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Updated:09-25-16 02:56 PM
Created:10-17-14 05:05 AM
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ObjectiveTracker For Modernists

Version: 2
by: ObbleYeah [More]

Originally included in the UI For Modernists package. This version does not include skinning (additional border) elements.

- Restyles and shrinks down the new 6.0 quests & objective tracker to around the size it was during MoP.
- Removes some of the new clunky art.
- Auto-collapses in boss fights, PvP, or if a capture bar shows.

legion update: https://github.com/obble/iipui/blob/master/FRAMES/objective_tracker/objective.lua
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Unread 01-07-17, 02:57 AM  
Daamd
A Defias Bandit

Forum posts: 2
File comments: 30
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Originally Posted by medestruit
Code:
Date: 2016-10-27 04:55:56

Error code stuff....
Getting this error, and all of the quests are squished together. Any ideas?
So had a chance to look at this yet? 7.1.5 around the corner and errors be a plenty.
Please fix.
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Unread 10-30-16, 07:43 AM  
d87
A Flamescale Wyrmkin
 
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There's an issue with header font on russian client. Default skurri.ttf doesn't support cyrillic, but there's a Fonts/skurri_cyr.ttf which does. So you could swap to it for ruRU locale or just use something else
Last edited by d87 : 10-30-16 at 07:45 AM.
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Unread 10-27-16, 02:57 AM  
medestruit
A Kobold Labourer

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File comments: 3
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Code:
Date: 2016-10-27 04:55:56
ID: 8
Error occured in: Global
Count: 1
Message: ...e\AddOns\ObjectiveTrackerForModernists\objective.lua line 110:
   bad argument #1 to 'gsub' (string expected, got nil)
Debug:
   [C]: gsub()
   ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:110:
      ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:108
   ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:133:
      ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:131
   ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:178:
      ...e\AddOns\ObjectiveTrackerForModernists\objective.lua:174
   [C]: AddObjective()
   ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:757:
      ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:738
   ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:869:
      ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:762
   ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:906:
      ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:896
   ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:961: Update()
   ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1059:
      ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:1018
   [C]: ?
   [C]: ObjectiveTracker_Update()
   ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:689:
      ...zzard_ObjectiveTracker\Blizzard_ObjectiveTracker.lua:657
   [C]: AddWorldQuestWatch()
   ..._ObjectiveTracker\Blizzard_BonusObjectiveTracker.lua:144: BonusObjectiveTracker_TrackWorldQuest()
   WorldQuestsList\WorldQuestsList.lua:529:
      WorldQuestsList\WorldQuestsList.lua:509
Locals:
(*temporary) = nil
(*temporary) = "WANTED:"
(*temporary) = "W:"
(*temporary) = "string expected, got nil"

