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Battle for Azeroth (8.0.1)
Updated:08-21-18 07:12 AM
Created:08-20-11 02:14 PM
Downloads:8,650
Favorites:47
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ShieldBars  Popular! (More than 5000 hits)

Version: 1.2.8
by: Voyager [More]

ShieldBars 1.2.8

ShieldBars is an addon that displays your currently active shields.
Most of the commonly used shields are supported. It will only display something while there's an active shield on the player.
Use the options menu to show an example shield to help with customisation.

Features

  • Supports all classes
  • Change colors, fonts and bar textures
  • Change size of bars and icon
  • Bar text flashing when shield is about to expire or on low percentage
  • Bar sorting by shield priority, time left or index

1.2.8
- Fixed issue with shields sometimes not being refreshed
1.2.7
- Updated for 8.0
- Added detection of unknown shields
1.2.4
- Added new mage shields
1.2.2
- Fixes issue after profile change
1.2.0
- Updated for 7.0
1.1.4
- Updated for 6.2+
1.1.2
- Updated for 6.0.2
1.1.1
- Updated for 5.4.0
1.1.0
- Updated for 5.3.0
- Added some new shields from TTK
1.0.8-50200
- Updated for 5.2.0
1.0.8
- Updated for 5.1.0
1.0.7
- Added Brewmaster Monk's Guard shield
1.0.6
- Updated for 5.0.4
- Added many new shields
- Fix for Blood Shield
1.0.5
- Updated for 4.3
1.0.4
- Fixed shield names overlapping
- Improved shield value detection
1.0.2
- Fixed Stoneclaw Shield, Blood Shield
- Added Savage Defence, Anti-Magic Shell
1.0.1
- Fixed bar height/width setting options
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Unread 08-21-11, 07:48 AM  
Fef
A Kobold Labourer
 
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AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 77
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Disc shields?

If you have several shields out there, will it show a "stack" of bars, displaying shields and shield times?

And does it display names?
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Unread 08-21-11, 05:54 PM  
Voyager
A Fallenroot Satyr
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Forum posts: 22
File comments: 31
Uploads: 9
Re: Disc shields?

Yes, each active shield will show as its own bar.

You can turn the display of shield names on in the text options section.
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Unread 08-23-11, 04:45 PM  
Fef
A Kobold Labourer
 
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Re: Re: Disc shields?

Originally posted by Voyager
Yes, each active shield will show as its own bar.

You can turn the display of shield names on in the text options section.
Thank you
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Unread 08-29-11, 06:46 PM  
kaalil
A Kobold Labourer

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Move the bars?

Am I being an idiot, or is there no way to move the bars? I've gone into the options and unchecked 'click through' and 'lock' but I still can't move them. I'm not ruling out some weird addon behavior on my end since I do have a lot of addons, but it's unclear whether this is supposed to work or not.
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Unread 09-16-11, 10:18 PM  
capricorn1232903
A Murloc Raider

Forum posts: 2
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Re: Move the bars?

Originally posted by kaalil
Am I being an idiot, or is there no way to move the bars? I've gone into the options and unchecked 'click through' and 'lock' but I still can't move them. I'm not ruling out some weird addon behavior on my end since I do have a lot of addons, but it's unclear whether this is supposed to work or not.

yea trying to figure this out myself.
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Unread 09-17-11, 06:39 PM  
Arxae
A Cyclonian
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Forum posts: 44
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does this work for the DK's blood shield too?
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Unread 09-22-11, 04:41 AM  
Nietrokken
A Kobold Labourer

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in the config menu you have to switch of the second check mark (right side of the enable one).

Then you can move the bar.




Nietrokken
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Unread 11-27-11, 10:51 PM  
Catilyn
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Originally Posted by Arxae
does this work for the DK's blood shield too?
Yes, it does!
__________________
Last edited by Catilyn : 11-27-11 at 10:55 PM.
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Unread 09-27-12, 01:52 PM  
Kithalaul
A Kobold Labourer

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great addon the only problem i see is the Monks guard ability is not in the list of supported spells.
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Unread 11-09-12, 09:55 PM  
Vodkaholic
A Kobold Labourer
 
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Great addon! now am not very good at coding but is there any reason my on texture is not working?
Cheers

