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Updated: 09-10-14 08:12 PM
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Warlords of Draenor Pre-Patch (6.0.2)
Updated:09-10-14 08:12 PM
Created:11-05-11 06:07 AM
Downloads:7,276
Favorites:21
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Categories:Mini Games, ROFL, Combat Mods

Mega Damage (Warlords Compatible)  Popular! (More than 5000 hits)

Version: 1.6.10
by: Germbread [More]

Inspired by Blizzard's blog post about the "great item squish", this addon brings to life the proposed "Mega Damage" system (or attempts to, at least).

What exactly does it do?
When a spell/ability deals enough damage healing in one hit, the MEGA DAMAGE display will flash on the screen, accompanied by the Arcanite Ripper sound.

The amount of damage/healing done by the spell is converted into "mega damage"/"mega healing" (at 1/1000th of the original value), which is then what is displayed on the screen.


Configuration/Commands:
Type /mdmg to open the configuration window.

Available options include (but are not limited to):

  • Toggling and changing sound effects
  • Frame scaling, opacity and repositioning
  • Damage thresholds


Video preview: http://www.youtube.com/watch?v=oNVsK0ZJalE


Got a suggestion? Found a bug? Post in the comments to let me know, or use the pages on the portal!


Latest Changes

v1.6.10
  • Interface version updated for patch 6.0.
  • Added a new set of minimum, maximum and default threshold values for both mega damage and mega healing. These values only apply if playing on a 6.0 client or higher, and the old values will remain if playing on an earlier client.
  • Fixed an issue causing the main splash frame to intercept mouse input (6.x only).

v1.6.10
  • Interface version updated for patch 6.0.
  • Added a new set of minimum, maximum and default threshold values for both mega damage and mega healing. These values only apply if playing on a 6.0 client or higher, and the old values will remain if playing on an earlier client.
  • Fixed an issue causing the main splash frame to intercept mouse input (6.x only).

v1.6.8
  • Interface version updated for patch 5.4.
  • Added an option to the configuration panel to completely turn the addon on/off.
  • Added slash command options to turn the addon on/off. (/mdmg on | /mdmg off)

v1.6.7
  • Interface version updated for patch 5.3.
  • Removed excess formatting from addon title in the addons list.

v1.6.6
  • Interface version updated for patch 5.2.
  • Added a new Silent option to the sound selection lists, to allow silencing just damage or just healing on a per-character basis.
  • New character profiles (or fresh installations of Mega Damage) now default to the Silent option instead of the Arcanite Ripper solo.

v1.6.4
  • Interface version updated for patch 5.1.
  • Damage and healing threshold caps raised to 500k.
  • Damage and healing threshold sliders now step by 5k instead of 1k

v1.6.3
  • Damage and healing threshold caps increased to 200k.
  • Damage threshold now defaults to 70k.
  • Healing threshold now defaults to 100k.
  • As with 1.6.2, all current damage and healing thresholds will be increased to their new default values if currently set lower.

v1.6.2
  • Maximum cap on damage and healing thresholds raised from 80k to 100k.
  • Damage and healing thresholds now default to 50k, up from 30k.
  • When upgrading from any version prior to 1.6.2, all existing character profiles will automatically have their damage and/or healing thresholds increased to 50k if currently set below 50k. Damage and healing thresholds set above 50k will be left as is.

v1.6.0
  • Added an option to enable/disable the loading message that appears in the chat frame on startup. This option defaults to OFF.
  • Added an about page to the configuration panel.
  • [MoP Beta] notation removed.

v1.5.1
  • Removed an extraneous debug message from startup.
  • Added an option to disable the loading message that appears in the chat frame on startup.

v1.5.0
  • UI version updated for patch 5.0.
  • Configuration merged into the Addons panel of the Interface Options window.

v1.4.1
  • Updated UI version for patch 4.3.

v1.4.0
  • Added new character-specific options to select the sound effect to be played when achieving MEGA DAMAGE or MEGA HEALING. Separate options have been added for damage and healing, allowing different sounds to be played for each.
  • 26 total sounds defined, with individual repeat delays (Arcanite Ripper is default)
  • Significantly improved the configuration UI.
  • The configuration frame can now only be moved by dragging the title box.
  • Fixed a bug preventing the display frame from saving custom positioning.
  • Added an option to restore settings (global + current character's) to their defaults.

v1.3.0
  • Added localization support via AceLocale 3.0 library.
  • Global option added for changing the overall opacity of the background texture.
  • Added per-character lifetime total statistics for both Mega Damage and Mega Healing, with an additional global option for only counting damage/healing above the defined thresholds.
  • Slightly redesigned the layout of the configuration frame.
  • Fixed a lua error that occured when resetting the main display's position while it is locked.
  • Added an option to display the correct quantity prefix (kilo) for numbers under 1 million ("KILO DAMAGE"/"KILO HEALING"). When enabled, lifetime totals will also be displayed at 1/1000th their normal value.

v1.2.1
  • Emergency fix for the mega damage display being movable when locked.

v1.2.0
  • Added damage and healing threshold options to the configuration window. These options allow the user to set the minimum amount of damage or healing required to trigger the display. These options are on a per-character basis, and still default to 30k each.
  • The frame can now be repositioned on the screen by unlocking the frame's position via the configuration window. An additional option for resetting the frame to its default position has also been added.

v1.1.0
  • Added scaling option to the configuration window. The MEGA DAMAGE display can now be scaled from 50% to 150% of normal size.
  • The configuration window can now be dragged.
  • When triggered by healing spells, the display will now read "MEGA HEALING" instead of "MEGA DAMAGE".
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Unread 11-05-11, 08:10 AM  
Zelnia
A Kobold Labourer

Forum posts: 0
File comments: 24
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awesome, but i rly think its too small. Can u enlarge the "mega damage" image x2 or 2,5?. The image for a mega damge must be mega and not only "big".
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Unread 11-05-11, 07:20 AM  
tinyu
A Molten Giant
 
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i knew someone would do this lol. but it should say MEGA HEAL for healing
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Last edited by tinyu : 11-05-11 at 07:21 AM.
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Unread 11-05-11, 07:03 AM  
Haleth
This Space For Rent
 
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That's awesome

Reminds me of when they introduced the E.P.E.E.N. meters and someone made an addon out of it as well.
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