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Updated:10-17-12 10:43 AM
Created:03-31-09 07:26 AM
Downloads:32,085
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dMinimap 3  Popular! (More than 5000 hits)

Version: r5
by: Dawn [More]

Features:
* square shape
* options to change colours, font, scale, ...
* built in latency, fps and clock display - they can be disabled in dMinimap\dMinimap.lua
* calendar frame on right click or /cl, /calendar
* tracking on middle click
* hides unwanted minimap buttons
* LFD Tooltip will stay on the screen, no matter where you place the map
* mousewheel zoom
* changes position of the Quest tracker
* movable - Hold down Alt and left mouse button to move it around.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

Note:
The configuration can be found in "dMinimap\dMinimap.lua".


Code:

-- minimap default position - you can move it ingame by holding down ALT!
position = "TOPRIGHT"     	
position_x = -35          		
position_y = -35         		

-- quest tracker position
qparent = UIParent         
qanchor = "TOPRIGHT"  	 
qposition_x = -60           
qposition_y = -260         
qheight = 400             

local scale = 1.0

local useInfoPanel = true		-- enable disable fps/latency and clock
local showclock = false			-- ONLY show clock - makes sense to set useInfoPanel to false if you only want to show the clock ^^
local AddonNumb = 20			-- maximum number of addons shown in tooltip (will always show set number of top memory usage addons)

local mediaFolder = "Interface\\AddOns\\dMinimap\\media\\"	-- don't touch this ...
local texture = "Interface\\Buttons\\WHITE8x8"
local backdrop = {bgFile = texture, edgeFile = texture, edgeSize = 1, insets = { left = -1, right = -1, top = -1, bottom = -1}}

local mailicon = mediaFolder.."mail"
local font = mediaFolder.."Pixelway_Baseline.ttf"
local fontSize = 10
local fontFlag = "OUTLINE MONOCHROME"			-- "THINOUTLINE", "OUTLINE MONOCHROME", "OUTLINE" or nil (no outline)

local backdropcolor = {26/255, 25/255, 31/255}			-- backdrop color	
local brdcolor = {65/255, 74/255, 79/255}				-- backdrop border color
local infocolor = {29/255, 63/255, 72/255}				-- info panel color

local classColoredBorder = false						-- color border by class

r5
* attempt to hide blizz clock for some people still seeing it

r4
* updated for Mists of Pandaria
* added code to style the battlefield minimap (Shift + M)


r3
* added an option to limit the number of addons shown in memory tooltip (default is: AddonNumb = 20)
* hide instance difficulty flag (might think about another way to show that information)
* changed default position to TOPRIGHT corner ...


r2
* some visual tweaks
* added an option to color the border by class
* added scale option...


r1
* square shape
* built in latency, fps and clock display - they can be disabled in dMinimap\dMinimap.lua
* calendar frame on right click or /cl, /calendar
* tracking on middle click
* hides unwanted minimap buttons
* LFD Tooltip will stay on the screen, no matter where you place the map
* mousewheel zoom
* changes position of the Quest tracker
* movable - Hold down Alt and left mouse button to move it around.
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

Note:
The configuration can be found in "dMinimap\dMinimap.lua".



HISTORY

2.9
* some tweaks
* stick LFG flag thingy to the map when moved, too

2.8
* stick the LFG thingy to the map when moved

2.7
* toc updated for 3.3
* fix for 3.3

2.6
* toc update ... err, finally ...
* north tag be gone!
* added 2 new round textures (Alien_RoundMap, Alien_RoundMapB)
* added 1 new square texture (Alien_SquareMap)

2.5b
* re-added the code the code that allows to change the position of the pvp tracker ... (it got lost ... somehow D'OH!)

2.5
* changed round3 and round4
* new default look
* option to change round glow texture
* option to hide glow for square shape
* option to hide glow for round shape

2.4
* removed the option "to enable/disable positioning of the quest tracker (feature disabled by default)" since it's now part of blizzards default interface
* added the option "to enable/disable positioning of the PvP tracker (feature disabled by default)"

2.3
* slight change to prevent a bug that can occour if you use rFrameRotater and move the minimap
* added two new square shapes (square 5 and square 6)
* added two new round shapes (round 6 - without button and square 7 - metallic look), modified versions of round5
* added an option to enable/disable positioning of the quest tracker (feature disabled by default)

2.2
* cleaned up the config, should be way easier now
* added an option to show/hide the new track (blip) textures or use the default blizzard textures
* added a glow for all round shapes
* dMinimap is now movable
- Hold down Shift + Alt and left mouse button to move it around. If you found a nice place for it, release Shift + Alt to stop moving. If you release Shift + Alt while you are still moving the minimap, it will get clamped to your mouse ( /rl will fix it). Just don't release Shift + Alt until you placed it. ;)
- Position is saved in your Account\ACCOUNTNAME\REALMNAME\CHARNAME\layout-local.txt

2.1
* new mail icon
* 1 square border added (square4)
* 1 round border added (round5)

2.0
*initial release
Optional Files (1)
File Name
Version
Size
Author
Date
Type
1
46kB
04-20-12 09:39 PM
Patch


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Unread 10-19-10, 04:36 PM  
Dawn
A Molten Giant
 
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Originally posted by Skydragon
how to you change time format from 24h to 12h
You don't! Because that is just plain WRONG!11

Yeah, ...

