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Compatibility:
Classic (1.15.1)
Seeds of Renewal (10.2.5)
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.3)
Hot Fix (10.1.7)
Classic (1.14.4)
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Dragonflight patch (10.0.7)
Embers of Neltharion (10.1.0)
WOTLK Patch (3.4.1)
Dragonflight patch (10.0.5)
Dragonflight (10.0.2)
Updated:02-24-24 12:47 PM
Created:unknown
Downloads:497,114
Favorites:1,327
MD5:

Pawn  Popular! (More than 5000 hits)

Version: 2.8.10
by: VgerAN [More]

Find upgrades, do more damage, win.

Pawn helps you find upgrades for your gear and tell which of two items is better for your spec. Start with built-in advice from Ask Mr. Robot, or customize Pawn's stat weights to have it suggest items based on your favorite class guide or simulator. Pawn can help you decide whether it's better to use the cloak with 500 mastery or the one with 450 crit—whether you're just starting out, or you're an advanced player who plans out gear upgrades and regularly simulates and evaluates performance.

Getting started

If you're new to Pawn, don't worry—Pawn will automatically set itself up to give you advice based on math done by the experts at Ask Mr. Robot (or, on Classic, HawsJon). Just watch for Pawn's green arrows. If you decide you want to go further, there are a lot of ways that you can customize Pawn, by tracking multiple specs at once, importing custom stat weights, and more.

Language support

Pawn now works with all languages on both live/retail and Classic. It's possible that you might run into stats that Pawn doesn't recognize from time to time when playing on non-English clients—if you think that Pawn's not calculating something right, put an item into the Compare tab and see if it lists all of the stats there. If something's missing, let me know which item and which language, and I should be able to get it fixed!

Staying in touch

Become a fan of Vger on Facebook and get updates of new versions and stuff like that. You can also leave questions or comments there if you don't have an account on this site. (I typically respond to questions much more quickly on Facebook or Curse.)

Found a bug?

If you think you might have found a bug, just leave a comment here. In addition to a description of the problem, please make sure to include: (1) the language that you use Pawn and WoW in, (2) whether it's live/retail or Classic, (3) the specific items that don't work as expected, and (4) your class and spec if you're using the built-in (not custom) stat weights. Screenshots are usually very helpful as well.

Incompatible with...

Pawn will not work with Titan Panel Artifact Power or Combat Numbers Separator. Those addons change item tooltips and will cause Pawn to give bad advice. It's also been reported that using Pawn with TradeSkillMaster can cause the game to crash or hang.

Version 2.8.10

Classic Season of Discovery: Added support for the new Gnomeregan items with hit or crit to all attacks. Items with the new hit stat will receive points for your Hit and Hit (Spell) stats, and items with the new crit stat will receive points for your Crit and Crit (Spell) stats.

Version 2.8.9

Dragonflight: Updated stat weights for all classes and specs.
Dragonflight: Updated Pawn's scale color button to work with the new patch 10.2.5 color picker.

Version 2.8.8

Dragonflight: Removed the "Only show upgrades for my best armor type after level 27" option. After level 27, Pawn will now always stop showing items that are not the right type of armor for your class.
Classic: Fixed a bug where Pawn would suggest armor your character can't wear as upgrades.
Classic: Fixed a bug where Pawn would sometimes suggest socketing Glinting Flame Spessarite when it meant to suggest Sovereign Shadow Draenite. This bug potentially affected any time Glinting Flame Spessarite was suggested (such as in the socketing advisor popup), but didn't affect any other calculations or upgrade suggestions.

Version 2.8.7

Classic: Added support for the Classic trade skill and crafting window: hovering over the item icon in that window should now work the same as if the item were already in your bags.

Version 2.8.6

Dragonflight: More new stat weight updates, updated for patch 10.2.0.

Version 2.8.5

Dragonflight: New stat weights have been included for all classes and specs, including all evoker specs, based on the latest Ask Mr. Robot raid simulation data.

