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Updated:04-09-12 02:39 AM
Created:10-07-10 10:22 AM
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oUF Jir  Popular! (More than 5000 hits)

Version: 3.2
by: Eveigh [More]



Clean and easy-to-use oUF layout.
This addon requires oUF to work.
If you want to move your frames, I suggest you oUF: MoveableFrames.

Features:
- Support for Player, Target, ToT, Pet/Vehicle, Focus, Focus Target, Party and Raid;
- DK runes
- Rogue combo points
- Paladin Holy Power
- Warlock Soul Shards
- Druid mana in Feral forms
- Class or reaction colored text and bars
- GUI Config


Addon support:
- oUF_SpellRange
- oUF: MoveableFrames


Known issues:
- Right-click menu doesn't work for ToT

Thanks to:
- Haste for oUF
- Zork for oUF_Simple and helping on the forums
- Elen for oUF_Elen - was really easy to understand how oUF works, and I used some of his resources for my layout
- hankthetank for oUF_Hank, used his combopoints, totems and DK runes
- loui for his font and textures
- Ampheet and Kelu from Ashenvale-RU, they beta-tested oUF_Jir and helped me to develop some features


Note:
This is my personal layout and it's not finished so expect some unexpectable layout changes and stuff.
If you have an interesting idea or a bug to report, send me a PM.

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Unread 09-02-12, 01:37 AM  
Eveigh
A Murloc Raider
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Forum posts: 6
File comments: 47
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There will be some update when someone of my friends let me log in on their account, Soon (tm). I'm kind of busy IRL and got no time to play WoW.

As for buffs and debuffs - they're not coming back for now, though I see that Satrina Buff Frames hasn't been updated for the new patch, so I guess I might add them back at some point.
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Unread 09-01-12, 05:09 PM  
saras393
A Kobold Labourer

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any chance on updating for 5.0.4? and getting the buffs/debuffs on target back?
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Unread 07-05-12, 10:25 AM  
Sunblaze
A Kobold Labourer

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Is there any way of displaying buffs and debuffs on the target?
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Unread 06-05-12, 07:15 PM  
def9
A Cobalt Mageweaver
 
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Great set of unit frames and thanks for sharing them.

I recently decided to start over on my ui for laughs and am liking your frames thus far. I was using oUF Nivea. When I switched to yours I get the following error from time to time. It almost always happens when I have to summon my hunters pet.


lua Code:
  1. 1x oUF-1.5.16\elements\tags.lua:15: attempt to perform arithmetic on local 'r' (a nil value)
  2. (tail call): ?:
  3. oUF-1.5.16\elements\tags.lua:560: in function `UpdateTag'
  4. oUF-1.5.16\elements\tags.lua:409: in function `func'
  5. oUF-1.5.16\ouf.lua:153: in function <oUF\ouf.lua:144>
  6. (tail call): ?:
  7. <in C code>: in function `Show'
  8. Interface\FrameXML\SecureStateDriver.lua:83: in function <Interface\FrameXML\SecureStateDriver.lua:73>:
  9. Interface\FrameXML\SecureStateDriver.lua:137: in function <Interface\FrameXML\SecureStateDriver.lua:119>:
  10.  
  11. Locals:
  12. (*temporary) = 0.53000003099442
  13. (*temporary) = <function> defined =[C]:-1
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Last edited by def9 : 06-09-12 at 05:19 PM.
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Unread 05-03-12, 02:48 AM  
MoveSlow
A Kobold Labourer

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...can't find target's buff&debuff~
Last edited by MoveSlow : 05-03-12 at 03:05 AM.
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Unread 04-29-12, 04:53 AM  
10leej
A Molten Giant
 
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Originally Posted by Jasmer
Originally Posted by Eveigh
Should be fixed now.
Any way to resize these through ouf movable frames without causing quite severe clipping of the 3d portrait? Or better yet how do I disable 3d portraits?
Should have size options in the config I think.

And 3d portrait should be in the same area
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Unread 04-26-12, 07:34 PM  
Jasmer
A Flamescale Wyrmkin
 
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Originally Posted by Eveigh
Should be fixed now.
Any way to resize these through ouf movable frames without causing quite severe clipping of the 3d portrait? Or better yet how do I disable 3d portraits?
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Unread 04-09-12, 01:00 AM  
Eveigh
A Murloc Raider
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Should be fixed now.
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Unread 04-03-12, 12:49 AM  
Eveigh
A Murloc Raider
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I'll look into it.
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Unread 04-03-12, 12:48 AM  
10leej
A Molten Giant
 
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Originally Posted by Eveigh
Yep. For MoP.
What's wrong with raid frames? Last time I tested them, they worked fine.
The backdrop doesn't seem to go away when your not in a raid or party, it leaves a thing line goin accrossed the top of the screen.

Though I'm not 100% if it's party or raid though, I do know it's jir cause the lines not there when i disable it.
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Unread 04-03-12, 12:43 AM  
Eveigh
A Murloc Raider
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Yep. For MoP.
What's wrong with raid frames? Last time I tested them, they worked fine.
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Unread 04-03-12, 12:31 AM  
10leej
A Molten Giant
 
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Originally Posted by Eveigh
Thanks!
I no longer play the game (at least for now), but I'll keep this layout updated, or my friends will eat me alive :<
Shucks, there any chance of you coming back? or do i actually have to tell you about the raid frames still having issues?
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Last edited by 10leej : 04-03-12 at 12:33 AM.
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Unread 04-02-12, 11:56 PM  
Eveigh
A Murloc Raider
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Thanks!
I no longer play the game (at least for now), but I'll keep this layout updated, or my friends will eat me alive :<
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Unread 04-02-12, 11:54 PM  
10leej
A Molten Giant
 
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Nice to see this layouts back almost considered updating it myself and running it. Still one of my favorite layouts
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Unread 03-22-12, 10:24 PM  
Eveigh
A Murloc Raider
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You're welcome!
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