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Updated:08-11-18 11:23 AM
Created:07-04-09 05:47 PM
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Categories:oUF: Layouts, Unit Mods

oUF Phanx  Popular! (More than 5000 hits)

Version: 8.0.1.0
by: Phanx [More]

I am no longer developing or maintaining World of Warcraft addons. I haven't played in years, and don't have the time or interest to continue working on addons for a game I don't play anymore. If you are an addon author interested in continuing one of my addons, please see https://phanx.net/addons/. If you are an addon user, sorry, but there won't be any more fixes or updates from me.

oUF layout with many PvE-oriented features and a few options.
Features include aura filtering, dispel highlighting, threat highlighting, incoming heal bars, display of all secondary resources, totem timers, cast bars for player/pet/target, incoming resurrection text, combat feedback text, AFK timers, and smoothly updating bars. Mouse over the frames for more detailed health and power text. Hold Shift out of combat to temporarily disable aura filtering and see all buffs. Some elements auto-adjust based on role (healer, tank, damage).

Type /pouf for options, or browse to the oUF Phanx panel in the standard Interface Options window.

Supported units: player, pet, target, target’s target, focus, focus’s target, party, party pets, arena enemies, and bosses. Raid frames will not be added; use Grid or another raid frame addon of your choice.

Supported plugins: oUF_MovableFrames, oUF_SpellRange, and any plugin which does not require explicit support from within a layout. Also Clique for click-casting.

Note that you must install the oUF core addon separately.
Feedback
Post a ticket on GitHub or post a comment on this page. If you are reporting a problem, please read this first.

If you want to change something that does not have an in-game option to change, you will need to modify the addon's Lua code yourself. If you need help modifying the code, do not post here. This page is for support of the official version only, and tickets/comments asking for help with code changes on this page will be deleted. Post in the oUF forum instead.

If you are using a modified version of oUF_Phanx, do not post here. This page is for support of the official version only. Reproduce the problem with the official version first, or post in the oUF forum instead.
Language Support
Works in all languages. Translated into Deutsch, Español, Français (partial), Português (partial), Русский (partial), and 简体中文 (partial). You can add or update translations for any language on the CurseForge project page.

Version 8.0.1.0
  • Updated for WoW 8.0

Version 7.3.5.0
  • Updated for WoW 7.3 and oUF 7.0

Version 7.1.0.0
  • Fixed an error that occurred as a result of Blizzard sending health updates for non-existent units

Version 7.0.3.2
  • Fixed an error with combo points for rogues (ticket #11)
  • Time-limited buffs on NPCs are now shown by default (ticket #10)
  • Fixed boss debuffs not showing on focus/TOT frames (ticket #10)

Version 7.0.3.1 (2016 Aug 14)
  • Fixed an error when opening the aura configuration panel

Version 7.0.3.0 (2016 Aug 13)
  • Updated for WoW 7.0
  • Includes an updated copy of oUF -- the official version will not work!
  • The aura filter lists for most classes were compiled using Wowhead. Please report any missing buffs/debuffs (with their ID) or any buffs/debuffs that are included in the default filters that don't actually need to be shown. Thanks.
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Unread 04-30-11, 04:10 AM  
chenyuli
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Re: debug messages

Originally posted by chenyuli
hi, I update the latest version, but still pop messages in Battle Ground, ex: target is normal, target has dispellable debuff: Magic...,etc.


I take a screenshot. Seems like only produce in PvP.
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Unread 04-29-11, 01:42 PM  
Pinghansen
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Originally posted by Akkorian
That error sounds like you had chosen a font that isn’t available anymore.
Most likely. As far as I recall, you did delete a font at some point. This time I deleted the old files before reinstalling oUF_Phanx - normally I just overwrite them.

Thanks!

Edit: was using DroidSeriff, not PTSeriff

p.s. if you have more than one account, then you should remember to edit both configuration files
Last edited by Pinghansen : 04-29-11 at 03:09 PM.
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Unread 04-29-11, 01:34 PM  
Akkorian
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Hi Pinghansen,

That error sounds like you had chosen a font that isn’t available anymore. Try picking another font in the options menu, or deleting the saved variables file to reset all of your settings:

World of Warcraft\WTF\Account\ACCOUNTNAME\SavedVariables\oUF_Phanx.lua
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Unread 04-29-11, 10:33 AM  
Pinghansen
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Barfs constantly with 4.1

The errors below occurs on startup and results in a frame with all possible raid markers set. Combat marker is also set, as is resting and the four icons on the left side of the player frame. Health is zero.