Version 2.8.4

To keep things responsive, especially on the slower Classic versions of the game, Pawn has a new system that caps how much processing power it will allow bag addons to use when calculating which items get green upgrade arrows. Roughly speaking, if the game runs at 60 FPS for you, Pawn will block bag addons from reducing that by more than 2 FPS. (This change doesn't affect you if you aren't using a custom bag addon.)

Version 2.8.3

Wrath Classic: The new gems for Content Phase 3 (Cardinal Ruby, etc.) will now show up in recommendations, and will be taken into account when determining the value of sockets on high-level gear.

Version 2.8.2

Dragonflight: Dragonflight 10.1.0 has a game bug that was causing Pawn to show the wrong information on "currently equipped" tooltips. That bug is fixed in Dragonflight 10.1.5. Pawn will stop annotating "currently equipped" tooltips until 10.1.5 launches.
Dragonflight: Added support for the 10.1.5 PTR.
Dragonflight: Added support for Augmentation Evokers. If you're using Pawn in Automatic mode (the default), you don't need to do anything extra. If you're using Pawn in Manual mode, you'll need to import your own Augmentation scale or use (shift-click) the one that comes with Pawn. (Stat weights for Augmentation aren't available yet so it's a placeholder in this version of Pawn.)

Version 2.8.1

Dragonflight: Fixed a problem that could occur when showing Pawn's version number on 10.1.0.

Version 2.8.0

Updated for Dragonflight: Embers of Neltharion (10.1.0).
Archived Files (1)
File Name
Version
Size
Author
Date
2.8.9
712kB
VgerAN
02-04-24 12:23 PM


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Unread 10-10-18, 08:58 PM  
MakeVio
A Deviate Faerie Dragon

Forum posts: 18
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Hey, so far I love this addon very much. However, the "equipt best items" in my character panel doesn't work. Any idea?
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Unread 10-01-18, 09:34 AM  
VgerAN
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Oh, cool; thanks! Definitely wouldn't have found that.
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Unread 09-09-18, 11:37 AM  
Barleduq
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Originally Posted by VgerAN
Apologies for the delayed reactions, everyone—I haven't checked this site in a few weeks since I've been working on leveling up myself. But I usually get back in 1-2 days on Curse, and same-day on Facebook, if you'd like a faster response; this site just doesn't give me any kind of notification when I have comments so I forget about it whenever I'm not posting updates.
When you're looking at the comments page, just above the top comment, is the Post Reply button. To the right of that - sometimes immediately to the right, sometimes more centered - is a Comment Options dropdown.
https://imgur.com/eufisX8.png

An option on that dropdown - usually the last on the list - is Add To Email Feed.
https://i.imgur.com/5ueUlWB.png

If you click that, you'll get email whenever a comment is made by anyone on that page.

-Barleduq
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Unread 09-06-18, 02:13 PM  
VgerAN
A Cyclonian
 
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Apologies for the delayed reactions, everyone—I haven't checked this site in a few weeks since I've been working on leveling up myself. But I usually get back in 1-2 days on Curse, and same-day on Facebook, if you'd like a faster response; this site just doesn't give me any kind of notification when I have comments so I forget about it whenever I'm not posting updates.
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Unread 09-06-18, 02:11 PM  
VgerAN
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Re: Tooltip border color

Originally Posted by Bigtruckin78
Great addon and thanks for your hard work. I'm having a problem with Pawn and Arkinventory and Tiptac when all 3 are enabled at the same time. The tool tip border color is always white when looking at an item in my bags and pawn is enabled. If I disable pawn and open my bags, when I mouse over an item the border is colored by its rarity. This is what should happen. The border is colored correctly everywhere else e.g. mousing over action button. Its only when looking at items in my bags. Any help or suggestions would be greatly appreciated.
Hi! If you want Pawn to leave your tooltip borders alone, it's one of the first things on Pawn's Options tab. If you uncheck that option, it shouldn't conflict with your other addons that also try to change the color. (You might want to try a /reload after you change the setting if you don't see an improvement immediately.)

