BNS
A Kobold Labourer
 
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about lang.lua

The following is my translation of language files(zhTW),hope the next version to join,thank you!I really love this addon。
Code:
elseif locale == "zhTW" then
  L["Poor"] = "粗糙"
  L["Common"] = "普通"
  L["Uncommon"] = "優秀"
  L["Rare"] = "精良"
  L["Epic"] = "史詩"
  L["Legendary"] = "傳說"
  L["Artifact"] = "神器"
  L["Heirloom"] = "傳家寶"
  L["Hide all"] = "隱藏全部"
  L["Reputation"] = "聲望"
  L["Honor"] = "榮譽"
  L["Experience"] = "經驗"
  L["Currency |cffCCCCCC(and Archaeology)|r"] = "通貨|cffCCCCCC(與考古)|r"
  L["Loot |cffCCCCCC(items, rolls, e.g.)|r"] = "掉落|cffCCCCCC(物品,擲骰,其他)|r "
  L["Money"] = "金錢"
  L[" settings"] = " 設定"
  L["Set custom font-size if you wish, or change what chat frame the loot is written to."] = "設置想要的自定義字體大小,或更改掉落輸出的聊天框架。"
  L["Font size"] = "字體大小"
  L["Enter \"0\" to let the game decide."] = "輸入\“0 \“,讓遊戲決定。"
  L["did the new size fit?"] = "新的大小合適嗎?"
  L["Output chat"] = "聊天輸出"
  L["This message should have been shown in %s."] = "此訊息將顯示在 %s。"
  L["Filter"] = "過濾器"
  L["Filter settings"] = "過濾器設定"
  L["Decide what you see and what is hidden and ignored."] = "決定哪些你可以看見,哪些隱藏和忽略。"
  L["Hide these events"] = "隱藏這些事件"
  L["Hide all junk loot"] = "隱藏所有垃圾掉落"
  L["All items of poor quality will not be shown."] = "所有灰色品質的物品將不會顯示。"
  L["Hide party loot"] = "隱藏隊伍掉落"
  L["Hide items below specific quality."] = "隱藏低於特定品質的物品。"
  L["Hide party loot threshold"] = "隱藏隊伍掉落的閥值"
  L["Roll"] = "擲骰"
  L["Roll settings"] = "擲骰設定"
  L["Change the roll handling behavior."] = "更改擲骰處理方式。"
  L["Show roll decisions"] = "顯示擲骰的結果"
  L["The need/greed decisions are instantly shown."] = "需求/貪婪的結果將馬上顯示"
  L["Show roll summary"] = "顯示擲骰摘要"
  L["Prints the roll results in one line together\nwith the rest of the report."] = "將擲骰結果發送在同一行\n與其他的報告一起"
  L["Timer"] = "計時器"
  L["Timer settings"] = "計時器設定"
  L["Change how quickly the summary is shown and interval that data is gathered."] = "改變摘要顯示和收集數據間隔的速度。"
  L["Sleep after combat"] = "戰鬥後休眠"
  L["Sleep between events"] = "事件之間休眠"
  L["Extra"] = "附加"
  L["Extra features"] = "附加功能"
  L["Not perhaps a major aspect of the addon, but may be helpful."] = "也許不是插件一個主要的方向,但可能會有所幫助。"
  L["Original loot chat"] = "原始掉落聊天輸出"
  L["This will create an additional chat frame,\ndo not be afraid it will overwrite anything\nbecause it wont."] = "這將創建一個額外的聊天框,\n不用害怕它會覆蓋任何東西\n因為它不會。"
  L["Create this window!"] = "創建此窗口!"
  L["Show mouseover links"] = "顯示滑鼠停留的連結"
  L["For example when you mouseover an item\nthe tooltip is shown without clicking it."] = "例如,當你鼠標指向一個項目\n無須點擊可顯示提示。"
  L["Anchor to the chat"] = "聊天定位"
  L["Anchor the mouseover tooltip to the top\nof the chat frame."] = "定位滑鼠停留提示\n在聊天框架的頂端。"
  L["The chat window \"%s\" already exists.\nAre you sure you wish to overwrite it?\n\nBy overwriting it will reset the messages it shows to default. (Messages like experience, honor, money, reputation, and many others.)"] = "聊天窗口\“%s \“已經存在。\n您確定要覆蓋它嗎?\n\n覆蓋它會重置顯示在預設聊天的訊息。 (訊息像是經驗值,榮譽,金錢,聲望,等等。)"

end
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Unread 06-01-11, 03:33 AM  
Vlad
A Molten Giant
 
