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Battle for Azeroth (8.0.1)
Updated:09-02-18 03:36 AM
Created:04-09-09 11:46 AM
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rFilter  Popular! (More than 5000 hits)

Version: 800.20180901
by: zork [More]


Intro

Buff, debuff and cooldown filter button framework. Does nothing on its own. Needs a layout like rFilter_Zork.
Slash Command
/rfilter
API documentation
rFilter API documentation
Requires
rLib
Git
https://github.com/zorker/rothui/tre...wow8.0/rFilter

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Unread 11-25-10, 04:42 PM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 77
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Code:
ROGUE = {

		-- Buffs
		[GetSpellInfo(13750) or "Adrenaline Rush"] = true,		    	-- Adrenaline Rush
		[GetSpellInfo(13877) or "Blade Flurry"] = true,			    	-- Blade Flurry
		[GetSpellInfo(31230) or "Cheat Death"] = true,			    	-- Cheat Death
		[GetSpellInfo(84617) or "Revealing Strike"] = true,			    -- Revealing Strike
		[GetSpellInfo(51713) or "Shadow Dance"] = true,			    	-- Shadow Dance
		[GetSpellInfo(5171) or "Slice and Dice"] = true,				-- Slice and Dice

		-- Debuffs
		[GetSpellInfo(2094) or "Blind"] = true,					    	-- Blind
		[GetSpellInfo(1833) or "Cheap Shot"] = true,					-- Cheap Shot
		[GetSpellInfo(26679) or "Deadly Throw"] = true,			   	 	-- Deadly Throw
		[GetSpellInfo(51722) or "Dismantle"] = true, 					-- Dismantle
		[GetSpellInfo(8647) or "Expose Armor"] = true,			    	-- Expose Armor
		[GetSpellInfo(703) or "Garrote"] = true,						-- Garrote
		[GetSpellInfo(1776) or "Gouge"] = true,					    	-- Gouge
		[GetSpellInfo(408) or "Kidney Shot"] = true,					-- Kidney Shot
		[GetSpellInfo(1943) or "Rupture"] = true,						-- Rupture
		[GetSpellInfo(6770) or "Sap"] = true,							-- Sap
		[GetSpellInfo(79140) or "Vendetta"] = true,						-- Vendetta

	},
	
	SHAMAN = {

		-- Buffs
		[GetSpellInfo(974) or "Earth Shield"] = true,			    	-- Earth Shield
		[GetSpellInfo(324) or "Lightning Shield"] = true,		    	-- Lightning Shield
		[GetSpellInfo(51530) or "Maelstrom Weapon"] = true,		    	-- Maelstrom Weapon
		[GetSpellInfo(61295) or "Riptide"] = true,						-- Riptide
		[GetSpellInfo(30823) or "Shamanistic Rage"] = true,		    	-- Shamanistic Rage
		[GetSpellInfo(79206) or "Spiritwalker's Grace"] = true,		    -- Spiritwalker's Grace

		-- Debuffs
		[GetSpellInfo(8042) or "Earth Shock"] = true,					-- Earth Shock
		[GetSpellInfo(8050) or "Flame Shock"] = true,					-- Flame Shock
		[GetSpellInfo(8056) or "Frost Shock"] = true,					-- Frost Shock
		[GetSpellInfo(51514) or "Hex"] = true,							-- Hex

	},
	
	WARLOCK = {

		-- Buffs
		[GetSpellInfo(54277) or "Backdraft"] = true,					-- Backdraft
		[GetSpellInfo(59672) or "Metamorphosis"] = true,				-- Metamorphosis
		[GetSpellInfo(91711) or "Nether Ward"] = true,					-- Nether Ward
		[GetSpellInfo(17941) or "Shadow Trance"] = true,				-- Shadow Trance
		[GetSpellInfo(6229) or "Shadow Ward"] = true,					-- Shadow Ward

		-- Debuffs
		[GetSpellInfo(980) or "Bane of Agony"] = true,			  	 	-- Bane of Agony
		[GetSpellInfo(603) or "Bane of Doom"] = true,			  	 	-- Bane of Doom
		[GetSpellInfo(80240) or "Bane of Havoc"] = true,			  	-- Bane of Havoc
		[GetSpellInfo(710) or "Banish"] = true,				  			-- Banish
		[GetSpellInfo(172) or "Corruption"] = true,				  		-- Corruption
		[GetSpellInfo(18223) or "Curse of Exhaustion"] = true,			-- Curse of Exhaustion
		[GetSpellInfo(1714) or "Curse of Tongues"] = true,				-- Curse of Tongues
		[GetSpellInfo(48181) or "Haunt"] = true,						-- Haunt
		[GetSpellInfo(348) or "Immolate"] = true,						-- Immolate
		[GetSpellInfo(74434) or "Soulburn"] = true,						-- Soulburn
		[GetSpellInfo(30108) or "Unstable Affliction"] = true,			-- Unstable Affliction