Does that help?
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Unread 09-06-18, 02:09 PM  
VgerAN
A Cyclonian
 
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Re: Larger upgrade arrow

Originally Posted by Kinless
Is there a way I can get a bigger uprade arrow? (Can I just resize the .tga file maybe?)
Hi! Unfortunately the green arrows that appear in your bags are actually drawn by the game and are thus a different texture. Those are the smallest ones, and I'm guessing they're the ones that you're referring to. (Pawn just influences when they show up, not the actual appearance.) So for those I don't have any suggestions I'm afraid.

UpgradeArrowBig is the one that's used on quest rewards, when loot drops, and so on. Those are rather big so I'm guessing they aren't a problem.

If you want to make the upgrade arrows that appear on tooltips larger, that's when the regular "UpgradeArrow" gets used. They're sized to be the same height as the text nearby. I *think* you can make them larger by opening up Localization.lua (or the appropriate language file if you're playing in a language other than English) and doing a search-and-replace for "UpgradeArrow:0" and changing it to, say, "UpgradeArrow:25". It'll look a little out of place but should otherwise work.

Let me know if that helps any! Unfortunately I don't have any advice on making the in-bag arrows bigger.
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Unread 09-06-18, 02:04 PM  
VgerAN
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Originally Posted by Mazzop
I probably missing something here, but how i can assign my custom weights to a spec? So i have my custom1 for spec1 and custom2 for spec2 visible and only them
Hi! Right now automatic spec switching is only for Automatic mode, not Manual mode with custom scales. But I've definitely gotten the feedback that some people would like their custom weights to follow their spec as well, so that's something pretty high on the to-do list.
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Unread 09-01-18, 08:11 AM  
Kinless
A Defias Bandit

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Larger upgrade arrow

I see a texture for a larger upgrade arrow. (UpgradeArrowBig.tga)

Looking in the PawnUI I only see reference made to UpgradeArrowBig.

I'm looking because I'd like to make the upgrade arrow even bigger. (It tends to get hidden where it's not noticeable, for example, to a young son that's reached level 120 without upgrading his legion artifact weapons, or keeping any of the weapon upgrades he's picked up along the way.) (He's upgraded every piece of armor, but not his weapons.)

Is there a way I can get a bigger uprade arrow? (Can I just resize the .tga file maybe?)
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Unread 08-29-18, 08:30 PM  
Bigtruckin78
A Kobold Labourer

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Tooltip border color

Great addon and thanks for your hard work. I'm having a problem with Pawn and Arkinventory and Tiptac when all 3 are enabled at the same time. The tool tip border color is always white when looking at an item in my bags and pawn is enabled. If I disable pawn and open my bags, when I mouse over an item the border is colored by its rarity. This is what should happen. The border is colored correctly everywhere else e.g. mousing over action button. Its only when looking at items in my bags. Any help or suggestions would be greatly appreciated.
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Unread 08-21-18, 12:48 PM  
Mazzop
A Cliff Giant
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I probably missing something here, but how i can assign my custom weights to a spec? So i have my custom1 for spec1 and custom2 for spec2 visible and only them
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Unread 07-11-17, 11:42 AM  
VgerAN
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Lemme know if 2.2.10 fixed it for you.
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Unread 07-06-17, 01:06 PM  
VgerAN
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Actually, if you've gotten that error more than once, Pawn probably won't work correctly. If you temporarily disable AethysRotation, log on at least once, log out, and then turn AethysRotation back on, it might work better.
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Unread 07-06-17, 01:05 PM  
VgerAN
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Thanks for the report—it looks like AethysRotation is scanning your artifacts at startup, before Pawn is expecting it to. I'll make a change in a future version of Pawn to prevent this error. In the meantime, Pawn will PROBABLY work just fine.
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Unread 07-05-17, 05:22 AM  
JazzyJones
A Murloc Raider