If I target anything, I get a new error and all raid markers are set, as is the bang-shield (quest objective). Focus and focus target is a new error and all raid markers are set. Health is zero. Shows players poisons (rogue) as debuffs on all targets.

I have no idea if the origin is oUF (1.5.9) or oUF_Phanx (4.1.0.178), but I suspect the latter:

Date: 2011-04-29 18:19:31
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF\elements\tags.lua line 555:
<unnamed>:SetFormattedText(): Font not set
Debug:
[C]: ?
[C]: SetFormattedText()
oUF\elements\tags.lua:555: UpdateTag()
oUF\elements\tags.lua:421: func()
oUF\ouf.lua:134:
oUF\ouf.lua:125
(tail call): ?
Date: 2011-04-29 18:19:32
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Phanx\core.lua line 208:
<unnamed>:SetText(): Font not set
Debug:
[C]: ?
[C]: SetText()
oUF_Phanx\core.lua:208:
oUF_Phanx\core.lua:168
(tail call): ?
(tail call): ?
(tail call): ?
Last edited by Pinghansen : 04-29-11 at 12:24 PM.
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Unread 04-29-11, 04:57 AM  
chenyuli
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debug messages

hi, I update the latest version, but still pop messages in Battle Ground, ex: target is normal, target has dispellable debuff: Magic...,etc.
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Unread 04-29-11, 03:17 AM  
moonkir
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Thanks, I'll try, really liked ui - a little bit to finish

Are there any nameplate styling for this ui?
Last edited by moonkir : 04-29-11 at 03:19 AM.
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Unread 04-28-11, 09:57 PM  
Akkorian
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Hi moonkir,

There isn’t an option to change font sizes, and I don’t plan on adding one, so you’d have to edit the layout code. Open the “core.lua” file, look for places where the function ”ns.CreateFontString” is called, and change the number being passed to it. To change the size of the name text on the target and focus frames, change the number on line 646. To change the size of the name text on the party frames, change the number on line 652. You can change the size of other texts this way, too.
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Last edited by Akkorian : 04-28-11 at 10:00 PM.
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Unread 04-28-11, 02:56 PM  
moonkir
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as a group to put a frame to the left, at the standard location ?

the issue is cleared, oUF_MF helped

How do I change the font size in a name
Last edited by moonkir : 04-28-11 at 04:50 PM.
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Unread 04-28-11, 08:14 AM  
Akkorian
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Version 4.1.0.177
  • Removed support for pet happiness since that was removed in WoW 4.1
  • Turned off some stray debugging messages

@TekNoir: I’ll try to catch a priest to test with. The code looks fine, but I’m probably missing something obvious.
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Unread 04-28-11, 07:36 AM  
UnlitPhoenix
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Debug messages ahhhh ;D
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Unread 04-28-11, 06:52 AM  
TekNoir
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Re: Weakened Soul

Originally posted by Akkorian
Hi TekNoir,

Weakened Soul should already be shown on party frames. Can you see it on any other frames?
With a clean WTF and only oUF + oUF_Phanx loaded, I can see the Weakened Soul debuff on the Target frame only. I do not get debuff icons on the playerframe, targettarget frame, focusframe, or any partyframes. (Though I only really expected them on the partyframes since they show important buffs from me, while targettarget and focus show no auras whatsoever and playerframe has only shown buffs.)

In version .176:
With myself targeted, the chatframe will have multiple messages: "UnitDebuff player 1 Weakened Soul nil", "UnitDebuff target 1 Weakened Soul nil", and "UnitDebuff targettarget 1 Weakened Soul nil". These are repeated multiple times for the duration of the debuff.

When I target someone else in the group, no matter which partynum they are, I receive this message in the chatframe exactly once: "UnitDebuff party 1 Weakened Soul nil". It also scrolls multiple "UnitDebuff target 1 Weakened Soul nil" as normal for a targeted unit, in party or not.