	},
	
	WARRIOR = {

		-- Buffs
		[GetSpellInfo(18499) or "Berserker Rage"] = true,				-- Berserker Rage
		[GetSpellInfo(46916) or "Bloodsurge"] = true,					-- Bloodsurge
		[GetSpellInfo(85730) or "Deadly Calm"] = true,					-- Deadly Calm
		[GetSpellInfo(12292) or "Death Wish"] = true,					-- Death Wish
		[GetSpellInfo(3411) or "Intervene"] = true,				    	-- Intervene
		[GetSpellInfo(85739) or "Meat Cleaver"] = true,				    -- Meat Cleaver
		[GetSpellInfo(12975) or "Last Stand"] = true,					-- Last Stand
		[GetSpellInfo(1719) or "Recklessness"] = true,			    	-- Recklessness
		[GetSpellInfo(20230) or "Retaliation"] = true,					-- Retaliation
		[GetSpellInfo(86663) or "Rude Interruption"] = true,			-- Rude Interruption
		[GetSpellInfo(2565) or "Shield Block"] = true,			    	-- Shield Block
		[GetSpellInfo(871) or "Shield Wall"] = true,					-- Shield Wall
		[GetSpellInfo(23920) or "Spell Reflection"] = true,	    		-- Spell Reflection
		[GetSpellInfo(52437) or "Sudden Death"] = true,		    		-- Sudden Death
		[GetSpellInfo(12328) or "Sweeping Strikes"] = true,		    	-- Sweeping Strikes
		[GetSpellInfo(50227) or "Sword and Board"] = true,		    	-- Sword and Board
		[GetSpellInfo(60503) or "Taste for Blood"] = true,				-- Taste for Blood
		[GetSpellInfo(87096) or "Thunderstruck"] = true,				-- Thunderstruck

		-- Debuffs
		[GetSpellInfo(1160) or "Demoralizing Shout"] = true,			-- Demoralizing Shout
		[GetSpellInfo(1715) or "Hamstring"] = true,				    	-- Hamstring
		[GetSpellInfo(772) or "Rend"] = true,					    	-- Rend
		[GetSpellInfo(64382) or "Shattering Throw"] = true,		    	-- Shattering Throw
		[GetSpellInfo(58567) or "Sunder Armor"] = true,			    	-- Sunder Armor
		[GetSpellInfo(85388) or "Throwdown"] = true,			    	-- Throwdown

	},
	
	PET = {
		
		-- Hunter
		[GetSpellInfo(6991) or "Feed Pet"] = true,						-- Feed Pet
		[GetSpellInfo(19615) or "Frenzy Effect"] = true,				-- Frenzy
		[GetSpellInfo(136) or "Mend Pet"] = true,						-- Mend Pet
		
		-- Death Knight
		[GetSpellInfo(63560) or "Dark Transformation"] = true,			-- Dark Transformation
		[GetSpellInfo(91342) or "Shadow Infusion"] = true,				-- Shadow Infusion
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Unread 11-29-10, 06:12 PM  
trodriguezzz
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Forum posts: 7
File comments: 23
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Thumbs up help for a kitty plz! ^_^

Hello! Love the UI! It looks awesome! I just have a quick question: I have always used x-perl for the wonderful larger buff/debuff icon configuration - it helps me alot to not get lost among all the spells being cast on the targets, etc.

Is there an easy way to do that with the debuffs/dots you throw on a target? I would want it for all characters I play - not sure if that would make it easier with a global addition to the lua or if has to be changed per class or spell?

and just for the record, I have taken c++ programming before, but havent messed with lua's really.

Thanks for any help you guys can offer!
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Unread 11-30-10, 02:50 AM  
zork
A Pyroguard Emberseer
 
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Re: help for a kitty plz! ^_^

oUF_Diablo has a config.lua you can go to "target" and activate "onlyShowPlayerDebuffs". That would remove debuffs from all other players.