AddOns:
  BetterReputationColors, v7.0.1
  Swatter, v7.0.1 (<%codename%>)
  Ace3, v
  ACP, v3.4.29 
  Align, v
  AucAdvanced, v7.1.5675 (TasmanianThylacine)
  AucFilterBasic, v7.1.5675 (TasmanianThylacine)
  AucFilterOutlier, v7.1.5675.5459(7.1/embedded)
  AucMatchUndercut, v7.1.5675.5585(7.1/embedded)
  AucScanData, v7.1.5675 (TasmanianThylacine)
  AucStatHistogram, v7.1.5675 (TasmanianThylacine)
  AucStatiLevel, v7.1.5675 (TasmanianThylacine)
  AucStatPurchased, v7.1.5675 (TasmanianThylacine)
  AucStatSales, v7.1.5675.5598(7.1/embedded)
  AucStatSimple, v7.1.5675 (TasmanianThylacine)
  AucStatStdDev, v7.1.5675 (TasmanianThylacine)
  AucStatWOWEcon, v7.1.5675.5613(7.1/embedded)
  AucUtilAHWindowControl, v7.1.5675.5575(7.1/embedded)
  AucUtilAppraiser, v7.1.5675.5666(7.1/embedded)
  AucUtilAskPrice, v7.1.5675.5599(7.1/embedded)
  AucUtilAutoMagic, v7.1.5675.5587(7.1/embedded)
  AucUtilCompactUI, v7.1.5675.5629(7.1/embedded)
  AucUtilEasyBuyout, v7.1.5675.5576(7.1/embedded)
  AucUtilFixAH, v7.1.5675 (TasmanianThylacine)
  AucUtilItemSuggest, v7.1.5675.5651(7.1/embedded)
  AucUtilPriceLevel, v7.1.5675.5633(7.1/embedded)
  AucUtilScanButton, v7.1.5675.5631(7.1/embedded)
  AucUtilScanFinish, v7.1.5675.5588(7.1/embedded)
  AucUtilScanProgress, v7.1.5675.4979(7.1/embedded)
  AucUtilScanStart, v7.1.5675.5347(7.1/embedded)
  AucUtilSearchUI, v7.1.5675.5672(7.1/embedded)
  AucUtilSimpleAuction, v7.1.5675.5654(7.1/embedded)
  AucUtilVendMarkup, v7.1.5675.4828(7.1/embedded)
  Auctionator, v4.0.13
  Aurora, v7.0.2
  autoturnin, v7.0.9
  Babylonian, v5.1.DEV.332(/embedded)
  Bartender4, v4.7.4
  BeanCounter, v7.1.5675 (TasmanianThylacine)
  BonusRollPreview, v70100.34-Release
  cargBagsNivaya, v
  Chatter, v1.5.2
  ClassHall, v0.1
  Clique, vv70100-1.0.0
  ColorPickerPlus, v
  Configator, v5.1.DEV.406(/embedded)
  DBMCore, v
  DBMDefaultSkin, v
  DBMStatusBarTimers, v
  DebugLib, v5.1.DEV.337(/embedded)
  DejaCharacterStats, v7.1.0 r1
  Details, v
  DetailsDmgRank, v
  DetailsDpsTuning, v
  DetailsEncounterDetails, v
  DetailsRaidCheck, v
  DetailsRaidInfoEmeraldNightmare, v
  DetailsRaidInfoNighthold, v
  DetailsStreamer, v
  DetailsTimeAttack, v
  DetailsTinyThreat, v
  DetailsVanguard, v
  eAlignUpdated, v7.1.0
  EasyObliterate, v1.9
  EasyMail, v
  Enchantrix, v7.1.5675 (TasmanianThylacine)
  EnchantrixBarker, v7.1.5675 (TasmanianThylacine)
  ErrorMonster, v
  FreebTip, v7.0.3c
  FreebTipiLvl, v7.0.3c
  FreebTipSpec, v7.0.3c
  Gatherer, v7.0.1
  Grid2, vr797
  Grid2LDB, vr797
  Grid2RaidDebuffs, vr797
  HideBlizzard, v1.0.71
  Informant, v7.1.5675 (TasmanianThylacine)
  KaitMedia, v
  KuiNameplates, v
  KuiNameplatesCore, v
  KuiNameplatesCoreConfig, v
  KuiSpellListConfig, v
  LibExtraTip, v5.12.DEV.412(/embedded)
  LibSharedMedia30, v3.0-97
  lsToasts, v1.16
  lsToastsLyn, v
  Masque, v7.1.0
  MasqueApathy, v7.1.0
  MasqueCaith, v7.1.0
  MasqueDarkscail, v1
  MasqueElvUIesque, v6.0.0
  MasqueEntropy, v7.1.0
  MasqueNewsom, v1.2b
  MasterPlanA, vA
  MaxCam, vv2.1.1
  MikScrollingBattleText, v5.7.146
  MoveAnything, v16.1.1
  ObjectiveTrackerForModernists, v
  OmniCC, v7.0.1
  OmniCCConfig, v
  Pawn, v2.1.4
  Quartz, v3.3.2
  Raven, v
  RCLootCouncil, v2.1.6
  SexyMap, vv7.1.1
  SharedMedia, v3.0.7-188
  Simulationcraft, v1.5.1
  Stubby, v7.1.5675 (TasmanianThylacine)
  Stuf, v7.0.003
  StufRange, v
  TipHelper, v5.12.DEV.405(/embedded)
  TipTac, v16.08.30
  TipTacItemRef, v16.08.30
  TipTacTalents, v16.07.21
  TransparentChatBubbles, v50100.1
  UIScale, v1.0
  WeakAuras, v2.2.1.9
  WorldQuestsList, v23
  XIVDatabar, v2.0.5
  BlizRuntimeLib_enUS v7.1.0.70100 <none>
  (ck=e1f)
Getting this error, and all of the quests are squished together. Any ideas?
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Unread 10-08-16, 11:03 PM  
minstrel
A Kobold Labourer

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That does indeed seem to have fixed it, thanks!
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Unread 10-08-16, 03:23 AM  
ObbleYeah
A Cobalt Mageweaver
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Uploads: 9
Originally Posted by minstrel
Great, thanks for the update! I really like your work.