Thank you very much for your time in this matter. It is much appreciated.
Last edited by TekNoir : 04-28-11 at 06:53 AM.
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Unread 04-28-11, 04:36 AM  
Pinghansen
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4.1 eliminated pet happiness

4.1 has eliminated pet happiness, so whenever you don't have anything else to do, you can weed out the pet happiness code that I was so happy you added
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Unread 04-27-11, 02:03 AM  
Akkorian
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Re: Ouf_ThreatBar

Originally posted by vitosans
Is there a way to upload patches?
Hi vitosans,

WoWInterface doesn’t have a way to attach real patch files, no. You can attach patch files to tickets on CurseForge if you have an account there, or you can just copy and paste the text from the diff file into a ticket here. But, I probably won’t add support for the plugin you mentioned. There are lots of good threat addons already, so it’s not really needed in a unit frame addon, sorry.

Originally posted by faeldray
... is there any way for me to go about adding a little bit of text that shows the level of my character, as well as any in my party? ...
Hi faeldray,

I don’t plan to add any level display to the player or party frames. It’s not really important what level your party members are, and you can easily see your own level by opening the character window. If you want to add it yourself, though, it shouldn’t be too hard to change the code in the spawn function to add level text to other frames besides the target frame.

Originally posted by TekNoir
Next to the party frames, it would be nice to see the Weakened Soul debuff that is applied along with Power Word: Shield.
Hi TekNoir,

Weakened Soul should already be shown on party frames. Can you see it on any other frames?
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Unread 04-22-11, 03:36 PM  
vitosans
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Ouf_ThreatBar

Hey folks,

Thought I would share:

I created an addon for this layout using oUF_ThreatBar plugin and thought others might like it..

Not sure if this will work but here is the code around 981 on core.lua add this:

Code:
if( unit == 'player') then

        ThreatBar = CreateFrame("StatusBar", self:GetName()..'_ThreatBar', UIParent)
        ThreatBar:SetFrameLevel(5)
        ThreatBar:SetPoint('CENTER', UIParent, -90, -282, 0)
        ThreatBar:SetHeight(30)
        ThreatBar:SetWidth(245)


        ThreatBar:SetStatusBarTexture(config.statusbar)
        ThreatBar:GetStatusBarTexture():SetHorizTile(false)
        ThreatBar.SafeZone = ThreatBar:CreateTexture( nil, "BORDER" )
        ThreatBar.SafeZone:SetTexture( config.statusbar )


        ThreatBar:SetBackdrop(backdrop)
        ThreatBar:SetBackdropColor(1, 0.5, 0, 0.75)

        -- Agro Value
        ThreatBar.Text = ns.CreateFontString( ThreatBar, 16, "LEFT" )
        ThreatBar.Text:SetPoint( "RIGHT", ThreatBar, "RIGHT", -30, 0 )
        -- Threat on Target Text
        ThreatBar.Title = ns.CreateFontString( ThreatBar, 16, "LEFT" )
        ThreatBar.Title:SetText("Threat on current target:")
        ThreatBar.Title:SetPoint("LEFT", ThreatBar, "LEFT", 5, 0)

        ThreatBar.bg = ThreatBar:CreateTexture(nil, 'BORDER')
        ThreatBar.bg:SetAllPoints(ThreatBar)
        ThreatBar.bg:SetTexture(0.1,0.1,0.1)
        ns.CreateBorder( ThreatBar, 14 )

        ThreatBar.useRawThreat = false
        self.ThreatBar = ThreatBar
end

I have never tinkered with lua and the wow/ouf api's so I am sure there is a better way to integrate with this layout, but I love the threatbars from other layouts but prefer the Phanx style. So here is the best of both worlds, remember you need to install the oUF_ThreatBar plugin It works good and has the same theme, does not support moving with pouf or omf so you need to modify the code to change the position, maybe someone else can chip in and show me how to do that Share and Share alike!

Cheers and thanks for the great layout!

*EDIT*
Is there a way to upload patches? it would be more easy to submit a diff next time

Screenshot: Its had to get a good screenshot of this in action as it changes due to aggro. But here is a show w/ 0 Aggro and 100% Aggro hope it helps.


Last edited by vitosans : 04-22-11 at 04:58 PM.
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Unread 04-18-11, 09:45 PM  
faeldray
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Player/Party Level

Fantastic addon, I really love the look of it. I just wish I could find a good LUA guide so I can make a couple small changes here and there.

On that note, is there any way for me to go about adding a little bit of text that shows the level of my character, as well as any in my party? I have an army of alts I play and with a lot of them running multiple dungeons, it would be handy to keep track of these sort of things. I'd be perfectly comfortable with adding in code wherever if you could point me in the right direction.
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