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Updated:03-09-16 06:18 PM
Created:03-02-12 11:22 AM
Downloads:28,385
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Categories:oUF: Layouts, Minimalistic Compilations, Class Compilations, DPS Compilations, Healer Compilations, Generic Compilations

PixUI  Popular! (More than 5000 hits)

Version: 1.6.0
by: axebarbie [More]

No longer maintained.

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Unread 10-13-12, 06:05 PM  
axebarbie
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Re: Minimap buttons?

Originally Posted by Sunbright
Mini map buttons have vanished, and Minimap button frame is nonfunctional. Is there a /command to fix that?

And is there a way to show buffs/debuffs? If you had these, and maybe an option for more Actionbars.
Pretty much what Junjie said, not sure why your minimap is messing up. Only way that I can think of is that you have another minimap addon installed that is overwriting it.

Originally Posted by Sunbright
Huh- It seems to show my buffs, but not my target's debuffs. Also, the EXP bar seems to be far too large- it's twice as big as the other parts of the layout. How do I hide it?
Target debuffs are coming in the form of timers soon, as for your xp bar, I think you have other addons installed that are overwriting parts of SnailUI.
Last edited by axebarbie : 10-13-12 at 06:07 PM.
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Unread 10-13-12, 06:15 PM  
Sunbright
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OK, I'll check it out, Thanks! I love your ui :/
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Unread 10-13-12, 07:30 PM  
axebarbie
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DPS meter should look something similar to this once it's done:

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Unread 10-13-12, 09:52 PM  
PeachyMeow
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Hello!
I managed to fix a few of the problems i was having through the lua files...
But one i can't seem to figure out..
There's usually that text on the top of the screen that says like.. when you get items from a quest or if a mob is too far, etc.

Those have completely vanished from my screen, and no other addon is taking them away.
Do you know what i can change to make those show?
Thank you in advance. I've been searching forever for a minimalistic UI because i play on a laptop and my screen isn't big enough to have a decent UI.

This works for me perfectly, there's just a few simple things that are missing or no longer there that i'd like to see haha. Thank you for creating this though, and thank you for being so active and answering everyone's questions!
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Unread 10-13-12, 10:58 PM  
axebarbie
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Originally Posted by PeachyMeow
Hello!
I managed to fix a few of the problems i was having through the lua files...
But one i can't seem to figure out..
There's usually that text on the top of the screen that says like.. when you get items from a quest or if a mob is too far, etc.

Those have completely vanished from my screen, and no other addon is taking them away.
Do you know what i can change to make those show?
Thank you in advance. I've been searching forever for a minimalistic UI because i play on a laptop and my screen isn't big enough to have a decent UI.

This works for me perfectly, there's just a few simple things that are missing or no longer there that i'd like to see haha. Thank you for creating this though, and thank you for being so active and answering everyone's questions!
Those frames are hidden by default, if you wish to have them behave normally, open SnailUI/Elements/BlizzardFrames.lua and remove these two lines:

Code:
"RaidBossEmoteFrame",
"UIErrorsFrame"
From:

Code:
local Frames =
{
    "CompactRaidFrameContainer",
    "CompactRaidFrameManager",
    "MinimapCluster",
    "PlayerPowerBarAlt",
    "RaidBossEmoteFrame",
    "UIErrorsFrame"
}
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Unread 10-13-12, 11:03 PM  
PeachyMeow
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sweet, thank you so much! D
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Unread 10-14-12, 08:38 AM  
Junjie
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Originally Posted by SnailCraft
DPS meter should look something similar to this once it's done:

Looks awesome Snail!

Ps. I have my own question. Raid Frames only show up if you're healing class, correct?
Last edited by Junjie : 10-14-12 at 08:40 AM.
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Unread 10-14-12, 10:12 AM  
axebarbie
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Originally Posted by Junjie
Originally Posted by SnailCraft
DPS meter should look something similar to this once it's done:

Looks awesome Snail!

Ps. I have my own question. Raid Frames only show up if you're healing class, correct?
They will only show up on the center of your screen if you're in a healing spec yeah. Otherwise they are on the left hand side of the screen, smaller, and hidden by default like the buffs/debuffs.
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Unread 10-14-12, 01:06 PM  
Junjie
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Hey snail. Do you have a default button background? and if so, is there a way to enable it, so that we can see empty buttons?

Also was curious about number text on the buttons as well.

These aren't anything major. More just curious
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Unread 10-14-12, 05:47 PM  
axebarbie
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Originally Posted by Junjie
Hey snail. Do you have a default button background? and if so, is there a way to enable it, so that we can see empty buttons?

Also was curious about number text on the buttons as well.

These aren't anything major. More just curious
Button text is hidden by default, you'd have to manually edit the lua file to enable that. The reason buttons don't have a background is because in the past I have tried it and a lot of times the background would appear over the button texture for no reason.

So the entire button was black, that's why I decided to just make it transparent. The minimap is also this way although you can't tell.
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Unread 10-14-12, 08:41 PM  
Junjie
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Ahh. Makes sense
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Unread 10-14-12, 11:30 PM  
axebarbie
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Quick update guys, mostly working on the dps/healing meter. I'm almost done with the damage side, just need to integrate pets/guardians and then do the healing stuff. After that it should be ready for release.

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Unread 10-15-12, 06:31 AM  
Junjie
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Originally Posted by SnailCraft
Quick update guys, mostly working on the dps/healing meter. I'm almost done with the damage side, just need to integrate pets/guardians and then do the healing stuff. After that it should be ready for release.

Looking great Snail!

What's next on your agenda once the meter is completed? (Just curious)
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Unread 10-15-12, 09:31 AM  
axebarbie
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Originally Posted by Junjie
Originally Posted by SnailCraft
Quick update guys, mostly working on the dps/healing meter. I'm almost done with the damage side, just need to integrate pets/guardians and then do the healing stuff. After that it should be ready for release.

Looking great Snail!

What's next on your agenda once the meter is completed? (Just curious)
Buff/debuff/cooldown timers most likely. OmniCC-like cooldown text functionality is done too.
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Unread 10-15-12, 10:28 AM  
Junjie
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Buff/debuff/cooldown timers most likely. OmniCC-like cooldown text functionality is done too.
Yea I noticed that from your screenshot! can see 5's across the buttons. Looking great. Nice to see everything so uniform etc.

Question: With the chat box now being "that much" smaller due to the meter, does it make it hard to read?

Just curious.

Last edited by Junjie : 10-15-12 at 11:43 AM.
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