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Thanks for the positive feedback, Jzar. I've been myself bothered with this for many years but never really saw any solution to the problem without having to change chat tabs or something, now at least you get the information you need displayed without too much clutter and indeed it's quite awesome!

Hey Xuerian, big fan! Using XLoot for many years now and especially with the Master Looter module to manage looting in raids and digged the "random" roll feature and roll tracking.
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Unread 05-31-11, 11:14 PM  
Jzar
A Chromatic Dragonspawn
 
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I hope you will enjoy the changes when it stops erroring on your addons, hehe. :P
lmao I've gone whole major content patches where I just have to close my Swatter dialog every time I log in because my addons have no updates, but they still work and I'm not willing to disable them.

The point is, I was enjoying the new features even when it was erroring on my addons. You've done a marvelous job -- this is something I had actually started toying with trying to code at one point, but I gave up pretty quickly. You made loot spam go away almost entirely, and I can't tell you how awesome it is!
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Unread 05-31-11, 07:46 PM  
Xuerian
A Fallenroot Satyr
 
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Very nice idea. I considered doing it this way in a later version of XLootMonitor, but I'll skip it now, you seem to have it done well =)
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Unread 05-31-11, 05:29 PM  
Vlad
A Molten Giant
 
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In 1.5 I toggled the interface options screen really early, hence addons that hook or depend on the interface and use some API to refresh their options (without checking that all the elements they use are actually loaded) resulted into errors and breaking other addons.

Hence in 1.5b I removed these and actually fixed the issue I experienced. This shouldn't happen in 1.5b but if it does speak up, hehe.
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Unread 05-31-11, 04:38 PM  
Namtab
A Kobold Labourer

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some of my chars have the ui pimpedup but others just use default blizz actionbars... after updating miniloot today those with default actionbars got the bar options disabled.

even if i check bars back on, after a relog they get disabled again

this seems to happen due to last version of miniloot... if i disable miniloot, bars don't disapear. "strange i know... dno what one thing has to do with another.. u tell me "

edit:. oh theres a new version -> downloading
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Unread 05-31-11, 03:21 PM  
Vlad
A Molten Giant
 
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Jzar I found the issue, it's because my addon opens up the MiniLoot options UI (due to a bug I am trying to fix at the moment) and at that time the GoblinVendorFilter has a hook that runs it's code prematurely -before the proper variables are initialized.

I'd say it's a mistake on the coder side for GVF but I agree too that I shouldn't be having to open the configs when my addon loads for some mysterious reasons (if I don't the UI don't work, it's odd).

Again I'll work on it and try to fix it so be patient I think I'll have the patch out soon!

*Edit*

I hope you will enjoy the changes when it stops erroring on your addons, hehe. :P

*Edit 2*

1.5b up for approval, this should fix the issue as I worked my way around and fixed my own errors. Also added the tooltip changes I worked on to make it a bit more useful even if it's not yet finished.
Last edited by Vlad : 05-31-11 at 03:58 PM.
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Unread 05-31-11, 01:09 PM  
Jzar
A Chromatic Dragonspawn
 
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Wow, apparently I've missed a few updates! I was on 1.1 until today, but when I installed v1.5, I got the following error upon logging in:

