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Updated: 06-01-18 09:59 AM
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Legion (7.0.3)
Updated:06-01-18 09:59 AM
Created:04-20-18 09:48 AM
Downloads:4,000
Favorites:5
MD5:
Categories:Battle for Azeroth Beta, Beta-version AddOns

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Version: N/A
by: Syiana [More]

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Unread 06-25-18, 02:58 AM  
gibsonlharrison
A Kobold Labourer

Forum posts: 0
File comments: 13
Uploads: 0
Re: Pet Bar

Originally Posted by Sinakul
After waiting a week for a solution, I wanted to play. I need a pet bar. I found a solution. Uninstall.
Agreed. This is uber annoying.
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Unread 05-15-18, 02:30 AM  
Sixxaddict
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Praises and wishes

Hey!
I really really love this UI. Is it possible to get the same bar placements on live server?
Or at least make it work together with bartender and still get the dark look on the bars and stuff?
Although my biggest issue with the live version is the placement of the loot windows and all that other nonsens in the middle below my character, because thats where I wanna put my raidframes for healing.
And that special button for quest abilities should be placed somewhere else too. I think that one is even partially covered if you use the short bar option.
This may be fixable with the move anything addon but last time I used that I got tons and tons of Lua errors.

Side note, I also had the pet bar issue.

But all in all it's a beautiful UI for people who wanna keep it simple and clean.
Keep up the good work!
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Unread 05-03-18, 07:14 AM  
Antaras
A Kobold Labourer
 
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Forum posts: 0
File comments: 19
Uploads: 0
Error found.

I got this while using a cannon during a quest in the Freehold area...

Message: Interface\AddOns\SUI\inc\core\unitframes.lua:107: attempt to index global 'PlayerMasterIcon' (a nil value)
Time: Thu May 3 08:11:53 2018
Count: 1
Stack: Interface\AddOns\SUI\inc\core\unitframes.lua:107: attempt to index global 'PlayerMasterIcon' (a nil value)
Interface\AddOns\SUI\inc\core\unitframes.lua:107: in function <Interface\AddOns\SUI\inc\core\unitframes.lua:74>
[C]: in function `PlayerFrame_ToVehicleArt'
Interface\FrameXML\PlayerFrame.lua:355: in function `PlayerFrame_UpdateArt'
Interface\FrameXML\PlayerFrame.lua:260: in function `OnEvent'
Interface\FrameXML\UnitFrame.lua:921: in function <Interface\FrameXML\UnitFrame.lua:919>

Locals: self = PlayerFrame {
feedbackFontHeight = 30
portrait = PlayerPortrait {
}
healAbsorbBar = PlayerFrameHealAbsorbBar {
}
myManaCostPredictionBar = PlayerFrameManaCostPredictionBar {
}
PlayerFrameHealthBarAnimatedLoss = <unnamed> {
}
statusSign = -1
unit = "vehicle"
inSequence = false
healAbsorbBarLeftShadow = PlayerFrameHealAbsorbBarLeftShadow {
}
feedbackText = PlayerHitIndicator {
}
totalAbsorbBar = PlayerFrameTotalAbsorbBar {
}
totalAbsorbBarOverlay = PlayerFrameTotalAbsorbBarOverlay {
}
animFinished = true
0 = <userdata>
feedbackStartTime = 814044.175
statusCounter = 0
healthbar = PlayerFrameHealthBar {
}
overAbsorbGlow = PlayerFrameOverAbsorbGlow {
}
manabar = PlayerFrameManaBar {
}
inSeat = true
healAbsorbBarRightShadow = PlayerFrameHealAbsorbBarRightShadow {
}
OnEvent = <function> defined @Interface\FrameXML\PlayerFrame.lua:183
state = "vehicle"
myHealPredictionBar = PlayerFrameMyHealPredictionBar {
}
name = PlayerName {
}
overHealAbsorbGlow = PlayerFrameOverHealAbsorbGlow {
}
isAnimatedOut = true
threatIndicator = PlayerFrameFlash {
}
otherHealPredictionBar = PlayerFrameOtherHealPredictionBar {
}
menu = <function> defined @Interface\FrameXML\PlayerFrame.lua:54
}
vehicleType = 534041
(*temporary) = nil
(*temporary) = nil
(*temporary) = "TOPLEFT"
(*temporary) = 40
(*temporary) = -12
(*temporary) = <userdata>
(*temporary) = <userdata>
(*temporary) = "attempt to index global 'PlayerMasterIcon' (a nil value)"
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Unread 04-30-18, 06:57 AM  
Sinakul
A Deviate Faerie Dragon

Forum posts: 11
File comments: 51
Uploads: 0
Pet Bar

After waiting a week for a solution, I wanted to play. I need a pet bar. I found a solution. Uninstall.
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Unread 04-25-18, 07:08 PM  
Sinakul
A Deviate Faerie Dragon

Forum posts: 11
File comments: 51
Uploads: 0
Re: Re: Pet Bar

Originally Posted by Syiana
Originally Posted by Sinakul
I play demo lock. My pet bar is only half visible; it is dropped behind the top row of action bars. This makes it difficult to choose spells/functions for felguard. Once the pet bar is raised, it may interfere with the placement of the target cast bar.
Thanks

can you pls make a screenshot?
https://imgur.com/a/JaCuCYx
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Unread 04-25-18, 03:14 PM  
Syiana
A Murloc Raider
 
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AddOn Author - Click to view AddOns

Forum posts: 7
File comments: 81
Uploads: 9
Re: Pet Bar

Originally Posted by Sinakul
I play demo lock. My pet bar is only half visible; it is dropped behind the top row of action bars. This makes it difficult to choose spells/functions for felguard. Once the pet bar is raised, it may interfere with the placement of the target cast bar.
Thanks

can you pls make a screenshot?
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Unread 04-25-18, 10:25 AM  
Sinakul
A Deviate Faerie Dragon

Forum posts: 11
File comments: 51
Uploads: 0
Pet Bar

I play demo lock. My pet bar is only half visible; it is dropped behind the top row of action bars. This makes it difficult to choose spells/functions for felguard. Once the pet bar is raised, it may interfere with the placement of the target cast bar.
Thanks
Last edited by Sinakul : 04-25-18 at 10:26 AM.
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