*hint* google *hint*
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 10-19-10, 03:22 PM  
Skydragon
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how to you change time format from 24h to 12h
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Unread 10-18-10, 07:52 PM  
Maxen
A Fallenroot Satyr

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No more scaling ?

edit: Thanks !
Last edited by Maxen : 10-19-10 at 10:16 AM.
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Unread 10-18-10, 06:13 PM  
Dawn
A Molten Giant
 
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Originally posted by SpacemaNxSPIFF88
...

Oh, and well the textures aren't necessary, but i was wondering if u could maybe implement the class color again in a future build.
I will.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 10-18-10, 06:03 PM  
SpacemaNxSPIFF88
A Kobold Labourer

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Heh quick reply
I see, I figured as much, and yea 2.9 still works fine so I guess I'll be revertin for the time being. Thx again.

edit
Oh, and well the textures aren't necessary, but i was wondering if u could maybe implement the class color again in a future build.
Last edited by SpacemaNxSPIFF88 : 10-18-10 at 06:06 PM.
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Unread 10-18-10, 05:56 PM  
Dawn
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Version 3 is a rewrite. I removed everything I don't use myself. It no longer features different textures. Just the border style you see in the screen shot. And only options to change colours.

I might be wrong, but 2.9 should still work. I'd recommend to simply keep using it.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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Unread 10-18-10, 05:50 PM  
SpacemaNxSPIFF88
A Kobold Labourer

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Border options

Great addon and thx for the update.
I was wondering how to change the border texture in the new lua, the options are different from the old one.
Basically I'd like to use the square5 texture and have the border adjust to class color as in v2.9
Any help would be great, thx.
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Unread 08-27-10, 12:08 AM  
Neef
A Cliff Giant
 
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Moving the Invisible Location Title

I love your dMinimap. I think the elegance of the code and the beauty of the texture (especially the square one) are great.
One question though.

I have repositioned the minimap away from the default area. In the place where the map used to be are buff icons. They look fine.
However, when mousing over, instead of getting a tooltip with the buffs, I see the same this as if I had moused over the title above the default minimap.
It is invisible, but there nontheless.

Is there anyway to either send the title behind the icons and to the background level;
or to move/delete it outright?
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Unread 06-10-10, 02:19 PM  
Kendian
A Molten Giant
 
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Tracking

Incredibly good addon, was just wondering if there was anyway to get the tracking texture to show, maybe top right corner? On hunter I kinda like seeing what Im tracking at a glance. If not, no worries, will still use it, as it is perfect minimap, in my opinion. My thanks, in advance, for any/all help~
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Unread 04-01-10, 10:29 AM  
Miiezchen
A Kobold Labourer

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Question Own Skin

Hey, at first: Nice work.

So sorry for my bad english that will follow I'm from germany. So, i want to put in my own texture. So, i want to know how I can put that texture OVER the minimap. And that it can go over the border from the circle. You know?

I've taken 'border3" as example. Do I have to create an own Mask for that or..?
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Unread 02-18-10, 02:01 PM  
Silberbüchse
A Murloc Raider
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File comments: 24
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Thank for that great addon. Im looking for a little enhancement in map positioning.

If iam i a group/raid - position @ TOPLEFT
If iam solo - position @ BOTTOM CENTER

Can anybody help me?

Keep up the good work!
Last edited by Silberbüchse : 02-18-10 at 02:02 PM.
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Unread 01-19-10, 01:57 PM  
Nevrah
A Kobold Labourer

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I've found that when changing the scale of the map, the LFG eye and the group number banner do not scale properly to stay at the edge of the map. I'm also using the latest version.
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Unread 01-05-10, 11:44 AM  
xXVegâsXx
A Kobold Labourer
AddOn Compiler - Click to view compilations

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its not counting your member. it shows you which dungeon difficult is active. like 10men or 25men or 5men. an heroic or not.

if iam wrong sorry about that
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Unread 12-23-09, 01:55 PM  
tou
A Kobold Labourer

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hey thanks for this awesome minimap addon. my question is if there is any way to hide the group count banner on the left of the minimap. i kind of hate it lol. whats the point of counting your group members when u have party frames and raid bar. so dumb.

figured it out. thanks again for the addon
Last edited by tou : 12-23-09 at 02:20 PM.
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Unread 12-17-09, 05:21 PM  
Dawn
A Molten Giant
 
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I just downloaded 2.9 again, tried square and round shape and both are fine. Everything moves along with the map.
__________________
Rock: "We're sub-standard DPS. Nerf Paper, Scissors are fine."
Paper: "OMG, WTF, Scissors!"
Scissors: "Rock is OP and Paper are QQers. We need PvP buffs."

"neeh the game wont be remembered as the game who made blizz the most money, it will be remembered as the game who had the most QQ'ers that just couldnt quit the game for some reason..."

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