Or you set up rFilter3 for yourself.
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Last edited by zork : 11-30-10 at 02:50 AM.
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Unread 11-30-10, 07:11 PM  
trodriguezzz
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Re: Re: help for a kitty plz! ^_^

Originally posted by zork
oUF_Diablo has a config.lua you can go to "target" and activate "onlyShowPlayerDebuffs". That would remove debuffs from all other players.

Or you set up rFilter3 for yourself.
thanks much!
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Unread 12-07-10, 01:04 AM  
sankohuy
A Kobold Labourer

Forum posts: 0
File comments: 5
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Originally posted by Jazjin
Hey guys. I have a problem. I got this cooldown setup:

--Oours Cooldown List
cfg.rf3_CooldownList = {
[1] = {
spellid = 50334, --berserk
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = 70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
--[[
[2] = {
spellid = 22812, --barkskin
pos = { a1 = "BOTTOM", a2 = "BOTTOM", af = "UIParent", x = -70, y = 107 },
size = 26,
unit = "target",
desaturate = true,
alpha = {
cooldown = {
frame = 1,
icon = 0.6,
},
no_cooldown = {
frame = 1,
icon = 1,
},
},
},
]]--
}

end

And for some reason it allways only shows the first (berserk) buff. Even if I switch them it will still shows only the first cooldown i want to track. I can add more skills to the list but they are not showing up :/ Allways only the first one on the list... Anyone have a clue what is causing that?
get rid of the "--[[" & "]]--" that sandwiches the 2nd spellid
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Unread 12-10-10, 09:34 PM  
sBaildon
A Kobold Labourer
 
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Is there any chance of returning functionality from rFilter2 where icon alpha could be changed depending on combat state? Preferably an option for each icon rather than all of them.
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Unread 01-09-11, 05:51 PM  
Viridis
A Deviate Faerie Dragon

Forum posts: 15
File comments: 14
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I feel this is a bit laggy, it updates slower than on the usual debuff/buff frames from ouf_Diablo. Is there a way to make it faster, or is it just me.

For example I stick lacerate on a target, I look at my rFilter Lacerate frame and it updates about half a second (complete guess) later than on the unitframes.
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Unread 01-10-11, 05:04 AM  
zork
A Pyroguard Emberseer
 
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It updates once a second. I don't like spam. You could decrease the onUpdate timer to make it updater more often.
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Unread 01-10-11, 09:23 AM  
Viridis
A Deviate Faerie Dragon

Forum posts: 15
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Originally posted by zork
It updates once a second. I don't like spam. You could decrease the onUpdate timer to make it updater more often.
Ah found it thanks, if anyone wants to change it serach for "OnUpdate" in the core.lua and change "> 1" to "> .5" or however fast you want it to update.
Last edited by Viridis : 01-10-11 at 09:23 AM.
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Unread 01-13-11, 03:30 AM  
zin99
A Deviate Faerie Dragon

Forum posts: 12
File comments: 41
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really amazing addon. i wonder how hard it would be for someone with limited lua knowledge to get the borders to 1px while keepin their coloring?
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Unread 01-18-11, 08:02 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
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How can you have a set of icons to track that change depending on your spec? Right now I have:

if player_name == "Politig" and player_class == "MAGE" and (spec == 1) then

and

if player_name == "Politig" and player_class == "MAGE" and (spec == 2) then

where spec 2 is located after spec 1 in the config.lua. How can I let it know to switch back after changing specs?

Thanks!
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Unread 01-19-11, 03:02 AM  
zork
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/reload
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Unread 01-19-11, 04:05 PM  
Politig
A Chromatic Dragonspawn
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Is it possible to not have to reload every time I change specs?

I also noticed that if I log off in spec 2, spec 1 shows up when I first log in.
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Unread 02-03-11, 04:53 AM  
daka242
A Murloc Raider

Forum posts: 9
File comments: 35
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Hey Zork what about rFilter2 ? I downloaded the latest one from your repository but nothing happens - the addon is loaded but showing nothing even with config mode enabled. Is it working ?
I like rFilter3 and use it on my warrior (which is very easy cos you play warrior too) but am altoholic and having troubles to configure it for all the alts .
With rFilter2 its way more simple.
Last edited by daka242 : 02-03-11 at 05:02 AM.
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Unread 02-03-11, 06:37 AM  
zork
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No it's not and rFilter2 is outdated. The WoW API has changed.
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