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Updated: | 12-02-11 11:45 PM |
Created: | unknown |
Downloads: | 733,029 |
Favorites: | 1,831 |
MD5: |
Mists of Pandaria Notice
The official 5.0 release will be ready in a couple of weeks time for general testing. Until then an unofficial patch is available here.
Credits
Sinsthar (base & original concept) - Garstiger (continued) - Dridtz (continued) - Smacker & Meorawr (continued)
Background
Designed to give visual or audible cues to the user in response to in-game events, such as gaining buffs or debuffs. Types of cues range from simple texture displays to stack counters, timers to timer bars, and are fully user-configurable. Can be animated or have sounds attached as well.
How to Use
Tutorials will be written and linked here soon, stay tuned!
Reporting Issues
Go to the CurseForge site and Submit a Ticket. Please do not suggest features via the ticket system, and instead use our UserVoice forum.
If you do submit a ticket, we will reply if more information is requested. If no additional information is given in response, we will mark the ticket as Invalid. Feature suggestions are immediately marked invalid.
Feature Requests
There is a UserVoice forum for adding and discussing new features. Submit all feature requests here, but please do not duplicate requests. Duplicates will be exterminated. Painfully.
Looking for Help!
We're always looking for a helping hand. You don't need to be an expert coder to help us out, we've plenty of things that need people to oversee. Of course, knowing code has some benefits - ever wanted to get a feature implemented? Maybe fix a pesky bug that we said we'd fix two months ago? Now's your chance!
File Name |
Version |
Size |
Author |
Date |
Type |
4.23.29 |
10MB |
06-09-13 10:26 AM |
Patch |
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v1.2.1 |
782kB |
04-21-13 01:26 PM |
Addon |
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4.2.0a |
35kB |
07-08-11 06:15 AM |
Addon |
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0.4 |
6kB |
01-06-11 03:59 PM |
Addon |
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3.0 |
149kB |
05-20-09 12:14 PM |
Addon |
Comment Options |
05-23-10, 02:20 PM | ||
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PingHansen |
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05-23-10, 05:42 PM | ||||
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Re: Global Effects
Thanks for these!
Last edited by Smacker : 05-25-10 at 03:18 AM.
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05-25-10, 03:06 PM | ||
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Amazing work, irreplaceable add-on. Huge props for keeping this up to date.
The UNIT_PET conveniently fires when a nearby player's pet state changes, but this is chatty as all hell. Mounting, dismounting, changing zones, pet dying, pet dismissed, pet summoned, etc. (UnitGUID("player") == select(1, ...)) might be a good enough filter to watch only the player's pet events. There might be a more specific event, but I can't remember it off the top of my head. |
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toddimer |
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05-25-10, 08:04 PM | |
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Did you have any luck tracking down what's making memory usage skyrocket?
I'm having to clear garbage every boss kill now. Was up to 5 megs after Deathwhisper today. EDIT: I should say also this was a completely fresh install.
Last edited by Tinuviel : 05-25-10 at 08:04 PM.
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Tinuviel |
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05-26-10, 01:34 AM | ||
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Smacker |
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05-26-10, 01:38 AM | ||
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Smacker |
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05-26-10, 08:29 AM | ||
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Here's what I ended up with when exporting my warlock set: Set=Page 1@ Aura[1]=Version:st3.0.0G; gcd:bofalse; b:nu0.14117647058824; anim1:nu1; g:nu0.12549019607843; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warlock_MoltenCore; size:nu0.75; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; y:nu-30; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; sound:nu0; threshold:nu50; exact:botrue; id:nu1; textaura:bofalse; HideRequest:bofalse; Active:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; buffname:stMolten Core; tooltipCheck:st; aurastextfont:nu1; GTFO:nu0; stance:nu10; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec2:botrue; spec1:bofalse; Instance25Man:nu0; isSecondary:bofalse; inRaid:nu0; thresholdinvert:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.y:nu5; stacks.h:nu1.1499999761581; stacks.id:nu1; stacks.Transparent:bofalse; stacks.UpdatePing:bofalse; stacks.enabled:botrue; stacks.x:nu0; stacks.Texture:stDefault@ Aura[2]=Version:st3.0.0G; gcd:bofalse; b:nu0; anim1:nu1; g:nu0.32941176470588; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Warlock_Backdraft; size:nu0.75; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; y:nu-30; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu2; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; sound:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:botrue; id:nu2; textaura:bofalse; HideRequest:bofalse; Active:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; buffname:stBackdraft; tooltipCheck:st; aurastextfont:nu1; GTFO:nu0; stance:nu10; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec2:bofalse; spec1:botrue; Instance25Man:nu0; isSecondary:bofalse; inRaid:nu0; thresholdinvert:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1; stacks.a:nu1; stacks.Showing:bofalse; stacks.HideLeadingZeros:bofalse; stacks.y:nu5; stacks.h:nu1.1499999761581; stacks.id:nu2; stacks.Transparent:bofalse; stacks.UpdatePing:bofalse; stacks.enabled:botrue; stacks.x:nu0; stacks.Texture:stDefault@ Aura[3]=Version:st3.0.0G; gcd:bofalse; b:nu0.14117647058824; anim1:nu1; g:nu0.12549019607843; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_MindVision; size:nu0.64999997615814; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; y:nu-25; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu17; alpha:nu0.75; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; sound:nu0; threshold:nu50; exact:botrue; id:nu3; textaura:bofalse; HideRequest:bofalse; Active:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; buffname:stFrostforged Sage; tooltipCheck:st; aurastextfont:nu1; GTFO:nu0; stance:nu10; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec2:botrue; spec1:botrue; Instance25Man:nu0; isSecondary:bofalse; inRaid:nu0; thresholdinvert:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:botrue; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1@ Aura[4]=Version:st3.0.0G; gcd:bofalse; b:nu0.14117647058824; anim1:nu1; g:nu0.12549019607843; optunitn:bofalse; ignoremaj:botrue; Instance25ManHeroic:nu0; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Shadow_SpectralSight; size:nu0.64999997615814; torsion:nu1; r:nu1; Instance5ManHeroic:nu0; y:nu-30; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:st; bufftype:nu1; stacks:nu0; focus:bofalse; Instance10ManHeroic:nu0; raid:bofalse; texture:nu22; alpha:nu0.5; aurastext:st; InstanceBg:nu0; symetrie:nu0; owntex:bofalse; isResting:bofalse; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; Instance5Man:nu0; anim2:nu0; InactiveDueToState:botrue; stacksOperator:st>=; realaura:nu1; sound:nu0; threshold:nu50; exact:botrue; id:nu4; textaura:bofalse; HideRequest:bofalse; Active:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:botrue; beginSpin:bofalse; InstanceArena:nu0; inParty:nu0; buffname:stDevious Minds; tooltipCheck:st; aurastextfont:nu1; GTFO:nu0; stance:nu10; Instance10Man:nu0; customtex:bofalse; PvP:nu0; spec2:botrue; spec1:botrue; Instance25Man:nu0; isSecondary:bofalse; inRaid:nu0; thresholdinvert:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; randomcolor:botrue; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; party:bofalse; finish:nu1@ The following is an error I got while trying to export set for global (NOTE: when I hit export set, I just got a blank thing to copy, and then this error in BugSack): 1x PowerAuras-3.0.0G\PowerOptions.lua:621: attempt to concatenate field '?' (a nil value) PowerAuras-3.0.0G\PowerAuras.lua:1451: in function `OnShow' Interface\FrameXML\StaticPopup.lua:3409: in function `StaticPopup_OnShow': <string>:"*:OnShow":1: in function <[string "*:OnShow"]:1> <in C code>: in function `Show' Interface\FrameXML\StaticPopup.lua:3246: in function `StaticPopup_Show': PowerAuras-3.0.0G\PowerOptions.lua:640: in function `OptionExportSet' <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1> Locals: self = StaticPopup1 { 0 = <userdata> hideOnEscape = 1 itemFrame = StaticPopup1ItemFrame {} button3 = StaticPopup1Button3 {} extraFrame = StaticPopup1ExtraFrame {} icon = StaticPopup1AlertIcon {} maxWidthSoFar = 0 button2 = StaticPopup1Button2 {} moneyFrame = StaticPopup1MoneyFrame {} moneyInputFrame = StaticPopup1MoneyInputFrame {} text = StaticPopup1Text {} editBox = StaticPopup1EditBox {} timeleft = 0 wideEditBox = StaticPopup1WideEditBox {} maxHeightSoFar = 0 button1 = StaticPopup1Button1 {} which = "POWERAURAS_EXPORT_AURA_SET" } (*temporary) = <function> defined =[C]:-1 (*temporary) = StaticPopup1WideEditBox { 0 = <userdata> autoCompleteFormatRegex = true } ---
Last edited by Tinuviel : 05-26-10 at 08:30 AM.
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Tinuviel |
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05-26-10, 04:26 PM | |||
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By the way does the memory rise if you just login to Dalaran and stand around (not in a group/raid) or do you need to do more active things?
Last edited by Smacker : 05-26-10 at 04:27 PM.
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Smacker |
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05-26-10, 04:51 PM | ||
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I wish I was able to give you the global set; while I notice this most on my warlock (which I play the most, as my main character) it seems it happens on every character, instance or no instance, and most of my characters are covered by the global set. |
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Tinuviel |
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05-27-10, 07:36 AM | ||
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Smacker |
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05-27-10, 10:29 AM | |
A Defias Bandit
Forum posts: 3
File comments: 23
Uploads: 0
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Smacker...
You're the man. I love you. |
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Nananea |
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05-27-10, 11:27 AM | |
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The 'rising' memory happens anywhere, also seems unrelated to your Toons activity or lack of. Oddly, it seems to rise to just over 1mb in total then reset and start again.
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Lakland |
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05-27-10, 11:54 AM | |
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Hi,
excellent addon, but I've recently come across an issue using 3.0.0G (although I can't say whether it wouldn't have happened in previous versions, as well). I was playing around with adding sound effects to my aura, and found I couldn't disable the sound (set it to None). I set it to none, close the frame, but the next time I open it the sound effect I previously set is back. It seems to affect 'Sounds to play' and 'More sounds to play' alike, however when I set either of them to none, and then the other to any sound, the none-state of the former is properly saved, so it's as if the state is only saved if you choose any other option than 'None'. I hope that made sense, it barely did to me. Also! Could you allow for even slower (than the current 50%) animation speeds? I'm interested in making slowly rotating auras. Thanks
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Lombra |
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05-27-10, 11:57 AM | ||
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Do you still want the export for the global set? |
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Tinuviel |
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