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File comments: 8
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Code:
6x Pawn\Pawn-2.2.9.lua:3715: attempt to index global 'PawnOptions' (a nil value)
Pawn\Pawn-2.2.9.lua:3715: in function `PawnOnArtifactUpdated'
Pawn\Pawn-2.2.9.lua:127: in function `PawnOnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>
[C]: in function `SocketInventoryItem'
AethysCore\Class\Spell.lua:326: in function `ArtifactScan'
AethysCore\Events\Main.lua:342: in function `Handler'
AethysCore\Events\Main.lua:225: in function <AethysCore\Events\Main.lua:223>

Locals:
NewItem = true
ArtifactItemID = 128819
_ = 128873
ArtifactName = "Doomhammer"
(*temporary) = nil
(*temporary) = <table> {
 spellVisualKitID = 82193
 uiModelSceneID = 31
 barConnectedColor = <table> {
 }
 barDisconnectedColor = <table> {
 }
 textureKit = "Artifacts-Shaman"
 titleColor = <table> {
 }
 titleName = "Doomhammer"
}
(*temporary) = <table> {
 spellVisualKitID = 82193
 uiModelSceneID = 31
 barConnectedColor = <table> {
 }
 barDisconnectedColor = <table> {
 }
 textureKit = "Artifacts-Shaman"
 titleColor = <table> {
 }
 titleName = "Doomhammer"
}
(*temporary) = 82193
(*temporary) = 0.58823400735855
(*temporary) = <table> {
 GetRGB = <function> defined @SharedXML\Util.lua:589
 OnLoad = <function> defined @SharedXML\Util.lua:578
 WrapTextInColorCode = <function> defined @SharedXML\Util.lua:620
 GenerateHexColor = <function> defined @SharedXML\Util.lua:616
 GetRGBA = <function> defined @SharedXML\Util.lua:597
 IsEqualTo = <function> defined @SharedXML\Util.lua:582
 SetRGBA = <function> defined @SharedXML\Util.lua:605
 SetRGB = <function> defined @SharedXML\Util.lua:612
 GetRGBAsBytes = <function> defined @SharedXML\Util.lua:593
 GetRGBAAsBytes = <function> defined @SharedXML\Util.lua:601
}
(*temporary) = "GetRGBAAsBytes"
(*temporary) = "GetRGBAAsBytes"
(*temporary) = <function> defined @SharedXML\Util.lua:601
(*temporary) = "GetRGBAAsBytes"
(*temporary) = 2
(*temporary) = 2
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'PawnOptions' (a nil value)"
I lately get this, no idea if this is a reason because aethys addon or a pawn addon.
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Unread 03-29-17, 10:51 AM  
elaundar
A Kobold Labourer

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Re: Re: Re: Re: Mini feature suggestion - use current values while leveling

Originally Posted by Pseudopath
Originally Posted by elaundar
Awesome, glad to be of help if I can

I tweaked the change a bit -- for some reason the re-scan doesn't seem to always happen automatically.

I added this change (although "hack" is more accurate) to force re-scan periodically; certain it could be done better.
How would one add this I always have trouble with 'diffs'?

thanks.
I use a mac & Linux so I can't help you with the best tool to use in windows-land; but if you have a "patch" tool, the command would look like this:

patch Pawn/Pawn.lua diff/pawn.diff

As long as you don't see a rejection, it should work. (You might see offset warnings or hunk succeed on different line, those are generally ok)

This change is small enough that you could edit the file by hand. Look for the the lines that start with a "+" and add those to the Pawn/Pawn.lua file (open in Notepad or something similar).

I recommend you back up that file first, either way -easier than re-downloading the addon if you make a mistake.
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