Code:
local defaults = {
	profile = {
		enabled = true,
		showExample = false,
		scale = 1,
		alpha = 1,
		clickThrough = true,
		lockFrames = false,

		texture = "Interface\\AddOns\\oUF_lumen\\media\\texture_bg",
		sorting = "priority",
		height = 16,
		width = 160,
		padding = 2,
		spacing = 1,
		maxRows = 20,
		barHeight = 12,
		grow = true,
		fade = true,
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Unread 12-11-12, 02:10 PM  
Amoriard
A Kobold Labourer

Forum posts: 0
File comments: 1
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I have been looking for an addon that tracks absorbs for my tanks abilities. Really just to time the absorbs a little better. I seen this one and I wanted to try it. I just tried to install it a couple of times. I can see it in my AddOns folder unzipped, but when I log into the game, I do not see it under the addons list when I click on the addons button in the lower left of the character selection screen. Is there anything different I need to do to get this to work? I play on the US realms. I don't know if that has anything to do with it. This addon is not on curse either. If there are any suggestions that I could try to get this to work, I would like to try this addon out.
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Unread 04-08-13, 03:00 PM  
tiker
A Deviate Faerie Dragon
 
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Does Shield Bars show the shield buff from the different "Inscribed Bag of Hydra-Spawn" trinkets or the "Stolen Relic of Zuldazar" trinkets?
Last edited by tiker : 04-09-13 at 11:24 AM.
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Unread 05-04-13, 07:24 AM  
shadofall
A Murloc Raider
 
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File comments: 36
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Trying to get Soul Leech (Warlock Talent) to show right. i've got the bar showing up. but it doesnt refresh/update the bar when the duration/absorb amount increases. i used blood shield as a starting point. since its a somewhat dynamic shield


-- Soul Leech
[108366] = { name = "Soul Leech", school = 34, Duration = 15, priority = 1, icon = "warlock_siphonlife", r = 0.77, g = 0.12, b = 0.23 },
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Unread 05-06-13, 08:54 AM  
tiker
A Deviate Faerie Dragon
 
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I've added a few shield spells to the mod that don't exist but still need to test them.

For your Soul Leech spell, I've noticed a couple things.

First, "duration" is lower case, your line shows "Duration".

Second, you're missing the "tip" value which I believe should be "tip = 1".

Here's how I've added it but haven't tested yet.
[108366] = { name = "Soul Leech", duration = 15, priority = 1, school = 34, tip = 1, icon = "warlock_siphonlife", r = 0.77, g = 0.12, b = 0.23 },

A "line = .." value might be needed as well but I will test this evening if I can and will let you know.
Also the "school = 34" I think identifies a set type of magic the shield absorbs. Doesn't Soul Leech absorb all damage and not specific to a spell type? If so, the "school = 34" value should be removed.
Last edited by tiker : 05-06-13 at 08:56 AM.
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Unread 05-06-13, 03:19 PM  
shadofall
A Murloc Raider
 
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Its still not refreshing. i've tried it with out the school, or tip. tried with tip with various lines. it decreases if i get hit but doesn't increase when i do more damage.

im trying to think of any other shields that increase as you do damage and i cant think of any.. blood shield is closest i can come to it. but its 50% of your self heal amount becomes a physical damage shield

duration's meaning is confusing. since sacrificial pact has a 20 sec dur, the code has it as ten but the bar shows 20 when activated. and if i remove duration from soul leech. it still generates a 15 sec bar.

i even dismissed my pet just incase it was a pet issue since pets get the soul leech buff as well.

i actually even stripped it down to just spell id, name, icon, and the color code and got the bar to appear... with the initial value. and count down.


Originally Posted by tiker
I've added a few shield spells to the mod that don't exist but still need to test them.

For your Soul Leech spell, I've noticed a couple things.

First, "duration" is lower case, your line shows "Duration".

Second, you're missing the "tip" value which I believe should be "tip = 1".

Here's how I've added it but haven't tested yet.
[108366] = { name = "Soul Leech", duration = 15, priority = 1, school = 34, tip = 1, icon = "warlock_siphonlife", r = 0.77, g = 0.12, b = 0.23 },

A "line = .." value might be needed as well but I will test this evening if I can and will let you know.
Also the "school = 34" I think identifies a set type of magic the shield absorbs. Doesn't Soul Leech absorb all damage and not specific to a spell type? If so, the "school = 34" value should be removed.
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