One last thing--I've noticed that world quests are showing up when I arrive at the location and then disappearing...while I'm doing the world quests, there's no list of objectives or progress bar. Any idea what the issue could be?

Edit: Testing it a bit more, it seems to disappear from the tracker as soon as one kill or other objective progress is picked up. So if 10 murlocs need to be killed, it'll disappear as soon as I kill one murloc.
this might be being caused by the frame being hidden as it extends past the default height of the frame if you open up objective.lua you'll find near the top a line that says

Code:
local height  = 500
you can adjust this value upwards to make the frame bigger vertically
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Unread 10-06-16, 09:02 AM  
Moxie
A Cobalt Mageweaver
 
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Looking forwards to the update. I keep checking back because hot damn the default tracker is ugly.
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Unread 10-05-16, 12:33 PM  
minstrel
A Kobold Labourer

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File comments: 27
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Great, thanks for the update! I really like your work.

One last thing--I've noticed that world quests are showing up when I arrive at the location and then disappearing...while I'm doing the world quests, there's no list of objectives or progress bar. Any idea what the issue could be?

Edit: Testing it a bit more, it seems to disappear from the tracker as soon as one kill or other objective progress is picked up. So if 10 murlocs need to be killed, it'll disappear as soon as I kill one murloc.
Last edited by minstrel : 10-05-16 at 04:08 PM.
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Unread 10-05-16, 11:08 AM  
ObbleYeah
A Cobalt Mageweaver
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Uploads: 9
hey, this was a mistake on my part due to the process of the standalone port from the original ui suite where skurri is replaced with that block font. i'll fix this and upload tonight!
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Unread 10-04-16, 11:45 PM  
minstrel
A Kobold Labourer

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Hi, is there any easy way to change the fonts? Mine doesn't look like the screenshots, as the header seems to be Skurri rather than the block letter font in the screenshots, so I wondered if that was due to customization that the end user is supposed to do.
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Unread 09-29-16, 07:55 AM  
tehdef
A Kobold Labourer

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Originally Posted by ObbleYeah
Originally Posted by tehdef
I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
this is easily changed i'll add a config at the top of the file to format text all to the left in the next update.

that said, this is just a standalone version of the tracker i use in my ui so it is formatted to look best in combination with those other elements.
Oh yeah for sure. I follow your posts on MMOC. I wish I had LUA skills, but I don't. There are so many small pieces of the UI that deserve to look better, and your addon goes a way towards helping the very defunct objective UI look better. It's just.... not how I would do it? I mean, I'm happy you put up your personal piece that's made for your UI, but even from a aesthetic standpoint right justify text sounds better, especially when the quest names or objective info is longer, because it creates a whole lot of empty space and looks super weird without the dash nearby.
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Unread 09-29-16, 02:01 AM  
ObbleYeah
A Cobalt Mageweaver
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Originally Posted by tehdef
I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
this is easily changed i'll add a config at the top of the file to format text all to the left in the next update.

that said, this is just a standalone version of the tracker i use in my ui so it is formatted to look best in combination with those other elements.
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Unread 09-28-16, 06:09 PM  
tehdef
A Kobold Labourer

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I really WANT to like this. I appreciate it so much more than the default skin, and it pairs well with Skullflowers UI. However, it looks messy. Because the dash is on the far left, and the text is separated to the far right, it looks uneven. It's worse when it decides to use 2 lines of text to show the next step of the objective because of the adjust to right setup.

I dont know. I want to like it, but it's hard, and I think only additional options would fix my concerns.

Thanks for making a cool skin though!
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Unread 09-28-16, 05:08 PM  
Moxie
A Cobalt Mageweaver
 
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Yay! You're a gem.
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Unread 09-28-16, 08:46 AM  
ObbleYeah
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hey, yeah sure ill add a small config at the top of the file in a new version tonight.

it'll also add the font for titles you see in the screenshots (rather than blizzard defaults) which can then easily be switched out for your custom choice.
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Unread 09-28-16, 07:37 AM  
Moxie
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Really gorgeous and simple. Near perfect.

Could you possibly add the ability to have the text outlined and shadowed, or the option to comment it in/out in the .lua? I tried adding it myself and it didn't work.
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