Date: 2011-05-31 13:07:33
ID: 1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\GoblinVendorFilter\Filters\TypeFilter.lua line 85:
attempt to index field 'db' (a nil value)
Debug:
[C]: ?
...ace\AddOns\GoblinVendorFilter\Filters\TypeFilter.lua:85: UpdateOptions()
...ace\AddOns\GoblinVendorFilter\GoblinVendorFilter.lua:364:
...ace\AddOns\GoblinVendorFilter\GoblinVendorFilter.lua:361
[C]: Show()
..\FrameXML\InterfaceOptionsFrame.lua:204: InterfaceOptionsFrame_Show()
..\FrameXML\InterfaceOptionsFrame.lua:484:
..\FrameXML\InterfaceOptionsFrame.lua:426
[C]: InterfaceOptionsFrame_OpenToCategory()
MiniLoot\opts.lua:746: loadCfgUI()
MiniLoot\core.lua:570: init()
MiniLoot\core.lua:589: ?()
MiniLoot\core.lua:593:
MiniLoot\core.lua:592
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Unread 05-31-11, 06:12 AM  
Vlad
A Molten Giant
 
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(Patch 1.5 is pending approval.)

For 1.5 I've added something along the lines how ReverendD suggested, this way if someone Needs the Greed and Disenchant won't be shown. Also rolls properly sort by highest to lowest.

Color coding names would be doable but I fear it could get a bit crazy if there is a lot of text, the colors on items helps you notice the important bits of information and having player name colors in let's say a raid roll, ugh that would be painful to read. Still I will consider it for some patch in the future.

As for when you disenchant an item and it gives you dust, yeah it's a problem that the addon don't know the source of the dust.

I have not yet added but plan to add "Item rarity filter for soloing" (tordenflesk) as it is a good suggestion, sometimes you wish to keep the chat when soloing to the minimum.

In any case the config UI changes makes it easier to specify the settings you want to use, like the timers you can use 2.15 if you like. Rolls are now easier to check who won and it skips showing the obsolete information. Roll decisions are still the same, I think it's best that the whole item name, player and decision is printed right away on a line so it's easy to notice these as it's important information. I am glad I get feedback and keep rolling, I will do my best to implement the suggestions, just keeping my own priority schedule on things I should add quicker and things that can wait.

*Edit*

For 1.5b I already got some minor improvements for the tooltip, it colors the border according to the item quality, quest starters are red, quest items are heirloom color, if it's not an item like a quest they get colored yellow, raid locks are orange and so forth.
Last edited by Vlad : 05-31-11 at 09:22 AM.
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Unread 05-22-11, 05:07 AM  
Maelynn
A Fallenroot Satyr
 
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Re: Roll Output

Originally posted by ReverendD
not needed since we see who gets the DE loot already
Not necessarily - I set my filter to greens and above, and since the dusts are white items they don't show in the log. Hence why I now have it set to show a summary of the rolls.

I have to agree that a lot of lines could be condensed if the rolls are crammed into 1 line as suggested by ReverendD (and maybe colour code the player names + roll result the same way you now code the words need/greed/disenchant). Then you could also get rid of the 2 option settings that are related to rolls, and reduce it to 1 setting that decides whether or not the line with the roll results will be printed.
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Unread 05-19-11, 05:34 AM  
ReverendD
A Rage Talon Dragon Guard
 
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Roll Output

Loving this addon and wondering what I did w/o it before other than keeping a separate chat tab just for this output. Thats now gone.

One thing I would like to see if possible is a line dedicated to Need/Greed of any items that require a roll. Format I was thinking would be if all greed then it would output a single like like so:

Code:
Greed: P1: 85, P2: 23, P3: 92, P4: P, P5: 01
In this the PX = the player number in the party, the number obviously the roll, and the letter P means passed. Could also use D for disenchant I guess, but not needed since we see who gets the DE loot already.

In the case of anyone Needing an item it will only show the party members who needed and their role, such as:

Code:
Need: P2: 25, P5: 98
Not sure if this would make it overly complicated or not. If so no biggie. Also, if it is already possible then just tell me to stop man looking at the settings and actually read. lol

Thanks again for this addon though.

~Rev
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Unread 05-17-11, 04:30 PM  
tordenflesk
A Deviate Faerie Dragon

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Any chance of being able to filter out all loot below rare when solo aswell? All that damn netherweave cloth while leveling through Outlands is spammy.
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